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  1. - Top - End - #181
    Bugbear in the Playground
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    Default Re: Lemian Treasure Hunters Guild

    The goliath nods in aproval of the plan and steps foward.
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  2. - Top - End - #182
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Lemian Treasure Hunters Guild

    Thomas simply nods and enters when it's his turn.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  3. - Top - End - #183
    Bugbear in the Playground
     
    Falconknight06's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    With the sunrod's help, you see that the cave opens into a large, cathedral like opening chamber. Neamaeli can see two paths, much smaller than the opening room, one heading towards the top of the cliff and, if the map is correct, the Forge. The other path seems to be heading deeper underground and into the cliff.
    Halfling Monk (Avatar by Miss Nobody)
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    Deralis Legan, the Half-Elf Marshal

    Owlbear Hollow Mercenaries the game I'm running

  4. - Top - End - #184
    Dwarf in the Playground
     
    KnightOfV's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    Rook will pick up his sunrod and head towards the path that should lead to the Forge. He sticks the sunrod into the brim of his hat, somewhat comically, so he can keep his other hand free. "This way then?" he asks pointing to the path that leads up.

  5. - Top - End - #185
    Barbarian in the Playground
     
    BardGirl

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    Default Re: Lemian Treasure Hunters Guild

    ZARABETH

    As a fashion statement, it leaves a lot to be desired. But I applaud your ingenuity.

    Zarabeth continues to hold her place in the second row, her blade ready in one hand and arcane magic waiting to be unleashed in the other.

  6. - Top - End - #186
    Ogre in the Playground
     
    Demons_eye's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    Lee follows along every once in a while chanting things like "Punch em, Kick em, Slug em, Hit em". He stops if the others tell him to but other wise is having a good time exploring the cave with the others.
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  7. - Top - End - #187
    Bugbear in the Playground
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    Default Re: Lemian Treasure Hunters Guild

    Neamaeli follows Rook side-by-side keeping an eye and an ear out for anything out there.

    "Lee.... be quiet. No need to alert whoever or whatever is out there, that we are here."

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    Spot (1d20+4)[9]
    Listen (1d20+8)[22]
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  8. - Top - End - #188
    Dwarf in the Playground
     
    KnightOfV's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    "Dwarves are known for jealously guarding their secrets. If the entrance to the forge is close, we had best start watching our toes for mousetraps."

    Rook will reach into his pack and pull out strange looking glasses. The lenses appear to be made of crystal. He puts them over his eyes and starts methodically scanning the ground in front of him and Neamaeli for tell tale signs of pitfalls, tripwires, and other nasty traps.

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    Taking 10 on a Search check all the way down this hallway. Search-27

  9. - Top - End - #189
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Lemian Treasure Hunters Guild

    Thomas says, "Excellent idea, Rook. Much as it pains me to move slowly, it will do Glenda no good for us to get ourselves killed in our haste."
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  10. - Top - End - #190
    Bugbear in the Playground
     
    Falconknight06's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    As you continue up the path, you marvel at how pretty this cave is, how nature could create a place so elegant, so pristine, so....useful?

    Rook interrupts the group, raising his hand and saying Why, I do believe our caution was worthwhile. So, how much do I get for being right? He then proceeds to get down on his haunches and begins to sweep dirt away from what looks like a large metal trap door.

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    I need 2 Disable Device Checks (or one rolled search check and one disable device check, your choice) from Rook (one to find the mechanism, one to disable it) and listen checks from everyone (I'm letting you guys roll these because it helps me keep pace with posting.)
    Halfling Monk (Avatar by Miss Nobody)
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  11. - Top - End - #191
    Pixie in the Playground
     
    NecromancerGuy

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    Here, obligatory ten character minimum: Listen - (1d20+6)[11]

  12. - Top - End - #192
    Dwarf in the Playground
     
    KnightOfV's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    Rook will lay down his weapon in favor of his thieves tools and start poking around on the trap mechanism. "If I could just have everyone's silence for a moment..." he says, even though no one was talking. "These things can be a little... devious."

    Spoiler
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    Search - (1d20+17)[18]
    Disable Device - (1d20+14)[15]
    Listen - (1d20-1)[0]


    EDIT:NO FREAKIN WAY! THREE ones?????
    Last edited by KnightOfV; 2009-07-31 at 07:49 PM.

