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  1. - Top - End - #1
    Bugbear in the Playground
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    Default [OSRIC/AD&D] Dungeon Crawling! IC

    Okay, so we're in the tavern...
    What's that you say? This is the dungeon crawling game?
    Right... right...
    You know what, let's skip all the backstory everyone will just forget.
    You are entering a dungeon, one day by wilderness from Home Base City.
    (Home Base City has pretty much any non-magical items you'll want, and maybe some magic stuff too).
    The stairs into it are next to you.
    Any preparations before we start?
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
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    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  2. - Top - End - #2
    Ogre in the Playground
     
    crazedloon's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Shim Sham

    I will explore ahead my fine feathered friends

    With a smirk and a skip Shim gives a listen slides his sword from its sheath and slides silently into the shadows of the dungeon.

    Spoiler
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    I assume there are shadows at least

    hear noise 15% (1d100)[33]
    move silently 45% (1d100)[84]
    hide in shadows 45% (1d100)[13]
    Last edited by crazedloon; 2009-12-09 at 08:12 PM.
    Check out my horrible homebrews

  3. - Top - End - #3
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Shim Sham
    Spoiler
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    It's a 10 ft by 10 ft room, with an orc guarding a pie. locked door at the north part.


    Now might be a good time to mention that someone should be keeping a map for you guys.
    Last edited by Thelas; 2009-12-09 at 08:22 PM.
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
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    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  4. - Top - End - #4
    Barbarian in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Traulnok shrugs and heads to the door, opening it and stepping inside. "No need for stealth, make the monsters come to you."

  5. - Top - End - #5
    Ogre in the Playground
     
    crazedloon's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Shim Sham

    Spoiler
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    If I have time before my impatient companion comes I will attempt to detect traps otherwise I will take a few steps (10ft) back before the door is opened

    if I have time
    find traps 35% (1d100)[81]
    if I find one and have time to stop my foolish companions
    disarm traps 45% (1d100)[44]
    Check out my horrible homebrews

  6. - Top - End - #6
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Goblinsplitter: are you entering the dungeon, or the door in the room crazedloon is in?
    By the way, you shouldn't be reading spoilers not directed to you, just in case you are.
    Shim Sham
    Spoiler
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    No trap found.
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
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    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  7. - Top - End - #7
    Ogre in the Playground
     
    crazedloon's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Shim Sham

    Shim steps back slipping into the shadows and allows the rest of the group to catch up and open the door all the while listening for noises to reveal what might be on the other side.

    Spoiler
    Show

    yep thought as much stepping to the corner in the room away from the door and hiding in the shadows

    hide in shadows 45% (1d100)[33]
    hear noise 15% (1d100)[35]
    Check out my horrible homebrews

  8. - Top - End - #8
    Barbarian in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    OoC - Just through the initial door, sorry. So now I'd be in the room.

  9. - Top - End - #9
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Okay:
    Goblinsplitter and Shim Sham
    Spoiler
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    As I've already told one of you, the room is a 10 ft by 10 ft room. You entered by stairs from the South, and the only exit is a door with a big, though not exactly well made, lock to the North.


    Now what?
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
    Spoiler
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    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  10. - Top - End - #10
    Barbarian in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Traulnok will attempt to kick down the door.

    Strength 1-4
    (1d6)[1]

  11. - Top - End - #11
    Ogre in the Playground
     
    crazedloon's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Shim Sham

    Oh of course the lock let me handle that

    Shim chuckles to himself and slips out of the shadow and begins to futz with the lock.

    Spoiler
    Show

    open lock 45% (1d100)[55]


    as the dwarf kick the door in Shim steps back

    Well than that always works
    Last edited by crazedloon; 2009-12-09 at 09:43 PM.
    Check out my horrible homebrews

  12. - Top - End - #12
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    I think that's for stuck doors, not locked ones...
    *checks OSRIC*
    If you have an exceptional success chance, I'll allow it. Otherwise, sorry.

    In any case, because of the poor quality of the lock, the attempt at picking it succeeds, and opens into a 30 by 10 ft hallway, at the far (north) end of which is another door, this one unlocked.
    By the way, who brought the food rations, waterskins, ten-foot pole, shovel, rope, grappling hook, towel, and mapping supplies?
    Last edited by Thelas; 2009-12-09 at 09:46 PM.
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
    Spoiler
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    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  13. - Top - End - #13
    Bugbear in the Playground
     
    Jokes's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Hurls stands at the top of the stairs and watches the others go down. He waits a moment, then follows behind.

    Spoiler
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    Perhaps you could mark certain spoilers with say, "Shim Sham + any who follow." That way you won't be repeating information if we think we shouldn't be reading spoilers.

    Also, Map.
    Last edited by Jokes; 2009-12-09 at 09:47 PM.

  14. - Top - End - #14
    Ogre in the Playground
     
    crazedloon's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Shim Sham

    Well who wants to go first? Or need I spear head this expedition?
    Check out my horrible homebrews

  15. - Top - End - #15
    Barbarian in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    "I'll go first." says Traulnok as he takes the lead. He pushes open the door and takes a few steps inside.

  16. - Top - End - #16
    Ogre in the Playground
     
    crazedloon's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Shim Sham

    Shim follows 10ft behind the dwarf
    Check out my horrible homebrews

  17. - Top - End - #17
    Bugbear in the Playground
     
    Jokes's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Hurl, once again, enters the room last.

