Results 991 to 1,020 of 2635
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2010-02-23, 02:20 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Wait, what? Casting a sword? I call bull****.
Swordmaking was a fairly labour intensive process, but it's made a lot simpler by employing an assembly line approach. Each craftsman would have his own speciality e.g. tempering, sharpening, and this sped up the process while maintaining quality. Master swordsmiths that ran one-person outfits would have been run out of business pretty damn quick.
There was a fair amount of trade between established cities as well. We know of at least one surviving example of a sword that had the blade smithed in a known manufacturing centre in Germany (Passau, IIRC) and had the fittings installed based on the customer's specifications in Italy.
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2010-02-23, 02:45 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Hehe. "The sword in the stone"
Apparently bronze swords were cast in stone molds. I really don't know anything more than that. I'm waiting for the more knowledgeable people to speak up. I'm interested to hear how many man hours it might take to make a sword, and I'm sure that varied by the technology employed.
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2010-02-23, 03:29 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
What I remember reading about the YB-40 was that the ammunition was the main culprit that was weighing them down. You can count on a bomber to drop it's entire payload, but the expenditure of small arms ammunition was probably erratic. Also, even if they did expend most of the ammunition, it would be "parceled out" over the course of the mission, and not dumped all at once.
I believe that most E-variants had a pair of 20mm cannon, and most later variants had a single nose mounted one (although I think sometimes 15mm and 30mm could be used). I'm not sure if I would call that under-gunned. Also later variants were sometimes fitted with a pair of extra cannons under the wings.
There is a flight sim called Targetware that I used to play. It was interesting because the community developed all the modules for it. I did a little bit of scenario design and some skins, but I did get to see some interesting "behind the scenes" look at how the flight models were put together. The problem with prejudices isn't just the game designers', it's their sources. They can be biased and unreliable. Some of the designers simply gathered all the possible technical information they could (weight distribution, the weight of individual components, wing plan, engine horsepower), threw that into the model and hoped that the performance matched their data. Usually, they had to tweak aspects so that the planes were flyable. The flight engine, invariably, had it's limitations. Then there were tons of complaints about the damage model in the Mediterranean theater. Strangely, it wasn't a problem in the Pacific theater mod -- all the lightly built, cannon armed aircraft, were going up against the heavily built mg-only armed aircraft (usually), and it all worked out. However the biggest problem I had was the "abuse" of flaps in the game. It turned out there was a bug in the code and flaps generated more lift at high deflections than they should, and much less drag. Combined with a fairly wide over-speeding margin, many of the Allied planes could totally abuse this bug. I remember being out-turned in an Italian bi-plane by a P-40! I was really disappointed because prior to that the successful pilots typically had to resort to real world tactics, and I was learning from them . . . :-( The system had other good aspects too, depending upon your point of view. Proper engine management was necessary to prevent your engine from overheating in combat (realistic, yes, do most game players care . . .?).
At any rate, I think Philistine is right to be wary of flight sims, although the designers typically take authenticity very seriously, there's just no real way to ensure it. People will remember stories, and depending upon where you live those stories will typically paint a different picture of the relative performance of these aircraft. When data from both sides of an aerial fight is available, it's often amazing how wrong the eye-witness accounts can be!
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2010-02-23, 04:23 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Ach, should have clarified. I was referring to steel swords.
I'm not even sure that bronze swords can be tempered and worked in the same way as steel blades though.
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2010-02-23, 05:52 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
The impact of german flak during WWII was questionable - fighters were much more effective. Heavy concentrations could defend a few key points, but the effect was more psychological - it put air crews off rather than preventing the attack, and for morale of the people on the ground. I read somewhere (Heinz Maenheimer I think) that a German report at the time showed they shot down approximately 1 bomber per 16,000 88mm rounds fired with the Flak 36. After 1943 the improved Flak 41 model brought this down to 1 per 8,000 rounds. I would argue those 88mm rounds would've been better expended on battlefields than shot into the air.
The Germans never invented the proximity fuse - a key invention for AA. A study after the V1 bombardment showed that the British, with proximity fuzing and radar guided guns, which the germans did use, brought down V1's (a much harder target to hit than a bomber formation) with an average of 77 rounds (Dr RV Jones). Thats was finally effective flak.
