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  1. - Top - End - #1
    Firbolg in the Playground
     
    Person_Man's Avatar

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    Default [3.x] X stat to Y bonus

    UPDATE:Charts now work on the first post. I'm going to be making a big update of new Pathfinder a material, and then I'll update the second post as well.

    A frequent build problem is that at mid-high levels, it's likely that your character will only have one or two high attributes, because you have limited bonus attribute points from levels and limited treasure to buy attribute boosting items. Thus it's in your best interest to derive as many bonuses as possible from as few attributes as possible. So the purpose of this post is to compile a list of everything that provides a bonus to anything derived from any attribute.

    Sorted by Attribute:

    Strength
    Spoiler: Strength
    Show

    Name Type Book Page # Edition Bonus Notes
    Brutal Throw Feat Complete Adventurer 106 3.5 To-Hit thrown weapons, replaces Dex
    Channeled Rage Feat Races of Destiny 150 3.5 Will Saves burn Rage use for 1 Save
    Composite Bow Equipment PHB 117 3.5 Damage Ranged
    Half-Orc Druid Sub Level Races of Destiny 159 3.5 Wild Empathy Replaces Cha
    Illumian (Aeshkrau) Race Races of Destiny 54 3.5 Bonus Spells -
    Intimidating Prowess Feat PF Core ? PF Intimidate -
    Might Makes Right Feat Races of Faerun 166 3 Leadership Replaces Cha


    Dexterity
    Spoiler: Dexterity
    Show

    Name Type Book Page # Edition Bonus Notes
    Agile Athlete Feat Races of the Wild 148 3.5 Jump and Climb Replaces Str
    Agile enchantment Equipment PF Society Field Guide ? PF Damage -
    Boots of Agile Leaping Equipment Magic Item Comp 76 3.5 Jump Replaces Str, Stand from Prone as Swift Action.
    Champion of C.L. 2 PrC Races of the Wild 113 3.5 Damage Limited weapons
    Companion Guard Style Feat Dragon #315 52 3.5 To-Hit Elf Only
    Corsair 9 PrC Dragon #321 86 3.5 Damage Replaces Str
    Crossbow Sniper Feat PHBII 77 3.5 Damage 1/2, crossbows only
    Dead Eye Feat Dragon Comp 108 3.5 Damage (Errata here), Ranged within 30 ft only
    Dervish Dance Feat The Inner Sea World Guide ? PF To-Hit & Damage Scimitar only
    Fey-craft Equipment DMGII 275 3.5 To-Hit Replaces Str, limited weapons
    Fierce enchantment Equipment Arms & Equip Guide 96 3 Damage Removes Dex AC bonus
    Fighter 1 Alt Class Feature Dragon #310 39 3.5 Damage Ranged, Replaces Str
    Fighter 1 Alt Class Feature Drow of the Underdark 58 3.5 Damage vs. Flat Footed Foe
    Fury's Fall Feat Cheliax, Empire of Devils ? PF Trip CMB -
    Illumian (Uurhuun) Race Races of Destiny 54 3.5 Overcome SR -
    Illumian (Uurkrau) Race Races of Destiny 54 3.5 Bonus Spells -
    Muckdweller Race ? ? PF Damage -
    Musket Master Archetype (Gunslinger) Ult Combat 51 PF Damage -
    Perfected One Epic PrC Dragons #297 56 3.5 Fort Saves while unarmored
    Shadow Blade Feat Tome of Battle 32 3.5 Damage Limited weapons
    Sword of Graceful Strikes Equipment Arms & Equip Guide 120 3 Damage -
    Tactile Trapsmith Feat Complete Adventurer 112 3.5 Disable Device and Search Replaces Int
    Weapon Finesse Feat PHB 102 3.5 To-Hit Replaces Str, limited weapons
    Weapon Finesse Feat PF Core ? PF To-Hit Replaces Str, limited weapons


    Constitution
    Spoiler: Constitution
    Show

    Name Type Book Page # Edition Bonus Notes
    Action Before Thought Maneuver Tome of Battle 62 3.5 Reflex Saves Concentration check, Immediate Action
    Bloodhound Class Complete Adventurer 28 3.5 Will Saves vs Mark
    Deepwarden 2 PrC Races of Stone 105 3.5 AC Replaces Dex
    Dwarf Sorcerer Sub Level Races of Stone 147 3.5 Bonus Spells -
    Fist of the Forest PrC Complete Champion 80 3.5 AC while unarmored
    Forsaker PrC Masters of the Wild 57 3 AC Natural Armor
    Greater Insightful Strike Maneuver Tome of Battle 62 3.5 Damage 2 * Concentration check, Standard Action
    Hammer of Earth Equipment Magic of Rokugen 66 3 Damage -
    Improved Bind Vestige Feat Tome of Magic 73 3.5 AC 1/2, natural armor, Dahlver-Nar Vestige
    Insightful Strike Maneuver Tome of Battle 62 3.5 Damage Concentration check, Standard Action
    Kensai PrC Complete Warrior 49 3.5 Reflex Saves Concentration check
    Mind Over Body Maneuver Tome of Battle 63 3.5 Fort Saves Concentration check, Immediate Action
    Mineral Warrior (+1LA) Template Underdark 96 3.5 To-Hit 1/day
    Moment of Perfect Mind Maneuver Tome of Battle 63 3.5 Will Saves Concentration check, Immediate Action
    Perfected One Epic PrC Dragon #297 56 3.5 Will Saves while unarmored
    Steadfast Determination Feat PHBII 83 3.5 Will Saves -
    Warforged Paladin Sub Level Races of Eberron 132 3.5 Will Saves -


    Intelligence
    Spoiler: Intelligence
    Show

    Name Type Book Page # Edition Bonus Notes
    Diviner 1 Class UA 60 3.5 attack, save, skill, or level check Limited times per day
    Ascetic Psion Feat Secrets of Sarlona 115 3.5 AC Replaces Wis, Requires Monk
    Bayushi Deceiver 2 PrC Oriental Adventures 225 3 Initiative -
    Blade Singer 1 PrC Complete Warrior 17 3.5 AC Limited by class level
    Carmendine Monk Feat Champions of Valor 28 3.5 AC, Monk Powers Replaces Wis, Requires Monk
    Control Body Power Expanded Psionics Handbook 86 3.5 To-Hit of Dominated foe
    Control Body Power Expanded Psionics Handbook 86 3.5 Damage of Dominated foe
    Control Body Power Expanded Psionics Handbook 86 3.5 AC of Dominated foe
    Darkrunner 3 PrC Lords of Madness 187 3.5 Initiative While underground
    Darkrunner 8 PrC Lords of Madness 187 3.5 Damage While on difficult terrain
    Disciple of Baalzebul 2 PrC BoVD ? 3 Bluff In addition to Cha
    Duelist 1 PrC DMG 185 3.5 AC Limited by class level
    Duelist 1 PrC PF Core ? PF AC Limited by class level
    Eternal Blade 1 PrC Tome of Battle 110 3.5 To-Hit Against 1 creature type
    Eternal Blade 1 PrC Tome of Battle 110 3.5 Damage Against 1 creature type
    Eternal Blade 6 PrC Tome of Battle 110 3.5 AC Dodge bonus, Swift Action
    Exemplar 8 PrC Complete Adventurer 44 3.5 Initiative -
    Exemplar 8 PrC Complete Adventurer 44 3.5 Reflex Saves -
    Factotum 1 Class Dungeonscape 14 3.5 To-Hit Requires Insp. Point
    Factotum 1 Class Dungeonscape 14 3.5 Saves Requires Insp. Point
    Factotum 1 Class Dungeonscape 14 3.5 Damage Requires Insp. Point
    Factotum 16 Class Dungeonscape 14 3.5 AC Dodge bonus
    Factotum 3 Class Dungeonscape 14 3.5 AC One foe, Requires Insp. Point
    Factotum 3 Class Dungeonscape 14 3.5 Str checks and Skills -
    Factotum 3 Class Dungeonscape 14 3.5 Dex checks and Skills -
    Faerie Mysteries Init. Feat Dragon 319 58 3.5 Hit Points Replaces Con
    Iaijutsu Master 1 PrC Oriental Adventures 41 3 AC while wielding katana
    Illusionist Variant Unearthed Arcana 63 3.5 Hide -
    Insightful Reflexes Feat Complete Adventurer 110 3.5 Reflex Saves Replaces Dex
    Invisible Blade 1 PrC Complete Warrior 44 3.5 AC Limited by class level
    Keen Intellect Feat Dragon #318 38 3.5 Will Saves Replaces Wis
    Kung Fu Genius Feat 319 71 3.5 AC, Monk Powers Replaces Wis, Requires Monk
    Magus 1 Class Ultimate Combat ? PF AC Kensai Archetype, limited by level
    Mantis Mercenary 5 PrC Oriental Adventures 231 3 AC vs. Dodge feat foe only
    Montebank 1 PrC Complete Scoundrel 57 3.5 Bluff -
    Nightcloak 7 PrC Complete Divine WE NA 3.5 Saves -
    Rapscallion Feat Dragon 315 54 3.5 Bluff Regional
    Sanctified One 1 PrC Complete Champion 101 3.5 Caster Level Limited Uses
    Sorcerer 1 Class Ultimate Magic ? PF Spellcasting Sage Bloodline, replaces Cha
    Student of War 2 PrC PF Chronicles: Seekers of Secrets ? PF AC Replaces Dex
    Swashbuckler 3 Class Complete Warrior 11 3.5 Damage -
    Swiftblade 4 PrC Online NA 3.5 Initiative Uses primary caster statistic
    Thunder Lance Spell Spell Compendium 220 3.5 To-Hit with spell's lance only
    Thunder Lance Spell Spell Compendium 220 3.5 Damage with spell's lance only
    Warblade 1 Class Tome of Battle 22 3.5 Reflex Saves Limited by class level
    Warblade 11 Class Tome of Battle 22 3.5 Certain Opposed checks Bull Rush, Disarm, etc
    Warblade 15 Class Tome of Battle 22 3.5 Damage AoO only
    Warblade 3 Class Tome of Battle 22 3.5 Critical Confirmation Rolls -
    Warblade 7 Class Tome of Battle 22 3.5 Damage Melee, against flat-footed & flanked
    Warmage 1 Class Complete Arcane 22 3.5 Damage on spells
    Whirling Blade Spell Spell Compendium 238 3.5 To-Hit -
    Whirling Blade Spell Spell Compendium 238 3.5 Damage -


