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  1. - Top - End - #151
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    HalfOrcPirate

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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    "Let's get going, I don't have time to deal with this thing."
    Khazar moved forward, not even wanting to dwell more on those mystery, as frankly feeling of dread was the last thing that he needed at the moment. The red wizard marched forward following the advice of Gan and Halbion. Now focus on the mission, feeling depressed strangely but like usual trying to keep his composure.
    My interest in what you're talking about is low to moderate - Vork, Knight of Good.

  2. - Top - End - #152
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    "Okay, fiend of the darkness, what is your proposition? And tell me, why should I indulge with you when my master presents me with a magical hoard to envy the most wealthy of my kind?"
    Spoiler
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    "You and I both know, that one day the Illithids will rule Faerun and all of Toril. What is a few magical items compared to the dominion of a whole nation?" Al'Hralirr speaks telepathically


    "I can feel madness enveloping us with its tendrils, and the only source I can see is this obelisk. Whatever we do, we must do it now, before our hearts are twisted and disaster befalls us. Any hostilities are only going to fuel this... dread. I ask you people: what should we do: get away from here, or try to solve this stone's puzzle?"
    "Oh yes, we should certainly get away, this obelisk's origins is unknown even to us Illithids and Beholders alike." Al'Hralirr speaks while looking at the mindflayer as if avoiding the shining light of the 2 ghosts

    He turns around to stare at the obelisk as if trying to gain some knowledge about it.

    Spoiler
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    Knowledge Arcana Roll(1d20)+26:20,+26 Total:46
    Knowledge Psionics Roll(1d20)+26:18,+26 Total:44
    Last edited by DJDizzy; 2009-11-27 at 08:34 PM.

  3. - Top - End - #153
    Pixie in the Playground
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Indeed, let us leave this place and take shelter in the blessed light of Amaunator. The deep one and the darkling may accompany us if they wish to do so, but they must know that ours is a path of light and, as such, they must behave accordingly unless it is their wish to retreat back into the abyss of everlasting night. Should you choose to bask in the holy light, know that Amaunator blesses and protects all those that stand in it"

    Worried that the situation might get even worse, Halblion quickly takes his holy compass out of his pocket, waiting for it to point the way for the sacred temple.

  4. - Top - End - #154
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    A great ember of anger burns in Sereld, but her face reveals none of it. She knows little of the theory of magic, finding such esoteric facts dull and largely useless: But a Simulacrum was merely a construct of snow with one of her hairs, given a false life: This kind of emotional ability, let alone free thought enough to challenge her such was simply impossible! Utterly impossible! She felt a sudden regret she even created this useless thing, nothing but a liability in this state.

    She would have to return it later to some of those learned wizards, she idly thought. If they could discover what she had done in her creating the construct to not only give it what looked like emotions: But what seemed to be independent thought! Enough to question her orders, rather than obeying them without question... Well, if it was of her doing or merely an effect of this place that caused this, it would remain to be seen.

    "Speak no more of this. Remain silent until I instruct you further." She said, curtly.
    Last edited by Rettu Skcollob; 2009-11-28 at 12:54 PM.
    Feel free to catch me on MSN if you ever feel like a chat! You can find me under "ChocolateHeathen (At) Hotmail (Dot) com", most days.


  5. - Top - End - #155
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    @Julius: You feel defeated. The Dark obelisk had won against all your power, all years of hope and struggle against the darkness were for naught. You could die now or another thousand suns lifespam but you are defeated. You can even see your god turning his gaze away from you, in disaproval.

    It is just a feeling, more self bestowed than something else, but you are utterly ashamed of yourself. "I say we leave immediately." The words sting you more than you thought they would.

    You had felt something alike that. When she... She is not your concern anymore, its roughly 1700 years now and you don't want to think about it. You hide the regret and pain inside your heart and lock it inside. It is killing you, inside out, but that is such burden... or is that right? you doubt.


    *****


    @Khazar: "Let's get going, I don't have time to deal with this thing." After you spoke those words a feeling of loss fills you. Not just because you refused to fight what was in front of you but because you sense Gan... shunning your action. He speaks nothing and you see he is still loyal to you.

    If you try to contact him trough the mind link he hold his thoughts, speaking nothing.


    *****


    @Al'Hralirr: You had never seen or heard about something like this, but [Kowledge Psionic] you remember a natural effect that lingers in the planes of will like the Shadow Plane or the Limbo. You can't place where it enters in effect here, but the effect was that a thought would create a world of meanings. Maybe the answer is in reading the scripting in the obelisk itself? You can't tell.

