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  1. - Top - End - #1
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    Tyndmyr's Avatar

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    Default The Endless Dungeon -Wanderer in the Wastes



    You awaken in the center of a 10ft by 15ft room with stone walls, ceilings, and floors. A torch is burning on the wall behind you, while the other three walls have closed, metal doors with brackets allowing you to bar them from the inside. Unfortunately, only two metal rods are lying on the floor.

  2. - Top - End - #2
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Hmm, in my days, I've learned to be wary of the obvious approach, but also not bar my escape

    I'll bar the middle door and pull out my kukris. I'll then open up the top door while standing to the left of it.

    Activating Child of Shadow stance

    Do I hear anything? (1d20+7)[16]

    Can I see if the room to the top is lit?
    Last edited by lvl 1 sharnian; 2009-11-01 at 08:21 PM.
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  3. - Top - End - #3
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    You hear voices in an unknown language talking quietly, it sounds like they're in the next room. There is a slight flickering light reflecting off the door.

  4. - Top - End - #4
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I creep into the room being careful not to attract their attention

    Move Silently (1d20+3)[4]
    Hide (1d20+7)[15]

    Forgot Manuevers Readied
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    Wolf Fang Strike, Distracting Ember, Counter Charge, Stone Bones


    For future reference, are there any loose pebbles or stones on the ground?
    Last edited by lvl 1 sharnian; 2009-11-01 at 08:29 PM.
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  5. - Top - End - #5
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    All floors are stone unless specified otherwise(I need to add that to the original thread, good catch), with nothing special on them.

    You creep inside a 10ft wide room, 30 ft long, with another wooden door on the far side. In the room is four kobolds(F1, E1, E2, C2). - Preplanned encounter, CR 3. Unfortunately, two of them hear you, shout loudly and start to their feet. Roll init.

    Last edited by Tyndmyr; 2009-11-01 at 08:38 PM.

  6. - Top - End - #6
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Init rolls for the kobolds:
    (1d20+1)[19]
    (1d20+1)[16]
    (1d20+1)[15]
    [(1d20+1)[8]


    Oh, nearly forgot. The room is dimly lit by a small fire in D2.

  7. - Top - End - #7
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Init (1d20+9)[26]

    I have a sunrod hanging from my belt which should give 30ft illumination
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I move to K2 and back to the doorway to gain concealment and ready an action
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    Hit the first kobold that comes within reach


    Hp: 10
    AC: 19
    Last edited by lvl 1 sharnian; 2009-11-01 at 09:09 PM.
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  9. - Top - End - #9
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Well, the kobolds grab their weapons(spears), and swarm through the doorway, attempting to surround you. Take your best shot(two, technically, given AoO)!

  10. - Top - End - #10
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I don't have Combat Reflexes so only 1, but I do have a readied action

    Attack Roll
    (1d20+1)[2]
    Damage
    (1d4+3)[5]

    Readied action
    Initiating Stone Bones
    Attack Roll
    (1d20+1)[4]
    Damage
    (1d4+3)[5]

    Wow...
    Last edited by lvl 1 sharnian; 2009-11-01 at 09:22 PM.
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  11. - Top - End - #11
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    The kobolds swarm around you, chattering in that vile language of theirs(one each in J1, J2, I2, H2), stabbing at you with their short, dirty spears.

    Rolling H2 first, since you have a cover bonus vs him.
    (1d20)[7]

    Rest of the attack rolls:
    (1d20)[14]
    (1d20)[13]
    (1d20)[18]

  12. - Top - End - #12
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    The attacks all miss

    Ha! You like that flame so much? Here's another!

    Activating Distracting Ember in K2 to give me a flanking bonus vs J2 kobold

    Attack
    (1d20+3)[15]
    Damage
    (1d4+3)[4]

    5ft step to I1

    Status
    HP 10
    AC 19
    Last edited by lvl 1 sharnian; 2009-11-01 at 09:46 PM.
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  13. - Top - End - #13
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    The kobold you strike falls to the ground, looking nearly dead. He attempts to crawl away(5 ft adjust to K2).