    Wisdom
    Spoiler: Wisdom
    Show

    Name Type Book Page # Edition Bonus Notes
    Argent Fist 10 PrC Faiths of Eberron 70 3.5 Fast Healing limited duration, uses Turn attempt
    Balance Domain Player's Guide to Faerun 84 3.5 AC 1 rd per lvl, 1/day
    Battlesmith 1 PrC Races of Stone 96 3.5 Damage Dwarf only, warhammer only
    Citadel Elite 5 PrC Sharn 165 3.5 Fort Saves -
    Cloud Anchorite PrC Frostburn 52 3.5 Balance, Climb, & Jump -
    Dragon Warrior 1 PrC Dragon #298 104 3 Hit Points -
    Dragon Warrior 2 PrC Dragon #298 104 3 AC -
    Dungeoneers Intuition Feat Waterdeep 144 3.5 AC for Trapsense AC only
    Guided Hand Feat Ultimate Combat ? PF To-Hit Diety's Favored Weapon
    Hunter of the Dead 3 PrC Complete Warrior 43 3.5 Saves vs. Undead spells & effects
    Illumian (Aeshhoon) Race Races of Destiny 54 3.5 Damage uses Turn attempt
    Illumian (Uurhuun) Race Races of Destiny 54 3.5 Reflex Saves -
    Impure Prince 4 PrC Magic of Eberron 74 3.5 Fort Saves Replaces Con
    Inquisitor 1 Class Ultimate Magic ? PF Bluff & Stealth Heretic archetype
    Inquisitor 1 Class Ultimate Magic ? PF Bluff & Diplomacy Infiltrator archetype
    Inquisitor 1 Class Ultimate Magic ? PF Spellcraft Witch Hunter archetype
    Inquisitor 2 Class Adv Player's Guide ? PF Initiative -
    Intuitive Attack BoED 44 3.5 To-Hit -
    Mantis Mercenary 5 PrC Oriental Adventures 231 3 AC from Dodge feat target only
    Monk 1 Class PHB 39 3.5 AC unarmored, doesn't stack with Ninja
    Monk 1 Class Core ? PF AC unarmored
    Monk 3 Class Adv Player's Guide ? PF To-Hit Zen Archer archetype, bows only
    Monk's Belt Equipment DMG 248 3.5 AC as Monk
    Moon-Warded Ranger 2 Sub level Dragon #340 55 3.5 AC as Monk
    Mortal Hunter 5 PrC BoVD 65 3.5 Saves vs. Spells
    Ninja 1 Class Complete Adventurer 5 3.5 AC doesn't stack with Monk
    Ordained Champion 5 PrC Complete Champion 91 3.5 To-Hit replaces Str, uses Turn attempts
    Ordained Champion 5 PrC Complete Champion 91 3.5 Damage replaces Str, uses Turn attempts
    Perfected One PrC Dragon #297 56 3.5 Reflex Saves while unarmored
    Sacred Fist 4 PrC Complete Divine 59 3.5 Damage -
    Saint (+2 LA) Template BoED 185 3.5 AC -
    Serenity Dragon Mag #306, Drag Comp 106 3.5 Saves Replaces Wis for Cha for all Paladin Abilities
    Serenity Dragon Mag #306, Drag Comp 106 3.5 To-Hit On Smite Evil, limited uses, replaces Wis for Cha for all Paladin Abilities
    Shiba Protector 1 PrC Oriental Adventures 222 3 To-Hit -
    Shiba Protector 1 PrC Oriental Adventures 222 3 Damage -
    Shifter Druid 5 Sub level Races of Eberron 127 3.5 Shifting Replaces Con to determine duration
    Shifter Ranger 1 Sub level Races of Eberron 128 3.5 Wild Empathy Replaces Cha
    Sorcerer 1 Class Ultimate Magic ? PF Spellcasting Empyreal Bloodline, replaces Cha
    Soulbow 1 PrC Complete Psionics 36 3.5 Damage with Mind Arrows
    Sword Sage 2 Class Tome of Battle 16 3.5 AC while in light armor
    Sword Sage 4 & 12 Class Tome of Battle 16 3.5 Damage on Strikes from chosen Discipline
    Watery Death Domain Player's Guide to Faerun 92 3.5 To-Hit On Smite, limited use, aquatic creatures only.
    Yondalla's Sense Races of the Wild 152 3.5 Initiative -
    Zen Archery Complete Warrior 106 3.5 To-Hit Ranged


    Charisma
    Spoiler: Charisma
    Show

    Name Type Book Page # Edition Bonus Notes
    Akodo Champion 2 PrC Oriental Adventures 220 3 Saves -
    Apparition Ribbon Feat or Class Magic of Incarnum ? 3 AC Chakra Bind grants Incorporeal Subtype.
    Arcane Duelist 2 PrC Online NA 3 AC -
    Ascetic Mage Feat Complete Adventurer 105 3.5 AC switches Monk/Ninja bonus from Wis to Cha
    Astral Stalker (+6 LA) Race MM3 12 3.5 AC -
    Astral Stalker (+6 LA) Race MM3 12 3.5 Saves -
    Avenging Strike Feat Tome of Battle 28 3.5 To-Hit vs evil outsiders, 1/day/cha bonus
    Avenging Strike Feat Tome of Battle 28 3.5 Damage vs evil outsiders, 1/day/cha bonus
    Azurin Cleric 1 Sub level Magic of Incarnum 43 3.5 Essentia Limitations
    Battle Dancer Class DragMag#159/DragComp 26 3.5 AC -
    Battledance Epic Feat Dragon #297 28 3 To-Hit -
    Battledance Epic Feat Dragon #297 28 3 AC -
    Battledance Epic Feat Dragon #297 28 3 Reflex Saves -
    Beauty's Bounty Feat Online NA 3.5 Hit Points Replaces Con for 1st level
    Blackguard 2 PrC DMG 181 3.5 Saves
    Blackguard 2 PrC DMG 182 3.5 To-Hit Smite Good, limited use per day
    Bow of Song Equipment Magic Item Comp 48 3.5 To-Hit requires Bard music
    Bow of Song Equipment Magic Item Comp 48 3.5 Damage requires Bard music
    Chameleon 3 PrC Races of Destiny 112 3.5 To-Hit 1/day per 2 lvls
    Charming the Arrow Feat Online NA 3.5 To-Hit with bow/crossbow, replaces Dex
    Combat Panache Feat PHBII 93 3.5 AC 1 enemy, restrictions
    Corrupt Avenger 3 PrC Heroes of Horror 88 3.5 Saves Doesn't stack with Divine Grace
    Crusader 2 Class Tome of Battle 11 3.5 Will Saves Doesn't stack w/ Divine Grace
    Defiant 2 PrC Planar Handbook 44 3.5 Saves vs. divine spells
    Divine Might Feat Complete Warrior 106 3.5 Damage -
    Divine Might Feat Online NA 3 Damage -
    Divine Shield Feat Complete Warrior 106 3.5 AC Shield
    Dread Pirate 9 PrC Complete Adventurer 39 3.5 AC Self & allies, 1/day
    Dry Lich Template Sandstorm 155 3.5 Hit Points -
    Eldeen Ranger 3 PrC Eberron Campaign Setting 74 3.5 Saves Greensingers only
    Evil Blessing Feat Elder Evils 13 3.5 Saves Profane, limits
    Exemplar 4 PrC Complete Adventurer 44 3.5 Concentration -
    Exemplar 4 PrC Complete Adventurer 44 3.5 Fort Saves -
    Force of Personality Feat Complete Adventurer 109 3.5 Will Saves replaces Wisdom
    Gauntlets of Heartfelt Blows Equipment Dragon #314 22 3.5 Damage -
    Gloura (+2 LA, 7HD) Template Underdark 88 3.5 AC -
    Gloura (+2 LA, 7HD) Template Underdark 88 3.5 Saves -
    Grimwierd (+3 LA, 12 HD) PrC MMIII 75 3.5 AC -
    Grimwierd (+3 LA, 12 HD) PrC MMIII 75 3.5 Saves -
    Gunslinger 1 Class Ultimate Combat ? PF Damage Mysterious Stranger archetype, limited
    Gwenyfhar PrC BoED 56 3.5 Saves -
    Halfling Domain Player's Guide to Faerun 87 3.5 Climb, Jump, Hide, Move Silently 10 min/day
    Hexband Equipment Magic Item Comp 122 3.5 Damage linked to Hexblade Curse
    Hexblade 2 Class Complete Warrior 5 3.5 Saves vs Spells
    Holy Liberator 4 PrC Complete Divine 45 3.5 Saves -
    Iajutsu Master 2 PrC Oriental Adventures 41 3 Initiative -
    Iajutsu Master 5 PrC Oriental Adventures 41 3 Damage -
    Incorporeal Sub-type MM 310 3.5 AC -
    Justicar 2 PrC Seven Days to the Grave ? PF To-Hit Crossbows only, limited times
    Justicar of Tyr 5 PrC Player's Guide to Faerun 65 3.5 Saves vs. Chaotic spells/outsiders
    Killoren (Destroyer Aspect) Race Races of the Wild 102 3.5 To-Hit Limited Smite 1/hour
    Knight of the Sacred Seal 2 PrC Tome of Magic 54 3.5 AC 1 round in 5
    Knight of the Sacred Seal 2 PrC Tome of Magic 54 3.5 Reflex Saves 1 round in 5
    Larethian Protector Equipment Arms & Equip Guide 122 3.5 Damage uses Turn attempt
    Mantle of Freedom Feat Dungeon #104 ? 3.5 Grapple, Escape Artist includes other bonuses
    Marshall 1 Class Miniatures 11 3.5 Varies Aura, effects allies
    Martyred Champion 4 PrC Player's Guide to Faerun 184 3.5 Saves -
    Master of Yuirwood 9 PrC Unapproachable East 24 3 Saves -
    Mystic Wonderer PrC Magic of Faerun 35 3.5 AC -
    Mysticism Domain Complete Divine 140 3.5 Saves 1 rd per day per lvl
    Noble Scion Feat The Inner Sea World Guide ? PF Initiative Replaces Dex
    Nymph (+7 LA, 6HD) Race MM 197 3.5 AC -
    Nymph (+7 LA, 6HD) Race MM 197 3.5 Saves -
    Oracle 1 Class Adv Player's Guide ? PF All Knowledge Replaces Int
    Oracle 1 Class Adv Player's Guide ? PF AC & Ref Saves Replaces Dex
    Oracle 1 Class Adv Player's Guide ? PF AC & CMD Replaces Dex
    Paladin 1 Class PHB 42 3.5 To-Hit Smite Evil, limited times per day
    Paladin 1 Class PF Core ? PF To-Hit Smite Evil, limited times per day
    Paladin 2 Class PHB 42 3.5 Saves -
    Paladin 2 Sub level Champions of Valor 48 3.5 AC Replaces Divine Grace
    Paladin 2 Class PF Core ? PF Saves -
    Paladin 2 Class Ultimate Combat ? PF Damage Holy Gun Archetype, guns vs evil
    Platinum Knight 5 PrC Draconomicon 137 3.5 Saves vs. Evil dragons
    Risen Martyr 2 PrC BoED 68 3.5 AC -
    Ritual of Blood Spell Player's Guide to Eberron 23 3.5 Hit Points One time bonus, suffer -2 Con
    Ruin Delver's Fortune Spell Spell Compendium 178 3.5 Saves One Save of your choice
    Samurai 3 Class Complete Warrior 9 3.5 Damage limited uses based on lvl
    Shaman 5 Class Oriental Adventures 24 3.5 Saves -
    Sirine's Grace Spell Spell Compendium 191 3.5 AC -
    Slayer of Domiel 2 PrC BoED 73 3.5 Saves -
    Slippers of Battledancing Equipment DMGII 272 3.5 To-Hit Limitations
    Slippers of Battledancing Equipment DMGII 272 3.5 Damage Limitations
    Smite Fiery Foe Feat Frostburn 50 3.5 To-Hit Smite Fire subtype, limited uses
    Snowflake Wardance Feat Frostburn 50 3.5 To-Hit requires Bard music
    Soldier of Light PrC Deities & Demigods 208 3.5 Saves -
    Soulborn 1 Class Magic of Incarnum 25 3.5 To-Hit Smite Opposition, limited times per day
    Spiritual Force Feat Races of Eberron 113 3.5 Damage requires Kalashtar
    Swiftblade 2 PrC Online NA 3.5 Initiative Uses primary caster statistic
    Tattooed Monk 5 PrC Complete Warrior 82 3.5 Any attribute (including Cha) limited uses
    Thunder Lance Spell Spell Compendium 220 3.5 To-Hit Uses primary caster statistic
    Thunder Lance Spell Spell Compendium 220 3.5 Damage Uses primary caster statistic
    Tomb Warden 3 PrC Libris Mortis 58 3.5 To-Hit 10 min/day
    Tomb Warden 3 PrC Libris Mortis 58 3.5 Damage 10 min/day
    Tomb Warden 3 PrC Libris Mortis 58 3.5 Saves 10 min/day
    Undead Type MM 317 3.5 Concentration -
    Undersong Spell Spell Compendium 227 3.5 Concentration Uses Perform Check
    Unholy Scion (+5 LA) Race Heroes of Horror 156 3.5 AC Deflection
    Unholy Toughness Racial Ability MMIII, others Varies 3.5 Hit Points -
    Unnatural Will Feat Heroes of Horror 124 3.5 Will Saves vs. Fear
    Walker in the Waste 10 PrC Sandstorm 89 3.5 Hit Points -
    Warmage 1/3/5 PrC Dragonlance ? 3.5 AC 1/2/3 allies
    Whirling Blade Spell Spell Compendium 238 3.5 To-Hit Uses primary caster statistic
    Whirling Blade Spell Spell Compendium 238 3.5 Damage Uses primary caster statistic
    Wilder Class Expanded Psionics Handbook 29 3.5 Touch AC cannot exceed normal AC
    Witch Hunter 1 PrC Oriental Adventures 54 3.5 Saves -