    You were thinking about it when you feel a probing answer in your mind. Sorrow and regret are there somewhere but the minds of madness are not to be classified;
    Spoiler
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    "...I ...accept. We will discuss this later. Now let me be..."



    *****


    @Halblion: You feel defeated. The Dark obelisk had won against all your power, all years of hope and struggle against the darkness were for naught. You could die now or another thousand suns lifespan but you are defeated. You can even see your god turning his gaze away from you, in disapproval.

    You are surprised to even think about it and quickly shun the thought away. You have nothing to do with this place, but you can't shake the feeling of something you lost. The compass reveal nothing. Again, the effects of the Underdark Radiation that cripple magical divination and travel. Not the first this happened. You can easily remember the last one... still heavy in your dusted memory.

    When men under your command had perished, not dead, but lost none the less. That mission was a great failure and this was quickly escalating to the same results. Amaunator, what should I do? you asked silently. Or you would, if allowed your heart to be open like that. You were a high born, a holy beacon, you didn't had space or time to find strength on others. You were their strength. You were their hope... but what was yours? you thought, without wishing to.


    *****


    @Sereld: Your reflection, the illusion of snow and soul, turned his gaze to you, eager and desperate but remained silent. He spoke nothing. [Spot]You notice his eyes shifting toward the scriptions on the obelisk.

    Maybe reading it would be the first step. Or maybe that was the real trap. You could only doubt and doubt. You were doubting about your abilities, your magic, your own construct and your decision, even doubting about your doubts. What of those were daemons you had grown with and what was bestowed upon you was heard to tell. There was nothing besides exhaustion and hardship in this dark place to keep your mind busy and you could only start to think about the big questions. It was driving you fairly insane. But it was also somewhat protecting a part of you, a major part, you thought, the human part.

    What was you thinking to yourself you had no idea. This gibberish had to stop, now.


    *****


    [Everyone is up to one chance now, one action and this page will turn. Do it wisely or at least as much as you can.]
    Dustcraft

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    Burn the heretics.

    Campaigns
    Underdark, Terror of the Lowerdark.

    Characters
    Alinnamara
    Pedro
    Adam

    Amazing Archangel avatar by Potatocubed

  6. - Top - End - #156
    Pixie in the Playground
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Before turning away I go to the obelisk and give it a quick look. Read the inscriptions, check for foul sorcery. I do not waste my time writing my name on it. I focus my strength in trying to guess a route home. Regardless of whether I manage to have some idea or not, it is imperative that I save the humans from this growing doom so that even if it turns out I have no idea whatsoever, I pick a random direction and shine my light bright leading the way. The compass' failure could very well be a result of whatever thing infests this place and I can only hope it'll work properly as soon as we're far enough away from it so we can properly trace a path home.

    Spoiler
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    Knowledge[Arcana](13+11 = 24), Use Magic Device(9+16 = 25), to check if anything in the obelisk rings a bell. Also: Due to my mage's spectacles I'm permanently under the effects of read magic(That and, just in case Decipher Script(6+14=20)) . After the obelisk I shift back 4 essentia from my spectacles (losing +12 insight on Decipher Script, Spellcraft and UMD) to my Planar Ward (+4 on saves against outsiders).
    Also: Since cleric requires you to have a bajillion skills but gives you none, I don't have Knowledge Local or Survival(probably wouldn't have this one regardless, I guess). So my attempt to guess a direction is either an ability check for which I rolled 9+4 = 13, or really 100% random (except maybe, if I can tell where we came from, I'd go the other way)

  7. - Top - End - #157
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    For the first time in many, many years; Sereld felt unsure. Even almost frightened. She shook her head, visibly unsettled. She had a sudden desire to sleep, someplace warm and safe. Anywhere but here. Even her errand was foolish. Would she lose anything if she simply turned back? It would be easy enough to get back into her old life, nothing lost... She shook her head. She'd started this, and she would finish it, and to hell with these useless feelings.
    Feel free to catch me on MSN if you ever feel like a chat! You can find me under "ChocolateHeathen (At) Hotmail (Dot) com", most days.


