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  1. - Top - End - #31
    Troll in the Playground
     
    UserClone's Avatar

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    Default Re: The "Badass" Universal Substitution Level

    Quote Originally Posted by Kobold-Bard View Post
    If they aren't using it then obviously they aren't that badass after all. Threaten to take it away from them and watch them ramp up the insane antics.
    I actually like this idea, and think it should be incorporated into the badass substitution level, or at least given mention in the OP, as it helps foster the sense of badassery we're looking for here.

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    Quote Originally Posted by BRC
    Railroading isn't saying "There is a wall there", Railroading is when you say "There is a wall everywhere BUT there"


  2. - Top - End - #32
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    Sudduth's Avatar

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    Default Re: The "Badass" Universal Substitution Level

    I would just have to say it's an all-around bad idea. The other gamers would probably feel left out and that they weren't "as good" as the "badass" character. Also this class is just a luck class. Fortune's Friend is basically the same thing.

  3. - Top - End - #33
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    NinjaGuy

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    Default Re: The "Badass" Universal Substitution Level

    Everyone does have to agree to let the player have it, so if they later complain it's just... dumb, really.

  4. - Top - End - #34
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    Default Re: The "Badass" Universal Substitution Level

    The unanimous vote definitely balances things.

    And I think all good saves is quite sufficient; a +2 to all of them every level would be ridiculous (as in, they'd have stupidly high saves, which is not particularly cool and actually limits their ability to be badass because they ignore so many effects). But you could maybe say that if you are substituting a level of Badass beyond 1st for the 1st level of any class, you may take a +2 in that class's good save(s). Wouldn't want to take that away from them.
    Last edited by DragoonWraith; 2009-09-27 at 02:37 PM.

  5. - Top - End - #35
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    drakir_nosslin's Avatar

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    Default Re: The "Badass" Universal Substitution Level

    Great class, I'll definitely show this to the group I'm currently gaming with, they'll love it!

  6. - Top - End - #36
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    Default Re: The "Badass" Universal Substitution Level

    Quote Originally Posted by DragoonWraith View Post
    The unanimous vote definitely balances things.
    It doesn't actually, because the vote is to determine if the player deserves it, not to determine if it's fair. What's more, few friends will deny it to eachother, even if it makes them feel left behind. Think how the group would react if one person voted no and the others all voted yes.

  7. - Top - End - #37
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    drakir_nosslin's Avatar

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    Default Re: The "Badass" Universal Substitution Level

    Make it anonymous votes?

  8. - Top - End - #38
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    Default Re: The "Badass" Universal Substitution Level

    Quote Originally Posted by Myou View Post
    It doesn't actually, because the vote is to determine if the player deserves it, not to determine if it's fair. What's more, few friends will deny it to eachother, even if it makes them feel left behind. Think how the group would react if one person voted no and the others all voted yes.
    *shrug* I guess you're right (though anonymous votes are the easy and obvious solution), but I dunno, my friends would be extremely sparing with something like this. There'd be no hard feelings for people who thought "yeah, that was cool, but was it that cool?"

  9. - Top - End - #39
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    NinjaGuy

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    Default Re: The "Badass" Universal Substitution Level

    Same with mine. I wouldn't use this with an immature gaming group, or a group that wouldn't use it properly.

    Now, where this would really shine - solo games.

  10. - Top - End - #40
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    Default Re: The "Badass" Universal Substitution Level

    You've given me an idea for a base class.
    My players will thank you for this. Bwahahahahaa!
    My latest homebrew: Majokko base class and Spellcaster Dilettante feats for D&D 3.5 and Races as Classes for PTU.

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  11. - Top - End - #41
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    Default Re: The "Badass" Universal Substitution Level

    Quote Originally Posted by Solaris View Post
    You've given me an idea for a base class.
    My players will thank you for this. Bwahahahahaa!
    How would you turn this into a base class? "Badass-ery" always seemed like an incredibly general thing that was available to everybody, not just a specific class.
    My Homebrew



  12. - Top - End - #42
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    Default Re: The "Badass" Universal Substitution Level

    Quote Originally Posted by Primal Fury View Post
    How would you turn this into a base class? "Badass-ery" always seemed like an incredibly general thing that was available to everybody, not just a specific class.
    Charisma-based. For everything. The cooler you are, the better you are at doin' stuff. Maybe a prestige class or a feat tree. I'unno yet.
    My latest homebrew: Majokko base class and Spellcaster Dilettante feats for D&D 3.5 and Races as Classes for PTU.