  2. - Top - End - #2
    Firbolg in the Playground
     
    Person_Man's Avatar

    Join Date
    Feb 2006
    Location
    Washington, DC
    Gender
    Male

    Default Re: [3.x] X stat to Y bonus

    Sorted by Bonus Type:

    AC
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Apparition Ribbon | Feat or Class | Magic of Incarnum |
    ?
    |
    3.0
    | AC | Chakra Bind grants Incorporeal Subtype.
    Charisma | Arcane Duelist 2 | PrC | Online |
    NA
    |
    3.0
    | AC | -
    Charisma | Ascetic Mage | Feat | Complete Adventurer |
    105
    |
    3.5
    | AC | switches Monk/Ninja bonus from Wis to Cha
    Charisma | Astral Stalker (+6 LA) | Race | MM3 |
    12
    |
    3.5
    | AC | -
    Charisma | Battle Dancer | Class | DragMag#159/DragComp |
    26
    |
    3.5
    | AC | -
    Charisma | Battledance | Epic Feat | Dragon #297 |
    28
    |
    3.0
    | AC | -
    Charisma | Combat Panache | Feat | PHBII |
    93
    |
    3.5
    | AC | 1 enemy, restrictions
    Charisma | Divine Shield | Feat | Complete Warrior |
    106
    |
    3.5
    | AC | Shield
    Charisma | Dread Pirate 9 | PrC | Complete Adventurer |
    39
    |
    3.5
    | AC | Self & allies, 1/day
    Charisma | Gloura (+2 LA, 7HD) | Template | Underdark |
    88
    |
    3.5
    | AC | -
    Charisma | Grimwierd (+3 LA, 12 HD) | PrC | MMIII |
    75
    |
    3.5
    | AC | -
    Charisma | Incorporeal | Sub-type | MM |
    310
    |
    3.5
    | AC | -
    Charisma | Knight of the Sacred Seal 2 | PrC | Tome of Magic |
    54
    |
    3.5
    | AC | 1 round in 5
    Charisma | Mystic Wonderer | PrC | Magic of Faerun |
    35
    |
    3.5
    | AC | -
    Charisma | Nymph (+7 LA, 6HD) | Race | MM |
    197
    |
    3.5
    | AC | -
    Charisma | Paladin 2 | Sub level | Champions of Valor |
    48
    |
    3.5
    | AC | Replaces Divine Grace
    Charisma | Risen Martyr 2 | PrC | BoED |
    68
    |
    3.5
    | AC | -
    Charisma | Sirine's Grace | Spell | Spell Compendium |
    191
    |
    3.5
    | AC | -
    Charisma | Unholy Scion (+5 LA) | Race | Heroes of Horror |
    156
    |
    3.5
    | AC | Deflection
    Charisma | Warmage 1/3/5 | PrC | Dragonlance |
    ?
    |
    3.5
    | AC | 1/2/3 allies
    Charisma | Oracle 1 | Class | Adv Player's Guide |
    ?
    |
    PF
    | AC & CMD | Replaces Dex
    Charisma | Oracle 1 | Class | Adv Player's Guide |
    ?
    |
    PF
    | AC & Ref Saves | Replaces Dex
    Charisma | Wilder | Class | Expanded Psionics Handbook |
    29
    |
    3.5
    | Touch AC | cannot exceed normal AC
    Constitution | Deepwarden 2 | PrC | Races of Stone |
    105
    |
    3.5
    | AC | Replaces Dex
    Constitution | Fist of the Forest | PrC | Complete Champion |
    80
    |
    3.5
    | AC | while unarmored
    Constitution | Forsaker | PrC | Masters of the Wild |
    57
    |
    3.0
    | AC | Natural Armor
    Constitution | Improved Bind Vestige | Feat | Tome of Magic |
    73
    |
    3.5
    | AC | 1/2, natural armor, Dahlver-Nar Vestige
    Intelligence | Ascetic Psion | Feat | Secrets of Sarlona |
    115
    |
    3.5
    | AC | Replaces Wis, Requires Monk
    Intelligence | Blade Singer 1 | PrC | Complete Warrior |
    17
    |
    3.5
    | AC | Limited by class level
    Intelligence | Control Body | Power | Expanded Psionics Handbook |
    86
    |
    3.5
    | AC | of Dominated foe
    Intelligence | Duelist 1 | PrC | DMG |
    185
    |
    3.5
    | AC | Limited by class level
    Intelligence | Duelist 1 | PrC | PF Core |
    ?
    |
    PF
    | AC | Limited by class level
    Intelligence | Eternal Blade 6 | PrC | Tome of Battle |
    110
    |
    3.5
    | AC | Dodge bonus, Swift Action
    Intelligence | Factotum 16 | Class | Dungeonscape |
    14
    |
    3.5
    | AC | Dodge bonus
    Intelligence | Factotum 3 | Class | Dungeonscape |
    14
    |
    3.5
    | AC | One foe, Requires Insp. Point
    Intelligence | Iaijutsu Master 1 | PrC | Oriental Adventures |
    41
    |
    3.0
    | AC | while wielding katana
    Intelligence | Invisible Blade 1 | PrC | Complete Warrior |
    44
    |
    3.5
    | AC | Limited by class level
    Intelligence | Magus 1 | Class | Ultimate Combat |
    ?
    |
    PF
    | AC | Kensai Archetype, limited by level
    Intelligence | Mantis Mercenary 5 | PrC | Oriental Adventures |
    231
    |
    3.0
    | AC | vs. Dodge feat foe only
    Intelligence | Student of War 2 | PrC | PF Chronicles: Seekers of Secrets |
    ?
    |
    PF
    | AC | Replaces Dex
    Intelligence | Carmendine Monk | Feat | Champions of Valor |
    28
    |
    3.5
    | AC, Monk Powers | Replaces Wis, Requires Monk
    Intelligence | Kung Fu Genius | Feat | 319 |
    71
    |
    3.5
    | AC, Monk Powers | Replaces Wis, Requires Monk
    Wisdom | Balance | Domain | Player's Guide to Faerun |
    84
    |
    3.5
    | AC | 1 rd per lvl, 1/day
    Wisdom | Dragon Warrior 2 | PrC | Dragon #298 |
    104
    |
    3.0
    | AC | -
    Wisdom | Dungeoneers Intuition | Feat | Waterdeep |
    144
    |
    3.5
    | AC | for Trapsense AC only
    Wisdom | Mantis Mercenary 5 | PrC | Oriental Adventures |
    231
    |
    3.0
    | AC | from Dodge feat target only
    Wisdom | Monk 1 | Class | PHB |
    39
    |
    3.5
    | AC | unarmored, doesn't stack with Ninja
    Wisdom | Monk 1 | Class | Core |
    ?
    |
    PF
    | AC | unarmored
    Wisdom | Monk's Belt | Equipment | DMG |
    248
    |
    3.5
    | AC | as Monk
    Wisdom | Moon-Warded Ranger 2 | Sub level | Dragon #340 |
    55
    |
    3.5
    | AC | as Monk
    Wisdom | Ninja 1 | Class | Complete Adventurer |
    5
    |
    3.5
    | AC | doesn't stack with Monk
    Wisdom | Saint (+2 LA) | Template | BoED |
    185
    |
    3.5
    | AC | -
    Wisdom | Sword Sage 2 | Class | Tome of Battle |
    16
    |
    3.5
    | AC | while in light armor
    [/table]