  8. - Top - End - #158
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Quote Originally Posted by BavetteOfAgony View Post
    @Julius: When she... She is not your concern anymore, its roughly 1700 years now and you don't want to think about it.
    [@Bavette: Wtf?! õ_o]

    Julius closes his eyes for a moment to refocus. If he had endured 1700 years, he could easily endure a few centuries more. Besides, "fighting to achieve something" is foolish pride Julius had cast aside a long time ago. The battle was there, and that was enough. Slowly, the paladin opens his eyes and contemplates those around him.

    His purpose was clear. Julius walks toward Sereld and extends a hand, giving her a gentle smile. "Lady, you seem somewhat distressed. Would you like me to escort you as we go?" His eyes and voice are calm, and his radiance sends waves of comfortable warmth to wash over the surrounding area.

    As I extend my hand towards Sereld, who is right beside the obelisk, I turn my eyes to gaze at the stone, my mind now clear of doubt.

    Spoiler
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    Investing 3 essentia into Cerulean Will for +3 to Will saves and swithcing +2 enhancement bonus from my shield to a +2 bonus on all saves. This is my standard stance now (should have always been since I can do those things as 1 immediate + 1 free action when I'm about to fail a save if people actually told me I was making one).
    Last edited by ark7; 2009-11-28 at 04:51 PM.
    "See no evil, hear no evil, speak no evil."

  9. - Top - End - #159
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Al"Hralirr scrutinizes the scripture on the obelisk, making mental notes as he reads it, trying the glean information about this "thing". I dont write my name on it.

    As Al'Hralirr finishes reading the text he turns around toward the 2 ghosts "I say that we leave as soon as possible. After you my spectral acquaintance" Al'hralirr says suggestively with his eyes fixed upon the ground
    Last edited by DJDizzy; 2009-11-28 at 11:07 PM.

  10. - Top - End - #160
    Barbarian in the Playground
     
    HalfOrcPirate

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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Khazar looks around for a moment. There could have been a reason for the people writing down their names on the Obelisk but somehow while the feeling of loss was taking over him. He said the only thing that had always been true.

    "In Thay, we believe that the gods send luck to the strong and resolute. March forward and stop looking at the Obelisk."

    He advanced forward not thinking much more about this thing. Have his soul molded into a Obelisk and then take his life? last thing he needed surely.
    Last edited by Hyperion; 2009-11-29 at 11:57 AM.
    My interest in what you're talking about is low to moderate - Vork, Knight of Good.

  11. - Top - End - #161
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    @Everyone; [This will be a hug post. Everyone will be answered the same thing.] There are few things that could bend a will, make someone work for someone else. Races like the Mindflayers, Beholders and Drow try but they lack the use of something more powerful.

    While everyone turn their backs to the dread monument, defeated by it, you all hear the sound of a blowing wind filling a void. Looking over your shoulders, you gaze at a portal made of black stuff. Inside it was a realm so strange and alien you could not even begin to fathom. From it came a creature, human body and the head of a owl, dressed in dark robes, so black you couldn't tell it apart from a shadow. It was big, huge really, and meet your gaze with frustration.

    "How dare you mock my art like this?" he asks. "Did I not something perfect enough for you, or were you so selfish that you couldn't even present me with a name?"
    The realization came crawling from the back of everyone's mind. The creator of the Dark Obelisk.

    He waves his hands furiously, revealing a shimmering purple disk he held. "Woe is me, woe is me, for cowardice and pompous pride is what I have left!" you see another four arms inside his dark mantle, but he makes no effort to hide them.
    "I had known the dread and the fool, the smart and the impetuous, but never in my entire existence had I seen someone that would dare crawl this tunnels without taking a single risk." He turns to his creation, the monument was almost of his size. Almost.

    "The bravado of those who had past conquered to these tunnels were not enough for you? Do you ignore 20 thousand years of history?" it hides its enormous owl face in both hands.
    "I... I am sorry." it reveals a semblance full of piety. "I truly am. If you survive, I will try to make things right for you all. That I promise, little ones. Prove your matter with fire and death, fight with valor." holding the portal with his bare hands, he enters it once more, leaving the place. Ignoring you all full of questions, the gate disappears.

    But that was not the last concern of your lot. You see something shifting inside the dark surface. A dent appears, and then another. A deafening sound of shattering glass, the dark monument exploding, turning into dust... from the commotion of sparkling clouds, you gaze at a nightmare. It stands were was the former dark obelisk, a tower of flames and shadows, a monster without form and without eyes, but you knew he was looking at you.


