New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 42 of 49 FirstFirst ... 17323334353637383940414243444546474849 LastLast
Results 1,231 to 1,260 of 1442
  1. - Top - End - #1231
    Titan in the Playground
     
    BlueWizardGirl

    Join Date
    Sep 2005
    Location
    Edmonton, Canada

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Theda

    Theda gestures for Terry to stop his explorations of the wall.

    "Fire-heads, Terry," she murmurs. Both she and Terry turn into 12-headed pyrohydras. They shift south slightly, and unleash twenty four heads of fire at the whirlwind.

    Spoiler
    Show
    Free action: Both change into pyrohydras. Theda now occupies M3-O5. Theda will briefly be occupying part of the same space as Terry, but in the combat with the earth monolith we had a friendly elemental occupying the same space as the earth monolith, so I'm hoping for the same consideration here. Theda 5' steps south, east and down to +15 M4-O6 and Terry steps south, east and down to +15 P4-R6

    Alternately, if breathing from all the heads is a standard rather than a full-round action, I'm fine to have Theda move to +15, N5-P7 and Terry to +15 N8-P10 in order to alleviate this.

    Fire damage from pyrohydra attacks, reflex DC 22 for half.
    (3d6)[9]
    (3d6)[14]
    (3d6)[10]
    (3d6)[8]
    (3d6)[15]
    (3d6)[9]
    (3d6)[6]
    (3d6)[15]
    (3d6)[9]
    (3d6)[14]
    (3d6)[10]
    (3d6)[9]
    (3d6)[10]
    (3d6)[15]
    (3d6)[13]
    (3d6)[10]
    (3d6)[14]
    (3d6)[11]
    (3d6)[11]
    (3d6)[11]
    (3d6)[14]
    (3d6)[10]
    (3d6)[10]
    (3d6)[10]
    Theda Listen and spot checks: (1d20+45)[55] (1d20+50)[60]
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  2. - Top - End - #1232

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Leeway is granted.

    In addition look here. Unless otherwise stated, breath weapons are standard actions.

    Saving Throws:
    Spoiler
    Show
    Fail on a 1 only.

    (1d20)[16]
    (1d20)[20]
    (1d20)[7]
    (1d20)[5]
    (1d20)[19]
    (1d20)[16]

    (1d20)[12]
    (1d20)[17]
    (1d20)[7]
    (1d20)[13]
    (1d20)[3]
    (1d20)[9]

    (1d20)[14]
    (1d20)[13]
    (1d20)[8]
    (1d20)[19]
    (1d20)[2]
    (1d20)[1]

    (1d20)[2]
    (1d20)[16]
    (1d20)[6]
    (1d20)[2]
    (1d20)[17]
    (1d20)[1]


    EDIT: 139 damage.

    OO:
    Spoiler
    Show
    306 total damage sustained
    Last edited by PhoenixRivers; 2010-03-24 at 01:52 PM.

  3. - Top - End - #1233
    Ogre in the Playground
     
    GnomeWizardGuy

    Join Date
    Jul 2007
    Location
    London
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Move to D8 as a shadow then Torvin also shapechanges into a 12 headed Pyro-Hydra and breathes on the elemental.

    reflex DC 22 for half.
    (3d6)[12]
    (3d6)[7]
    (3d6)[9]
    (3d6)[12]
    (3d6)[4]
    (3d6)[12]
    (3d6)[17]
    (3d6)[10]
    (3d6)[7]
    (3d6)[16]
    (3d6)[10]
    (3d6)[12]
    Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.

  4. - Top - End - #1234

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Quote Originally Posted by mostlyharmful View Post
    Move to D8 as a shadow then Torvin also shapechanges into a 12 headed Pyro-Hydra and breathes on the elemental.

    reflex DC 22 for half.
    [roll0]
    [roll1]
    [roll2]
    [roll3]
    [roll4]
    [roll5]
    [roll6]
    [roll7]
    [roll8]
    [roll9]
    [roll10]
    [roll11]
    Shapechanges must occur at the beginning or end of your action, not in the middle.

