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  1. - Top - End - #1
    Bugbear in the Playground
     
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    Default Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

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    XP Award: 300xp
    GP Award: 300gp

    Ford Prefect - Madtinker
    Deliverykill - Lubirio


    All Combatants, please roll initiative and declare any final purchases.
    Have a question about the Arena Tournament? Ask one of our referees!
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    Avatar: "Cubicle", by Bitzeralisis

  2. - Top - End - #2
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    Lubirio's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Initiative - (1d20+5)[25]

    No purhcases, reserve right to reactionary ones though...

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    (1d20-3)[-1] don't need the result to know you win.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
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    Lubirio's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    I'm guessing no purchases then...

    Deliverykill - Round 1

    Start in Y13 with bow in hand.
    Move around the corner in U12 and lose LoS.
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    Finish movement in U10.
    Standard: Ready an action to shoot Ford Prefect upon gaining LoS


    Done, stats:
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    Deliverykill
    Female LN Elf Fighter, Level 1, Init +5, HP 9/9, Speed 30ft
    AC 18, Touch 14, Flat-footed 14, Fort +1, Ref +5, Will -1, Base Attack Bonus 1
    (Weapon Focus applies) Longbow (19/20) +7 (1d8, x3)
    Battleaxe +3 (+1 when combined with handaxe) (1d8, x3)
    Handaxe +3 (+1 when combined with battleaxe) (1d6, x3)
    Chainshirt, Conditional: only when Two-weapon fighting Two-Weapon Defense (+4 Armor, +4 Dex)
    Abilities Str 14, Dex 20, Con 8, Int 10, Wis 14, Cha 6
    Condition None
    Senses Spot: +5 Listen: +4
    Position U10

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    madtinker's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Ford Prefect start with quarterstaff wielded in both hands.
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    Move to J14 and ready action
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    attempt to disarm DK if he enters a space I threaten


    Stats
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    Ford Prefect
    M LN Human Monk, Level 1, Init -3, HP 8/8, Speed 40
    AC 15, Touch 15, Flat-footed 12, Fort +3, Ref +2, Will +4, Base Attack Bonus 0
    FoB +0/+0 Unarmed Strike (-) +2 (1d6+2, x2)
    Sling (20 bullets) +3 (1d4+2, x2)
    FoB +1/+1 Shuriken (10) +3 (1d2+2, x2)
    (+3 Dex, +2 Misc)
    Abilities Str 14, Dex 16, Con 12, Int 14, Wis 14, Cha 8
    Condition None


    Done
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
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  6. - Top - End - #6
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    Lubirio's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Deliverykill - Round 2

    Refs/LoS:
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    Double move to Q20, will revise if LoS gained somewhere in there


    waiting on LoS check to finish...

  7. - Top - End - #7
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    Sallera's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    LoS established as Deliverykill enters R14. Ford is in J14.
    Wriggle avatar by memnarch.
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    Current characters:
    Faien
    Aya
    August
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Finish movement to Q20.

    Done, stats:
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    Deliverykill
    Female LN Elf Fighter, Level 1, Init +5, HP 9/9, Speed 30ft
    AC 18, Touch 14, Flat-footed 14, Fort +1, Ref +5, Will -1, Base Attack Bonus 1
    (Weapon Focus applies) Longbow (18/20) +7 (1d8, x3)
    Battleaxe +3 (+1 when combined with handaxe) (1d8, x3)
    Handaxe +3 (+1 when combined with battleaxe) (1d6, x3)
    Chainshirt, Conditional: only when Two-weapon fighting Two-Weapon Defense (+4 Armor, +4 Dex)
    Abilities Str 14, Dex 20, Con 8, Int 10, Wis 14, Cha 6
    Condition None
    Senses Spot: +5 Listen: +4
    Position Q20

  9. - Top - End - #9
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    High Ref PsiDog

    Rewind to start of Ford's turn round 1.

