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    Titan in the Playground
     
    Dusk Eclipse's Avatar

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    Default ToB and Incarnium Gestalt

    I am thinking on making a gestalt character using Incarnium and ToB but I am not sure on what would be the best combination

    My first idea was a swordsage/ bloodclaw master// Totemist.
    I think it would be flavorful and maybe useful, you can get some cool things with the totemist souldmeld but I am not sure.
    Besides IIRC there's a manouber (Girallon Windmil Rip) that increases damage scaling (sp?) with the number of Attacks, and totemists can get many attacks.

    The other thing it ocurred to me was Swordsage// incarnate but I am not sure

    My question basically is if it would be useful to gestalt this classes?
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    Zincorium's Avatar

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    Default Re: ToB and Incarnium Gestalt

    Incarnum is good for lots of passive boosts and a lot of versatility. You'll be somewhat more powerful than a single-classed ToB character, and since ToB is up there as it is that should be fine.

    On the other hand, you're still just a melee character. YMMV.
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    GnomeWizardGuy

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    Default Re: ToB and Incarnium Gestalt

    It is a good combination and has a lot of potential for some very good flavor/roleplaying. The only problem i can see is that to truly benefit from the totemists many attacks is to full attack which if you want to use maneuvers you cant really do. The one exception i can think of you already mentioned. But at early levels this isnt a problem at all really as you can only make one attack a round.
    Last edited by evil-frosty; 2010-01-05 at 11:26 PM.

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    Dusk Eclipse's Avatar

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    Default Re: ToB and Incarnium Gestalt

    The totemist I thougt for some passibe buffs or special movements such as flying (pegasus cloak manticore belt) or other special things.

    what I am really interested is on incarnates, I have never played them but I am curiuos about them. I am not sure but they get different soulmelds based on their aligment right?
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    Default Re: ToB and Incarnium Gestalt

    Well, as for the maneuver thing, just use mainly boost and counters, plus the sprinkling of maneuvers that can be used in a full attack.

    Incarnates do get slightly different abilities based on Alignment: Evil boosts damage, Lawful boosts Melee Attack Bonus, Good boosts AC, and Chaoitic boosts Ranged Attack Bonus. Also, one aspect of your alignment must be neutral. They also get some really nice abilities through other melds.
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  6. - Top - End - #6
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    Dusk Eclipse's Avatar

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    Default Re: ToB and Incarnium Gestalt

    So I guess that for a Swordsage the best incarnium gestalt would be a lawful incarnate? I think it can off set the lower BAB.. and a an evil warblade//incarnate would get the most damage-wise
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