The point of armouring bombers was not to protect the crew, but to ensure the aircraft could complete the mission - armouring key components and the pilots so that the plane could make it to the target and back with a reasonable chance of success and a decent bomb load: more armour = less bombs. The high kill rate of waist gunners can probably be explained by the fact they weren't in an area of the plane that needed armour.
Unescorted bombers on daylight raids were very vulnerable despite their defensive weapons - it wasn't until the Mustang was introduced to escort the formations that they made any inroad into the German fighter defences. It would be interesting to study what would've been the impact of flying with fewer defensive weapons (and therefore crew) on aircraft loss rates and casualty rates.Last edited by Subotei; 2010-02-23 at 05:56 AM.
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2010-02-23, 07:44 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
My real problem was, that the 1sp per day wage seems rediculously low. But as 10g coin of solid gold does not sound quite right either, I thought about changing all the item prices into sp while keeping the amounts the same. Which I know think I'll really do.
15 days wages for a simple laborer to buy a sword doesn't sound that far off, and 32 gold pieces for a masterwork weapon is also rather okay. Of course still not realistically accurate, but much better than having a 15 year old 1st level rogue start with a bag of gold coins for which he would need to work for 3 years without spending anything.We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
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2010-02-23, 08:36 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
I just converted that to how much money the worker has to spare after paying for food and housing. Items are still too expensive, though.
Resident Vancian Apologist
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2010-02-23, 09:57 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
How popular was what I call the "reverse grip" (holding the weapon by the handle, but with the blade end coming out of the bottom of the grip, such as wielding a knife for stabbing) for larger-than-knife weapons? I've seen it in movies (oh yeah, great source of historical accuracy there), and while it seems awfully handy for stabbing or defending against an opponent that is beside you, it seems unwieldy. I mean, to block a blow coming at your head or neck (as a lot of blows tried to come), you'd have to either raise the sword way over your head to get the blade in line for the strike or at an awkard position in general.
Last edited by Zom B; 2010-02-23 at 09:58 AM.
Zombitar courtesy of Djinn_In_Tonic.
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2010-02-23, 10:14 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Over the course of 15 years of studying kenjutsu and iaido, I have only seen that grip used on a few specific draws designed to be used in situations where the opponent is too close for you to draw in a more conventional manner. In my expirience the reverse grip is almost immediately shifted to a conventional grip. I don't think any school uses it as a primary method, because you negate your reach advantage and don't gain any signifigant mechanical cutting advantage or defensive advantage. In fact, I would argue that you lose considerable mechanical advantage with the configuration.
I would never attempt to fight using such a grip, on the off chance I am ever in a sword fight.
With a knife things are different, and the reverse grip is a very effective tool in the knife-fighters aresenal.
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2010-02-23, 12:11 PM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
In my (admittedly limited) experience with European swordsmanship, it doesn't make an appearance in any major manuscript.
It's actually an incredibly crappy way of using a sword. You're not making use of its full length and cutting ability, and you have next to no ability to generate power.
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2010-02-23, 12:51 PM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Historically, some steel swords were cast as well, especially in the areas currently known as Turkey and Spain. These areas have access to high-quality steel which can allow for this. It's casting blanks for material removal. i.e. cast a lump of metal of the right dimensions and grind away everything that is not sword. It still needs a lot of forge-work for tempering and annealing, but it does work. Only if you can start with that high-quality steel, of course.
Fhaolan by me! Raga avatar by Mephibosheth!
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2010-02-23, 01:14 PM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
The Bf109E was already being replaced by the Bf109F by the time of Barbarossa, and the Bf109F was massively undergunned with 2x 7.92mm MG and 1x15mm or 20mm cannon (depending on the exact mark). The Bf109G was by far the most common version of the aircraft, with the G-5/G-6 models by themselves accounting for 12000+ units (nearly half of total production of the type); most Gs were armed with 2x13mm MG and 1x20mm cannon. Better than the F certainly, but still awfully light by 1943 standards. Additional 20mm could be carried under the wings, but these had a very adverse effect on performance and were not popular.
_______________________________________________
"When Boba Fett told Darth Vader, "As you wish," what he meant was, "I love you.""
