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  1. - Top - End - #121
    Dwarf in the Playground
     
    Shock4484's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Zaric with a swift foot once again drops his axe to his side, arches his back, and moves 25ft to the south. Knowing a wizards fragility Zaric keeps an eye on Adem as he travels southward to ensure he is in no imminent danger and is remotely safe. As Zaric turns once again toward the battlefield he is stopped in his tracks by what seems to be the body of a fallen friend. A single tear streams into the course brown hair that covers his face. “If I had a lit torch I would cook you like the swine you are for doing this to Kelsin, you grease covered demons!!!!” Zaric draws back his axe and grips it tightly.

    Ix Only
    Spoiler
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    The remainder of my turn will be submitted via PM
    Last edited by Shock4484; 2009-09-12 at 06:20 PM.
    Fantasy Zombie Apocalypse-- Krin



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  2. - Top - End - #122
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Virug's Turn:

    The Map

  3. - Top - End - #123
    Dwarf in the Playground
     
    HalfOrcPirate

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    Default Re: The Isle of Shau (1st Encounter)

    *Virug smiles pulling the scars on the right side of his head tight. He then runs to his left pulling an arrow from his quiver. He stops sights and waits*


    Ixa only

    Spoiler
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    I ran 20' to the west then stopped, and readied an action which I will PM to you

  4. - Top - End - #124
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Secan's Turn:

    The Map

  5. - Top - End - #125
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    OoC:

    I just realized I skipped Order. It was not Virug's turn yet, it was Secans. To rectify this, I am going to keep Virug's actions, and simply skip his turn on down the line.

    To ensure:

    Order:
    Ivan
    Caeric
    Zaric
    Secan
    Me
    Krezen
    Virug
    Kelsin
    Janus
    Tainas
    Douglas
    Adem
    Me

    It is Secan's turn right now. After Krezen's turn, it will be Janus's turn, not Virug's.

  6. - Top - End - #126
    Barbarian in the Playground
     
    bue52's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    "Fine, fine, I'll do what you say Maria," Secan mumbles as he focuses on the teachings of Feth. Tapping into the divine knowledge he has gained from her, He casts his strongest healing spell on Krezen. As the spell completes, Secan looks at Krezen with an annoyed look. He was hoping that no one would be needing healing DURING battle, but there wasn't much choice, otherwise Maria would nag again.

    OOC: To Ix and Gorgon only
    Spoiler
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    Standard Action: Cast Cure Moderate wounds on Krezen.
    (2d8+4)[10]
    Minor Action: Talking

  7. - Top - End - #127
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Krezen's Turn:

    Same map as before

  8. - Top - End - #128
    Ettin in the Playground
     
    Gorgondantess's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Spoiler
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    Well, first of all, I'll roll.
    (1d20+7)[13]
    (2d4+5)[10]+(1d6)[2]
    (1d20+8)[11]
    Well, crap in a sack. The dice gods hate me today. Though I guess the RAW saved me... a bit.

    Krezen raises his sword, swinging down at Douglas. However, as he does so he slips on the grease, missing wildly; he gets himself back up, gritting his teeth, opening for an opportunistic attack.
    Last edited by Gorgondantess; 2009-09-13 at 11:59 AM.
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  9. - Top - End - #129
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Zaric's Readied Action: (Executed for meeting proper checkpoints)

    Noticing his target ignoring his call out to him, and attempting to strike out at Douglas, Zaric effectively loses it, and takes this moment to strike down the fool for not listening to his words, however important they may or may not seem.

    OoC: (For everyone)
    Spoiler
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    On his turn, Zaric used his Standard Action to strike down Krezen should he attempt to A) Move away from combat, or B) Attempt to strike Douglas. This readied action fulfiled Part B of the requirements.

    Since he knew he would not be here to act out the rolls for such, (And it would slow down the game) he has done such in the OoC Thread.

    Results (Notice these rolls are just copied from the OoC Thread..they are not actual rolls..:

    Remember that since you are on the Grease, you are flat-footed, due to trying to keep balance. So check the AC accordingly.