  5. - Top - End - #1235
    Ogre in the Playground
     
    GnomeWizardGuy

    Join Date
    Jul 2007
    Location
    London
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Fine. Then Torvin stays as a greater shadow and instead tries to strength drain the elemental.

    Touch attack (d20+8)[24]
    Str Drain (1d8)[2]
    Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.

  6. - Top - End - #1236

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    The elemental is strength Drained.

    Init:
    Kagrenac
    (OpFor)
    Ghrem
    Theda/Terry
    Torvin (Moved due to delay)
    Seto
    (Monolith)

  7. - Top - End - #1237
    Barbarian in the Playground
     
    Imp

    Join Date
    Apr 2008
    Location
    Portsmouth U.K
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Seto resorts to the direct approach and casts orb of fire at the elemental, then flys 20 ft South to O11.

    "RTA" - (1d20+16)[25]
    "Damage" - (15d6)[47]

  8. - Top - End - #1238

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    RTA Hits. Wish I'd made these 40 feet ceilings. This thing would have concealment then. Monolith's actions momentarily.

    EDIT: OO:
    Spoiler
    Show
    353 damage sustained. Ouch.
    Last edited by PhoenixRivers; 2010-03-25 at 11:53 AM.

  9. - Top - End - #1239

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Upon updating map:

    Torvin: A move to D8 will not put you within reach to attack the monolith. The closest square that can be done from is K10. Will adjust your movement to there to allow the intended touch attack, unless you state that you'd like to select your location. The monolith's current location is: L11-O14.

    Theda/Terry: Altitude +15 would mean you'd have to be squeezing, due to the extension of the wall of stone downward 5 feet (15x15 is also 15 feet tall). Would that be intended, or do you intend to be down 5 feet further, at 10 feet altitude?

    Seto: The monolith occupies O-11. Please select another fly destination, unless it's your intent to fly into the monolith's whirlwind.
    Last edited by PhoenixRivers; 2010-03-25 at 12:20 PM.

  10. - Top - End - #1240
    Barbarian in the Playground
     
    Imp

    Join Date
    Apr 2008
    Location
    Portsmouth U.K
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    My mistake, R5 instead then please.

  11. - Top - End - #1241

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Quote Originally Posted by Orran View Post
    My mistake, R5 instead then please.
    That will put you 5 feet below Terry(playing the part of a pyrohydra), assuming you maintain your altitude at +10. Move is legal and valid.

  12. - Top - End - #1242
    Titan in the Playground
     
    BlueWizardGirl

    Join Date
    Sep 2005
    Location
    Edmonton, Canada

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    In that case, it would seem ungentlemanly for Terry to adjust his altitude downwards to sit on Seto. Both Terry and Theda will squeeze, and remain as far up as possible.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  13. - Top - End - #1243

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Assuming Torvin is OK with the update.

    Monolith actions: Moves Diagonally NW to G6-J9, then East to N6-Q9, then North to N3-Q6, then west to L3-O6 (squeezing), then back east to N6-Q9, then SE to P6-S9, then south to P10-S13, then due east to Y10-Z13(extending 2 squares past Z10-13).

    Characters that will need to make 2 reflex saves:
    Torvin (save vs pick up only, no damage sustained)
    Avoral 2,3, and 4
    Terry and Theda (Twice each, 4 saves each.)
    Seto

    DC for reflex saves are 38. If reflex save is failed, damage will be sustained.
    Torvin miss chance on damage: (1d100)[33] 1-50 results in being unaffected by damage from a corporeal source (thus, only 1 save will be needed, if this misses)
    Last edited by PhoenixRivers; 2010-03-28 at 06:04 PM.

  14. - Top - End - #1244
    Banned
     
    Superglucose's Avatar

    Join Date
    Jul 2007
    Location
    California
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    (1d20+11)[13]
    (1d20+11)[24]
    (1d20+11)[29]

    For my avorals

  15. - Top - End - #1245

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Damage (avoral 1): (4d6)[15]
    Damage (avoral 2): (4d6)[15]
    Damage (avoral 3): (4d6)[10]

    A second save is needed for each of these.