    *****


    It was 20 feet tall, a screaming mass of fire and darkness. Its vision alone evoked fear and his body shifted to assume the form of a beast. Humanoid but with the head of a bull, wings of a demon a the tail of whip. In each hand he holds a sword, each sword exploding with unholy fire and so sharp that could cut trough steel as easy as flesh.

    [Will save DC 22, if fails make another at DC 18 (one for frightened condition, another for shaken, save the first and you are under no effect) fail both and you can't act for 1 round].

    The thing screams once more, releasing flames as they were the sound of his voice. "WHO DARES STARE AT DARKNESS OF I! DON'T LOOK AT ME! ARRRRGH! ALL SHALL PAY!" Flame sprout from the stone itself, vapors of acidic matter breaks the ground and the place is surrounded by a corrosive mist.

    [Everyone will take 1d6 of acid damage each turn. Fort DC 14 for half. Touching the monster deals 3d6 of fire damage, no save]

    [Don't roll initiative, I consider you will play first. The rounds of posting will also change, I will left out no one, no matter how much time ones get to post, as this battle became critical.]


    *****


    Spoiler
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    [The idea of this first part was to defy me. In every way you could. You didn't. You let me tell what you felt, let me manipulate the feelings only you had access to, and even thought I said no magic was involved you kept afraid of the shadow of the Obelisk. That was the trap and anyone tried to disarm it.
    I am sad, never had I seen this game crawl in this direction. I will make do with what I have, however, and in case everyone survives the battle I will consider you succeeded at defeating the crossroads and the madness I instilled in everyone.]

    [If anyone is thinking "But.. thats cheating!" or "Its unfair!" I will mention that I told everyone that the rules would/should be broken and cheating WAS a weapon everyone had. We are all mature enough here and life has never being fair. Life in a dark place with connections to hell and dimensions of horror? Make a guess.
    The madness I used for this was far greater than the one I had to endure once I played this module, for that I regret myself... Sorry.
    But keep an eye out, next time. I will always tell what you don't want to hear in this game, that means nothing. If I say "You remember that time, with a girl" you could say "Yes, she was a nice prostitute, a shame she died of hunger" and that will be the end of it. Trying to make everything I tell you into an important plot exposition will lead to madness. Ignoring what I tell, however, is madness incarnate.
    Find a balance and try not to fall prey of my traps anymore. That is what the game is about; twisting my plans to your favor and defeating the horror I spill in your heads with WIT.]
    Last edited by BavetteOfAgony; 2009-11-29 at 01:32 PM.
    Dustcraft

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    Burn the heretics.

    Campaigns
    Underdark, Terror of the Lowerdark.

    Characters
    Alinnamara
    Pedro
    Adam

    Amazing Archangel avatar by Potatocubed

  12. - Top - End - #162
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

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    Will save: Roll(1d20)+16:11,+16 Total:27

    Damage: Roll(1d6)+0:1,+0 Total:1
    Reflex: Roll(1d20)+8:2,+8 Total:10


    Al"Hralirr Activates Skin of Ectoplasmic armor and uses a Psionic Disintegrate +2 PP

    Spoiler
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    Ranged Touch attack: Roll(1d20)+14:
    20,+14
    Total:34

    Roll(26d6)+0:
    5,5,3,6,3,5,2,3,5,5,3,4,3,5,6,5,2,5,5,5,3,6,4,2,3, 4,+0
    Total:107

    Fortitude save DC 26 for 5d6 damage: Roll(5d6)+0:
    5,1,1,5,3,+0
    Total:15
    Last edited by DJDizzy; 2009-11-29 at 03:04 PM.

  13. - Top - End - #163
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

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    Will save: Roll(1d20)+15:9,+15 Total:24
    Khazar uses his metamagic of quicken rod to cast Improved Blink as a free action. (Unapproachable East p. 51, CL 21, I believe the spell is also in spell compendium if easier for you.)
    He uses a standard action to cast Haste (CL 21 so lasts 21 round, 1 creature per level so it should affect everybody provided they aren't 30 ft of each other).



    Khazar doesn't say much but uses his metamagic rod, and chants a spell. He appears to be flickering in and out of existence. [spellcraft dc 20]

    Then proceeds right to cast another one, as everybody feels changed by the last spell and those who have experienced Haste before, would know of it. [spellcraft dc 18 to identify]
    Last edited by Hyperion; 2009-11-29 at 04:52 PM.
    My interest in what you're talking about is low to moderate - Vork, Knight of Good.