Phil the Piratical Platypus avatar by Serpentine
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2010-02-23, 02:08 PM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Sticking with the G-model for now. Light compared to what? 2x20 mm cannons? I mean American fighters in 1943 might sport 4 or 6 .50 caliber mgs (rarely 8). British fighters typically carried 2x20mm cannons plus maybe 4 .50 or .303 mgs, all in the wings. I don't know what was typical on Russian fighters at the time, though. Anyway, the thinking is that it's generally better to have a bigger gun, than more smaller guns, but this isn't always practical. Outside of the P-38 and P-39 (both designed as bomber interceptors), the US generally felt that 4-6 .50 brownings was sufficient, rather than have to deal with exploding 20mm ammo. Bigger guns tend to have a slower cyclic rate, and if they are synchronized this problem can be exacerbated.
I've heard that pilots of the (later model) 109's liked the fact that the armament was all concentrated in the nose. Convergence ranges weren't nearly as important as an aircraft with the armament in the wings. (Convergence ranges are still important because of the different ballistics of the 20 mm cannon and the 13 mm guns, but it's not as drastic as the convergence range for wing mounted weaponry).
The extra cannon pods were usually fitted (to the best of my knowledge) for taking down the big bombers, although I suppose they could also be useful for ground sorties. You are right that the extra weight and drag affected the performance.
To the best of my knowledge, the heaviest armament on most fighters would be 2x20mm cannon, plus some number of mgs (I know some of the late war Italian aircraft might have 3 cannon, ground attack Hurricanes could have 4). I think the nose mounted armament probably helped compensate for the reduced weaponry. It may have been a bit weak for taking down large bombers, but for dealing with other fighters, it was probably sufficient.
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2010-02-23, 10:04 PM (ISO 8601)
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2010-02-24, 12:36 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Does anyone know anything about the Jewish Infantry Brigade Group or the 400 Jewish volunteers who fought in Libya in the battle of Bir-el Harmat.
Last edited by Fortinbras; 2010-02-24 at 12:36 AM.
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2010-02-24, 02:44 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
The real problem is that you're trying to apply a modern paradigm to a historic period which does not follow that paradigm. You are used to having and using money. Most people during the medieval period which gaming is based on did not have access to money. They operated on a very localized barter economy. Farmers would literally trade food for goods and services they needed.
In DnD, money is used as a measure of character power, and is essentially divorced from its economic function in the game world. If you really want to have an equivalent for money, use "pound of wheat" as the measurement, and set it at something like 0.01-0.1 cp. Then, extrapolate the prices. The price lists in the game books are anachronistic and don't make sense if you think too hard.
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2010-02-24, 09:10 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Sword makers were highly paid, high-standing members of the community ... and normally wouldn't be paid by the day but by the weapons they produced. In most cases they would be part of a powerful guild.
The whole economic and currency system of DnD is ridiculous.
G.
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2010-02-24, 09:31 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Fusilier addressed this one pretty well already I think.
Adding weight - whether armor, fuel, or whatever - decreased performance. Add enough weight of armor, and the performance drop makes you so much easier to hit that it doesn't matter how many hits you can take. That's assuming you still can still squeeze out enough range/payload to perform the mission at all at that point - because if not, you might as well have been shot down for all the damage you're doing to the enemy.
One of the chief advantages was in protecting aircrew. Since aiir combat rapidly turned into a type of attrition warfare, a small performance hit from armor which meant that your trained aircrew would survive a high percentage of shoot-downs, meant that you would have many more pilots six months or a year down the road than your opponent. This was the lesson the Japanese learned the hard way (and too late) in the Pacific Theater. The Wildcats and P-40s they faced were arguably marginally inferior in terms of overall performance, but the Allied pilots had a 200% or 300% higher likelihood of surviving being shot down or damaged in combat. This paid big dividends.
With all due respect, I think it's you that's missing the point. Where did I say, or even suggest, that aircraft should be armored against tank weapons? What do you think I meant by "own-caliber"? Why do you think I specifically mentioned protecting against fifty-cal and twenty mike-mike, which by 1942 were the predominant weapons of fighter aircraft?
aircraft that were hit and survived did so not because of their armor, which most hits never impinged upon, but because of other factors - most notably strength of airframe, but also size.