  13. - Top - End - #193
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Lemian Treasure Hunters Guild

    Thomas stays completely still to allow Rook to work. He strains his ears for signs of anything else in the tunnel with them.

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    Listen - (1d20)[18]

    KnightofV, the dice roller giveth and the dice roller taketh away. In another PbP game I just failed a DC 15 check when I had a +11 bonus...
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  14. - Top - End - #194
    Bugbear in the Playground
     
    Falconknight06's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    As everyone else gets quiet and begins to watch Rook work, you're amazed at how fast he finds the traps mechanism. See, no trap stands a chance against me he says, as the trap door opens beneath his feet.

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    Reflex Save
    Halfling Monk (Avatar by Miss Nobody)
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    Deralis Legan, the Half-Elf Marshal

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  15. - Top - End - #195
    Barbarian in the Playground
     
    BardGirl

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    Default Re: Lemian Treasure Hunters Guild

    ZARABETH

    While Rook works on the trap door, Zarabeth stands still and listens. Rather, she tries to stand still and listen, but she gets bored easily, and starts to fidget. Shes not the most attentive person in the world.

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    (1d20-5)[15]


    EDIT: I set myself up for a crappy result and pull a nat20
    Last edited by MikelaC; 2009-07-31 at 08:32 PM.

  16. - Top - End - #196
    Dwarf in the Playground
     
    KnightOfV's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    A split second too late Rook realizes his mistake and takes evasive action.
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    IIf this is another 1 I might cry... three at once is just a little TOO terrible.
    Reflex save - (1d20+10)[24]

  17. - Top - End - #197
    Pixie in the Playground
     
    NecromancerGuy

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    Default Re: Lemian Treasure Hunters Guild

    Clyde is fiddling around with his papers when Rook trips the trap.

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    Reflex - (1d20+6)[9]

    Edit: See, that's how you properly set yourself up for a bad roll.
    Last edited by BoomerangFlash; 2009-07-31 at 10:38 PM.

  18. - Top - End - #198
    Bugbear in the Playground
     
    Falconknight06's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    Rook dives away from the trap door, landing on the distracted Clyde. They collapse in a pile on the cave floor. There is now a ten foot wide pit spanning most of the hallway, an inch wide ledge on both the sides.

    The pit is too deep for even the Goliath to see the bottom.
    Halfling Monk (Avatar by Miss Nobody)
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  19. - Top - End - #199
    Ogre in the Playground
     
    Demons_eye's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    Lee walks back a bit and starts a running jump to the other side and whistles "Wow that was nice."

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    Spot listen reflex and Jump checks

    (1d20+2)[22] Spot
    (1d20-2)[9] Listen
    (1d20+8)[17] Reflex
    (1d20+9)[20] Jump

    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  20. - Top - End - #200
    Bugbear in the Playground
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    First my missed Jump Listen check (damn, being on a different part of the planet then anyone else in the party sucks sometimes...)

    (1d20+8)[14]


    The goliath peeks down.... "Bottomless?"

    Then without much effort makes a small run and jumps over the pit. Then he motions for the ones who are on the other side to throw him a rope so they can jump with a "safety net".

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    With a +18 to jump I think I don't have to roll...

    We shoud also specify who's carrying all thos shovels and stuff.... due to my str I assume most of it is me?
    Last edited by arkol; 2009-08-01 at 04:51 PM.
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  21. - Top - End - #201
    Dwarf in the Playground
     
    KnightOfV's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    Rook will stand, and somewhat sheepishly brush himself off while muttering to himself: "Those Dwarves are tricky bastards... a fake pressure plate that triggers the real one... much more difficult than the usual kobold garbage that I could disable with only a paperclip and my eyes closed..."

    He will straighten his hat, pick up his sword and after getting a good running start, leap across the pit with ease.

    The usually talkative rogue will be uncharacteristically silent and sulky for a while.

    Spoiler
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    Jump-18
    Arkol, you don't have to roll if you're that skilled. As long as you are "not being threatened or distracted, you may choose to take 10" with a skill check. Which speaking of, I need a DM call, can I elect to take a ten on future disable device checks? I'm a little paranoid about the rollers now...

  22. - Top - End - #202
    Ogre in the Playground
     
    MonkGuy

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    Default Re: Lemian Treasure Hunters Guild

    Thomas waits until Neamaeli is ready on the other side with the rope, then wraps it around his wrist a few times before he attempts his jump. "I'm not particularly good at this, so get ready."

