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  1. - Top - End - #1
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    Beschoren's Avatar

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    Default Asassin's assassination - revenge of the touched ghoul

    It's a dark night (clouded). normal vision is limited to light radius...

    the pain of you recent undeath is most destructive - for the others, that is. it has been less then a week ago that you were hunted down by a pack of ghouls, one of the General's special forces.

    it was not difficult to find their camp in the middle of the jungle - the wagons that carry the suplies must have a way cleared open by the sword. The Empire is expansive and organized - at the moment, they are trying to breach the borders of the "known" world.

    when you get closer to the camp, you can see the lights from the torches in a clearing... it's better to law low now, and aproach quietly - you have no idea of how many and how powerfull your foes might be, much less where the general is.

    you're in a tick undergrowth area, closing in to the camp but still some 80 feet away. (do you have darkvision?)

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    Elistan's Avatar

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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas moves silently through the underbrush towards the light of the torches. He keeps his yellow eyes peeled for any movement by the edge of the camp.

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    I have Darkvision 60 ft.
    Hide (1d20+16)[36]
    Move Silently (1d20+16)[36]
    Spot (1d20+16)[30]
    What are the chances of two nat 20s on my stealth rolls?
    Last edited by Elistan; 2009-06-29 at 07:30 PM.
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    you aproch more silent then vacuum.

    you can see some troppers at the edge of the camp. they are all humans and equiped like it's writen on the picture (same color's have same equipment). they seem to be operating/repairing and cleaning a set of heavy balistas, wich you can see that are not loaded, but the bolts are on the ground just close to their wheels. the two "green" ones closer to you and the left archer are attentive to the surroundings, but the others are distracted and with wepons sheated.

    a circular fence/barricade blocks the way for a clean, direct charge. you can atempt to hide behind it and then start a surprise round, jump over it (5 feet tall) as your surprise round and roll inititive in the middle of them or you can attempt a DC 20 tumble check for a partial charge (you will pass by difficult terrain and a blocking object, during charge) and strike the closest soldier.

    you can also just fall back and try to aproach from a different angle. you can keep making hide checks while in light or heavy undergrowth, under the torches low-light area, or even in clear light bedind a obstacle that blocks the foes line of sight.

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  4. - Top - End - #4
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    Elistan's Avatar

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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas charges the soldiers, tumbling past the fence and striking out at the nearest one. His fist lashes out towards the jaw of the closest soldier, as he continues moving forwards.

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    Tumble (1d20+16)[35]
    Attack (Add 2 for charging, if applicable) (1d20+12)[20]
    Damage (1d10+6)[16]

    HP 72/72
    AC 27 (For charging) 29 standard.
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    You sucessfuly avoid the fence and strike your enemy - he's down already, never saw what hit him. end of surprise round. the other soldiers (all of them) turn their head to you direction, in a reflex manner. their eyes get wide open when they realize what just happened.

    you won innitiative and can act again.

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    Last edited by Beschoren; 2009-07-01 at 09:46 AM.
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  6. - Top - End - #6
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas sidesteps towards the next guard right next to the one he just took down. His foot flies up and strikes the temple of the guard, while at the same time his fist strikes him in the gut. As soon as his foot comes down, his knee rises and lands in the guard's crotch. Tanthalas drops down, ready for any attacks that may be imminent.

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    5ft step, then a Flurry of Blow attack on the second guard. Charge penalty (AC) and bonus (Attack rolls) only last till your next action, so they are gone now. I also probably have cover behind the ballista from the other guards.

    Attack 1 (1d20+11)[27] Damage (1d10+6)[11]
    Attack 2 (1d20+11)[27] Damage (1d10+6)[15]
    Attack 3 (1d20+6)[22] Damage (1d10+6)[7]

    That probably dropped him.

    HP 72/72
    AC 29/25/22
    Last edited by Elistan; 2009-07-01 at 12:23 PM.
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    the leggionaries STARE at you "A monster!", with no hesitation, they pack in to hunt you.

    the two archers quickly grab their bows as they get into position - both shoot you once
    (1d20+11)[12] for (1d8+3)[11]
    (1d20+11)[15] for (1d8+3)[4]

    the heavily armored one looks at the other soldier close to him and says "surround!". both move closer, but only the low-rank one is melle (jsut closed in, dosen't strike).

    "lets teach those jungle beasts a lesson." says the other guy in the back. he aproaches and casts a spell in himself(you have no idea of what it was). the other low-rank soldier grabs his gear and aproaches too.

    by some reason they didin't shout a lot or anything. if there is any alarm system, you're not sure they activated it or not.
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas dodges the arrows coming at him from the archers, and strikes at the soldier next to him. He leaps in the air, swinging his leg around behind him and striking the soldier in the head with his heel. He continues the spin, whipping his other leg around and striking him in the gut. At the same time, his fist lashes into the guard's face, smashing his nose.

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    5ft step closer to the ballista, and a Flurry of Blows on the 'green' soldier.

    Attack 1 (1d20+11)[17] Damage (1d10+6)[12]
    Attack 2 (1d20+11)[20] Damage (1d10+6)[13]
    Attack 3 (1d20+6)[13] Damage (1d10+6)[13]

    HP 72/72
    AC 29/25/22
    Last edited by Elistan; 2009-07-01 at 01:41 PM.
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    Beschoren's Avatar

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    Default Re: Asassin's assassination - revenge of the touched ghoul

    The green soldier manages to put his shield betwwen you foot and his head, but BANG! the shield smashes his own head and he gets a bit "whoa". the other strikes hit him as if he was a motionless sack of potatos (he went to 0 hp an then died. "green" goes for his color on the grid and for his experience as a legionarie)

    the arches move a little more, to get in PBS range: "fire!" and the soldier in front of them bend his kness just in time to avoid getting arrows in his back. a coordinated professional soldier move, no doubt. (no cover for the ghoul. coordinated archery feat)
    (1d20+11)[19], for (1d8+4)[10]
    (1d20+11)[31], for (1d8+4)[12]

    the guy who cast a spell before do so again, but this time over YOU, and gets closer. you feel the ground slippery, and must keep yourself in ballance ( grease, DC 14)

    fullplated guy: [impressed] "what?? you monster!" he advances and thrusts his pillum on what is left of your body, with all his might.
    (1d20+13)[21], for (1d8+6)[13] (charging)
    the other green soldier in the back got close to you now.

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    Last edited by Beschoren; 2009-07-01 at 03:14 PM.
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  10. - Top - End - #10
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas grunts as an arrow strikes his shoulder, but he breaks it off and doesn't give it another thought. He nearly slips as the ground becomes covered in some slippery substance, but he quickly regains his balance. He lashes out at the veteran soldier with three successive punches to the abdomen.

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    Reflex Save (1d20+12)[30]

    Flurry of Blows on the 'Yellow' Soldier.

    Attack 1 (1d20+11)[19] Damage (1d10+6)[8]
    Attack 2 (1d20+11)[16] Damage (1d10+6)[8]
    Attack 3 (1d20+6)[10] Damage (1d10+6)[11]

    HP 60/72
    AC 29/25/22

    Wow....Crappy rolls....
    Last edited by Elistan; 2009-07-01 at 03:27 PM.
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    you're kind of just bruising the man's armor, but the oportuniry presented by his offensive atacks are "rewarded". you hit the 1º atack.

    "fire!" - the arrows fly
    (1d20+11)[29], for(1d8+4)[10]
    (1d20+11)[16], for (1d8+4)[6]

    "UFF!" - yellow is hit. more pillum in your face.
    (1d20+11)[27], for(1d8+6)[11]
    the low-rank soldier also atacks you - possibly in the greatest emotion of his life (1d20+7)[20], for (1d8+4)[10]

    the dark green soldier with the polearm atacks you too "For the empire!" his glavie becomes a little ghostly as he quickly say some unknow words. (this is a touch atack)
    (1d20+9)[17], for(1d10+13)[19]

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    Last edited by Beschoren; 2009-07-01 at 04:04 PM.
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  12. - Top - End - #12
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    Elistan's Avatar

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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas growls as another arrow strikes him, but he manages to dodge the rest of the attacks directed at him, and he lashes out yet again at the veteran soldier, sending three kicks directed at his sternum.

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    Stunning fist attempt on the first attack. If it hits and he fails a DC 19 Fort Save, he is stunned till my next turn. No Dex to AC and -2 more AC.

    Reflex Save vs Grease (1d20+12)[15]
    Attack 1 [roll]1d20+11[/rol] Damage (1d10+6)[16]
    Attack 2 [roll]1d20+11[/rol] Damage (1d10+6)[15]
    Attack 3 [roll]1d20+6[/rol] Damage (1d10+6)[9]

    HP 50/72
    AC 29/25/22
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    you miss the first strike, but the others hit him with force. enought force to crack open his skull and drop his brain. yellow is dead.

    [scared]"fire!!! FIRE!!"
    (1d20+11)[19], (1d8+4)[10]
    (1d20+11)[19], (1d8+4)[12]

    dark green polearm-man: "damm it! private, go for reinforcements!" the low-ranking soldier withdraws (no AoO) to outside the fenced space. he's scared to his death, and it's unable to really shout - he bablbes and grasps "atack! under atack!". anyway, this fight is lasting quite a bit and should have raised someone suspicious.

    the spellcaster then repeats the ghostly wepon trick: (1d20+10)[20], (1d10+11)[16] (touch atack) moves a bit and blocks your way in, toward the private or the archers. (remember: he has reach, but dosen't treath the 5-foot area right around him)

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    Elistan's Avatar

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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas dodges the attack, and follows him, moving in for a strikes at him with his fist, attempting to crush his windpipe.

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    Auto-succeed on a Tumble check with a +16. Moving adjacent to the Dark Green guy. Standard attack.

    Attack (1d20+12)[30] Damage (1d10+6)[16]
    Last edited by Elistan; 2009-07-01 at 05:13 PM.
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    (sounds like a solid hit, but you must roll reflex for grease DC 14 and balance check DC 10 to walk in a area with grease. if you fail you reflex you're prone, if you fail your balance you can't move.)
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    Default Re: Asassin's assassination - revenge of the touched ghoul

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    Reflex (1d20+12)[29]
    Balance (1d20+11)[18]
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    you back the legionnarie pretty hard, he's bleeding form the blow. and angry. yet another time he cast that strange spell and strikes (1d20+10)[30], (1d10+10)[19] (touch)

    "fire!". one of the arches gets to another position - anything to avoid you full atack!
    (1d20+11)[13], (1d8+4)[8]
    (1d20+11)[13], (1d8+4)[5]

    you can see more soldiers aproaching. the green aone finaly gets his voice out of his mouth:

    "HEEELP!!!"
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Realizing that things are getting a bit hot, Tanthalas withdraws back over the fence, sprinting away from the guards, to attempt to find a better way in.

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    I can move double my speed, correct? That means I move 100ft away from the combat, towards the jungle. I'm gonna look for a lone guard as I move around the perimeter, so I can kill and eat him.

    Hide at the end of my movement (If allowed) (1d20+16)[27]

    HP 31/72 Dang, that dude hits hard!
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    the soldiers barely see the "monster" dashing out like thunder. one or two arrows flight againt him again, but for nothing. he's gone. a few more soldiers arive at the balista spot, some of them checking the losses.

    (well, soon they will all be in full alert. if you still plan in getting someone distracted/alone, you will have to hurry. in a cuple of rounds, higher command should arive and set things straight with the guard routine, leting everyone pretty edgy. you're SW of the camp border, wich way you want to go? the camp is about 300 feet x 300 feet so you could cover most of it in few rounds. wich way will you go? N or E?)
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  20. - Top - End - #20
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas turns and heads north along the edge of the camp, looking for an unsuspecting soldier that he can devour.

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    A couple Hide and Move Silently checks.

    Hide (1d20+16)[32]
    Move Silently (1d20+16)[21]


    Hide (1d20+16)[17]
    Move Silently (1d20+16)[30]


    Hide (1d20+16)[26]
    Move Silently (1d20+16)[25]


    Hide (1d20+16)[23]
    Move Silently (1d20+16)[31]
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    Beschoren's Avatar

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    Default Re: Asassin's assassination - revenge of the touched ghoul

    seconds later, you're far awya from the balistas. as you keep going noth, you can see a dense pack os soldiers coming out of some tent (and into the balistas). it has several wooden pillars in the outer border, and covers several kinds of crates, ladders, and sacks. seems like a field warehouse with no walls.

    it's possible that the soldiers were working in that warehouse, organizing, picking, opening, whatever. a pair of them is left behind, hastely closing a crate. as you get them in range, they pick their wepons from the ground and start to move.

    (you can't reach them with a partial charge - diagonal movement in undergrowth is tricky. you can use your surprise round to get closer, then roll initiative, and charge or even move and atack.

    in this particular situation, I will roll their initiatives - it will be more intense and undeath-treathening.)

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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas bolts from the undergrowth, sprinting towards the pair of soldiers, readying himself for conflict.

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    Can I just move double speed towards them? That would be 100ft. I can sneak closer to them in the undergrowth if I have to, to where I can reach them in 50 ft. I would like to get a Full Attack on them before they act...

    Here is a Hide and Move Silently, if the second option is a go.

    Hide (1d20+16)[32]
    Move Silently (1d20+16)[36]
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    as you aproach them, they sort of realize something is coming - but too fast! they are completly out of action and reaction.