    Another round of blows come as they attempt to stab you(partial cover one first)
    (1d20)[11]

    Regular:
    (1d20)[2]
    (1d20)[5]

  14. - Top - End - #14
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Missed again

    Maybe I should have picked up those classes in Draconic before heading to the tavern; these guys haven't said a word since I've gotten here

    Two Weapon attack the kobold next to me in J1

    Attack1
    (1d20-1)[14]
    Damage
    (1d4+3)[5]

    Attack2
    (1d20-1)[4]
    Damage
    (1d4+3)[6]
    Last edited by lvl 1 sharnian; 2009-11-01 at 09:57 PM.
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  15. - Top - End - #15
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    The kobold you hit drops, much to the conservation of his pals.

    Sling attack from the bleeding one:
    (1d20+2)[18]

    Attack with cover:
    (1d20)[12]

    Normal attack:
    (1d20)[16]

  16. - Top - End - #16
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    5ft step to J2 and Two weapon attack, one for each downed kobold

    Attack1 (J1)
    (1d20-1)[1]
    Damage
    (1d4+3)[6]

    Attack2 (K2)
    (1d20-1)[11]
    Damage
    (1d4+3)[5]
    The accuracy of this post is questionable

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Both of them depart from the land of the living, while the surviving kobolds begin to chatter furiously with each other.

    Both, however, move closer(5ft adjust in) and attempt to stab you once more.

    attacks:
    (1d20)[12]
    (1d20)[1]

  18. - Top - End - #18
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Two Weapon Attack the one that was formerly in H2

    Attack1
    (1d20-1)[2]
    Damage
    (1d4+3)[6]

    Attack2
    (1d20-1)[0]
    Damage
    (1d4+3)[6]
    The accuracy of this post is questionable

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Again with the stabbing.

    (1d20)[14]
    (1d20)[8]

  20. - Top - End - #20
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Once more with gusto (same kobold)

    Attack1
    (1d20-1)[2]
    Damage
    (1d4+3)[6]

    Attack2
    (1d20-1)[15]
    Damage
    (1d4+3)[7]
    The accuracy of this post is questionable

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    The second blow drops him, leaving him helpless on the ground, and only one desperate spearman trying to strike you.

    Spear Atk:(1d20)[9]

  22. - Top - End - #22
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    One left...

    Two Weapon Attack the last one

    Attack1
    (1d20-1)[18]
    Damage
    (1d4+3)[6]

    Attack2
    (1d20-1)[4]
    Damage
    (1d4+3)[4]
    The accuracy of this post is questionable

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  23. - Top - End - #23
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Critical Confirm
    (1d20-1)[0]
    Damage
    (1d4+3)[5]

    Probably just a regular attack
    Last edited by lvl 1 sharnian; 2009-11-01 at 10:46 PM.
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    And, he drops. Do what you will with the bleeding out chaps.

    +300 XP
    -Loot-
    2500 SP

  25. - Top - End - #25
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Can they hear and see me?

    If so, I'd like to try and negotiate with them, taking whatever penalties for not sharing a language

    Diplomacy [roll]1d20-1 [/roll]

    Listen here, yall are bleeding, but not dead and I can help you, and you can help me. If you don't whatever I do, yall be dead soon anyways. Now if yall agree, I might be able to heal you and get yall back on your feet.
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  26. - Top - End - #26
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Edit: Diplomacy (1d20-1)[15]

    otherwise, Adaptive Style to refresh my manuevers
    Last edited by lvl 1 sharnian; 2009-11-01 at 10:56 PM.
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    They're no longer conscious, but it was a good idea.

  28. - Top - End - #28
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Oh well, kill them all, and sheathe my kukris, and draw an eggshell grenade.

    Why must our minds be clouded in hate...

    ooc, I'll be heading to bed right now
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  29. - Top - End - #29
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    As you clean and put away your blades, quiet returns to the dungeon.

  30. - Top - End - #30
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I'll search the kobolds, ignoring their spear and armor. Then look around the room they were. Do I see anything significant?

    If not I walk up behind the door and listen to see if I hear anything.
    Last edited by lvl 1 sharnian; 2009-11-02 at 07:47 AM.
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