Meanwhile, you seem to be basing your argument on the Il-2;
The armor on standard fighters and bombers, while less extensive, was primarily designed to cope with air-to-air gunnery, and also proved effective (and absolutely vital for any combat aircraft)
I would liken the difference to that between an EOD ordinance removal crewman (armored head to toe) and an ordinary infantryman (armored with torso body armor and helmet). Just because the latter doesn't cover the entire body doesn't mean it isn't tactically significant.
but the Il-2 is a) hardly representative of the general case, b) still vulnerable - especially to engine, radiator, and pilot hits,
but also to general airframe damage, and c) seem to have been primarily opposed by Bf109s, the most common marks of which were significantly under-gunned.
Also, the Il2 was contemporaneous with the Fw 190 which was one of the most heavily armed fighters in the war.
Apparently this is going to come as a shock to you, but I actually do have some slight familiarity
Lastly: flight sims, even "realistic" ones, inevitably reflect the prejudices of the games' designers rather than reality.
The game is popular with a lot of WW II veterans, it's the only flight sim that really was as far as I know.
By the same token, the fragments also will not necessarily hit the aircraft from behind - which is the only direction from which most of the crew received any armor protection at all.
G.Last edited by Galloglaich; 2010-02-24 at 09:35 AM.
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2010-02-24, 10:17 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
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2010-02-24, 10:38 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Fusilier I think you have a good analysis here, I'm just going to add a few points.
British fighters usually 2 x 20mm plus either 4 x .303 OR 2 x 12.7mm
Russian fighters almost all had a small number of large guns with very little ammo. Typical is one 20mm gun in the prop-spinner and maybe 1 or 2 machine guns, originally 7.62 later 12.7mm. The later marks of the La5 family had 2 x 23mm in the engine cowling. They liked to shoot from very close in, part of how they fought. This system incidentally really paid off by the second half of the war (1943 onward) in which they had a qualitative advantage over the German fighters.
They also had a very fast firing (kind of like a gatling gun) 7.62 MG which was used on some of their early fighters (I-16) which allowed more of a 'spray and pray' tactic.
http://en.wikipedia.org/wiki/ShKAS_machine_gun
Anyway, the thinking is that it's generally better to have a bigger gun, than more smaller guns, but this isn't always practical. Outside of the P-38 and P-39 (both designed as bomber interceptors), the US generally felt that 4-6 .50 brownings was sufficient, rather than have to deal with exploding 20mm ammo. Bigger guns tend to have a slower cyclic rate, and if they are synchronized this problem can be exacerbated.
Most US fighters by contrast had a lot of heavy machine guns in the wings (4-6 12.7mm as you pointed out) which had a longer range but far less accuracy, but also a lot of ammunition. They became particularly effective when the right mix of armor piercing, tracer, and incendiary bullets was discovered.
This is one of the things you can clearly see in Il2 which is borne out by WW II stats and pilot accounts. The wing mounted .50's reflected a more 'spray and pray' tactic, the wing-mounted guns have a much wider dispersion, and used larger bursts (7-8 rounds per gun, instead of 2-3, with six guns maybe 40 or 50 rounds downrange, but often only a few rounds hit). This was actually pioneered by the English with their 8 wing mounted .303s, (later 12 in the Mk IIb Hurricane). Both approaches were effective. The 12.7mm round, particularly with AP ammo, was better at punching through pilot armor and punching holes in engines, the 20mm cannon were better at destroying the aircrafts structure (tearing off wings or blowing the tail off etc.)
It's not surprising the P-39 was popular with the Russians, since it's heavy nose-gun armament suited their fighting style.
I've heard that pilots of the (later model) 109's liked the fact that the armament was all concentrated in the nose. Convergence ranges weren't nearly as important as an aircraft with the armament in the wings. (Convergence ranges are still important because of the different ballistics of the 20 mm cannon and the 13 mm guns, but it's not as drastic as the convergence range for wing mounted weaponry).
The extra cannon pods were usually fitted (to the best of my knowledge) for taking down the big bombers, although I suppose they could also be useful for ground sorties. You are right that the extra weight and drag affected the performance.
To the best of my knowledge, the heaviest armament on most fighters would be 2x20mm cannon, plus some number of mgs (I know some of the late war Italian aircraft might have 3 cannon, ground attack Hurricanes could have 4). I think the nose mounted armament probably helped compensate for the reduced weaponry. It may have been a bit weak for taking down large bombers, but for dealing with other fighters, it was probably sufficient.