    Damage
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Avenging Strike | Feat | Tome of Battle |
    28
    |
    3.5
    | Damage | vs evil outsiders, 1/day/cha bonus
    Charisma | Bow of Song | Equipment | Magic Item Comp |
    48
    |
    3.5
    | Damage | requires Bard music
    Charisma | Divine Might | Feat | Complete Warrior |
    106
    |
    3.5
    | Damage | -
    Charisma | Divine Might | Feat | Online |
    NA
    |
    3.0
    | Damage | -
    Charisma | Gauntlets of Heartfelt Blows | Equipment | Dragon #314 |
    22
    |
    3.5
    | Damage | -
    Charisma | Gunslinger 1 | Class | Ultimate Combat |
    ?
    |
    PF
    | Damage | Mysterious Stranger archetype, limited
    Charisma | Hexband | Equipment | Magic Item Comp |
    122
    |
    3.5
    | Damage | linked to Hexblade Curse
    Charisma | Iajutsu Master 5 | PrC | Oriental Adventures |
    41
    |
    3.0
    | Damage | -
    Charisma | Larethian Protector | Equipment | Arms & Equip Guide |
    122
    |
    3.5
    | Damage | uses Turn attempt
    Charisma | Paladin 2 | Class | Ultimate Combat |
    ?
    |
    PF
    | Damage | Holy Gun Archetype, guns vs evil
    Charisma | Samurai 3 | Class | Complete Warrior |
    9
    |
    3.5
    | Damage | limited uses based on lvl
    Charisma | Slippers of Battledancing | Equipment | DMGII |
    272
    |
    3.5
    | Damage | Limitations
    Charisma | Spiritual Force | Feat | Races of Eberron |
    113
    |
    3.5
    | Damage | requires Kalashtar
    Charisma | Thunder Lance | Spell | Spell Compendium |
    220
    |
    3.5
    | Damage | Uses primary caster statistic
    Charisma | Tomb Warden 3 | PrC | Libris Mortis |
    58
    |
    3.5
    | Damage | 10 min/day
    Charisma | Whirling Blade | Spell | Spell Compendium |
    238
    |
    3.5
    | Damage | Uses primary caster statistic
    Constitution | Greater Insightful Strike | Maneuver | Tome of Battle |
    62
    |
    3.5
    | Damage | 2 * Concentration check, Standard Action
    Constitution | Hammer of Earth | Equipment | Magic of Rokugen |
    66
    |
    3.0
    | Damage | -
    Constitution | Insightful Strike | Maneuver | Tome of Battle |
    62
    |
    3.5
    | Damage | Concentration check, Standard Action
    Dexterity | Agile enchantment | Equipment | Society Field Guide |
    ?
    |
    PF
    | Damage | -
    Dexterity | Champion of C.L. 2 | PrC | Races of the Wild |
    113
    |
    3.5
    | Damage | Limited weapons
    Dexterity | Corsair 9 | PrC | Dragon #321 |
    86
    |
    3.5
    | Damage | Replaces Str
    Dexterity | Dead Eye | Feat | Dragon Comp |
    108
    |
    3.5
    | Damage | (Errata here), Ranged within 30 ft only
    Dexterity | Fierce enchantment | Equipment | Arms & Equip Guide |
    96
    |
    3.0
    | Damage | Removes Dex AC bonus
    Dexterity | Fighter 1 | Alt Class Feature | Dragon #310 |
    39
    |
    3.5
    | Damage | Ranged, Replaces Str
    Dexterity | Fighter 1 | Alt Class Feature | Drow of the Underdark |
    58
    |
    3.5
    | Damage | vs. Flat Footed Foe




    Dexterity | Musket Master | Archetype (Gunslinger) | Ult Combat |
    51
    |
    PF
    | Damage | -


    Dexterity | Shadow Blade | Feat | Tome of Battle |
    32
    |
    3.5
    | Damage | Limited weapons
    Dexterity | Sword of Graceful Strikes | Equipment | Arms & Equip Guide |
    120
    |
    3.0
    | Damage | -
    Dexterity | Crossbow Sniper | Feat | PHBII |
    77
    |
    3.5
    | Damage | 1/2, crossbows only
    Dexterity | Dervish Dance | Feat | The Inner Sea World Guide |
    ?
    |
    PF
    | To-Hit & Damage | Scimitar only
    Intelligence | Control Body | Power | Expanded Psionics Handbook |
    86
    |
    3.5
    | Damage | of Dominated foe
    Intelligence | Darkrunner 8 | PrC | Lords of Madness |
    187
    |
    3.5
    | Damage | While on difficult terrain
    Intelligence | Eternal Blade 1 | PrC | Tome of Battle |
    110
    |
    3.5
    | Damage | Against 1 creature type
    Intelligence | Factotum 1 | Class | Dungeonscape |
    14
    |
    3.5
    | Damage | Requires Insp. Point
    Intelligence | Swashbuckler 3 | Class | Complete Warrior |
    11
    |
    3.5
    | Damage | -
    Intelligence | Thunder Lance | Spell | Spell Compendium |
    220
    |
    3.5
    | Damage | with spell's lance only
    Intelligence | Warblade 15 | Class | Tome of Battle |
    22
    |
    3.5
    | Damage | AoO only
    Intelligence | Warblade 7 | Class | Tome of Battle |
    22
    |
    3.5
    | Damage | Melee, against flat-footed & flanked
    Intelligence | Warmage 1 | Class | Complete Arcane |
    22
    |
    3.5
    | Damage | on spells
    Intelligence | Whirling Blade | Spell | Spell Compendium |
    238
    |
    3.5
    | Damage | -
    Strength | Composite Bow | Equipment | PHB |
    117
    |
    3.5
    | Damage | Ranged
    Wisdom | Battlesmith 1 | PrC | Races of Stone |
    96
    |
    3.5
    | Damage | Dwarf only, warhammer only
    Wisdom | Illumian (Aeshhoon) | Race | Races of Destiny |
    54
    |
    3.5
    | Damage | uses Turn attempt
    Wisdom | Ordained Champion 5 | PrC | Complete Champion |
    91
    |
    3.5
    | Damage | replaces Str, uses Turn attempts
    Wisdom | Sacred Fist 4 | PrC | Complete Divine |
    59
    |
    3.5
    | Damage | -
    Wisdom | Shiba Protector 1 | PrC | Oriental Adventures |
    222
    |
    3.0
    | Damage | -
    Wisdom | Soulbow 1 | PrC | Complete Psionics |
    36
    |
    3.5
    | Damage | with Mind Arrows
    Wisdom | Sword Sage 4 & 12 | Class | Tome of Battle |
    16
    |
    3.5
    | Damage | on Strikes from chosen Discipline
    [/table]

    Hit Points
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Beauty's Bounty | Feat | Online |
    NA
    |
    3.5
    | Hit Points | Replaces Con for 1st level
    Charisma | Dry Lich | Template | Sandstorm |
    155
    |
    3.5
    | Hit Points | -
    Charisma | Ritual of Blood | Spell | Player's Guide to Eberron |
    23
    |
    3.5
    | Hit Points | One time bonus, suffer -2 Con
    Charisma | Unholy Toughness | Racial Ability | MMIII, others |
    Varies
    |
    3.5
    | Hit Points | -
    Charisma | Walker in the Waste 10 | PrC | Sandstorm |
    89
    |
    3.5
    | Hit Points | -
    Intelligence | Faerie Mysteries Init. | Feat | Dragon 319 |
    58
    |
    3.5
    | Hit Points | Replaces Con
    Wisdom | Dragon Warrior 1 | PrC | Dragon #298 |
    104
    |
    3.0
    | Hit Points | -
    [/table]

    Initiative
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Iajutsu Master 2 | PrC | Oriental Adventures |
    41
    |
    3.0
    | Initiative | -
    Charisma | Swiftblade 2 | PrC | Online |
    NA
    |
    3.5
    | Initiative | Uses primary caster statistic
    Charisma | Noble Scion | Feat | The Inner Sea World Guide |
    ?
    |
    PF
    | Initiative | Replaces Dex
    Intelligence | Bayushi Deceiver 2 | PrC | Oriental Adventures |
    225
    |
    3.0
    | Initiative | -
    Intelligence | Darkrunner 3 | PrC | Lords of Madness |
    187
    |
    3.5
    | Initiative | While underground
    Intelligence | Exemplar 8 | PrC | Complete Adventurer |
    44
    |
    3.5
    | Initiative | -
    Intelligence | Swiftblade 4 | PrC | Online |
    NA
    |
    3.5
    | Initiative | Uses primary caster statistic
    Wisdom | Inquisitor 2 | Class | Adv Player's Guide |
    ?
    |
    PF
    | Initiative | -
    Wisdom | Yondalla's Sense | | Races of the Wild |
    152
    |
    3.5
    | Initiative | -
    [/table]