    Attack: 1d20+11 (10) (21)
    Damage: 1d12+7(7) (14)
    Additional Enchantment Damage: 5hp of Electrical Damage.
    If hit was successful: 19hp of damage, total.


    Kelsin: (Rolling Accordingly in OoC Thread)

    Virug (Skipped due to DM Mistake)

    Janus:

    No change to map.
    Last edited by Ixahinon; 2009-09-13 at 12:09 PM.

  10. - Top - End - #130
    Dwarf in the Playground
     
    Kobold

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    Default Re: The Isle of Shau (1st Encounter)

    Janus

    Janus had not noticed his comrade's declining fortunes, nor had he noticed the enemies steadily moving in. His vision was obscured with a blood red fog, and the only thought in his mind was to eviscerate Douglas, the self righteous prince charming who refused to melt under his blows. All vestiges of tactics forgotten, the diseased warrior let fly another tremendous blow at the black-clad man, not bothering even to right himself.

    Spoiler
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    attack:
    (1d20+9)[24]
    damage:
    (2d6+10)[18]

  11. - Top - End - #131
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Douglas:

    Map is the same

  12. - Top - End - #132
    Ettin in the Playground
     
    Gorgondantess's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Krezen, focusing on Douglas, does not notice the axe at first. As it comes down, he raises his blade to parry, and it connects with the shaft. He pushes at it, trying to force it away, but too little too late; the momentum is good enough to push him back, and though it was slowed, through a wild stroke of luck it manages to sink into his unarmored neck. He pushes the assailant away, holding at the gaping wound. Stepping to the side, he glares at Zaric. "Well then. You have my rapt attention." Pale, he raises his blade, ready to fight.
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  13. - Top - End - #133
    Barbarian in the Playground
     
    Nebuchadnezzer's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    The tremendous blow took Douglas by surprise. Despite the seething rage and anger, he can't help but feel a tinge of warrior's respect for the brute. Such an attack from a disadvantaged position... Regardless he shook himself, and reminded himself of the gravity of the situation.

    Douglas raised his sword, intent on striking the prone Janus once more. The black-clad swordsman brought down the blade with a force.

    Spoiler
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    Douglas continues to press the attack on Janus!

    Attack roll:
    (1d20+8)[11]
    Damage:
    (1d8+4)[6]
    Avatar by Elder Tsofu.

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  14. - Top - End - #134
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Adem's Turn:

    No change to map.

  15. - Top - End - #135
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    Demons_eye's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Adem seeing his friends hurt bad starts to panic. What good are the arcane arts if he could not protect them! He steps to his left to line up his next shot better and dips his finger in his mouth. His hands starts to ack form the power coursing threw them so much then normal. He flicks his finger in a quick motion and an icey dagger appears in mid air flying into the group. He dagger passes the two foes and lands in the middle of the grease and shatters spraying ice over his foes.


    Ooc: For all
    Spoiler
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    Moving 5ft up and attacking the middle of grease spell hitting every one touching that corner IE: Janus Secan and Krezen

    If needed Attack roll but its a DC 5 to attack a corner.

    (1d20+9)[17]

    (1d8)[5]

    Reflex for half please and for grease

    Last edited by Demons_eye; 2009-09-13 at 06:04 PM.
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    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
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    "I need a latter! Quick, find a psion so he can make one with his mind!"

  16. - Top - End - #136
    Dwarf in the Playground
     
    HalfOrcPirate

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    Default Re: The Isle of Shau (1st Encounter)

    Virug's Readied action against Adem

    Seeing the wizard begin to cast Virug releases his shot. I have you now mumbler.

