Results 31 to 60 of 105
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2009-06-27, 08:49 PM (ISO 8601)
- Join Date
- May 2009
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2009-06-27, 09:08 PM (ISO 8601)
- Join Date
- May 2009
Re: If a OOTS video game was in development...
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2009-06-28, 04:20 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Melbourne, Australia
- Gender
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2009-06-28, 05:18 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Germany
- Gender
Re: If a OOTS video game was in development...
Oh, THAT could work! :D And cue full-party dialogues Quest for Glory style (that is, showing full pictures of the characters rather than just the small usual portrait or whatnot... and maybe different modified pictures to represent different levels of injury and status effects....) and inter-party banter outside of combat and quips during combat! :D Gosh, that would be soooo awesome. ^^
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2009-06-28, 06:13 AM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Somewhere
- Gender
Re: If a OOTS video game was in development...
Two words: Final Fantasy. You get to choose which member of the Order you play as, and if you choose V, you even get to choose a gender! Although gender choice won't change appearance.
I'm a:
Neutral Good Human Bard/Sorcerer (1st/1st Level)
Ability Scores:
Strength- 10
Dexterity- 12
Constitution- 10
Intelligence- 14
Wisdom- 14
Charisma- 11
What are you?
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Threeshades is the best avy maker EVA!
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2009-06-28, 08:19 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Probably near the food
- Gender
Re: If a OOTS video game was in development...
Neverwinter Nights!
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2009-06-28, 08:54 AM (ISO 8601)
- Join Date
- Nov 2008
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2009-06-28, 03:42 PM (ISO 8601)
- Join Date
- Jul 2008
Re: If a OOTS video game was in development...
The Impossible Thing Before Breakfast- "The GM is the author of the story and the players direct the actions of the protagonists." Widely repeated across many role-playing texts. Neither sub-clause in the sentence is possible in the presence of the other.
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2009-06-28, 04:13 PM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Germany
- Gender
Re: If a OOTS video game was in development...
..That is actually quite awesome. O.O I mean, yes, not very polished and no plot and all, but it's still a game....
...Incidentally, does anyone know whether fan-made games are something the Giant would object to? I mean, I recall him saying that he wouldn't want to have anything like a movie made (yet, anyway) because he wouldn't be able to have the amount of control over it that he'd like, and the same likely applies to games, but if it's fanmade, it's something entirely different, isn't it? (No expectation to make money, for one thing.)
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2009-06-28, 04:32 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- France
- Gender
Re: If a OOTS video game was in development...
I would say point-and-click adventure game for the humour of it, and the importance of plot.
One where you can switch between characters and need them to accomplish different things, like Day of the Tentacle, might work.
Otherwise, a RPG might work too, kinda Final Fantasy like, with a solid plot and funny cutscenes, and battles in the middle as filler. And to force you to play the game for 100 hours by making you have to level up for 2 hours between each plot-thing. (Yeah, I dislike that. I'd much prefer the games if they removed all the leveling up thing and you could just follow the story and enjoy the game).
A simulation game where you make some decisions and the plot evolves differently (like the "you're the hero" books, except as a game) could be interesting, but less than the above two options I'd say.
Any game purely about fighting would I think be completely against the spirit of oots, which is a plot and humour based comic.
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2009-06-28, 10:45 PM (ISO 8601)
- Join Date
- Sep 2008
Re: If a OOTS video game was in development...
This is the only possible way I would be interested in a video game of OotS. Rich would have to be very heavily involved in its development, though... that kinda goes without saying.
I think you'll find that most authorities on video games will consider the likes of Monkey Island and Maniac Mansion to be "classics". The Beatles would never have existed without the 50s' rock & roll movement but you can't claim they aren't a "classic" band just because you happened to be there when Chuck Berry and Buddy Holly were first making waves.
Text-only adventures have their advantages in terms of storytelling, sure, but when you consider the amount of time you have to spend trying to guess the correct verb in order to complete a lot of puzzles (not to mention the fact that if you struggle with written English, it makes the whole game literally unplayable), it's no surprise that they evolved into a simpler point-and-click interface.
Besides, you don't seriously want an OotS video game with no stick figures, do you?Last edited by Nimrod's Son; 2009-06-28 at 10:49 PM.
Please write all sarcasm in blue text. All metaphors should be marked in red text and for any split infinitives, please use green. Thank you.
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2009-06-28, 11:41 PM (ISO 8601)
- Join Date
- Mar 2008
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2009-06-29, 09:05 AM (ISO 8601)
- Join Date
- May 2009
- Gender
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2009-06-29, 09:27 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Minnesota, ya?
- Gender
Re: If a OOTS video game was in development...
I see it as something similar to Gauntlet: Dark Legacy, but with more Zelda influences than sheer button mashing. I'd also like to see a more strategy based game, taking the role of a major villain, plotting the downfall of the Order.