On the Axis side, the BF 110 had two 20mm plus four 7.92mm MGs, all in the nosoe, which was quite strong armament, the Fw 190A had the four 20mm in the wings and nose plus machine guns, the Fw 190D had two 20mm plus two 13mm (in the nose) which is also quite strong. Some versions of the Me 109G had the Mk 108 30mm, which was devestating. Several of the excellent but rare late model Japanese fighters like the N1K1 "Shiden-Kai" and J2M "Raiden" had four 20mm cannons. The superb but even more rare late war Italian fighters like the Fiat G55 "Centauro" had the very heavy armamement of 3 20mm and 4 12.7mm!
http://en.wikipedia.org/wiki/Kawanishi_N1K
http://en.wikipedia.org/wiki/Fiat_G55
The most powerful single seat day-fighter armament I know of was the four 30mm on the Me 262, though several of the 'heavy' fighters and night fighters had multiple cannons and even 50mm guns etc.
G.Last edited by Galloglaich; 2010-02-24 at 10:41 AM.
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2010-02-24, 12:44 PM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Crucible furnaces for casting steel is mentioned in Islamic writings since at least the 8th century. [as published in several papers by A. Feuerbach around 1997 or so, based on archeological research from Merv, Turkmenistan], and apparantly there is something written by a Jabir ibn Hayyan in the 8th century that indicates that crucible steel was used for casting blades. [as published by B. Bronson, 1986: The Making and Selling of Wootz, a Crucible Steel of India]. I, personally, can't make heads or tails out of the original documents as I can't read arabic.
It looks like I was mistaken about the Spain bit, I had misremembered a document that had talked about crucible technology being brought to Spain during the Muslim occupation from 711-1234. It did not, however, mention sword blades being cast from those furnaces, just that the steel was used to *make* swords. My oppologies.Fhaolan by me! Raga avatar by Mephibosheth!
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2010-02-24, 02:27 PM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
I think I can explain this, the crucible steel in question is ultra-high carbon wootz or ukku steel from India and Sri Lanka. It was actually used in Spain before the Reconquista, so you are not misremembering. It actually goes back to the 3rd Century BC, it's not cast it's a very special method of smelting while infusing a higher than the normal amount of carbon, this is the same steel which is today called "Damascus" steel because Damascus Syria became a center of sword production using this steel which had been imported from India. Wootz steel was the most sought after metal for making weapons for over 1000 years, and was traded in billets all around the Mediterranean, Eastern Europe and Asia, including to Toledo in Spain where it was used to make the finest quality swords that they could manufacture.
Wootz steel is a complex subject in it's own right, but the wiki gives you a good start:
http://en.wikipedia.org/wiki/Wootz_steel
http://en.wikipedia.org/wiki/Crucible_steel
Many people around the world used Wootz steel, when they could get it. It has been found in Viking weapons, Russian weapons, Japanese weapons, Chinese, Persian, Arab and Moorish / Spanish and even Indonesian and Filipino weapons. It didn't really get to Wesern Europe outside of Spain and Scandinavia until the Renaissance, when it became very popular for a while and influenced the popularity of 'watered' or 'damask' fabrics. Later it was used for gun barrels.
Modern tests on wootz steel swords revealed that they had carbon nano-wires and nano-tubes in them.
They apparently lost the ability to make it in the 18th Century..
G.Last edited by Galloglaich; 2010-02-24 at 03:22 PM.
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2010-02-24, 05:55 PM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
I think the important thing to stress about wing mounted guns is that they are set to converge at a particular range (the pilots typically adjusted it to suit themselves), if the target isn't at that precise range, your going to have a lot more spray.
There was a version with 5 20mm cannons, but I don't know if it was produced in any significant numbers. The Germans considered building that plane under license, because its thick wing form could support a large number of cannons. It was also one of the few fighter airframes that could be adapted to the powerful DB 603 engine (the Fiat G56), but it was never produced.
Italian 12.7mm guns must be treated somewhat carefully. While the Breda machine gun itself was based on the Browning .50 caliber, the cartridge was based on the British Vickers .50. This is a weaker round (shorter cartridge = less propellant), so it's armor piercing qualities aren't as good. The Italians used a mix of tracers, ap, and an exploding 12.7mm round (using a PETN I think). Some sources are dismissive of it's capability, but the Italian pilots liked to use the exploding round in a ratio of about 1-to-4 IIRC. Also I think the Breda gun was slower firing then other .50 caliber guns.