    LoS was never broken at start. (LoS passes through the 'doorway' and only a single pane of glass: Breaking LoS requires two full glass panes)

    Deliverykill is in U-10.

    @Deliverykill
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    Your readied action activates and fails: While LoS is established Ford has total cover
    Last edited by Psionic Dog; 2009-09-16 at 04:01 PM.
    Avatar by Yeril.

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    Arena Combatants: | Dense | Mad Al | Twang | De'Athbypro Xie



  10. - Top - End - #10
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    Lubirio's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Would that new knowledge change your actions madtinker? if no, just carry on I guess, if yes, you can go ahead and post those new actions, we'll go from there.

    @Psidog:
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    , I meant LoE, but I guess I've used up an arrow now...

  11. - Top - End - #11
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Nah, I'm good to keep going.
    Double move to Q19.

    Done Stats
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    Ford Prefect
    M LN Human Monk, Level 1, Init -3, HP 8/8, Speed 40
    AC 15, Touch 15, Flat-footed 12, Fort +3, Ref +2, Will +4, Base Attack Bonus 0
    FoB +0/+0 Unarmed Strike (-) +2 (1d6+2, x2)
    Sling (20 bullets) +3 (1d4+2, x2)
    FoB +1/+1 Shuriken (10) +3 (1d2+2, x2)
    (+3 Dex, +2 Misc)
    Abilities Str 14, Dex 16, Con 12, Int 14, Wis 14, Cha 8
    Condition None
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  12. - Top - End - #12
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    Lubirio's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    *chuckle* *shakes head*

    Deliverykill - Round 3

    Free: Point dramatically at Ford Prefect with off-hand.
    Full-round: Withdraw to H14, nor provoking any AoO's.

    Done, stats:
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    Deliverykill
    Female LN Elf Fighter, Level 1, Init +5, HP 9/9, Speed 30ft
    AC 18, Touch 14, Flat-footed 14, Fort +1, Ref +5, Will -1, Base Attack Bonus 1
    (Weapon Focus applies) Longbow (18/20) +7 (1d8, x3)
    Battleaxe +3 (+1 when combined with handaxe) (1d8, x3)
    Handaxe +3 (+1 when combined with battleaxe) (1d6, x3)
    Chainshirt, Conditional: only when Two-weapon fighting Two-Weapon Defense (+4 Armor, +4 Dex)
    Abilities Str 14, Dex 20, Con 8, Int 10, Wis 14, Cha 6
    Condition None
    Senses Spot: +5 Listen: +4
    Position H14

  13. - Top - End - #13
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    You don't provoke an AoO from Q20, but you sure do when you leave P20

    SRD:If, during the process of withdrawing, you move out of a threatened square (other than the one you started in), enemies get attacks of opportunity as normal.

    As such: AoO!
    Attack w/ Quarterstaff: (1d20+2)[16]
    damage (1d6+3)[4]

    Turn: Double move to I14

    Stats
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    Ford Prefect
    M LN Human Monk, Level 1, Init -3, HP 8/8, Speed 40
    AC 15, Touch 15, Flat-footed 12, Fort +3, Ref +2, Will +4, Base Attack Bonus 0
    FoB +0/+0 Unarmed Strike (-) +2 (1d6+2, x2)
    Sling (20 bullets) +3 (1d4+2, x2)
    FoB +1/+1 Shuriken (10) +3 (1d2+2, x2)
    (+3 Dex, +2 Misc)
    Abilities Str 14, Dex 16, Con 12, Int 14, Wis 14, Cha 8
    Condition None


    Done
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  14. - Top - End - #14
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    Lubirio's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    I was afraid of that, but no hit anyway.