    Saves
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Battledance | Epic Feat | Dragon #297 |
    28
    |
    3.0
    | Reflex Saves | -
    Charisma | Knight of the Sacred Seal 2 | PrC | Tome of Magic |
    54
    |
    3.5
    | Reflex Saves | 1 round in 5
    Charisma | Akodo Champion 2 | PrC | Oriental Adventures |
    220
    |
    3.0
    | Saves | -
    Charisma | Astral Stalker (+6 LA) | Race | MM3 |
    12
    |
    3.5
    | Saves | -
    Charisma | Blackguard 2 | PrC | DMG |
    181
    |
    3.5
    | Saves |
    Charisma | Corrupt Avenger 3 | PrC | Heroes of Horror |
    88
    |
    3.5
    | Saves | Doesn't stack with Divine Grace
    Charisma | Defiant 2 | PrC | Planar Handbook |
    44
    |
    3.5
    | Saves | vs. divine spells
    Charisma | Eldeen Ranger 3 | PrC | Eberron Campaign Setting |
    74
    |
    3.5
    | Saves | Greensingers only
    Charisma | Evil Blessing | Feat | Elder Evils |
    13
    |
    3.5
    | Saves | Profane, limits
    Charisma | Gloura (+2 LA, 7HD) | Template | Underdark |
    88
    |
    3.5
    | Saves | -
    Charisma | Grimwierd (+3 LA, 12 HD) | PrC | MMIII |
    75
    |
    3.5
    | Saves | -
    Charisma | Gwenyfhar | PrC | BoED |
    56
    |
    3.5
    | Saves | -
    Charisma | Hexblade 2 | Class | Complete Warrior |
    5
    |
    3.5
    | Saves | vs Spells
    Charisma | Holy Liberator 4 | PrC | Complete Divine |
    45
    |
    3.5
    | Saves | -
    Charisma | Justicar of Tyr 5 | PrC | Player's Guide to Faerun |
    65
    |
    3.5
    | Saves | vs. Chaotic spells/outsiders
    Charisma | Martyred Champion 4 | PrC | Player's Guide to Faerun |
    184
    |
    3.5
    | Saves | -
    Charisma | Master of Yuirwood 9 | PrC | Unapproachable East |
    24
    |
    3.0
    | Saves | -
    Charisma | Mysticism | Domain | Complete Divine |
    140
    |
    3.5
    | Saves | 1 rd per day per lvl
    Charisma | Nymph (+7 LA, 6HD) | Race | MM |
    197
    |
    3.5
    | Saves | -
    Charisma | Paladin 2 | Class | PHB |
    42
    |
    3.5
    | Saves | -
    Charisma | Paladin 2 | Class | PF Core |
    ?
    |
    PF
    | Saves | -
    Charisma | Platinum Knight 5 | PrC | Draconomicon |
    137
    |
    3.5
    | Saves | vs. Evil dragons
    Charisma | Ruin Delver's Fortune | Spell | Spell Compendium |
    178
    |
    3.5
    | Saves | One Save of your choice
    Charisma | Shaman 5 | Class | Oriental Adventures |
    24
    |
    3.5
    | Saves | -
    Charisma | Slayer of Domiel 2 | PrC | BoED |
    73
    |
    3.5
    | Saves | -
    Charisma | Soldier of Light | PrC | Deities & Demigods |
    208
    |
    3.5
    | Saves | -
    Charisma | Tomb Warden 3 | PrC | Libris Mortis |
    58
    |
    3.5
    | Saves | 10 min/day
    Charisma | Witch Hunter 1 | PrC | Oriental Adventures |
    54
    |
    3.5
    | Saves | -
    Charisma | Crusader 2 | Class | Tome of Battle |
    11
    |
    3.5
    | Will Saves | Doesn't stack w/ Divine Grace
    Charisma | Force of Personality | Feat | Complete Adventurer |
    109
    |
    3.5
    | Will Saves | replaces Wisdom
    Charisma | Unnatural Will | Feat | Heroes of Horror |
    124
    |
    3.5
    | Will Saves | vs. Fear
    Charisma | Exemplar 4 | PrC | Complete Adventurer |
    44
    |
    3.5
    | Fort Saves | -
    Charisma | Oracle 1 | Class | Adv Player's Guide |
    ?
    |
    PF
    | AC & Ref Saves | Replaces Dex
    Constitution | Action Before Thought | Maneuver | Tome of Battle |
    62
    |
    3.5
    | Reflex Saves | Concentration check, Immediate Action
    Constitution | Kensai | PrC | Complete Warrior |
    49
    |
    3.5
    | Reflex Saves | Concentration check
    Constitution | Bloodhound | Class | Complete Adventurer |
    28
    |
    3.5
    | Will Saves | vs Mark
    Constitution | Moment of Perfect Mind | Maneuver | Tome of Battle |
    63
    |
    3.5
    | Will Saves | Concentration check, Immediate Action
    Constitution | Perfected One | Epic PrC | Dragon #297 |
    56
    |
    3.5
    | Will Saves | while unarmored
    Constitution | Steadfast Determination | Feat | PHBII |
    83
    |
    3.5
    | Will Saves | -
    Constitution | Warforged Paladin | Sub Level | Races of Eberron |
    132
    |
    3.5
    | Will Saves | -
    Constitution | Mind Over Body | Maneuver | Tome of Battle |
    63
    |
    3.5
    | Fort Saves | Concentration check, Immediate Action
    Dexterity | Perfected One | Epic PrC | Dragons #297 |
    56
    |
    3.5
    | Fort Saves | while unarmored
    Intelligence | Exemplar 8 | PrC | Complete Adventurer |
    44
    |
    3.5
    | Reflex Saves | -
    Intelligence | Insightful Reflexes | Feat | Complete Adventurer |
    110
    |
    3.5
    | Reflex Saves | Replaces Dex
    Intelligence | Warblade 1 | Class | Tome of Battle |
    22
    |
    3.5
    | Reflex Saves | Limited by class level
    Intelligence | Factotum 1 | Class | Dungeonscape |
    14
    |
    3.5
    | Saves | Requires Insp. Point
    Intelligence | Nightcloak 7 | PrC | Complete Divine WE |
    NA
    |
    3.5
    | Saves | -
    Intelligence | Keen Intellect | Feat | Dragon #318 |
    38
    |
    3.5
    | Will Saves | Replaces Wis
    Intelligence | Diviner 1 | Class | UA |
    60
    |
    3.5
    | attack, save, skill, or level check | Limited times per day
    Strength | Channeled Rage | Feat | Races of Destiny |
    150
    |
    3.5
    | Will Saves | burn Rage use for 1 Save
    Wisdom | Illumian (Uurhuun) | Race | Races of Destiny |
    54
    |
    3.5
    | Reflex Saves | -
    Wisdom | Perfected One | PrC | Dragon #297 |
    56
    |
    3.5
    | Reflex Saves | while unarmored
    Wisdom | Hunter of the Dead 3 | PrC | Complete Warrior |
    43
    |
    3.5
    | Saves | vs. Undead spells & effects
    Wisdom | Mortal Hunter 5 | PrC | BoVD |
    65
    |
    3.5
    | Saves | vs. Spells
    Wisdom | Serenity | | Dragon Mag #306, Drag Comp |
    106
    |
    3.5
    | Saves | Replaces Wis for Cha for all Paladin Abilities
    Wisdom | Citadel Elite 5 | PrC | Sharn |
    165
    |
    3.5
    | Fort Saves | -
    Wisdom | Impure Prince 4 | PrC | Magic of Eberron |
    74
    |
    3.5
    | Fort Saves | Replaces Con
    [/table]

    Skills
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Marshall 1 | Class | Miniatures |
    11
    |
    3.5
    | Varies | Aura, effects allies
    Charisma | Oracle 1 | Class | Adv Player's Guide |
    ?
    |
    PF
    | All Knowledge | Replaces Int
    Charisma | Halfling | Domain | Player's Guide to Faerun |
    87
    |
    3.5
    | Climb, Jump, Hide, Move Silently | 10 min/day
    Charisma | Exemplar 4 | PrC | Complete Adventurer |
    44
    |
    3.5
    | Concentration | -
    Charisma | Undead | Type | MM |
    317
    |
    3.5
    | Concentration | -
    Charisma | Undersong | Spell | Spell Compendium |
    227
    |
    3.5
    | Concentration | Uses Perform Check
    Charisma | Azurin Cleric 1 | Sub level | Magic of Incarnum |
    43
    |
    3.5
    | Essentia | Limitations
    Charisma | Mantle of Freedom | Feat | Dungeon #104 |
    ?
    |
    3.5
    | Grapple, Escape Artist | includes other bonuses
    Dexterity | Tactile Trapsmith | Feat | Complete Adventurer |
    112
    |
    3.5
    | Disable Device and Search | Replaces Int
    Dexterity | Boots of Agile Leaping | Equipment | Magic Item Comp |
    76
    |
    3.5
    | Jump | Replaces Str, Stand from Prone as Swift Action.
    Dexterity | Agile Athlete | Feat | Races of the Wild |
    148
    |
    3.5
    | Jump and Climb | Replaces Str
    Dexterity | Muckdweller | Race | Serpent Kingdoms |
    71
    |
    3.5
    | Swim checks | -
    Intelligence | Diviner 1 | Class | UA |
    60
    |
    3.5
    | attack, save, skill, or level check | Limited times per day
    Intelligence | Disciple of Baalzebul 2 | PrC | BoVD |
    ?
    |
    3.0
    | Bluff | In addition to Cha
    Intelligence | Montebank 1 | PrC | Complete Scoundrel |
    57
    |
    3.5
    | Bluff | -
    Intelligence | Rapscallion | Feat | Dragon 315 |
    54
    |
    3.5
    | Bluff | Regional
    Intelligence | Warblade 3 | Class | Tome of Battle |
    22
    |
    3.5
    | Critical Confirmation Rolls | -
    Intelligence | Factotum 3 | Class | Dungeonscape |
    14
    |
    3.5
    | Dex checks and Skills | -
    Intelligence | Illusionist | Variant | Unearthed Arcana |
    63
    |
    3.5
    | Hide | -
    Intelligence | Factotum 3 | Class | Dungeonscape |
    14
    |
    3.5
    | Str checks and Skills | -
    Strength | Intimidating Prowess | Feat | PF Core |
    ?
    |
    PF
    | Intimidate | -
    Wisdom | Cloud Anchorite | PrC | Frostburn |
    52
    |
    3.5
    | Balance, Climb, & Jump | -
    Wisdom | Inquisitor 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Bluff & Diplomacy | Infiltrator archetype
    Wisdom | Inquisitor 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Bluff & Stealth | Heretic archetype
    [/table]

    To-Hit
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Avenging Strike | Feat | Tome of Battle |
    28
    |
    3.5
    | To-Hit | vs evil outsiders, 1/day/cha bonus
    Charisma | Battledance | Epic Feat | Dragon #297 |
    28
    |
    3.0
    | To-Hit | -
    Charisma | Blackguard 2 | PrC | DMG |
    182
    |
    3.5
    | To-Hit | Smite Good, limited use per day
    Charisma | Bow of Song | Equipment | Magic Item Comp |
    48
    |
    3.5
    | To-Hit | requires Bard music
    Charisma | Chameleon 3 | PrC | Races of Destiny |
    112
    |
    3.5
    | To-Hit | 1/day per 2 lvls
    Charisma | Charming the Arrow | Feat | Online |
    NA
    |
    3.5
    | To-Hit | with bow/crossbow, replaces Dex
    Charisma | Justicar 2 | PrC | Seven Days to the Grave |
    ?
    |
    PF
    | To-Hit | Crossbows only, limited times
    Charisma | Killoren (Destroyer Aspect) | Race | Races of the Wild |
    102
    |
    3.5
    | To-Hit | Limited Smite 1/hour
    Charisma | Paladin 1 | Class | PHB |
    42
    |
    3.5
    | To-Hit | Smite Evil, limited times per day
    Charisma | Paladin 1 | Class | PF Core |
    ?
    |
    PF
    | To-Hit | Smite Evil, limited times per day
    Charisma | Slippers of Battledancing | Equipment | DMGII |
    272
    |
    3.5
    | To-Hit | Limitations
    Charisma | Smite Fiery Foe | Feat | Frostburn |
    50
    |
    3.5
    | To-Hit | Smite Fire subtype, limited uses
    Charisma | Snowflake Wardance | Feat | Frostburn |
    50
    |
    3.5
    | To-Hit | requires Bard music
    Charisma | Soulborn 1 | Class | Magic of Incarnum |
    25
    |
    3.5
    | To-Hit | Smite Opposition, limited times per day
    Charisma | Thunder Lance | Spell | Spell Compendium |
    220
    |
    3.5
    | To-Hit | Uses primary caster statistic
    Charisma | Tomb Warden 3 | PrC | Libris Mortis |
    58
    |
    3.5
    | To-Hit | 10 min/day
    Charisma | Whirling Blade | Spell | Spell Compendium |
    238
    |
    3.5
    | To-Hit | Uses primary caster statistic
    Constitution | Mineral Warrior (+1LA) | Template | Underdark |
    96
    |
    3.5
    | To-Hit | 1/day
    Dexterity | Fey-craft | Equipment | DMGII |
    275
    |
    3.5
    | To-Hit | Replaces Str, limited weapons
    Dexterity | Weapon Finesse | Feat | PHB |
    102
    |
    3.5
    | To-Hit | Replaces Str, limited weapons
    Dexterity | Weapon Finesse | Feat | PF Core |
    ?
    |
    PF
    | To-Hit | Replaces Str, limited weapons
    Dexterity | Companion Guard Style | Feat | Dragon #315 |
    52
    |
    3.5
    | To-Hit | Elf Only
    Dexterity | Dervish Dance | Feat | The Inner Sea World Guide |
    ?
    |
    PF
    | To-Hit & Damage | Scimitar only
    Intelligence | Control Body | Power | Expanded Psionics Handbook |
    86
    |
    3.5
    | To-Hit | of Dominated foe
    Intelligence | Eternal Blade 1 | PrC | Tome of Battle |
    110
    |
    3.5
    | To-Hit | Against 1 creature type
    Intelligence | Factotum 1 | Class | Dungeonscape |
    14
    |
    3.5
    | To-Hit | Requires Insp. Point
    Intelligence | Thunder Lance | Spell | Spell Compendium |
    220
    |
    3.5
    | To-Hit | with spell's lance only
    Intelligence | Whirling Blade | Spell | Spell Compendium |
    238
    |
    3.5
    | To-Hit | -
    Intelligence | Diviner 1 | Class | UA |
    60
    |
    3.5
    | attack, save, skill, or level check | Limited times per day
    Strength | Brutal Throw | Feat | Complete Adventurer |
    106
    |
    3.5
    | To-Hit | thrown weapons, replaces Dex
    Wisdom | Guided Hand | Feat | Ultimate Combat |
    ?
    |
    PF
    | To-Hit | Diety's Favored Weapon
    Wisdom | Intuitive Strike | | BoED |
    44
    |
    3.5
    | To-Hit | -
    Wisdom | Monk 3 | Class | Adv Player's Guide |
    ?
    |
    PF
    | To-Hit | Zen Archer archetype, bows only
    Wisdom | Ordained Champion 5 | PrC | Complete Champion |
    91
    |
    3.5
    | To-Hit | replaces Str, uses Turn attempts
    Wisdom | Serenity | | Dragon Mag #306, Drag Comp |
    106
    |
    3.5
    | To-Hit | On Smite Evil, limited uses, replaces Wis for Cha for all Paladin Abilities
    Wisdom | Shiba Protector 1 | PrC | Oriental Adventures |
    222
    |
    3.0
    | To-Hit | -
    Wisdom | Watery Death | Domain | Player's Guide to Faerun |
    92
    |
    3.5
    | To-Hit | On Smite, limited use, aquatic creatures only.
    Wisdom | Zen Archery | | Complete Warrior |
    106
    |
    3.5
    | To-Hit | Ranged
    [/table]

    Everything Else
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Tattooed Monk 5 | PrC | Complete Warrior |
    82
    |
    3.5
    | Any attribute (including Cha) | limited uses
    Charisma | Oracle 1 | Class | Adv Player's Guide |
    ?
    |
    PF
    | AC & CMD | Replaces Dex
    Charisma | Marshall 1 | Class | Miniatures |
    11
    |
    3.5
    | Varies | Aura, effects allies
    Constitution | Dwarf Sorcerer | Sub Level | Races of Stone |
    147
    |
    3.5
    | Bonus Spells | -
    Dexterity | Fury's Fall | Feat | Cheliax, Empire of Devils |
    ?
    |
    PF
    | Trip CMB | -
    Dexterity | Illumian (Uurkrau) | Race | Races of Destiny |
    54
    |
    3.5
    | Bonus Spells | -
    Dexterity | Illumian (Uurhuun) | Race | Races of Destiny |
    54
    |
    3.5
    | Overcome SR | -
    Intelligence | Sanctified One 1 | PrC | Complete Champion |
    101
    |
    3.5
    | Caster Level | Limited Uses
    Intelligence | Warblade 11 | Class | Tome of Battle |
    22
    |
    3.5
    | Certain Opposed checks | Bull Rush, Disarm, etc
    Intelligence | Sorcerer 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Spellcasting | Sage Bloodline, replaces Cha
    Intelligence | Diviner 1 | Class | UA |
    60
    |
    3.5
    | attack, save, skill, or level check | Limited times per day
    Intelligence | Carmendine Monk | Feat | Champions of Valor |
    28
    |
    3.5
    | AC, Monk Powers | Replaces Wis, Requires Monk
    Intelligence | Kung Fu Genius | Feat | 319 |
    71
    |
    3.5
    | AC, Monk Powers | Replaces Wis, Requires Monk
    Strength | Half-Orc Druid | Sub Level | Races of Destiny |
    159
    |
    3.5
    | Wild Empathy | Replaces Cha
    Strength | Illumian (Aeshkrau) | Race | Races of Destiny |
    54
    |
    3.5
    | Bonus Spells | -
    Strength | Might Makes Right | Feat | Races of Faerun |
    166
    |
    3.0
    | Leadership | Replaces Cha
    Wisdom | Shifter Ranger 1 | Sub level | Races of Eberron |
    128
    |
    3.5
    | Wild Empathy | Replaces Cha
    Wisdom | Shifter Druid 5 | Sub level | Races of Eberron |
    127
    |
    3.5
    | Shifting | Replaces Con to determine duration
    Wisdom | Sorcerer 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Spellcasting | Empyreal Bloodline, replaces Cha
    Wisdom | Inquisitor 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Spellcraft | Witch Hunter archetype
    Wisdom | Argent Fist 10 | PrC | Faiths of Eberron |
    70
    |
    3.5
    | Fast Healing | limited duration, uses Turn attempt
    [/table]

    Just Pathfinder Material
    Spoiler
    Show
    {table=head]Attribute | Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Charisma | Gunslinger 1 | Class | Ultimate Combat |
    ?
    |
    PF
    | Damage | Mysterious Stranger archetype, limited
    Charisma | Justicar 2 | PrC | Seven Days to the Grave |
    ?
    |
    PF
    | To-Hit | Crossbows only, limited times
    Charisma | Noble Scion | Feat | The Inner Sea World Guide |
    ?
    |
    PF
    | Initiative | Replaces Dex
    Charisma | Oracle 1 | Class | Adv Player's Guide |
    ?
    |
    PF
    | All Knowledge | Replaces Int
    Charisma | Oracle 1 | Class | Adv Player's Guide |
    ?
    |
    PF
    | AC & Ref Saves | Replaces Dex
    Charisma | Oracle 1 | Class | Adv Player's Guide |
    ?
    |
    PF
    | AC & CMD | Replaces Dex
    Charisma | Paladin 1 | Class | PF Core |
    ?
    |
    PF
    | To-Hit | Smite Evil, limited times per day
    Charisma | Paladin 2 | Class | PF Core |
    ?
    |
    PF
    | Saves | -
    Charisma | Paladin 2 | Class | Ultimate Combat |
    ?
    |
    PF
    | Damage | Holy Gun Archetype, guns vs evil
    Dexterity | Dervish Dance | Feat | The Inner Sea World Guide |
    ?
    |
    PF
    | To-Hit & Damage | Scimitar only
    Dexterity | Fury's Fall | Feat | Cheliax, Empire of Devils |
    ?
    |
    PF
    | Trip CMB | -
    Dexterity | Weapon Finesse | Feat | PF Core |
    ?
    |
    PF
    | To-Hit | Replaces Str, limited weapons
    Dexterity | Agile enchantment | Equipment | Society Field Guide |
    ?
    |
    PF
    | Damage | -


    Dexterity | Musket Master | Archetype (Gunslinger) | Ult Combat |
    51
    |
    PF
    | Damage | -


    Intelligence | Duelist 1 | PrC | PF Core |
    ?
    |
    PF
    | AC | Limited by class level
    Intelligence | Magus 1 | Class | Ultimate Combat |
    ?
    |
    PF
    | AC | Kensai Archetype, limited by level
    Intelligence | Sorcerer 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Spellcasting | Sage Bloodline, replaces Cha
    Intelligence | Student of War 2 | PrC | PF Chronicles: Seekers of Secrets |
    ?
    |
    PF
    | AC | Replaces Dex
    Strength | Intimidating Prowess | Feat | PF Core |
    ?
    |
    PF
    | Intimidate | -
    Wisdom | Guided Hand | Feat | Ultimate Combat |
    ?
    |
    PF
    | To-Hit | Diety's Favored Weapon
    Wisdom | Inquisitor 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Bluff & Stealth | Heretic archetype
    Wisdom | Inquisitor 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Bluff & Diplomacy | Infiltrator archetype
    Wisdom | Inquisitor 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Spellcraft | Witch Hunter archetype
    Wisdom | Inquisitor 2 | Class | Adv Player's Guide |
    ?
    |
    PF
    | Initiative | -
    Wisdom | Monk 1 | Class | Core |
    ?
    |
    PF
    | AC | unarmored
    Wisdom | Monk 3 | Class | Adv Player's Guide |
    ?
    |
    PF
    | To-Hit | Zen Archer archetype, bows only
    Wisdom | Sorcerer 1 | Class | Ultimate Magic |
    ?
    |
    PF
    | Spellcasting | Empyreal Bloodline, replaces Cha
    [/table]

  3. - Top - End - #3
    Firbolg in the Playground
     
    Person_Man's Avatar

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    Default Re: [3.x] X stat to Y bonus

    When using X to Y, consider the following:

    1) How much of a bonus am I getting? If my Dex is 18 and my Str is 14, then it's probably not worth spending a feat on Weapon Finesse to get a +2 bonus to hit with limited melee weapons. But if my Dex is 20 and my Str is 10, then it probably is.

    2) Can I get more by investing the same resources elsewhere? You can add your Dex to damage with the Shadow Blade feat (with minor limitations). Nifty, right? But you can add your class level to Sneak Attack damage with the Craven feat. So if your class level is higher then your Dex, and most of your attacks are Sneak Attacks, then Craven is a better investment.

    3) Can I do something more powerful or interesting by investing the same resources elsewhere? You can add your Int to damage with Swashbuckler 3. That's nifty for low level builds with high Int. But for mid-high level builds, with the same 3 class levels you can accomplish a whole lot more with virtually any other class (excluding Monk, Samurai, etc).

    4) Don't neglect your hit points. This is often a problem for Dex based builds, but it's worth re-iterating for everyone. The most important defense you have is hit points. Even with ridiculous Saves and AC, it's only a matter of time before you roll a natural 1 or some enemy rolls a natural 20. And when that happens, usually the only thing standing between you and death is your hit point total. Usually this means having respectable Con, being Undead to get Cha to hit points, or drugging your DM so he lets you use Faerie Mysteries Initiate or some other obscure feat.

    So to summarize, X to Y is awesome. But be wary of the investment.

    Builds:

    King of Pong
    Spoiler
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    This is a riff on Darrin's build, which I'm not going to re-post here because it's too long. Basically, combine your choice of the following:

    High Str
    Brutal Throw feat (Str To-Hit with Thrown Weapons)
    Fighter 6 (for Dungeoncrasher)
    War Mind (for Expansion and Sweeping Strike)
    Hulking Hurler (for Really Throw Anything)
    Bloodstorm Blade's Thunderous Throw (treat thrown weapons as melee attacks, so you can apply Power Attack and Knockback)
    War Hulk (for massive Str)
    Divine Power (to replace BAB lost from War Hulk)
    Master Thrower (for tricks)
    Power Attack, Knock-Back, Shock Trooper (to bounce enemies around)

    A simple, fun combo that can be scaled up or down in power for any occasion.

    Can't Touch This
    Spoiler
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    Dwarf

    Ranger 3/Monk 2/Fist of the Forest 1/Deepwarden 2/Kensai 5

    or

    Warblade X/Fist of the Forest 1/Deepwarden 2

    Ranger provides the Endurance feat and Skill pre-reqs for Fist of the Forest and Deepwarden. But you can swap it out for Dwarf Paragon or Factotum or various other base classes, as long as you can cobble together what you need.

    Monk provides Evasion and Improved Unarmed Strike (pre-req for FotF). But you can swap this out as well.

    Fist of the Forest grants you your Con to AC while unarmored.

    Deepwarden grants you your Con to AC (replacing Dex).

    The Steadfast Determination feat (requires Endurance) lets you replace your Wis with Con for Will Saves.

    Along with various other buffs, Kensai lets you replace Reflex Saves with Concentration checks.

    Warblade can replace any Save with a Concentration check if you have the right manuevers. But be mindful that they're Immediate Actions, so you can only do so once per turn, and once per encounter (until you re-fill your manuevers). He can also get his Con to damage (twice!) with Greater Insightful Strike (once per encounter until you re-charge your manuevers).

    If your DM lets you use 3.0 sources, be sure to buy a Hammer of Earth for Con to damage. But with full-ish BAB and Power Attack, you won't need it.

    It's also worth mentioning that the Totemist (Magic of Incarnum) gets powers based on Con, in case you want a Con SAD build.

    Put them together, and you get one heck of a Tank. Your AC (including your Touch AC) should be pretty ridiculous. Your Saves should be equally ridiculous, and it's not that hard to get Evasion (and Mettle, if you really care, but it's rarely useful).

    Sir Wisdom the SAD
    Spoiler
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    Elan Paladin 4/Sanctified Mind 1/War Mind 5/Sanctified Mind 2-6
    A Paladin using the Serenity feat (Dragon Magazine, also on Crystalkeep) uses Wis instead of Cha for all of his class abilities. So now your Wis improves all of your Saves (and it effectively doubles up on your Will Save), and you can use it for Smite (bonus to hit) and Turn Undead uses (various Divine feats).

    Sanctified Mind (Lords of Madness) is 6 level, full BAB PrC which provides 5/6 caster or manifester progression (player's choice, and you can explicitly change which you take each level) with the dead level being the first level of the class. Unlike most other classes, you can enter it at ECL 5. It also has some semi-useful class abilities, including Power Resistance based on your HD, which counts as Spell Resistance if your DM is using the transparency rules.

    War Mind is a nifty PrC. His best class feature is Sweeping Strike, which can be abused all kinds of ways with Attack of Opportunity combos. But he also gets Wis based Psychic Warrior power progression. It's relatively fast progression, too. At ECL 15, you essentially have the same powers as a 15th level Psychic Warrior.

    Intuitive Attack (Book of Exalted Deeds) which allows you to use your Wis bonus for your To-Hit bonus with simple or natural weapons.

    Enhanced Elan Resilience (Complete Psionic) improves your Elan ability to spend your Power Points (based on Wis) to negate damage to 4 points per power point spent. You can also burn 1 point to get +4 to your Saves for 1 round. Though you need to be careful about this, as both are an Immediate Action, and thus can be done once per round. Alternatively or in addition, you can also get temporary hit points with the Vigor power, and/or heal with Hostile Empathic Transfer when you need to. And/or you can set up the standard Claws of the Beast + Claws of the Vampire + Expansion combo. Just be mindful that you have very limited power points (though you're helped out by bonus power points from a high Wis).

    And Mage Slayer feats have no effect on caster levels, as the transparency rules have no effect on feats (otherwise a Psychic Warrior could take Practiced Caster and metamagic feats, which they can't). So casters have a lot to fear from you.

    Buy a Monk's Belt, and you get Wis to AC (including Touch AC). Improve both AC's even higher by using the Shield and Inertial Armor powers. And since you're not wearing armor, you can buy a Ring of Evasion, just to be extra cautious.

    To top it off, take a look at the Travel Devotion (Complete Champion) to get free movement every turn, so that you can make a full attack every round. (Not that you need it. You have Hustle. But it's nice to be thorough).

    Put it all together, and you get a PC who has Wis based Turn Undead, Saves, To-Hit, AC, and (essentially) hit points, with full BAB, 15th level Psychic Warrior abilities, plenty of divine and psionic options, and numerous useful class abilities.

    Anybody with High Cha
    Spoiler
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    Cha is the big winner for X to Y. It's really easy to base all or most of your bonuses of of just Cha. In particular, Bards and Hexblade/Blackguards (or Paladins of Tyranny) get a lot of millage out of it. But be wary of the investment. Some Cha based bonuses have limited uses (Smite anything, Snowflake Wardance) or can't be afforded until mid levels (Slippers of Battledancing).


    Feel free to make corrections, clear up citation errors, discuss the benefits of X to Y, or post your builds that rely on X to Y, especially SAD (Single Attribute Dependence) builds.

  4. - Top - End - #4
    Troll in the Playground
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    Default Re: [3.x] X stat to Y bonus

    Great rewrite of an already awesome resource. The table format makes it a lot nicer to look at.

    One problem, though, is that under Intelligence, you list a lot of things as being from Tome of Battle that are not in fact from Tome of Battle. I don't recall offhand where all of them are from, but I think you should double-check where all of the things you listed as ToB are actually from.
    In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers ALL HAIL KING TORG!

    Quote Originally Posted by Doc Roc View Post
    Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
    Do you play 4e? I wrote a guide to Truenamers in 4e as well!
    Here's something I homebrewed. (It's not Truenamer-related, honest.) PEACH!

  5. - Top - End - #5
    Ogre in the Playground
     
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    Default Re: [3.x] X stat to Y bonus

    Very impressive, I believe I have one not on your list.
    The Soulborn (magic of incarnum p25) get smite opposition it's exacly like smite evil from the paladin except it work on creature with at least on component of their alignement opposing yours. ( a lawfull good soulborn can smite evil and/or chaotique creature)
    Latest homebrew: The Avatars of Magic, powerful monster each dedicated to ne school of magic.

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    Mirar, Bizarre human Focused Conjurer/Master specialist (summoning specialist)
    Xilef, shifter Druid 8//Barbarian 5/Weretouched master 3
    Other Character.

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    Ogre in the Playground
     
    Imp

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    Default Re: [3.x] X stat to Y bonus

    I wish there was a sticky-ed thread similar to the way Char op boards used to be with all the handbooks and stuff. I miss that resource plus im sure theres a ton of awsome threds on this forum that would be good to have links to.
    When the end comes i shall remember you.

    I sorry i fail Englimish...(appologise for Spelling/Grammer Errors) Please don't correct my spelling or grammer eaither.

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    Firbolg in the Playground
     
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    Default Re: [3.x] X stat to Y bonus

    Thanks for the addition and corrections. There are still a lot of ? out there. I'll do my best to look them up, but if people could help, it'd be very appreciated. Comments and builds are also welcome. Thanks.

  8. - Top - End - #8
    Ogre in the Playground
     
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    Default Re: [3.x] X stat to Y bonus

    Soulborn is page 25, it was in my post, just a minor correction.

    Still in Magic of incarnum, I just find the Azurin cleric racial sub level, instead of turn or rebuk undead the can gain bonus essentia equal to Cha mor or half cleric level wichever is lower (minimum 1). For one round.
    It's pretty specific and less usefull than turn or rebuk undead but for completness sake it might be nice to add it. It's page 43.
    Latest homebrew: The Avatars of Magic, powerful monster each dedicated to ne school of magic.

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    Xilef, shifter Druid 8//Barbarian 5/Weretouched master 3
    Other Character.

  9. - Top - End - #9
    Ettin in the Playground
     
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    Default Re: [3.x] X stat to Y bonus

    This will help my builds tremendously, so I must thank you, PM. This is one of the few nice things about sticking with an out-of-print RPG: this list isn't gonna be made obsolete by future published material. This list is duly yoinked.

  10. - Top - End - #10
    Banned
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    Default Re: [3.x] X stat to Y bonus

    Extremely helpful. Thank you for this.

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    Default Re: [3.x] X stat to Y bonus

    Agreed, thank you. This is awesome.

  12. - Top - End - #12

    Default Re: [3.x] X stat to Y bonus

    I like this index, but it has a lot of problems. Just from browsing:

    The int->hp is a drag mag. I looked it up myself and it rocks. I forgot the #
    The dragon warrior wis->hp is only at each PrC's class level.
    Beauties bounty is only for 1st level HP
    The shifter druid racial sub is for shifting, not wildshaping.

  13. - Top - End - #13
    Bugbear in the Playground
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    Default Re: [3.x] X stat to Y bonus

    I've found no Ritual of Blood in Player's Guide to Eberron. How can I get my CHA bonus to HP if not undead?
    My Complete Tome of Battle Maneuver & Stance Overhaul. Includes Falling Star, 2 other disciplines, and all 5 initiator base classes!

    Quote Originally Posted by GPuzzle View Post
    And I do agree that the right answer to the magic/mundane problem is to make everyone badass.

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    Default Re: [3.x] X stat to Y bonus

    Keen Intellect feat has been updated to 3.5 in Dragon Magazine #318, p. 38.
    Common sense is not so common.

    Nanfoodle the Maverick, Conjurer of expensive tricks

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    Quote Originally Posted by I'm da Rogue!
    You make sense in an annoying way.

  15. - Top - End - #15
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    Default Re: [3.x] X stat to Y bonus

    Seeing that someone ressurect the thread:
    I've found another one not in the list, The diviner variant from UA p60 can add his Int mot as an Insight bonus to attack roll, saving throw, skill check or level check. It's once per day + once per five class level.
    Last edited by zagan; 2010-03-03 at 05:36 PM.
    Latest homebrew: The Avatars of Magic, powerful monster each dedicated to ne school of magic.

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    My character :
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    Mirar, Bizarre human Focused Conjurer/Master specialist (summoning specialist)
    Xilef, shifter Druid 8//Barbarian 5/Weretouched master 3
    Other Character.

  16. - Top - End - #16
    Pixie in the Playground
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    Default Re: [3.x] X stat to Y bonus

    Quote Originally Posted by Endarire View Post
    I've found no Ritual of Blood in Player's Guide to Eberron. How can I get my CHA bonus to HP if not undead?
    It's there, but not usually worth it. It lowers your CON score by 2 permanently, and you only get CHA to HP once, not once per HD.

    What does give CHA to HP is the Dry Lich and other Undead with Unholy Toughness.

    Also, the Scouring Stanchion (MM5, pg. 145) has Structural Integrity (Ex) which also grants CHA to HP for every HD, and is a Construct, so might even be better than the Unholy Toughness ability. Also, it's (Ex), so it's easier to get - at least if you somehow become a 30 HD Construct...
    In Epic, this might be nice to try out.
    The world is a comedy to those that think, a tragedy to those who feel.&&http://cantripn.googlepages.com/home

  17. - Top - End - #17

    Default Re: [3.x] X stat to Y bonus

    You're Welcome

    dead eye p. 108

    don't forget vital aim targetteer p.39 drag mag 310 for dex->dam if flatfooted (replaces but not for penalties)

    Companion Guard Style 315 p.52 elf only

    Bayushi Deceiver 2 is the level u want

    Ascetic Psion is 115

    You really should mention that the keen intellect is updated and includes some skills too

    Strength of the Charger might be worth a mention

    warmage is page 10

    That sorc dwarf sub is really far in so its not worth the bonus spells

    why does anyone give a poo about Magic of Rokugen? Its publisher is Alderac Entertainment Group, whoever that is.

    Battle Dancer is a base class, not a PrC

    Gwenyfhar gets divine grace at level 2. It doesn't stack with a pally's

    Gloura are not a template.

    All five of the race's charisma AC bonus should be deflection, though the Gloura one is not RAW

    Iajutsu Master 5 should mention it adds Wis multiple times

    Mystic Wonderer gains the Cha AC bonus at level 1

    the swiftblade entry under cha is wrong (level 4 not 2)

    soldier of light gains divine grace at level 2

    a bit below that is "War_Mage" notice the space. Its in Age of Mortals. bonus is morale

    and u forgot battle dancer 1 (dragon compendium 29)

    divine might feat needs a mention its epic

    hexbands are 112

    Ritual of Blood is page 23. Are you sure its a 1 time bonus? The only limitation besides running out of con I can see is if the character's base con would run out while the magically boosted one would allow the ritual again.

    Undersong is 227

    also for charisma I can help you add DCS's Knight of the Skull 2. It has the black guard dark blessing ability

  18. - Top - End - #18

    Default Re: [3.x] X stat to Y bonus

    Quote Originally Posted by PlzBreakMyCmpAn View Post
    why does anyone give a poo about Magic of Rokugen? Its publisher is Alderac Entertainment Group, whoever that is.
    And the publisher of most of the Dragonlance books is not WotC either. However, both Rokugan and Dragonlance setting are officially licensed for 3.5 play by WotC. So they are both at about Dragon Magazine level. not WotC, but licensed by them.

    Also, Iaijutsu Master 5 is cha, not wis, and it can be multiple times. Correct me if I'm wrong, but isn't it possible to only get 1 die at that point?


    Also Person_Man, you have Grimwierd listed as a PrC. Is this correct? I wonder, because it also has HD and LA listed with it.
    Last edited by sofawall; 2010-04-10 at 04:12 PM.

  19. - Top - End - #19
    Dwarf in the Playground
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    Default Re: [3.x] X stat to Y bonus

    The War of the Lance supplement for DragonLance (not WotC, but officially licensed) has the Master base class, and a master with the Sage focus can, after 1 round of combat, make a DC 15 Int check in order to use Int instead of Dex or Str on attack rolls for the duration of the combat. Probably less useful than some others, but since it only costs a 1 level dip and that level also gives you lots of skill points and a bonus to all knowledge checks, it might be worth it.

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    Barbarian in the Playground
     
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    Default Re: [3.x] X stat to Y bonus

    The Pg.# for Gauntlets of Heartfelt Blows is Pg.22
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    Pixie in the Playground
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    Default Re: [3.x] X stat to Y bonus

    Looks like you're missing a few sources for feats in the "INT" table:

    Intelligence
    Spoiler
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    {table=head]Name | Type | Book |
    Page #
    |
    Edition
    | Bonus | Notes
    Faerie Mysteries Init. | Feat | Dragon #319 |
    58
    |
    3.5
    | Hit Points | Replaces Con
    Keen Intellect | Feat | Dragon #318 |
    38
    |
    3.5
    | Will Saves | Replaces Wis
    Kung Fu Genius | Feat | Dragon #319 |
    71
    |
    3.5
    | AC, Monk Powers | Replaces Wis, Requires Monk
    Rapscallion | Feat | Dragon #315 |
    54
    |
    3.5
    | Bluff | Regional
    [/table]


    Bold italics are the changes.

    Great resource by the way, thanks for this.

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    Default Re: [3.x] X stat to Y bonus

    again, as a boards resource I figure this isn't necromancy. Person_man I hope you update this some time. Also you can use an excel spreadsheet to sort within your lists...

    Corrupt avenger needs a note that it doesn't stack with other divine grace-ish effects

    witch hunter gets its kami's grace at level 1

    divine mind also gets divine grace at 4

    risen martyr gets the cha to ac bonus at level 1

    gauntlets of heartfelt blows: 12k gp, page 22. its fire damage

    the divine might with a link needs a comment of epic at least

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    Default Re: [3.x] X stat to Y bonus

    Sorry to do some semi-necromancy, but...

    Faerie Mysteries Initiate. Dragon Magazine #319, page 58.
    For notes: You have to perform a ritual with a partner (Who also took this feat) in order to activate this feat. Both you and the partner must agree on the ritual/bonus to gain. You then have to go through four hours of trance uninterrupted. Each interruption adds one more hour to this trance time. You must also have had an entire hour of rest before hand. If you don't need to sleep/trance otherwise, you must still go through four hours of restful calm. The ritual for replacing Constitution with Intelligence for health from this feat is the Passions mystery.
    Last edited by Cardea; 2010-09-22 at 09:52 AM.
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    Default Re: [3.x] X stat to Y bonus

    Nah, you're good as long as it's within 2 months, I believe.

    This thread needs a sticky, BAD.

    Sigged.

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    X Stat to Y Bonus
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    Surgebinder in the Playground Moderator
     
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    Default Re: [3.x] X stat to Y bonus

    Quote Originally Posted by UserClone View Post
    This thread needs a sticky, BAD.
    It's in the Notable Threads sticky, which has been the only sticky for quite a while now.
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    Default Re: [3.x] X stat to Y bonus

    Yeah, this counts as sticky and therefore (I think?) can't be necro'd. Also, the cutoff for necromancy is a month and a half - ironically, neither Cardea nor PlzBreakMyCmpAn, who both were worried about necromancy, actually would have been necromancing had this not been stickied.

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    Pixie in the Playground
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    Default Re: [3.x] X stat to Y bonus

    This thread needs a sticky, BAD.
    it definitely does

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    NinjaGuy

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    Default Re: [3.x] X stat to Y bonus

    I was looking for advice on the S.A.D. Charisma. Looks to me that to buff To Hit, you only get a few times per day. Whether it be through the song or a smite. A couple sample builds would also be nice.

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    Default Re: [3.x] X stat to Y bonus

    Amazing avatar by Ceika
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    Quote Originally Posted by Beowulf DW View Post
    You're the Stalin of dice!

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    DruidGuy

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    Default Re: [3.x] X stat to Y bonus

    Quote Originally Posted by Ryu_Bonkosi View Post
    from my understanding, since this thread is mentioned here, it is immune to the thread necromancy rules. of course, I could be wrong...
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    2 + 2 = fish
    50 gp = +2
    2 + (50 gp) = fish
    50 gp = fish 2
    sickened = 2
    50 gp = fish + sickened
    Sick fish are 50 gp

    WHAT HAVE YOU DONE


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