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2011-09-25, 10:34 PM (ISO 8601)
- Join Date
- Aug 2007
Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Map:Spoiler
XP Award: 300 XP
GP Award: 300 GP
Ael Darian - Mysterious_A
Saiya Ainsborough - Sallera
All Combatants, please roll initiative and declare final purchases, if anyHave a question about the Arena Tournament? Ask one of our referees!
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Avatar: "Cubicle", by Bitzeralisis
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2011-09-25, 11:17 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Oh dear, first match against an overchanneling blaster and no money for a potion. This'll be either very interesting or very short.
Init: (1d20+3)[15]
No purchases, save reactive.
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2011-09-26, 04:14 AM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
But on the bright side, if you survive one blast I kill myself!
Initiative: (1d20+3)[16]
Edit: Okay, no purchases, but quick question before I start. If you step onto one of the bright areas then I can see you, correct?Last edited by Mysterious_A; 2011-09-26 at 04:16 AM.
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 04:33 AM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Assuming the above is a positive...
Ael Darian and the Ebony Bolt, Round 1
Mount move to O-21/P-22.
Standard ready:
SpoilerCast Kelgore's if Saiya enters LoS and LoE.
Stats
Spoiler7/7 HP; 13/13/10 AC
Spells:
Level 0: Acid Splash x3, Caltrops x2
Level 1: Kelgore's x3, Grease
Done."Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 10:50 AM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Yeh, you can see me as soon as I step into a bright or shadowed square. Before that, however, I think you need some Ride checks for those jumps. You can still fail on a nat 1. Provided you don't fall off your horse...
Saiya Ainsborough, Round 1
Refs/LoS:SpoilerStarting in Y13, holding a shortspear.
Move to X15.
Swift: Enter Hunter's Stance.
Standard: Ready action:SpoilerMove if Ael readies an action, casts a spell, or attempts to ride to this platform.
Stats:SpoilerHP 12/12, AC17 (13, 14)
Active Effects: Hunter's Sense
Maneuvers:
Steely Strike
Moment of Perfect Mind
Wolf Fang Strike
SLAs:
Gust of Wind 2/2
Updraft 1/1
Done.
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2011-09-26, 03:40 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Oh, good grief, I thought I began on the bottom. This map's confusing.
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 03:44 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Ah, well, I don't mind if you revise to a mirror or somesuch. If you'd actually stated a starting location, you'd have been able to anyway.
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2011-09-26, 03:52 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Thanks, I really appreciate it.
With three DC 15 Ride checks at a +8 bonus, chances are you'd win before we even got to actually fight.
Ael Darian and the Ebony Bolt, Round 1 (revised)
Starting on A-13/B-14, mounted on Eb.
Mount move to E-11/F-12.
Standard ready:
SpoilerCast Kelgore's if Saiya enters LoS.
Stats
Spoiler7/7 HP; 13/13/10 AC
Spells:
Level 0: Acid Splash x3, Caltrops x2
Level 1: Kelgore's x3, Grease
Done."Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 03:54 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Saiya Ainsborough, Round 1 rev.
Refs/LoS:SpoilerStarting in Y13, holding a shortspear.
Move to X12.
Swift: Enter Hunter's Stance.
Standard: Ready action:SpoilerMove if Ael readies an action, casts a spell, or attempts to ride to this platform.
Stats:SpoilerHP 12/12, AC17 (13, 14)
Active Effects: Hunter's Sense
Maneuvers:
Steely Strike
Moment of Perfect Mind
Wolf Fang Strike
SLAs:
Gust of Wind 2/2
Updraft 1/1
Done.
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2011-09-26, 04:17 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Do I see you? Should probably get some LoS.
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 04:18 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
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2011-09-26, 04:30 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Hm, I should probably back up some...
Ael Darian, Round 2
Mount move to C-11/D-12.
Standard ready:
SpoilerCast Kelgore's if Saiya enters LoS.
Stats
Spoiler7/7 HP; 13/13/10 AC
Spells:
Level 0: Acid Splash x3, Caltrops x2
Level 1: Kelgore's x3, Grease
Done."Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 04:47 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Readying an action triggers Saiya's readied, and he moves into view through W12, V12, and west out of LoS. He's holding a shortspear. Assuming that doesn't change the rest of your turn any...
