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  1. - Top - End - #61
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Crit confirm, extra damage if crit.

    Spearcrit: (1d20+1)[14]
    Dmg:(1d6-1)[1]

  2. - Top - End - #62
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I move to 10ft behind the first zombie (Zombies can still get AoOs, right?) taking the AoO, activating Distracting Ember, and Two Weapon Attack him

    Attack1
    (1d20+1)[20]
    Damage
    (1d4+3)[5]

    Attack2
    (1d20+1)[21]
    Damage
    (1d4+3)[7]

    Of course, I would crit twice against zombies.
    Last edited by lvl 1 sharnian; 2009-11-26 at 11:32 AM.
    The accuracy of this post is questionable

    The Endless Dungeon


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  3. - Top - End - #63
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    AoOs:
    Spear: (1d20+1)[8]
    Dmg: (1d6-1)[0]

    Spear: (1d20+1)[4]
    Dmg: (1d6-1)[1]

    You do manage to inflict a goodly amount of damage on the zombie nearest you.

  4. - Top - End - #64
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Turn Zombie:

    The one you moved away from spends his turn dumbly shambling over to you.

    The nearest one:
    Spear: (1d20+1)[10]
    Dmg: (1d6-1)[4]

  5. - Top - End - #65
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    And once more

    Attack1
    (1d20-1)[6]
    Damage
    (1d4+3)[4]


    Attack2
    (1d20-1)[9]
    Damage
    (1d4+3)[6]
    The accuracy of this post is questionable

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  6. - Top - End - #66
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Once more for each zombie.

    Spear: (1d20+1)[16]
    Dmg: (1d6-1)[3]

    Spear: (1d20+1)[2]
    Dmg: (1d6-1)[2]

  7. - Top - End - #67
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Bracing from the nick, the Wanderer moves 10ft around the 1st zombie and Wolf Fang Strike it.

    Attack1
    (1d20+1)[17]
    Damage
    (1d4+3)[5]

    Attack2
    (1d20+1)[8]
    Damage
    (1d4+3)[6]
    The accuracy of this post is questionable

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  8. - Top - End - #68
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    He drops like a rock. One zombie left to go.

    Zombie #2 will 5ft adjust to you and attack if possible. If not, he'll charge(adjust numbers appropriately).

    Spear: (1d20+1)[14]
    Dmg: (1d6-1)[0]

  9. - Top - End - #69
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Two Weapon Attack

    Attack1
    (1d20-1)[1]
    Damage
    (1d4+3)[6]

    Attack2
    (1d20-1)[18]
    Damage
    (1d4+3)[5]

    Your turn
    The accuracy of this post is questionable

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  10. - Top - End - #70
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    That's one hit, but he's still looking pretty good. For a zombie, that is.

    One more stab.
    Spear: (1d20+1)[14]
    Dmg: (1d6-1)[4]

  11. - Top - End - #71
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I 5ft step back and Adaptive Style my manuevers

    Burning Blade, Stone Bones, Wolf Fang Strike, and Distracting Ember

    End turn.
    The accuracy of this post is questionable

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  12. - Top - End - #72
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    5ft up and stab stab stabbity stab.
    (1d20+1)[17] (1d6-1)[4]
    Thelas

    Ambiguously aligned Domain Wizard (Divination) 9/Iot7V 7 at your service.

    If I am playing in or running a game and I don't seem to be showing up, PM me. Please.

  13. - Top - End - #73
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    *Stabbed* Initiating Distracting Embers and Stone Bones

    Attack
    (1d20+2)[17]
    Damage
    (1d4+3)[7]

    I gain DR5/adamantine if I hit

    Move back 10ft
    The accuracy of this post is questionable

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  14. - Top - End - #74
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    You do in fact hit. The zombie is now looking substantially less healthy. He'll also have to crit you to do any actual damage this round.

    Spear:
    Atk:(1d20+1)[9]
    Dmg: (1d6-1)[0]

    Forgot the charge modifier, but it doesn't matter much. Tear 'im up!
    Last edited by Tyndmyr; 2009-12-15 at 12:02 AM.

  15. - Top - End - #75
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I initiate Burning Blade and Wolf Fang Strike

    Attack1
    (1d20-1)[11]
    Damage
    (1d4+3)[7]
    Fire Damage
    (1d6+1)[6]

    Attack2
    (1d20-1)[5]
    Damage
    (1d4+3)[7]
    Fire Damage
    (1d6+1)[3]

    Scoot around 10ft
    The accuracy of this post is questionable

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  16. - Top - End - #76
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Unfortunately, neither attack connects. With a grunt, the zombie comes for you again.