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2009-06-29, 09:35 AM (ISO 8601)
- Join Date
- Jun 2009
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2009-06-29, 11:06 AM (ISO 8601)
- Join Date
- May 2009
- Location
- Portland
- Gender
Re: If a OOTS video game was in development...
i'll bet someone here could make a simple text adventure... that would be awesome!
Give a man a match, keep him warm for a minute. Set a man on fire, keep him warm for the rest of his life.
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2009-06-29, 01:01 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Richmond Hill, ON, Canada
- Gender
Re: If a OOTS video game was in development...
I play OotS everytime I boot Icewind Dale.
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2009-06-29, 01:10 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Sweden
- Gender
Re: If a OOTS video game was in development...
I'd say an adventure game, Zelda style but with a more complex fight system, or a Final Fantasy kind of thing.
That, or a railroad storytelling game such as the Ace Attorney series, but again with some kind of battle interface.
In both these cases however, I think what would make the game sucessful would be the story it told rather than the gameplay itself. Manuscript and fluff would be vital.
I also think a beat 'em up could work. Preferrably a Super Smash Bros. like thing.Quoth the raven, "Polly wants a cracker."
Pony avatar by the Great and Powerful DirtyTabs. Lotsa hugs!
Scourge Caste avatar by the illustrious Akrim.elf. Thank you!
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2009-06-29, 01:17 PM (ISO 8601)
- Join Date
- Sep 2004
Re: If a OOTS video game was in development...
I'd just go with a fighting game. After all, it would give a lot of people something they really want:
A chance to smack around the character(s) they felt most deserved it.
You just have to make sure you've got the option of different outfits for the characters, even ones that didn't appear in the series. There are at least three available for Celia, for example, but I'm pretty sure a few people would love the option of playing against Miko as either blackguard or death knight. I doubt if anyone cared about whether Eugene gets costume changes or not, though, just as long as he's available to be beaten down.optimization n : a source of missed opportunity
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2009-06-29, 01:17 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: If a OOTS video game was in development...
Someone could just make a module for NWN2 or even Warcraft 3 to cover our heroes' erstwhile adventure through the Dungeon of Dorukan. I think that would be fun. It would also answer GW's question about whether we could control just Roy, all the PCs at once or different ones at different points in the story (the answer, naturally, being all of the above!)
And you defeat this boss not with bottle rockets, death rays, yo-yos or your trusty bat, but by praying at it really hard. Not the characters you play in the game, you actually have to do it.
Yeah, Earthbound is pretty awesome.
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2009-06-29, 02:23 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Turin, Italy
- Gender
Re: If a OOTS video game was in development...
I am totally with you on this. Great game, great comics and it puts together stat based combat and clever humour.
I would prefer a turn based combat instead of a "almost real time" combat system (and it would work better having to deal with spellcasters with almost endless choices like V and Durkon)
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2009-06-29, 02:34 PM (ISO 8601)
- Join Date
- May 2009
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2009-06-29, 02:39 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
Re: If a OOTS video game was in development...
Miko is underpowered. She's slooooow and doesn't appear to have any perks.
Roy is easily the best for passive regeneration when holding still and attacks that cover a broad area.
Haley will murder mobs with her arrows -- assuming she can get them. Her ability to dash is alright.Last edited by LurkerInPlayground; 2009-06-29 at 02:50 PM.
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2009-06-30, 02:48 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Turin, Italy
- Gender
Re: If a OOTS video game was in development...
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2009-06-30, 06:19 AM (ISO 8601)
- Join Date
- Dec 2006
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2009-06-30, 06:58 AM (ISO 8601)
- Join Date
- Jan 2006
Re: If a OOTS video game was in development...
Still, a 14 level magic user can cast... how many... 50 spells/day? More? Try to navigate in a real time combat enviroment through a list of 50/60 spells then tell me if it's user friendly
Of course, this was hindered by my own regrettably poor aiming skills, but luckily, they make bunches of wonderful spells which are single target or self-aiming, so I could generally manage to struggle through. Although I still generally played some kind of melee character, just because Knockdown was such a ridiculous weapon
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2009-06-30, 08:34 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Minnesota, ya?
- Gender
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2009-06-30, 09:50 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: If a OOTS video game was in development...
A Castle Crashers style beat 'em up would be awesome.
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2009-06-30, 10:41 AM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: If a OOTS video game was in development...
NWN can easily be made turn-based by hitting the Pause button, which allows you to queue up actions at your leisure. (cast Invisibility, drink healing potion, move 10 feet to the left, throw Fireball.) This can even be done in multiplayer depending on the server settings.
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2009-06-30, 10:45 AM (ISO 8601)
- Join Date
- Mar 2006
- Location
- UK
Re: If a OOTS video game was in development...
Wii Fit.
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