  14. - Top - End - #164
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    I draw my sword and steadfastly take a few steps forward, positioning myself between the balor and Sereld while keeping her a reasonable distance behind. I rise my shield and blade in preparation, pointing the sword at the enemy, and shout: "FACE ME, PATHETIC FIEND!!"

    Spoiler
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    Saves passed. 1d6/2 = 2 acid damage.
    Using Master of Mockery. The Balor must make a successful Will save (DC = (1d20+25)[37]) or he will be forced to focus all attacks/etc on me for the rest of the encounter.
    I invest 3 essentia into Incandescent Aura for 3d6 damage per round to adjacent enemies, activate Law Devotion (+7 sacred bonus to AC) and enter total defense (+4 dodge bonus to AC). AC bonuses already included in the character sheet, including protection from chaos cast by VL.
    Sword's current material: Adamantine.


    [Has the balor stepped down from the portal already? How far is he from me and the rest?]
    Last edited by ark7; 2009-11-29 at 05:43 PM.
    "See no evil, hear no evil, speak no evil."

  15. - Top - End - #165
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    I use protection from Chaos (+2 deflection, +2 on saves) on Julius

    also: with 8 and 4 I pass on both saves and take 2/2 = 1 acid damage
    Last edited by Vile Lasagna; 2009-11-29 at 05:27 PM.

  16. - Top - End - #166
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    [Chose this moment to play the creatures initiative. Theme song for this battle. Will add it later.]

    *****


    The gigantic form of flames screams in pain when the illithids green bolt strikes it in the middle of his torso. He shrugs off the effect, however. [saved, 15 damage]

    When it steps forward to deliver the death of all, Julius set itself between him and Sereld, taunting the beast. A grim smile cross its face and it speaks. "SO BE IT, SON." mockery in its voice.

    It strikes with both swords, two swings that could cut a tree in half. [Attack rolled 14 and 11, missed] Both strikes at Julius shield with a thundering roar. The paladin was being surrounded by a searing aura, retributive. A shinning light struck at the monsters face but he shrugs it off easily [9 damage].

    It screams with anger and fury. Its body shift once more, his tail become big and spiked, swinging around.


    *****


    [The creature is chaotic and will act by its own rights. It is bound to fight Julius, however, and will prefer to attack him. But its actions are unpredictable, at the best.]
    Dustcraft

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    Burn the heretics.

    Campaigns
    Underdark, Terror of the Lowerdark.

    Characters
    Alinnamara
    Pedro
    Adam

    Amazing Archangel avatar by Potatocubed

  17. - Top - End - #167
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Khazar keeps chanting again and using his high arcana ability to shape the next spell being cast. Evrard's Black tentacle as he cast a bit further away so the creature would get grappled by the tentacles without putting the others in danger.

    Spoiler
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    --Most likely would use mastery of shaping to give room to Julius and Halbion so they can move back if needed to retreat).
    --Black tentacles count as large, grapple check of +24 (16 from cl and 8 from strength modifier and size)
    so let see:
    Melee touch attack to grapple the creature and then grapple check:
    Roll(1d20)+24:
    2,+24
    Total:26

    Roll(1d20)+24:
    15,+24
    Total:39
    if grapple successful: Bludgeoning damage
    Roll(1d6)+4:
    1,+4
    Total:5
    Last edited by Hyperion; 2009-11-29 at 06:52 PM.
    My interest in what you're talking about is low to moderate - Vork, Knight of Good.

  18. - Top - End - #168
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    Rettu Skcollob's Avatar

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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

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    Will Saves: 19 (Failed), 22 (Passed). I guess that means she is shaken.


    Sereld stumbles backwards, almost falling to the floor. Seeing the Paladin step in front of her, she flicks her fingers surreptitiously, eyes locked on his back. If he and the others were able to defeat the creature, they would need all the help they could get. Otherwise, she would need to run, and she did not look forward to that possibility. She turns to her Simulacrum. "Protect him, then see that you are unseen" she whispers.

    Spoiler
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    The Simulacrum will cast Displacement on the Paladin, while Sereld casts Greater Invisibility on herself, using Conceal Spellcasting to hide it.

    Displacement: He has 50% concealment (Total Concealment) though he can be targeted normally. This is an illusory effect.