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    Jump - (1d20+3)[8]

    Wow it's a good thing I did that with the rope...


    Thomas leaps across the pit with a running start, but misses the edge by a good 6 inches. He slams into the side of the pit, clinging to the rope for dear life.
    Last edited by Master_Rahl22; 2009-08-01 at 10:23 AM.
    Master Rahl guide us. Master Rahl teach us. Master Rahl protect us. In your light we thrive. In your mercy we are sheltered. In your wisdom we are humbled. We live to serve. Our lives are yours.

    Awesome Richard avatar by kpenguin!

  23. - Top - End - #203
    Ogre in the Playground
     
    Demons_eye's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    Lee bends down to garb Thomas and help him up. "Next time jumper harder" He grunts.
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  24. - Top - End - #204
    Bugbear in the Playground
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    Default Re: Lemian Treasure Hunters Guild

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    My mod is actually 17 because of ACP. But to jump a 10ft gap with a running start (which we have I belive) you only need a 10. So even if I roll a 1 I make it. Don't even need to take 10.

    On the other hand if we really needed to each one could make the jump on their own as long as their combined ACP and str mod was at least 0. You can always take your armor off if you really need too... but the rope trick is faste I belive....



    Neamaeli grinds his teeth as he sees the cleric missing the jump preparing himself for the pull that is about to come. Fortunelly the giant man can easily stop the 250 something pounds the pious man ad his equipement weight and with Lee's help they can easily bring him back up.


    "This is getting old Thomas.... when will you be able to cast some spell that will allow you to do this by yourself?"

    then to Lee he adds:

    "At least he doesn't wear a full plate like most battle priests I know..."
    Last edited by arkol; 2009-08-01 at 04:52 PM.
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  25. - Top - End - #205
    Bugbear in the Playground
     
    Falconknight06's Avatar

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    Default Re: Lemian Treasure Hunters Guild

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    Yes , the taking ten rules will still apply for disable device checks, aka no threat, you can take ten
    Halfling Monk (Avatar by Miss Nobody)
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    Deralis Legan, the Half-Elf Marshal

    Owlbear Hollow Mercenaries the game I'm running

  26. - Top - End - #206
    Pixie in the Playground
     
    NecromancerGuy

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    Default Re: Lemian Treasure Hunters Guild

    Clyde backs off a dozen feet. He starts to run at the pit and slows down just before it.

    I... was not moving fast enough. Just a moment.

    He backs up a bit more and then gives himself a moment to breathe. He charges towards the pit once more, but he becomes nervous and closes his eyes while flinching just before he jumps.

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    Jump - (1d20+1)[8]

  27. - Top - End - #207
    Bugbear in the Playground
     
    Falconknight06's Avatar

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    Default Re: Lemian Treasure Hunters Guild

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    Reflex save to grab the rope before you fall Clyde
    Halfling Monk (Avatar by Miss Nobody)
    Carpal tunnel has subsided, so I'm back hopefully

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    Deralis Legan, the Half-Elf Marshal

    Owlbear Hollow Mercenaries the game I'm running

  28. - Top - End - #208
    Barbarian in the Playground
     
    BardGirl

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    Default Re: Lemian Treasure Hunters Guild

    ZARABETH

    Zarabeth waits to see what will happen with Clyde. Assuming they pull him to safety, she will then tie the rope to herself, back off far enough to get a good running start and then leap across the chasm.

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    (1d20+1)[6]

  29. - Top - End - #209
    Pixie in the Playground
     
    NecromancerGuy

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    Default Re: Lemian Treasure Hunters Guild

    If I can just grab that...!

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    Reflex - (1d20+6)[21]

  30. - Top - End - #210
    Bugbear in the Playground
     
    Falconknight06's Avatar

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    Default Re: Lemian Treasure Hunters Guild

    Clyde's jump causes everyone to collectively hold their breath, his jump looking like it will make it, , but he comes about two feet short of the other side. He is falling down, and he makes one last grab for the rope before he disappears from view and into the pit. He reaches out, his fingers brush the rope and.....
    Halfling Monk (Avatar by Miss Nobody)
    Carpal tunnel has subsided, so I'm back hopefully

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    Deralis Legan, the Half-Elf Marshal

    Owlbear Hollow Mercenaries the game I'm running

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