    Spoiler
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    So, we are just leaving the band-aid box behind?

  18. - Top - End - #18
    Dwarf in the Playground
     
    SolithKnightGuy

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Bogrun
    May Clangeddin and the great ancestors guide our journey.

    Bog follows warhammer at the ready.

    Spoiler
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    Band-aid box, HAH!!!
    Last edited by Hoggmaster; 2009-12-10 at 05:45 AM.
    Arma virumque cano,

  19. - Top - End - #19
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Goblinsplitter, the door is stuck.
    I'll need you to roll me a minor test of strength.
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
    Spoiler
    Show

    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  20. - Top - End - #20
    Barbarian in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Strength 1-4
    (1d6)[4]

    Traulnok kicks in the door and burst into the room, looking for something to kill.
    Last edited by Goblinsplitter; 2009-12-10 at 11:48 AM.

  21. - Top - End - #21
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    You should be satisfied, then.
    In a 15 x 10 ft room, there are exits W and E along the two longer walls, but two kobolds are occupying the squares that would allow you to reach them.
    It's ALWAYS two kobolds, right?

    Surprise Check!
    If 1-2, you get that many surprise segments; if 3-6, no surprise for you.
    (1d6)[5]
    Players, roll one to see how many the monsters get, as well.
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
    Spoiler
    Show

    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  22. - Top - End - #22
    Barbarian in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Suprise!
    (1d6)[6]

  23. - Top - End - #23
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Initiative Check for Party
    (1d6)[5]
    A lower roll is better for the party, because lower segments act first.

    Someone roll initiative for the monsters.

    (I love all these DM rolls for party, PC rolls for monsters rules)
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
    Spoiler
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    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  24. - Top - End - #24
    Barbarian in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    I'm someone, last i checked. Don't hate me if its a one >.<
    (1d6)[3]

  25. - Top - End - #25
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Okay, since the monsters won initiative, they'll act first.
    The left kobold will attack whoever's front row left, the right one whoever's front row right.
    ROLLS (no players allowed)
    Spoiler
    Show

    L: HD (1d4)[3]; (1d20)[13] THAC0 21; dm (1d4)[2]
    R: HD (1d4)[2]; (1d20)[9] THAC0 21; dm (1d4)[2]
    for conv.: mv 60, AC 7

    Any observers reading the thread: explanation of the abbreviations
    Spoiler
    Show

    L: left, obviously
    HD: rolling their HD
    1d20: their attack
    THAC0: what their THAC0 is, obviously.
    dm: damage, not Dungeon Master
    conv.: convenience
    mv: movement, in feet per round (in combat)
    AC: armor class, duh.



    The left one hits AC 8 (dealing 2 points of damage on a hit), whilst the right one misses completely.

    All players may now take their turns.
    (If no rows, they both attack the frontmost)
    Last edited by Thelas; 2009-12-10 at 06:37 PM.
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
    Spoiler
    Show

    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  26. - Top - End - #26
    Barbarian in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    I'm in the front, so I am unharmed.

    Spoiler
    Show
    Battleaxe +5
    (1d20+5)[17]
    Damage 1d8+7
    (1d8+7)[11]

    Battleaxe +5
    (1d20+5)[24]
    Damage 1d8+7
    (1d8+7)[14]


    Traulnok roars in his blood lust and maks a powerful swing at both kobolds.
    Last edited by Goblinsplitter; 2009-12-10 at 07:29 PM.

  27. - Top - End - #27
    Dwarf in the Playground
     
    SolithKnightGuy

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Bogrun readys an action to cast cure light wounds on any injuries
    Arma virumque cano,

  28. - Top - End - #28
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    And that's one encounter with no injuries...
    I need to turn up the Gygaxianness, don't I?

    Well, anyways, XP and loot.
    As per D&D rules, one xp will be awarded (split among the party) for every 1 gp recovered safely to Home Base City.

    The party may split 15 XP (the non-even can go in any way the party chooses), and in any way they feel is fair the (6d6)[20] coppers found.

    Now where will you go?
    (Also, you may now add this room to your map)
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
    Spoiler
    Show

    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

  29. - Top - End - #29
    Ogre in the Playground
     
    crazedloon's Avatar

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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    Shim Sham

    Well that was easier than I would have thought. This dungeon aint so tough.

    Shin skips up and picks up the 20 copper stashing it in his bag and flipping one of the coins mindlessly as he begins to examine the eastern door for any traps or locks.

    Spoiler
    Show

    well searching for traps 35% (1d100)[82]
    attempt to disarm any found 45% (1d100)[73]

    if an locks after attempting to disarm any traps trying to unlock the locks 45% [roll]1d100/roll]
    Check out my horrible homebrews

  30. - Top - End - #30
    Bugbear in the Playground
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    Default Re: [OSRIC/AD&D] Dungeon Crawling! IC

    No traps found, no locks in existance at all.

    Where will you go?
    Thelas

    Neutral Good 13th Level Generalist Wizard at your service. Except when I'm behind the DM screen...

    If I playing in or running a game and I don't seem to be showing up, PM me. Please.

    Random Code
    Spoiler
    Show

    (lambda (confused) (let ((l 'l) (n 'n) (hop 'hop)) (call-with-current-continuation (lambda (skip) (set! hop skip))) (if (null? l) n (begin (set! n (+ 1 n)) (set! l (cdr l)) (hop hop)))))

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