    Spear:
    Atk:(1d20+1)[12]
    Dmg: (1d6-1)[2]

  17. - Top - End - #77
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    5ft step next to zombie and 2WP Attack

    Attack1
    (1d20-1)[18]
    Damage
    (1d4+3)[5]

    Attack2
    (1d20-1)[2]
    Damage
    (1d4+3)[4]

    Forgot zombie's DR, slashing works right?
    The accuracy of this post is questionable

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  18. - Top - End - #78
    Bugbear in the Playground
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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    XP + 300
    Loot: Unfortunately, zombies grant only equipment as loot.
    Thelas

    Ambiguously aligned Domain Wizard (Divination) 9/Iot7V 7 at your service.

    If I am playing in or running a game and I don't seem to be showing up, PM me. Please.

  19. - Top - End - #79
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Do I see anything else in the room?
    The accuracy of this post is questionable

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  20. - Top - End - #80
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Nothing of value. Some old bones, and rotting scraps of previous meals.

    There's the door to the west through which you entered, and another door leading off to the east.

  21. - Top - End - #81
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    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I walk to the eastern door and try to listen for anything behind the door.

    Listen
    (1d20+7)[24]
    The accuracy of this post is questionable

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  22. - Top - End - #82
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Nothing heard.

    DM info:
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    Random mobs: No mob in room K5.


  23. - Top - End - #83
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Open the door and try to move quietly 5ft in the room to see what's in there.

    Move Silently
    (1d20+1)[9]
    The accuracy of this post is questionable

    The Endless Dungeon


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  24. - Top - End - #84
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    You stealthily move into the large, L shaped room, 15 ft wide on the leg, 10 during the narrow part, and 25 feet in length. It's currently empty, but the room has a total of four doors. One leads north, one leads west, and two lead east.

  25. - Top - End - #85
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I head to the doors on the east and try to listen for something

    Listen
    (1d20+7)[22]
    The accuracy of this post is questionable

    The Endless Dungeon


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  26. - Top - End - #86
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Nothing heard at the northmost door to the east, but definite movement from the southern door. Quite a bit of it, in fact.

    DM Info:
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    Room M8: 4x Orcs(CR 3), 2x Wild Elf(CR 1)

    Grand total, CR4. Damn, nasty roll. A 50 followed by a 48 and a 36.

  27. - Top - End - #87
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    I open the south door and peer inside

    Spot (1d20+3)[15]
    The accuracy of this post is questionable

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  28. - Top - End - #88
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    This 15by 15 foot room has a vaulted ceiling, 25 feet in height, decorated with stunning, if aged and crumbling, murals and artistic stonework. A stone door is visible on the far side, leading east.

    The room is, however, occupied. It's practically a party inside, with four orcs(N8, N10, O9, M10) and two wild elves(M8, N9) visible. You see one of the orcs start and lock eyes on you as you enter(the one in N8, by the door).

    You have surprise.

  29. - Top - End - #89
    Bugbear in the Playground
     
    SolithKnightGuy

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Manuevers readied: Burning Blade, Stone Bones, Wolf Fang Strike, and Distracting Ember

    I initiate Distracting Ember (can I use swift actions during surprise round?, if not ignore this) and initiate Stone Bones on the orc

    Attack
    (1d20+3)[15] -2 if I can't use my swift action
    Damage
    (1d4+3)[7]
    If it hits, I gain DR5/adamantine
    The accuracy of this post is questionable

    The Endless Dungeon


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    Renewal A fantasy/post-apocalyptic/new world setting WIP

  30. - Top - End - #90
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    Tyndmyr's Avatar

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    Default Re: The Endless Dungeon -Wanderer in the Wastes

    Swift action during a surprise round? Don't know honestly, I'll have to look that up. In this case, doesn't matter, as you hit anyway, instantly killing the orc.

    The sudden violence causes an uproar as orcs and elves scramble to attack.

    Init, from closest to furthest, left to right:
    Orc-(1d20)[11]
    Orc-(1d20)[15]
    Orc-(1d20)[7]
    Wild Elf-(1d20+2)[11]
    Wild Elf-(1d20+2)[13]

    I won't lie, this is a pretty crazy enounter. This is what happens when the "roll again twice on this table" comes into play, in spades.

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