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  1. - Top - End - #271
    Bugbear in the Playground
     
    4is111's Avatar

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    Default Re: Searching for Shinies I

    Earlier I cast Identify on the wand. What is it?

  2. - Top - End - #272
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    Default Re: Searching for Shinies I

    Quote Originally Posted by 4is111 View Post
    Earlier I cast Identify on the wand. What is it?
    Summon Monster I (Cestial Creatures only, You can summon the animal types from the evil set, but instead of the fiendish template, they get the celestial template).
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  3. - Top - End - #273
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    Default Re: Searching for Shinies I

    How many charges?
    What is the command word/action?

  4. - Top - End - #274
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    Default Re: Searching for Shinies I

    Quote Originally Posted by 4is111 View Post
    How many charges?
    What is the command word/action?
    [roll0] Charges.

    Animal: Command word
    Dog: woofiluficus
    Owl: hootiluficus
    Fire Beetle: infernoringo
    Porpoise: flippermahimahi
    badger: maoshrum
    monkey: plaguepoo
    dire rat: magicmickey
    raven: azarathemetrion
    centipede: hectafalikation
    scorpion: finijem
    hawk: coocoocachu
    spider: arachniflopeoan
    octopus: inkylupiduk
    viper: hissereksion
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  5. - Top - End - #275
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    Default Re: Searching for Shinies I

    Thats what I get for shecking my post to make sure I didn't accidentally curse for the command words.

    Number of charges: (5d10)[38]
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  6. - Top - End - #276
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    Default Re: Searching for Shinies I

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    What did the check got? I got a natural 20 on that one.
    Avatar by Elder Tsofu.

    Quote Originally Posted by Lord Herman View Post
    Is there still a technical reason for the 50-page limit, or is it just a quaint cultural thing to attract tourists?
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  7. - Top - End - #277
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    Default Re: Searching for Shinies I

    25 bends iron bars. The party is able to gain access to the chest, which includes a large supply of gold (in pure gold coins studded with a small diamond and worth 10 pp each); a potion bag lined with seven different potions, a scroll case with 8 scrolls, and an ivory token in the shape of a shark. This is all underwater, and I need to know who is the one underwater with the loot.
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  8. - Top - End - #278
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    Default Re: Searching for Shinies I

    Do any in the party have the swim skill? I guess I should have checked that. In any case, I can just change how the encounter starts. As the party breaks down the iron bars, a huge sound reverberates along the dungeon. Alerting denizens of an aquatic nature...

    Roll for initiative.
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  9. - Top - End - #279
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    Default Re: Searching for Shinies I

    "Stay back from the water! I'll just conjure a porpus, and it will tie the chain to the chest so we can pull it out."
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    initiative:(d20+1)[6]

  10. - Top - End - #280
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    Default Re: Searching for Shinies I

    Initiative
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    (1d20+1)[15]
    Avatar by Elder Tsofu.

    Quote Originally Posted by Lord Herman View Post
    Is there still a technical reason for the 50-page limit, or is it just a quaint cultural thing to attract tourists?
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  11. - Top - End - #281
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    Default Re: Searching for Shinies I

    Init to win it
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    (1d20+4)[12]
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  12. - Top - End - #282
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    Default Re: Searching for Shinies I

    Init:
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    (1d20)[15]
    My Homebrew Signiture.

    Thank you Serpentine for my amazing avatar!

  13. - Top - End - #283
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    Default Re: Searching for Shinies I

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    Init
    (1d20+8)[18]
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  14. - Top - End - #284
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    Default Re: Searching for Shinies I

    Everyone except 4is11 goes before the.. enemy (a set of Locathah). The enemies are still underwater before their turn begins, and for their turn are going to jump out of the water and land right next to a party member (2 enemies per PC). I'll have a map up ASAP.
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  15. - Top - End - #285
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    Default Re: Searching for Shinies I

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    Sorry the map took so long. I will not be able to update it for the next week or so, but I can still post updates via my iphone. I also apologize for not explaining everything, but the important thing is that you guys are surrounded and the blue stuff is water.


    Basically, everyone except Jack is ready and got a full round to act before the Locathahs jumped out of the water and surrounded the party (everyone not flatfooted gets an attack of opportunity). Then Jack goes and that completes round one.