    Julius feels a tingle as an illusory double steps out from him and begins to emulate his every action, as his charge behind him winks into invisibility. She steps away, within what she hopes is a safe distance. (10 feet aside, 20 feet back)
    Last edited by Rettu Skcollob; 2009-11-29 at 11:34 PM.
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Unexpectedly dropping his defense, Julius channels Amaunator's divine energy on his blade and delivers a series of powerful slashes and thrusts against the Balor.
    Spoiler
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    Investing 2 essentia into Incandescent Strike for +2 damage per attack.
    Defensive Strike: Since the bolor missed 2 attacks while I was in total defense, I now gain two free attacks against him at a +4.
    Full attack action: +18/+18/+18/+13/+8. (1d20+18)[38], (1d20+18)[36], (1d20+18)[23], (1d20+13)[20], (1d20+8)[18].
    Damage (if hits): (1d10+7)[11], (1d10+7)[17], (1d10+7)[13], (1d10+7)[16], (1d10+7)[10]. Considered good/lawful to pierce DR.
    If any of my attacks hits, my combat form feats kick in: +4 Will saves, fast healing 4, +8 vs. disarm, grapple, bull rush, overrun, trip and sunder (total +12 because of Shield Ward feat). Duration: 13 rounds.
    No total defense this round (AC updated in the character sheet).
    Last edited by ark7; 2009-11-30 at 08:31 AM.
    "See no evil, hear no evil, speak no evil."

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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    [Edit: The first attack was a natural critical, rolling damage again: (1d10+7)[9].]
    "See no evil, hear no evil, speak no evil."

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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    [New day, new post.]

    *****


    Black matter sprout from the ground, tentacles of the size of a man start swirling around and try to grapple and constrict everything they can touch. Two of them touch the deamons leg, and one had successfully hit it but there is no effect visible as the beasts flammable skin is too tough. [Struck and grappled, but no damage]

    The beast screams as Juliu had cut one of its horns with both powerful swings [hit first and second strike, Julius take 11 and 8 points of fire damage]. The sound itself was enough to make tremble the tunnels below and above, all around. Fire sprout from the ground too close from Khazar and Gan, who was absently looking everything.
    The flames began to form humanoid resemblance, shifting in its unmentioned head you can gaze two unblinking black eyes. [Prepared action of Gan.] The monster try to hit Khazar, but one of Gan's eye rays strikes at it and destroys it completely. [Attack rolled 12, damage rolled 27.] All that remained from the black flame elemental was a pile of black cinders.
    Gan speaks in common to his master: "I am sorry, master."

    RAAAAGH the beast screams once more, its hands flash an arc around Juliu's direction. One, two, three times. [Attack rolled 9, 5, 15] The first strike broke your defense and pierced a slice of his soul, even trough the illusion. The second struck at the image, but the third sliced a bit of Juliu's arm. [20, 19 damage. Plus 10 and 8 of fire damage. Plus 2 and 2 of vile damage]

    The fiend long tail, spiked and swift, shift around and whip at Sereld's companion direction. [Attack rolled 18, spikes rolled 19 and 20] The spikes pierce its body with a loud sound of hissing and dripping water while the tail constrict it. In one moment a dark red fire engulf the victim and it disappears, leaving only ashes of its former self. [Damage 15 tail, 14 spike, 12 spike. Fire damage 10. Vile damage 2. Combustion damage 20. Reflex save rolled 4.]

    It laughs in contempt, dark and vile. Again, its body shift and fangs of the size of swords grow in its mouth, dripping acidic venom.


    *****


    [Sorry, Sereld, it was the only target at range of attack besides Julius, but it is not dead. Also, the tail is one of its deadliest weapons because of the combustion effect, it was a good thing that another target was at range. Beware the fangs, however.]

    [Knowledge The Planes and Knowledge Arcana DC 35 can reveal the effects the creature are using. DC 28 for the same skills to reveal what was the dark-fire elemental.]
    Last edited by BavetteOfAgony; 2009-12-01 at 10:53 AM.
    Dustcraft

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    Burn the heretics.

    Campaigns
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    Characters
    Alinnamara
    Pedro
    Adam

    Amazing Archangel avatar by Potatocubed

  22. - Top - End - #172
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    I shift 3 Essentia out of my Crystal Helm (-3 Deflection AC) and cast Incarnum Weapon, investing that Essentia on it. A huge golden sword appears flying beside Julius, striking at the demon.

    I also spend a use of my Channel Incarnum Ability (A free action), putting 3 essentia on my Crystal Helmet (throwing my deflection back to +4) and the last one on my Bluesteel Bracers (+1 on damage rolls which won't matter since it'll only last until next turn)

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    The sword has +17/+12 attacks, it only makes one attack this round, and full attacks on the others. It deals 2D6+3 17-20/X2. Each successful attack drains 1 Wisdom [Will DC 19 to negate it].