Saiya Ainsborough, Round 2
Refs/LoS:SpoilerNow, I believe precedent says that counts as a running start. With luck, I won't have to waste the Updraft quite yet.
Free: Shortspear to mouth.
Jump to R12, DC10: (1d20+1)[19] If it fails by more than 5, or the Reflex DC15: (1d20+3)[19] fails, use Updraft as a swift action to recover to U12 or R12, respectively.
Stats:SpoilerHP 12/12, AC17 (13, 14)
Active Effects: Hunter's Sense
Maneuvers:
Steely Strike
Moment of Perfect Mind
Wolf Fang Strike
SLAs:
Gust of Wind 2/2
Updraft 1/1
Not quite done.
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2011-09-26, 04:49 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Saiya Ainsborough, Round 2 cont.
Refs/LoS:SpoilerI don't know why I thought that was a +1 modifier... but no matter.
Standard: Ready action:SpoilerUse Gust of Wind if Ael attempts to cast a spell in range.
Stats:SpoilerHP 12/12, AC17 (13, 14)
Active Effects: Hunter's Sense
Maneuvers:
Steely Strike
Moment of Perfect Mind
Wolf Fang Strike
SLAs:
Gust of Wind 2/2
Updraft 1/1
Done.
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2011-09-26, 04:52 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
If I delay, does my readied keep?
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 04:58 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
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2011-09-26, 05:01 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Ael Darian, Round 3
Mount move to D-10/E-11.
Standard ready:
SpoilerCast Kelgore's if Saiya is seen.
Stats
Spoiler7/7 HP; 13/13/10 AC
Spells:
Level 0: Acid Splash x3, Caltrops x2
Level 1: Kelgore's x3, Grease
Done."Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 05:23 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Saiya Ainsborough, Round 3
Refs/LoS:SpoilerOk, looks like he's figured it out now. One more round to see if he got the idea right... or if he's going for the other use of those lamps.
Standard: Ready action:SpoilerUse Gust of Wind if Ael attempts to cast a spell in range, or attempts to throw a lamp while in throwing range of Saiya.
Stats:SpoilerHP 12/12, AC17 (13, 14)
Active Effects: Hunter's Sense
Maneuvers:
Steely Strike
Moment of Perfect Mind
Wolf Fang Strike
SLAs:
Gust of Wind 2/2
Updraft 1/1
Done.
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2011-09-26, 05:33 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Damn. You're making me think.
Ael Darian, Round 4
Standard ready:
SpoilerCast Kelgore's (strenghtened at +3) if Saiya is seen.
Stats
Spoiler7/7 HP; 13/13/10 AC
Spells:
Level 0: Acid Splash x3, Caltrops x2
Level 1: Kelgore's x3, Grease
Done."Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 06:02 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
I told you this match would be either short or interesting. So far, though, you haven't tried any of the things I've been expecting...
Saiya Ainsborough, Round 4
Refs/LoS:SpoilerSo maybe he hasn't done either. Hum. Why did he move on top of the lamp, then? Well, with luck, this isn't a feint... maaaybe I should just put out the lights, but that would give the game away.
Standard: Ready action:SpoilerMove if Ael attempts to cast a spell in range, attempts to throw a lamp while in throwing range of Saiya, attempts to move to this platform, or readies an action.
Stats:SpoilerHP 12/12, AC17 (13, 14)
Active Effects: Hunter's Sense
Maneuvers:
Steely Strike
Moment of Perfect Mind
Wolf Fang Strike
SLAs:
Gust of Wind 2/2
Updraft 1/1
Done.
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2011-09-26, 06:28 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Well, I'm not very sure what to try, really. You're pretty clever when it comes to this sort of attrition-fighting, so whatever plan I may concot, chances are you've already set up a counter for it. Since you haven't made your move yet, though, I suppose I might as well give it a try.
Ael Darian and the Ebony Bolt, Round 5
Move to pick up the lamp.
Standard to ready:
SpoilerMove if Saiya moves.