    When it is their turn again in round two, the Locathahs will attack whomever is closest to them, giving priority to those they can easily flank. In order to simplify drawing the battle and flanking rules, they are all equiped with spears rather than longspears (I'm not really in the mood to deal with reach and flanking for 10 opponents.)
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  16. - Top - End - #286
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    Default Re: Searching for Shinies I

    Godrick stabs at the thing as it jumps out of the water.
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    Attacking the one that ends up in B3.
    Sting of the Bee
    Attack - (1d20+7)[11]
    Damage - (1d6+2)[6]
    ConfirmCrit - (1d20+7)[8]
    AddlDamage - (1d6+2)[4]


    On his turn, Godrick attacks the same one again, and then moves slightly toward a better position.

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    Attacking B3 again and then taking a 5' step to B2.
    Sting of the Wasp
    Attack - (1d20+3)[6]
    Damage - (1d6+2)[5] piercing
    ConfirmCrit - (1d20+3)[18]
    AddlDamage - (1d6+2)[8] piercing

    Attack - (1d20+3)[10]
    Damage - (1d6+2)[4] piercing
    ConfirmCrit - (1d20+3)[16]
    AddlDamage - (1d6+2)[4] piercing

    Attack - (1d20+2)[5] offhand
    Damage - (1d6+1)[2] piercing
    ConfirmCrit - (1d20+2)[17]
    AddlDamage - (1d6+1)[4] piercing

    stats
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    Godrick
    HP: 11/11
    AC:18 T:18 F:14
    Stunning Fist: 2/2
    Effects: none
    In Hand: Siangham // Siangham


    edit: I don't think I could have rolled worse if I tried
    Last edited by chilepepper; 2009-10-09 at 09:25 PM.
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  17. - Top - End - #287
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    Default Re: Searching for Shinies I

    Edgard roared a booming yell as he swung at the beasts that jumped out.
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    Attack roll:
    (1d20+5)[18]
    Damage:
    (2d6+4)[13]


    Edgard proceeded to bring pain on the same unlucky bastard.
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    Attack roll:
    (1d20+5)[24]
    Damage:
    (2d6+4)[12]
    Avatar by Elder Tsofu.

    Quote Originally Posted by Lord Herman View Post
    Is there still a technical reason for the 50-page limit, or is it just a quaint cultural thing to attract tourists?
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  18. - Top - End - #288
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    Default Re: Searching for Shinies I

    Jack tightens his dagger tossing his bow to the ground and brings down the blade on the creatures head.

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    I got a 18 so I think you might be thinking of some one else.

    Surprise round

    (1d20)[14] Attack
    (1d4)[3] Damage
    (1d6)[5] Sneak Attack

    First round

    (1d20)[6] Attack
    (1d4)[1] Damage
    (1d6)[5] Sneak Attack

    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  19. - Top - End - #289
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    Default Re: Searching for Shinies I

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    who does 4is11 play? It'd hard to go back and check on that when checking the forums on an iPhone.

    Jack an Edgard Kill thier first targets. For those ready, you may post round two actions.
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  20. - Top - End - #290
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    Default Re: Searching for Shinies I

    I'm Deven. Let me think about this for a second.

  21. - Top - End - #291
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    Default Re: Searching for Shinies I

    As the scaly horrers begin to emerge, Deven panics. He falls back into the corner, and greases the floor between him and the water. Any monsters who want to approach will have to make a dc: 15 ref save to avoid falling.

  22. - Top - End - #292
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    Default Re: Searching for Shinies I

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    umm... bump?
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  23. - Top - End - #293
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    Default Re: Searching for Shinies I

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    Sorry. Very hard to post combat with an Iphone. And this bloody trip is lasting longer than I anticipated.

    Combat starts with 10 locathahs, L1 through L10. They are ordered from Top Left to Bottom right. Two Locathahs are attacking each player. Struck Locathahs (L4 and L8) are dead before the enemies get their first round to attack.
    Row 2
    L1-Godrick
    L2- Deven
    L3- Deven
    L4- Edgard
    Row 3
    L5- Godrick
    L6- Edgard
    Row 4
    L7- Ector
    L8- Jack
    Row 5
    L9- Jack
    Row 6
    L10- Ector


    There are two Locathahs that try to approach Deven:
    Reflex Saves
    L2- (1d20+1)[18]
    L3- (1d20+1)[9]

    If they make their saves, they will move towards and attack Deven:
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    L2- Attack: (1d20+2)[16]
    L3- Attack: (1d20+2)[8]

    If they fail their saves, they are prone and flop back into the water.

    Two Locathahs are flanking Godrick, and they are going to attack:
    L1- Attack: (1d20+4)[6]
    L5- Attack: (1d20+4)[23]

    Two Locathahs are flanking Ector, and they are going to attack:
    L7- Attack: (1d20+4)[21]
    L10- Attack: (1d20+4)[22]

    One Locathah is attacking Edgard, and one is attacking Jack. Their attacks, respectively:
    L6- Attack: (1d20+2)[4]
    L9- Attack: (1d20+2)[13]

    Since everyone basically delayed to right after the Locathahs, everyone gets to go now for the second round.