    Sword Attack = Roll(1d20)+17 :20,+17 Total:37, Confirming roll = Roll(1d20)+17: 16,+17 Total:33. Damage = Roll(2d6)+3: 4,5,+3 Total:12, If critical Roll(2d6)+3:5,6,+3 Total:14, 14+16 = 30 damage.
    The sword strikes as a [lawful] magic spell for purposes of DR and such.



    Acid Damage = X+17, I pass the save 5/2 = 2 points of Acid Damage.



    Finally, if needed I move a little so I can have a clear line between me and the beast.
    Last edited by Vile Lasagna; 2009-12-01 at 09:18 AM.

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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Despite being seriously battered, Julius roars defiantly at the enemy and takes a defensive position behind his shield.

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    Damn, 54 damage hurts! Taking a total defense and shifting everything back to defense - AC rises to 41.
    Uninvesting all essentia from Incandescent strike and putting it into Fast Healing 3.
    I recover 7 hp with fast healing this round.
    The bolor takes 3d6 typeless damage from Incandescent Aura: (3d6)[10]
    Tracking durations:
    ...Fast healing 4 (Combat Vigor): 12 rounds remaining
    ...Fast healing 3 (Incandescent Champion): 8 rounds remaining
    ...Law devotion: 9 rounds remaining
    ...Protection from chaos: ???
    ...Displacement: ???
    Last edited by ark7; 2009-12-01 at 11:39 AM.
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    "No worries Gan, we have to get rid of this thing." Khazar is relieved to see the creatures that just sprouted in front of him destroyed. The Black flames creature was held captive by the black tentacles for the moment at least.

    He shoots his disintegrating ray at the beast.


    A whole lot of rolls:
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    Black tentacle grapple check if creature is trying to break the grapple:
    Roll(1d20)+24:
    13,+24
    Total:37

    I don't roll bludgeoning damage as I suspect this thing has higher DR than the damage it can do.

    Side note from Improved Blink always take half damage from Area of Effects so no need for me to roll saves on the acid vapor.

    Acid damage:
    Roll(1d6)+0:
    2,+0
    Total:2
    So 1 damage.

    Ranged touch attack for disintegrate:
    Roll(1d20)+9:
    20,+9
    Total:29


    roll to confirm critical: [reminder if he is grappled, he is denied his dex]
    Roll(1d20)+9:
    6,+9
    Total:15

    Fort save of DC 24: [22+2 for being a transmutation spell and cl effective 21)
    Roll(40d6)+0:
    6,6,2,3,2,2,4,1,4,5,6,3,5,2,4,6,4,4,6,6,3,4,2,1,6, 1,2,1,4,6,4,4,6,6,3,3,3,1,6,2,+0
    Total:149

    if crit confirmed: 298 dmg

    If fort save successful only take 5d6:
    Roll(5d6)+0:
    3,1,2,1,2,+0
    Total:9

    Ah nearly forgot spell resistance allowed by disintegrate in case of:
    Roll(1d20)+21:
    14,+21
    Total:35

    edit: wrong math on the fort save, its 24 not 26.
    Last edited by Hyperion; 2009-12-01 at 04:17 PM.
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Closing his eyes and gathering focus, Al'Hralirr expends energy in the form of a psionic blast

    Mindblast DC 17

    Stunned for (3d4)[4] rounds

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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

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    Whelp, I've wracked my brain, and I only have a few spells I can think would be of any use. Here goes nothing.


    Sereld's voice rings out across the tumult, loud and clear. "Begone, foul creature, lest I pluck you from this plane of existance!" She frantically draws upon her magic, hoping that the spell would be just as effective on this beast as it was on the numerous others she had used it against. As an afterthought as she twitched her hand in the gestures needed to cast the spell, she muttered the words for another under her breath. If the first failed, maybe the second would not.

    Spoiler
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    First spell cast is Hold Monster, [Save DC = 24, or 26 if it's denied it's dex bonus to AC since I'm invisible.]
    [Roll to overcome SR : Roll(1d20)+16:
    13,+16
    Total:29]
    Or 31 if it's denied it's dex bonus.