Targetware is good about this too. I remember flying early war scenarios in various Italian fighters, and using those nose guns to ping faster allied fighters at long range. :-) It wouldn't hurt them, but it may cause them to break and turn back on me so I had chance of catching them. The early war Italian fighters only had a pair of 12.7mm Breda-Safats in the nose, but lots of ammo for them, and ammo counters.
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2010-02-24, 10:02 PM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Another sword question: What does a stance like this one do for you? It seems like it would be too predictable where your sword is going first: straight down in a chopping motion or in an awkward slice. Also, leaving your chest wide open seems strange to me.
Zombitar courtesy of Djinn_In_Tonic.
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2010-02-25, 12:04 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
What are the relative merits of the Fairbairn Sykes compaired to, say, the K-bar.
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2010-02-25, 01:53 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Watch Kurosawa's "The Seven Samurai" to understand that match. Alternately, go to your local college and take some kendo classes.
In modern fencing, yes, that stance would be a death wish. In kendo it's a very confidant pose. I'm at work so I can't do the proper links or a long discussion, but it is a legitimate set up.
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2010-02-25, 08:22 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
That stance is equivalent to Vom Tag in German fencing. It's an offensive stance, and one of the most versatile guards, you can attack from below, from above, from either side, and in every case your attack can also be a defense, either simultaneously (single-time counter, like a zwerchau) or in a two-beat move (double-time counter, like a krumphau)... or you can immediately transition into a defensive guard and set-aside an attack (absetsen). In fact all of the Miesterhau (Master Cuts) in the German system can be made from Vom Tag.
This type of stance has the advantage of making it harder for the opponent to judge the distance.
It's probably slightly more versatile in European fencing since you have two-edged swords and can attack with the false edge, but in Japanese fencing (which has almost all of the same opening attacks) you just turn the blade to reverse your attack.
When I have some more time I'll find some sparring videos so you can see how this type of stance works.
G.
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2010-02-25, 09:43 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Yeah the duel from seven Samurai is a good example,
http://www.youtube.com/watch?v=PuqwtFwJ7V4
that cut is exactly the same as a "Zornhau" in German Renaissance fencing, same triangle or slope step (to step offline) same cutting from guard to guard and everything. There are a lot of similarities between European longsword fencing and Japanese fencing.
In modern fencing, yes, that stance would be a death wish. In kendo it's a very confidant pose. I'm at work so I can't do the proper links or a long discussion, but it is a legitimate set up.
G.Last edited by Galloglaich; 2010-02-25 at 09:58 AM.
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2010-02-25, 09:48 AM (ISO 8601)
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Here is a clip of some skilled HEMA fencers doing German longsword techniques, you will see both of them using that Vom Tag ('from above') guard effectively, and you can see the interplay between that guard and other guards.
http://www.youtube.com/watch?v=6bZWu...978132&index=0
G.Last edited by Galloglaich; 2010-02-25 at 09:48 AM.
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2010-02-25, 09:56 AM (ISO 8601)
- Join Date
- Oct 2009
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Re: Got a Real-World Weapon or Armor Question? Mk. VI
Those early Italian fighters can be a lot of fun in those Sims... somewhat under-powered and under-armed, but as you say, those 12.7mm nose guns hit hard, they are also agile and retain E well, they can dive and... germain to the conversation, they have a lot of armor especially for an early war fighter.
In Il2 I find the Macci M.C. 200 can be a pretty lethal if you know how to fly it (and how to aim those nose guns) the Fiat G.50 seems even more under-powered and more twitchy in the handling but it turns better, and retains E very well... it's more of a challenge to fly but in the hands of a good pilot who knows the aircraft it can be very effective as well. The Finns did pretty well with it.
The CR 42 on the other hand seems like one of the worst of the biplanes, it's wings are so short it doesn't turn well.. what is the point of a biplane that turns like a bus? The Gladiator and the I-153 both seem to own it (especially the latter)... but it does have those heavy-hitting 12.7mm guns which, maybe not as good as an American .50 cal but they hit harder than any of those early war rifle caliber machine guns most of the other 1939 / 1940 era fighters have. You don't want to go in a head-on pass with a Cr 42 in a Gladiator.
G.Last edited by Galloglaich; 2010-02-25 at 09:59 AM.