    Trodon (Ector) has yet to post his actions for the first round (unless I'm mistaken), so he still has a chance to deal damage before the enemy's turn.
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  24. - Top - End - #294
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    Default Re: Searching for Shinies I

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    Doiee Damage would help. There are eight attacks, and the results for each attack is posted here in the same order as the attacks in the previous post.

    Damage1: (1d8)[7]
    Damage2: (1d8)[6]
    Damage3: (1d8)[2]
    Damage4: (1d8)[5]
    Damage5: (1d8)[5]
    Damage6: (1d8)[7]
    Damage7: (1d8)[6]
    Damage8: (1d8)[7]
    Last edited by neoseph7; 2009-10-16 at 12:09 AM.
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  25. - Top - End - #295
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    Default Re: Searching for Shinies I

    Godrick fights on diligently despite the pain caused from a landed blow.

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    If they're flanking me, I assume D2 moved to B1. I get an AoO as it leaves C1 or C2 depending on it's path.

    AoO: Sting of the Bee
    Attack - (1d20+7)[16]
    Damage - (1d6+2)[3]
    ConfirmCrit - (1d20+7)[13]
    AddlDamage - (1d6+2)[4]

    I take a hit for 5 damage from one of the two attacks, the other doesn't connect.

    On my turn, Godrick takes another 5' step to A3 and attacks B3 again.

    Sting of the Wasp
    Attack - (1d20+3)[16]
    Damage - (1d6+2)[3] piercing
    ConfirmCrit - (1d20+3)[11]
    AddlDamage - (1d6+2)[4] piercing


    Attack - (1d20+3)[23] ((critical))
    Damage - (1d6+2)[4] piercing
    ConfirmCrit - (1d20+3)[11]
    AddlDamage - (1d6+2)[3] piercing

    Attack - (1d20+2)[13] offhand
    Damage - (1d6+1)[5] piercing
    ConfirmCrit - (1d20+2)[13]
    AddlDamage - (1d6+1)[4] piercing



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    Godrick
    HP: 11/11
    AC:18 T:18 F:14
    Stunning Fist: 2/2
    Effects: none
    In Hand: Siangham // Siangham
    Last edited by chilepepper; 2009-10-16 at 09:49 AM.
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  26. - Top - End - #296
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    Default Re: Searching for Shinies I

    Quote Originally Posted by chilepepper View Post
    Godrick fights on diligently despite the pain caused from a landed blow.

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    If they're flanking me, I assume D2 moved to B1. I get an AoO as it leaves C1 or C2 depending on it's path.

    AoO: Sting of the Bee
    [roll0]
    [roll1]
    [roll2]
    [roll3]

    I take a hit for 5 damage from one of the two attacks, the other doesn't connect.

    On my turn, Godrick takes another 5' step to A3 and attacks B3 again.

    Sting of the Wasp
    [roll4]
    [roll5] piercing
    [roll6]
    [roll7] piercing


    [roll8] ((critical))
    [roll9] piercing
    [roll10]
    [roll11] piercing

    [roll12] offhand
    [roll13] piercing
    [roll14]
    [roll15] piercing



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    Godrick
    HP: 11/11
    AC:18 T:18 F:14
    Stunning Fist: 2/2
    Effects: none
    In Hand: Siangham // Siangham
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    You do get an AOO (had to check the flanking rules), however it is at +3, not +7 since you Flurried last turn. (your first AOO beesting was kosher, since it was the first attack of the round. This new bee sting comes after a wasp set, and thus is at the wasp base attack). As such, the attack misses.

    Crit confirm fails (AC 14 btw guys. Since I tend to forget to state whether or not a hit was good, now you guys will know on your own). And the bloody thing is still standing.
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  27. - Top - End - #297
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    Default Re: Searching for Shinies I

    Deven
    "Ough! Perhaps I overestimated my potential..."

    Deven falls to the ground at -2.
    Roll to stablize: (d100)[31]

  28. - Top - End - #298
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    Default Re: Searching for Shinies I

    Deven is knocked out and Godrick is the only chararcter that has gone in the new round (three if I'm not mistaken) The rest of the party still gets attacks for the round.
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  29. - Top - End - #299
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    Default Re: Searching for Shinies I

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    24 hour bump. Trying to keep this alive.
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  30. - Top - End - #300
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    Default Re: Searching for Shinies I

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    Pity. I wanted to level the party after this fight.
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