Stats
Spoiler7/7 HP; 13/13/10 AC
Spells:
Level 0: Acid Splash x3, Caltrops x2
Level 1: Kelgore's x3, Grease
Done."Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 06:33 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Readying an action triggers Saiya's readied, and he moves through Q12 and P12 before leaving LoS to the west again.
Refs:SpoilerMarbles! Not going to get a better chance, I suspect.
Jump to L12, DC10: (1d20+7)[27]
MS: (1d20-6)[2]
Any change?
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2011-09-26, 06:56 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Nope, go ahead.
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 07:00 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Saiya Ainsborough, Round 5
Refs/LoS:SpoilerStandard: Throw shortspear at Ael.
Attack: (1d20+4)[7] (-2 range, +2 unseen)
Damage: (1d6+3)[5]
Stats:SpoilerHP 12/12, AC17 (13, 14)
Active Effects: Hunter's Sense
Maneuvers:
Steely Strike
Moment of Perfect Mind
Wolf Fang Strike
SLAs:
Gust of Wind 2/2
Updraft 1/1
Not done.
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2011-09-26, 07:05 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Saiya Ainsborough, Round 5 cont.
A thrown shortspear misses you.
Shortly thereafter, a gust of wind hits you, extinguishing the lamp you're holding and the one in J10/K11.
Refs/LoS:SpoilerPity that didn't hit, or this would have been much more fun.
Swift: Gust of Wind starting at K11/L12, straight west along row 11.
Move to K10, drawing another shortspear along the way.
Stats:SpoilerHP 12/12, AC17 (13, 14)
Active Effects: Hunter's Sense
Maneuvers:
Steely Strike
Moment of Perfect Mind
Wolf Fang Strike
SLAs:
Gust of Wind 2/2
Updraft 1/1
Done.
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2011-09-26, 08:41 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Ael Darian, Round 6
"Not nice, Saiya..."
Alright, I'm gonna take a chance here, and if the dice want me to be done, I'm done.
Mount move to C-4/D-5 with Ael picking up the lamp there, and then mount back up some into C-3/D-4 and finally moving to I-9/J-10.
That's two auto-successful jump checks and two DC 15 Ride checks to not die...
Ride: (1d20+8)[23]
Ride: (1d20+8)[24]
Standing by for confirmation."Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 08:47 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Ohhh yeah.
Where do I see you? (I assume you're on this platform somewhere?)Last edited by Mysterious_A; 2011-09-26 at 08:49 PM.
"Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 09:18 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
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2011-09-26, 09:28 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- The Universe (probably)
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Hm, I could try to go for the swift dismount but I'm feeling like taking a risk. Ael will almost definitely die now, I think.
Ael Darian, Round 6 (cont.)
Ael casts Kelgore's strengthened at +3 targeting Saiya for (7d6)[27] fire damage, save DC 14 for half.
He provokes an AoO while doing so.
Stats
Spoiler7/7 HP; 13/13/10 AC
Spells:
Level 0: Acid Splash x3, Caltrops x2
Level 1: Kelgore's x2, Grease
Done."Mankind censure injustice fearing that they may be the victims of it, and not because they shrink from committing it."
-Plato, The Republic
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2011-09-26, 10:03 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Finland
Re: Arena Tournament, Round 110: Ael Darian vs. Saiya Ainsborough
Heh, wish you had tried the swift dismount - you'd have landed in the gust of wind and lost your light. Anyway, I was thinking you wouldn't be able to do that, but upon closer examination of the mounted combat rules I'm not quite sure. Spells don't explicitly have to be cast in between the two actions of a double move, unlike ranged attacks, but it still says 'If you have your mount double move, it's moving both before and after you cast.' And the reason that matters is that I don't think you can take a move action in the middle of the mount's move action, so you'd either be unable to cast the spell after moving, or at least need a (nigh-impossible-to-fail) concentration check for the double move. Anyway, if my rules-lawyering fails...
AoO: (1d20+4)[8]
Damage: (1d6+3)[8]
And if both of those fail, the save won't matter.
(Also, the Jump checks aren't really auto-success, since you have to use your Ride modifier if it's lower, but you succeeded anyway.)