  16. - Top - End - #1246
    Banned
     
    Superglucose's Avatar

    Join Date
    Jul 2007
    Location
    California
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Whooops needs moar saves.

    (1d20+11)[24]
    (1d20+11)[19]
    (1d20+11)[23]

  17. - Top - End - #1247

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    3 avorals are picked up and carried out of the room.

  18. - Top - End - #1248
    Banned
     
    Superglucose's Avatar

    Join Date
    Jul 2007
    Location
    California
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    I'll need those back in a moment...

  19. - Top - End - #1249
    Titan in the Playground
     
    BlueWizardGirl

    Join Date
    Sep 2005
    Location
    Edmonton, Canada

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Terry and Theda
    (I'm not sure if Freedom of Movement affects any of this, so I'm just reminding that both are under its effects. Also, both are currently huge.)

    Theda:
    (1d20+14)[18]
    (1d20+14)[20]
    (1d20+14)[34]
    (1d20+14)[28]

    Terry:
    (1d20+19)[27]
    (1d20+19)[20]
    (1d20+19)[30]
    (1d20+19)[27]
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  20. - Top - End - #1250

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Freedom of movement does not prevent you from being picked up and thrown around, though it will mean that you can fly out of it next turn without making the save.

    Theda 1st save failed: (4d6)[12] damage
    Theda 2nd Save failed: Picked up, immediately dropped.
    Theda 3rd Save Failed Passed: (4d6)[20] No damage.
    Theda 4th Save Failed: Picked up, immediately dropped.

    Terry 1st save failed: (4d6)[21] damage
    Terry 2nd Save failed: Picked up, immediately dropped.
    Terry 3rd Save Failed: (4d6)[15] damage.
    Terry 4th Save Failed: Picked up, carried off.
    Last edited by PhoenixRivers; 2010-03-29 at 08:07 AM.

  21. - Top - End - #1251
    Barbarian in the Playground
     
    Imp

    Join Date
    Apr 2008
    Location
    Portsmouth U.K
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Seto's saves: (1d20+20)[24]
    (1d20+20)[25]

  22. - Top - End - #1252

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Seto: (4d6)[15] damage, and carried off.

  23. - Top - End - #1253
    Titan in the Playground
     
    BlueWizardGirl

    Join Date
    Sep 2005
    Location
    Edmonton, Canada

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Just checking - Theda takes the second damage even with a natural twenty?
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  24. - Top - End - #1254

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Quote Originally Posted by Toliudar View Post
    Just checking - Theda takes the second damage even with a natural twenty?
    Doh. That's fixed.

  25. - Top - End - #1255
    Ogre in the Playground
     
    GnomeWizardGuy

    Join Date
    Jul 2007
    Location
    London
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Torvin's Reflex Save (d20+21)[27]
    Give them bread and circusses and the plebs wont rise against you. Give adventurers dungeons and trapped chests and they won't waste time looking to ransack your home and kill your wife.

  26. - Top - End - #1256

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Torvin is picked up and carried.

    Kagrenac
    (OpFor)
    Ghrem
    Theda/Terry
    Torvin (Moved due to delay)
    Seto
    (Monolith)
    Last edited by PhoenixRivers; 2010-03-29 at 04:39 PM.

  27. - Top - End - #1257
    Banned
     
    Superglucose's Avatar

    Join Date
    Jul 2007
    Location
    California
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    I'll uh, need that too.

  28. - Top - End - #1258

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Reiterating. Kagrenac's action.

  29. - Top - End - #1259
    Banned
     
    Superglucose's Avatar

    Join Date
    Jul 2007
    Location
    California
    Gender
    Male

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Can I see the whirlwind anymore?

  30. - Top - End - #1260

    Default Re: Against the Dragon: An ECL 20 Mini-Adventure

    Based on an LOS plot, yes. You can see it in Y10-Y12. The southern corner of the room exit prevents you from seeing to Y13.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •