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Thread: New Cantrip

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    Pixie in the Playground
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    Default New Cantrip


    Face Change
    Illusion (Glamer)
    Level: Sor/Wiz 0
    Components: V, S
    Casting Time: 1 standard action
    Range: Personal
    Target: You
    Duration: 1 min./level (D)

    You make your face appear to be someone elses. The new face must be that of someone you have seen. Only your face changes, not your body shape, equipment, voice, or manerisms.

    A creature that interacts with the glamer (touches your face) gets a Will save to recognize it as an illusion.

    If you use this spell to create a disguise, you get a +2 circumstance bonus on the roll.


    Any other cool cantrips out there?

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    Dwarf in the Playground
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    Default Re: New Cantrip

    It should only give you a +X to your Disguise skill - since even more powerful spells don't give you perfect mimicry of specific people (Disguise Self, Alter Self, etc.).

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    King_of_GRiffins's Avatar

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    Default Re: New Cantrip

    Simple enough. I'm sure someone dipping into an arcane class from rouge(or similar) wouldn't mind giving himself a +2 Bonus.
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    Altair_the_Vexed's Avatar

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    Default Re: New Cantrip

    Quote Originally Posted by Julius
    Face Change
    Illusion (Glamer)
    Level: * * *Sor/Wiz 0
    Components: * * *V, S
    Casting Time: * * *1 standard action
    Range: * * *Personal
    Target: * * *You
    Duration: * * *1 min./level (D)

    You make your face appear to be someone elses. The new face must be that of someone you have seen. Only your face changes, not your body shape, equipment, voice, or manerisms.

    A creature that interacts with the glamer (touches your face) gets a Will save to recognize it as an illusion.

    If you use this spell to create a disguise, you get a +2 circumstance bonus on the roll.


    Any other cool cantrips out there?
    I'd rule that anyone who actually knows the person you're imitating gets a Will save, as you won't have their voice, mannerism etc.
    And I'd have to make it a 1st level spell, as the power that could be gained from using it is huge!

    Otherwise, cool!

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    Brickwall's Avatar

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    Default Re: New Cantrip

    What iff the "king" was speaking in a female voice? and had a large chest? no will save to disbelieve, as long as they don't *know* the king?

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    Pixie in the Playground
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    Default Re: New Cantrip


    Well, wouldn't you just use 'Disguise Self' if it were a 1st level spell? My goal here is to make a disguise cantrip of some sort.


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    Ogre in the Playground
     
    Altair_the_Vexed's Avatar

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    Default Re: New Cantrip

    Disguise Self / Change Self can't impersonate specific people though.

    As for the "King" having a woman's voice, well I'd give those that heard "him" a Will save too. I just wanted to point out that "interacting with" the glamer was not limited to touching the caster's face.

    Of course, these are only my suggestions. For my games, I will not be allowing such low level disguising spells. Do what thou will, and let that be the whole of the law.

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    Beholden_Caulfield's Avatar

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    Default Re: New Cantrip

    There is such a spell in the new Spell Compendium, actually. I believe it's called Disguise Self, Lesser, but I'm afraid I don't have that book with me just now.

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    Halfling in the Playground
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    Default Re: New Cantrip

    Disguise Self (L1) gives:
    - 10min/lev
    - includes clothing, armor, weapon, equipment, whole body
    - can't change body type but a human caster can look human, humanoid or any other human-shaped bipedal creature
    - no tactile, auditory and no abilities of person emulated
    - extend up to you: from 1 small feature to "look like an entirely different person"
    - +10 on Disguise when used for a disguise
    - Will save if creature interacts

    Basically Disguise Self could make you look like the king in face, in body, in clothing, in weapons (like turn your greatsword into a sceptre and it would still work as greatsword).

    So I find your spell to be ok, maybe a bit weak. I could see it having a +3 or even +4 bonus on Disguise as it is also shorter and limited to face.

    As a comparison Guidance (divine L0 gives +1 to the next skill check on ANY check). Also someone dipping sorc for disguises already has access to Disguise Self (since no class gets L0 spells without getting L1).

  10. - Top - End - #10
    Pixie in the Playground
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    Default Re: New Cantrip

    Minor Disguise is a bard only spell, but it gives the same +2 bonus. It just adds minor features, such as haircolour, wrinkles and so on. I think that it is a bit to powerful for your spell to be able to emulate other peoples faces, but otherwise it is ok, i guess. Oh and the Spell Compendium version is transmutation, not illusion, and thus not allows a saving throw.
    1 Take the prepared chicken and stuff with the egg, which should be hard broiled, and pad out with the coriander. 2 Stuff the lamb with the chicken. 3 Stuff the goat with the lamb. 4 Stuf the camel with the goat. A pre-prepared camel is rather more convenient - don\'t be afraid to ask your butcher.

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    RedSorcererGirl

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    Default Re: New Cantrip

    Any other cool cantrips out there?
    Lesser Magic Missile
    Evocation
    Level: Sor/Wiz 0
    Components: V, S
    Casting Time: 1 standard action
    Range: Close (25 ft. + 5 ft./2 levels)
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: Yes

    A small missile of magical energy darts forth from your fingertip and unerringly strikes its target, dealing 1 point of force damage. Lesser Magic Missile is like a short range Magic Missile, except it always shoots a single missile, and always does 1 point of damage.

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    Barbarian in the Playground
     
    Everyman's Avatar

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    Default Re: New Cantrip

    Custom made one that a friend made:

    Summon Lesser Monster
    Level: Brd 0, Clr 0, Sor/Wiz 0
    Components: V, S, F/DF
    Casting Time: 1 round
    Range: Close (25 ft. + 5 ft./2 levels)
    Effect: One summoned creature
    Duration: 1 round/level (D)
    Saving Throw: None
    Spell Resistance: No

    It allowed a caster to summon a creature that could accomplish little things. I don't have the summon list on me, though I believe they were all creatures with a CR of no higher than 1/6. Oh, and all the creatures had at least an Int 3 and could understand Common. (Awakened animals usually).
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    Dwarf in the Playground
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    Default Re: New Cantrip

    Seems strong. A meatshield effect...

    Especially with 1 rnd/lvl.
    Jeff

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    Chris the Pontifex's Avatar

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    Default Re: New Cantrip

    a meatshield???? with a 1/6 CR?

    "yes you may have a greatsword, but you will first have to get past my awakened mouse?"

    I like it
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    Default Re: New Cantrip

    Algernon's Ballistic Fruit
    Conjuration (Creation)
    Level: Sor/Wiz 0
    Components: V, S
    Casting Time: 1 standard action
    Range: Long (400 ft. + 40 ft./level)
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: No

    A fruit is launched at astonishing speed from your outstretched hand. You must succeed on a ranged touch attack to hit your target. The type of fruit, and the spell's effect, is determined by rolling a d6:

    1 - Grape, strawberry, or a similar smallish fruit: no effect, except possibly to annoy the target.
    2 - Apple, pear, or a similar mid-sized fruit: 1d2 nonlethal damage.
    3 - Watermelon, coconut, or a similar largish fruit: 1 bludgeoning damage.
    4 - Pineapple, durian, or a similar spiny fruit: 1 piercing damage.
    5 - Lemon, lime, or a similar acidic fruit: 1 nonlethal damage. The target also suffers a -2 penalty to ranged attacks and Concentration checks during the following round due to acid in its eyes.
    6 - Banana: 1 nonlethal damage. The target must also succeed at a Balance check (DC 5) or fall prone on the peel.

    The fruit may be eaten, but confers no nutritive benefits.
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    Default Re: New Cantrip

    Headache
    Necromancy [pain]
    Level: Sor/Wiz 0
    Components: None
    Casting Time: One standard action
    Range: Short
    Target: One living creature with a head
    Duration: 1 round
    Saving Throw: None
    Spell Resistance: Yes
    You shove the target's mind hard, causing a brief jolt of pain. This does no damage, but the target takes a -1 penalty to Concentration checks.
    Thanks to Veera for the avatar.

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  17. - Top - End - #17
    Dwarf in the Playground
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    Default Re: New Cantrip

    Why is that Necromancy? It isn't really affecting anyone's lifeforce.
    Jeff

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    Ettin in the Playground
     
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    Default Re: New Cantrip

    Necromancy seems to be the most appropriate school for pain inflicting spells. Symbol of Pain, for example.
    Thanks to Veera for the avatar.

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    Quote Originally Posted by Gwyn chan 'r Gwyll View Post
    Wow. Badass without being flashy and showy, attractive while remaining classy. Bravo Dhavaer.

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    Default Re: New Cantrip

    If it directly affects body parts and doesn't fall directly under another school's description, it is necromancy.

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