    Casting Hesitate on the creature as an Immediate action. If it fails it's will save [DC = 22, +2 if being invisible denies it's dexterity bonus to AC or Hold Monster worked (I'm unsure)] then it can only take a move action on it's next turn, and for 16 rounds afterwards, or when it saves. Also if it's denied it's dex bonus I get +2 on the roll to overcome it's SR.
    [SR = Roll(1d20)+16:
    16,+16
    Total:32]
    Last edited by Rettu Skcollob; 2009-12-02 at 02:40 AM.
    Feel free to catch me on MSN if you ever feel like a chat! You can find me under "ChocolateHeathen (At) Hotmail (Dot) com", most days.


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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    [Good to go.]

    *****


    The creature screams and twist around, swords striking at his body, rays of magical disintegration undoing his being and spells cast to hamper its rage.
    [Failed all saves. In order; rolled 3, rolled 4, rolled 1, rolled 11 and rolled 5. The grapple check succeeded. The disintegrating ray hit and caused half its matter to disintegrate into ashes. The psi-blast destroyed its will. Sereld's magic made it hesitant (the hold had no effect)]

    The monster was helpless and all the damage had weakened it enough for the flying magical sword of Confessor Halblion to strike through in its head. The image of blood spilled for the first time since the begging of the battle revealed the end of it. The creature felt on its knees and cried a sound between the gurgle of blood dripping from its mouth. "AND I SHALL DIE AGAIN..."

    When it fall, the black tentacles hold to it, pulling him in, constricting it. An unholy vortex on the ground is open as the creature is slowly carried towards it, destroying rock and its body alike. If it was not folded by the efforts of Al'Hralirr mind it would probably had dragged one of you with it to whatever might be its fate. Hablion sword, incapable of releasing itself dissipates before being sent to the nether places, together with all the acidic fumes that were released during the battle.

    Suddenly, the only source of light is now Julius and Halblion again. You all notice that by working together the beast was defeated. The alternative would be at least unthinkable to whoever was dragged with the creature's death.

    There is nothing else left. The magical vortex had left a crater were the beast, and the obelisk, once stood. Even the black tentacles that Khazar conjured had disappeared as if entombed within the earth itself.


    *****


    [The creature took an UNHOLY amount of damage, that I care not to describe, and Halblions attack was a coup de grace to boot.]

    [I will leave this round for you all to rest, enjoy the victory and heal a little. But we are moving as soon as we feel you can. To everyone that didn't took acid damage because they forgot, I took the liberty to roll some:
    5 damage
    3 damage
    6 damage
    3 damage
    Those are damage for all the 3 rounds of combat divided by 2 (I decided anyone rolled less than 3 on a Ref save). Who forgot to apply the acid damage to sheet, do it now. It is important.]

    [The rules about one post are forfeit, I have no need of them anymore. Post as much as you'd like, I will answer whenever I feel the need to.]
    Last edited by BavetteOfAgony; 2009-12-02 at 02:10 PM.
    Dustcraft

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    Burn the heretics.

    Campaigns
    Underdark, Terror of the Lowerdark.

    Characters
    Alinnamara
    Pedro
    Adam

    Amazing Archangel avatar by Potatocubed

  28. - Top - End - #178
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

    Sereld breathes a sigh of relief, stepping forwards to beside Julius, still invisible. "Well he was a jerk, huh?" She said, her voice quaking ever so slightly. She was a manipulator, not a demon-slayer. She scanned the surroundings, sighing. "Well, there goes my bodyguard..." She said, more in disappointment than sadness.
    Feel free to catch me on MSN if you ever feel like a chat! You can find me under "ChocolateHeathen (At) Hotmail (Dot) com", most days.


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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

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    I uninvest all essentia from Fast Healing, disabling it for now.

    Julius slowly, cautiously sheathes his sword and looks around. "Is everyone alright?"

    "And where's the brave woman who threatened the fiend?" He asks a bit confused.
    Last edited by ark7; 2009-12-02 at 01:30 PM.
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    Default Re: Underdark, Terror of Lowerdark [3.5e FR, providing the lore]

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    Essentia Shift, Mages Spectacles get 4 essentia again, taken from the dispelled sword and and the Mantle of Flame.


    After assuring myself that Julius is not in danger, I quickly turn to Sereld's companion, at first in disbelief but then, [Spellcraft 9+23 = 31] in relief to realise he was actually a magical decoy. If the obelisk is still standing I'll smite it so that it never again shall threaten anyone. (Searing Light) If it's not (as I suppose), I check my compass for bearings again. It is urgent I take these people to a safe haven, lest we need to face another challenge like this

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