    (sweet 31 on initiative. in they way you wanted to act, that is, making you surprise round later, the soldiers would move away from there. but, since you got an initiative over 6 times higher, le'ts forget them. go get them.)
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas explodes on the soldiers, overwhelming them with a hail of kicks and punches.

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    No sure what you mean, exactly. I'll just include a couple attacks here, just in case. Regardless, as soon as one soldier falls, the rest of the attacks go for the second. If I get a standard action before my full attack, take the first roll from the second set and add one for that.

    Attack 1 (1d20+11)[14] Damage (1d10+6)[13]
    Attack 2 (1d20+11)[15] Damage (1d10+6)[13]
    Attack 3 (1d20+6)[13] Damage (1d10+6)[11]

    Attack 1 (1d20+11)[23] Damage (1d10+6)[12]
    Attack 2 (1d20+11)[29] Damage (1d10+6)[16]
    Attack 3 (1d20+6)[8] Damage (1d10+6)[15]
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    somehow the soldiers managed to keep harmless from your atacks. "oh no!" they say, trying to stab you a bit.
    (1d20+7)[18], for (1d8+4)[5]
    (1d20+7)[20], for (1d8+4)[8]

    realizing their strikes didn't help much, they fall back (each generates 1 AoO) "capitan, *it* is here! help us!"

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    Last edited by Beschoren; 2009-07-04 at 03:59 PM.
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas lashes out at the soldiers as they attempt to flee, and follows them with a second blow.

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    AoOs:
    Attack (1d20+12)[27]
    Damage (1d10+6)[11]

    Attack (1d20+12)[13]
    Damage (1d10+6)[11]

    Follow the soldiers and attack again, either one.
    Attack (1d20+12)[17]
    Damage (1d10+6)[9]

    Actually, on second thought, hit whichever one is the more injured with the second strike (the one from the standard action).
    Last edited by Elistan; 2009-07-05 at 01:12 AM.
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    you hit one of the soldiers as they turn teirs back on you. you keep up on him and bring him to the ground. the other one tries the same trick again - hit and run (1d20+8)[16],(1d8+6)[14]. generates AoO. you are 2 squares NW of the toch in the right

    the other pack of soldiers who where in the warehouse before almost twists their necks as they see the enemy behind them "onward man, slay the beast!" a medium-armored, shielded, longsowrdsman says. he has a dark red cape cape and fluffly dark red feathers on his helmet. as he moves closer, he unsheats his blade, with radiates a huge light (60 feet +60 feet of shady light). they are all close to the SE tree and will reach in the next round
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    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas lashes at the man as he retreats yet again, and follows him as he moves away.

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    AoO
    Attack (1d20+12)[25]
    Damage (1d10+6)[8]

    Move Action to follow him, and a Standard to attack him.
    Attack (1d20+12)[24]
    Damage (1d10+6)[16]
    Cool Valkyrie Avatar by Edwin!

  29. - Top - End - #29
    Ogre in the Playground
     
    Beschoren's Avatar

    Join Date
    May 2008
    Location
    Porto Alegre, Brazil
    Gender
    Male

    Default Re: Asassin's assassination - revenge of the touched ghoul

    you finish off the second soldier as that souther pack starts to advance.

    the man in dark red cape points his sowrd to you and shouts "onward man! slay the beast for the glory of The Empire! MOVE!". somehow that inspiration actually affects the soldiers who have a brust of speed and quickly get close to you.

    Spoiler
    Show

    its your turn. the corsses are the fallen soldiers. they weight 160 pounds+ equipment, that is aditional 50 lb.

    Playing:
    Shoe, the make-belive gun dealer
    Akira, the psichyc warrior

    Avatar handcrafted by Dudu

  30. - Top - End - #30
    Dwarf in the Playground
     
    Elistan's Avatar

    Join Date
    Mar 2009
    Location
    Asgaard, Plane of Battle!
    Gender
    Male

    Default Re: Asassin's assassination - revenge of the touched ghoul

    Tanthalas once again retreats into the forest.

    Spoiler
    Show
    Just to make sure I heard you right, there are a limited number of soldiers in the camp, correct? So I can eventually kill them all? Or at least thin them out? I'm gonna keep sneaking around the camp, looking for solo or pairs of soldiers, especially greenies, and yellows if I have to.

    Hide (1d20+16)[27]
    Move Silently(1d20+16)[30]


    Hide (1d20+16)[23]
    Move Silently(1d20+16)[21]


    Hide (1d20+16)[27]
    Move Silently(1d20+16)[19]


    Hide (1d20+16)[36]
    Move Silently(1d20+16)[32]
    Cool Valkyrie Avatar by Edwin!

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