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  13. - Top - End - #43
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    Default Re: The "Badass" Universal Substitution Level

    OK, that works. Basically a Charisma-based Factotum.

    In fact, that'd be a pretty quick version, if you wanted something simple - literally just change everything that the Factotum adds to Int, to Cha, instead. Maybe even give 6+Cha mod skills per level...

  14. - Top - End - #44
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    Default Re: The "Badass" Universal Substitution Level

    Wow. A class that references Jayne and Kamina? It truly is Badass.
    Quote Originally Posted by chiasaur11 View Post
    And two out of three leading anthropomorphic personifications of death agree on the matter.
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  15. - Top - End - #45
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    Default Re: The "Badass" Universal Substitution Level

    Holy cow! I didn't know anyone was still looking at this. Having read the most recent comments, I've added a few details to clarify the intent of the execution of the class and its features. In addition, I've tweaked a few of the feats that were just a touch too powerful and/or poorly written.

    Stormthorn: Thanks for the great bonus feat suggestion.

    Foryn Gilnith: Done and done. 10 + Int it is.

    As for the rest of you, I'm glad you're enjoying this silly project. I'll be sure to update the feat list as I come up with more mechanics that fit in with the theme of the class.
    Last edited by Hadrian_Emrys; 2009-10-01 at 04:59 PM.
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    Quote Originally Posted by Innis Cabal View Post
    Toho has retroactive powers of awesome. He makes things that he hasn't done, and have already happened, better by his existence
    Quote Originally Posted by Ganurath View Post
    If anything, the term should be What Would Toho Do?
    Of course, in all situations the answer is Be A Badass.

  16. - Top - End - #46
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    Default Re: The "Badass" Universal Substitution Level

    Thank you for linking this to me....it is officially saved to my computer for future use.

    Also, Toho has like...10 levels in this. At least.

  17. - Top - End - #47
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    Default Re: The "Badass" Universal Substitution Level

    Quote Originally Posted by Tatsel_Ganav View Post
    Same with mine. I wouldn't use this with an immature gaming group, or a group that wouldn't use it properly.

    Now, where this would really shine - solo games.
    Nor would I. The original point of this material was to give a decent group a means by which they may humorously reward enjoyable characters for Welch-like behavior. Power gamers, munchkins, and generally petty players are not a concern of mine, nor to they merit my concern as I update this for those who are having a good time with it.

    That said, I totally agree that use of this material would make for great solo play characters.
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    Quote Originally Posted by Innis Cabal View Post
    Toho has retroactive powers of awesome. He makes things that he hasn't done, and have already happened, better by his existence
    Quote Originally Posted by Ganurath View Post
    If anything, the term should be What Would Toho Do?
    Of course, in all situations the answer is Be A Badass.

  18. - Top - End - #48
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    Default Re: The "Badass" Universal Substitution Level

    Maybe there should be Badass feats that relate to specific class features and abilities, 'cause that would be awsome.
    What? I'm no good at this stuff, someone else could do it though.

  19. - Top - End - #49
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    Default Re: The "Badass" Universal Substitution Level

    I had considered that, but then I got to thinking that Badasses should be a loosely unified group that supports Badass characters as equally as possible. With class features all being of relative potency, and often subject to errata and homebrew, I figure it should be made in such a way that it is unaffected by all but the most drastic of changes. As it stands, the ones who benefit most are those who make many attacks (be they full attack actions or attacks of opportunity), those who boldly face save requiring threats, and the cleverly skillful. Those are the mechanical traits I'm looking to encourage in an era dominated by Batmen, CoDs and gods.

    I really appreciate the suggestion though.
    Last edited by Hadrian_Emrys; 2009-10-09 at 08:17 AM.
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    Quote Originally Posted by Innis Cabal View Post
    Toho has retroactive powers of awesome. He makes things that he hasn't done, and have already happened, better by his existence
    Quote Originally Posted by Ganurath View Post
    If anything, the term should be What Would Toho Do?
    Of course, in all situations the answer is Be A Badass.

  20. - Top - End - #50
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    NecromancerGuy

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    Default Re: The "Badass" Universal Substitution Level

    I'm not sure if this is thread necromancy, it may be, but I found this while searching google to see if anyone had made a Badass PrC yet for 3.5... So sorry if I'm being a naughty necromancer (muwahaha)....

    But all I have to say to this is.. Yes... Yes yes and more yes.... I joined this site just to tell you, flippin awesome. I will most definately be using this somewhere...

    Just.... Just yes... There is no smiley to convey the epically awesomeness of this badassery.

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