    Attacking <Name>:
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    Longbow - (1d20+8)[3](11)
    If Successful:
    Damage - (1d8+5)[5](10)

    Concealment - (1d100)[90](90)

  17. - Top - End - #137
    Ogre in the Playground
     
    Demons_eye's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    The arrow appears out of the darkness with such speed that the wizard has no time to react. It fly's by his nose so close it cuts some hair from his head and he is stunned for a millisecond before fishing his spell. After it is finished he takes a quick glance at the new attacker and shutters thinking how close death came.
    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  18. - Top - End - #138
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Ivan's Turn (Round 6):

    NPC'd at his request, Attack copied from OoC Thread:

    I attack Arawn with both my dagger and my rapier, while making sure to keep my wits about on the enemy archer's location.

    rapier - (d20+2)[1](3)
    damage - (d6)[2](2)
    dagger - (d20)[1](1)
    damage - (d4+1)[1](2)


    WTH? How does that even happen?

    The Map

    Caeric's Turn:
    Last edited by Ixahinon; 2009-09-14 at 02:01 PM.

  19. - Top - End - #139
    Bugbear in the Playground
     
    Falconknight06's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Caeric will take a five foot step over towards Arawn and say Your terrorizing of these innocent people comes to an end today as he focuses his mind for a second then punches the man in the stomach

    Attack
    Spoiler
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    Attack with Stunning Fist
    (1d20+8)[17] Attack
    (1d4+1)[2] Damage
    Stunning Fist DC is 15 Fortitude


    For Ix only
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    I still have the magic wraps on my hands, whatever those do
    Last edited by Falconknight06; 2009-09-14 at 05:50 PM.
    Halfling Monk (Avatar by Miss Nobody)
    Carpal tunnel has subsided, so I'm back hopefully

    Spoiler: My games and characters
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    Deralis Legan, the Half-Elf Marshal

    Owlbear Hollow Mercenaries the game I'm running

  20. - Top - End - #140
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Dice Rolls You Shouldn't See:
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    Fortitude - (1d20+3)[18](21)
    ExtraDamage - (1d4)[1](1)


    The Warlock is unable to avoid the quick blow to the stomach, doubling over a bit from the pain, but seems to show no signs of being stunned.

    Zaric's Turn:

    The Map
    Last edited by Ixahinon; 2009-09-14 at 06:00 PM.

  21. - Top - End - #141
    Dwarf in the Playground
     
    Shock4484's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Now that you have a closer look at Zaric you can truly see the attributes of his physique. Zaric looks mainly humanoid except for a more feral animalistic face. A light layer of fur covers all parts of his body where skin should be seen. Some of which is matted with blood and the rest is soaking wet with sweat. Zaric takes short shallow breaths very frequently and has bright blue pupils and small veins of blood running across his eye balls. In his deep coarse voice Zaric roars, "Your attention!!...your attention!! I require more than your attention NOW!! You will pay for what you have done to our cleric! You will pay with...YOUR LIFE!!" Zaric grips his axe as tight as his strength will allow and peers deep into Krezen’s eyes as he bring his axe up for another blow to Krezen's neck area.

    Attacking with Greataxe:
    Spoiler
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    Attack1 - (1d20+11)[3](14)
    If Successful:
    Damage1 - (1d12+7)[2](9) Slashing Damage
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  22. - Top - End - #142
    Ettin in the Playground
     
    Gorgondantess's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Krezen barely avoids the ice knife, gritting his teeth but unaffected. As Zaric swings down with his axe, Krezen tries the same block, effortlessly pushing it to the side. "A true warrior would fight another on even grounds. Why don't you call of your speaker there so we can settle this like civilized individuals?"
    Last edited by Gorgondantess; 2009-09-14 at 07:16 PM.
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  23. - Top - End - #143
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Secan's Turn:

    The map

  24. - Top - End - #144
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    bue52's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Tempting as it was for Secan to curse that annoying beast/human thing that is attacking them, Secan learnt from Maria's scolding that it would be better to be less spiteful, not that he would put much effort in that. However before he can do anything, he'd need to stand up. Still, as long as its productive for the team, I guess I could be spiteful at the same time, Secan thought to himself, the pain from the dagger attack was becoming more obvious with his attempt to stand up. Turning towards Zaric, Secan casts a spell that is only granted to him through the power of his goddess

    OOC: Okay Opportunity Attacks here you come.
    Spoiler
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    To Zaric and Ix
    I cast Cause Fear on Zaric, he is close enough.
    Move Action to stand up
    Will Save is 16

  25. - Top - End - #145
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Krezen's Turn:

    The Map

  26. - Top - End - #146
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    Default Re: The Isle of Shau (1st Encounter)

    "Like civilized individuals! Civilization and the rules/constraints bound to it can rot in the abyss..." Zaric stops with a blank confused look on his face as he stares at Krezen.