    Deliverykill - Round 4

    Free: Shake fist at Ford Prefect (free hand).
    Move: Move to B13 (yes, AoO)
    Standard: Shoot Ford Prefect.
    Attack - (1d20+8)[10] (that's with Point-Blank shot, if it doesn't apply subtract one)
    Damage - (1d8)[3]
    If crit:
    Spoiler
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    Confirm Attack - (1d20+8)[21]
    Additional Damage - (2d8)[6]


    Done, stats:
    Spoiler
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    Deliverykill
    Female LN Elf Fighter, Level 1, Init +5, HP 9/9, Speed 30ft
    AC 18, Touch 14, Flat-footed 14, Fort +1, Ref +5, Will -1, Base Attack Bonus 1
    (Weapon Focus applies) Longbow (17/20) +7 (1d8, x3)
    Battleaxe +3 (+1 when combined with handaxe) (1d8, x3)
    Handaxe +3 (+1 when combined with battleaxe) (1d6, x3)
    Chainshirt, Conditional: only when Two-weapon fighting Two-Weapon Defense (+4 Armor, +4 Dex)
    Abilities Str 14, Dex 20, Con 8, Int 10, Wis 14, Cha 6
    Condition None
    Senses Spot: +5 Listen: +4
    Position B13

  15. - Top - End - #15
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    AoO first, with quarterstaff.
    (1d20+2)[20]
    Damage(1d6+3)[8]

    Your arrow misses
    Then free action: drop quaterstaff
    Full round action: Charge to C14, and start a grapple (no AoO, improved grapple)
    Grab: (1d20+4)[17] vs touch AC
    Hold (opposed grapple check): (1d20+6)[25]

    Make an opposed grapple check vs my hold.
    If I win, deal damage as with unarmed strike: (1d6+2)[6]
    Maintain grapple by moving into your space (B13)
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  16. - Top - End - #16
    Ogre in the Playground
     
    madtinker's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Forgot Stats
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    Ford Prefect
    M LN Human Monk, Level 1, Init -3, HP 8/8, Speed 40
    AC 13, Touch 13, Flat-footed 10 (because of charge), Fort +3, Ref +2, Will +4, Base Attack Bonus 0
    FoB +0/+0 Unarmed Strike (-) +2 (1d6+2, x2)
    Sling (20 bullets) +3 (1d4+2, x2)
    FoB +1/+1 Shuriken (10) +3 (1d2+2, x2)
    (+3 Dex, +2 Misc)
    Abilities Str 14, Dex 16, Con 12, Int 14, Wis 14, Cha 8
    Condition None


    Done.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  17. - Top - End - #17
    Bugbear in the Playground
     
    Lubirio's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    If I fail the opposed grapple check, that's match...
    So here goes: Opposed Grapple - (1d20+6)[15] what happens on a tie, by the way?

    Game over.
    Last edited by Lubirio; 2009-09-17 at 03:43 PM.

  18. - Top - End - #18
    Ogre in the Playground
     
    madtinker's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    If there were a tie, higher modifier wins. If that is a tie, re-roll. GG
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  19. - Top - End - #19
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Original style of play... and some lucky rolls at the end.

  20. - Top - End - #20
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Yeah, really. This is the character I think I first envisioned, but the last to get made. Against some builds he is useless, he got thrashed by Ash in an exhibition, but so far he's done alright...stupid FDMM.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  21. - Top - End - #21
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    Lubirio's Avatar

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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    Deliverykill didn't turn out as I hoped at all, I was hoping for a char for both melee and ranged, but I ended up preferring ranged, which wasn't the point, I think I'll retire him for a new one...

  22. - Top - End - #22
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    That's how my barbarians turned out, a lot of them anyway. My next one will probably be a dedicated ranged combatant too.
    Quote Originally Posted by The Giant
    An entertaining defeat is better than a boring victory...
    Spoiler: Current characters
    Show

  23. - Top - End - #23
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    Default Re: Arena Tournament, Round 67: Ford Perfect vs. Deliverykill

    High Ref PsiDog

    Ford squeezes to victory!
    Avatar by Yeril.

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    Arena Combatants: | Dense | Mad Al | Twang | De'Athbypro Xie



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