    As Secan’s spell takes effect on Zaric anyone paying attention to him notices the following:
    Spoiler
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    An unusual look come across Zaric’s face. For a brief second, a moment of calmness can be detected from the raging barbarian. But, within a second of time (as the spell takes full effect) the caster should realize something is very much astray. Zaric's eyes are no longer blood shot instead the white of his eyes are slowly over taken by blood as the vesels in his eyes burst and surround his light blue pupils. The skin and fat around Zarics face is stretched and slimmed as new found muscle grows making his face look even more feral and animalistic. Then following the transformation in his face the change creeps down his neck into his armor. The sound of bones grinding against each other can faintly be heard by those nearest Zaric as the new muscle warps and tightens the body underneath his armor. The layer of hair that covers his body stands straight up (like that of a frightened cat). Zarics stops breathing as a human normally would and begins panting in rapid, shallow respirations. Sweat begins to bead and drip from every strand of hair covering his body.

    All along Zaric says nothing just looking at Krezen piercing deep into his eyes slightly jerking and twitching as the changes take over his body.
    Last edited by Shock4484; 2009-09-15 at 01:48 PM.
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  27. - Top - End - #147
    Ettin in the Playground
     
    Gorgondantess's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Krezen just raises his eyes. "Very well. You will die." He raises his sword, slitting his palm the while and swings at Zaric.
    Spoiler
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    Attack roll:(1d20+7)[14]
    Blades of blood, no damage.
    (2d4+5)[10]+(1d6)[4]
    Sonova crap! That's the second time!
    Last edited by Gorgondantess; 2009-09-15 at 05:38 PM.
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  28. - Top - End - #148
    Bugbear in the Playground
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    Default Re: The Isle of Shau (1st Encounter)

    Virug's Turn:

  29. - Top - End - #149
    Ettin in the Playground
     
    Gorgondantess's Avatar

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    Default Re: The Isle of Shau (1st Encounter)

    Krezen glares at Zaric, his face stony. "Very well. You will die." He strikes Zaric, cleaving into his shoulder, and steps back, flicking the blood off his blade. "You will die because you are weak. You think you can hurt me? You worm. You think this can bring me down?" He takes off his pauldron, tossing it to the side and revealing strips of ragged flesh where Zaric struck him, next to a perfectly sculpted, pale shoulder. He tears at the wound, which oozes blood, spattering to the floor and painting his hand and arm red. Scraps of skin and flesh sit in his clenched fist.
    "You really believe you can beat me, you loathsome, pitiful thing? I cannot be beaten! I am a God!"
    And for a moment he is. Krezen's words ring throughout the battlefield, and everyone, from his enemies to his teammates, cower for a second as they hear his words- his powerful, godly words. Zaric most of all.
    Spoiler
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    I figured I could take some liberties with a natural 20.
    Last edited by Gorgondantess; 2009-09-15 at 07:43 PM.
    Marceline Abadeer by Gnomish Wanderer

  30. - Top - End - #150
    Dwarf in the Playground
     
    HalfOrcPirate

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    Default Re: The Isle of Shau (1st Encounter)

    *Virug curses seeing his shot miss. He starts forward in a run drawing another arrow from his quiver. He stops pulls calmly on the string, takes aim and releases the arrow at Adem*


    OOC

    Attacking <Adem>:
    Spoiler
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    Moved 30' feet south
    Longbow - (1d20+8)[18](26)
    If Successful:
    Damage - (1d8+5)[6](11)


    Concealment - (1d100)[76](76)
    Last edited by talus21; 2009-09-15 at 08:08 PM.

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