Results 1 to 30 of 60
Thread: {3.5e} Drunken Master
-
2010-01-03, 09:35 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
{3.5e} Drunken Master
Yes, I'm going there!
I think Drunken Master is a fun and awesome PrC, if done right.
Here's my concept:
Swordsage X/ Monk 1/Shadow Sun Ninja Y/Drunken Master Z
focus him on Unarmed Strike and unleash Drunken Boxing.Last edited by AirGuitarGod32; 2010-01-03 at 09:37 PM.
-
2010-01-03, 09:37 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- You know Bosco?!
Re: {3.5e} Drunken Master
Needs more Blue Raja fork-hucking.
"So Marbles, why do they call you Marbles?"
-
2010-01-03, 09:39 PM (ISO 8601)
- Join Date
- Mar 2009
Re: {3.5e} Drunken Master
Forgive, I'm not familiar with Drunken Master, but why the level of Monk? Is Flurry a Prerequisite?
It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.
If you want to stay in touch, reach out to me on twitter (same username).
The best answer is always to ask your DM.
Unless you're the DM, in which case you should talk to your players.
-
2010-01-03, 09:42 PM (ISO 8601)
- Join Date
- Aug 2008
Re: {3.5e} Drunken Master
I think you need Flurry of Blows so Swordsage doesn't do it...
I'm pretty sure you basically need monk levels
Edit: Oh I see you edited yourself...
Edit2: Well since thats already been covered lets see what else I can add. Hmmm well there is the fun of wielding 100ft ladders and gaining 100ft reach...
Ummm there is also using that metal from BoED that lets you reforge stuff made of it. Then make a masterwork table leg out of it. Now you have an enchanteable improvised weapon that even though it breaks on a nat 1 can just be reforged in one round...Last edited by Xenogears; 2010-01-03 at 09:47 PM.
-
2010-01-03, 09:46 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
Re: {3.5e} Drunken Master
this idea brings up a question: Is it possible to optimize Drunken Master? I mean, this version does slightly more damage on average, but is nowhere near optimized. If played, it should be with zero magic (not including magic items such as Monk's Belt or Amulet of Natural Weapons) Thats how this guy works. Kinda
-
2010-01-03, 09:50 PM (ISO 8601)
- Join Date
- Mar 2009
Re: {3.5e} Drunken Master
Obviously take Superior Unarmed Strike, to boost your Unarmed Strikes even more. Sure you knew that already.
It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.
If you want to stay in touch, reach out to me on twitter (same username).
The best answer is always to ask your DM.
Unless you're the DM, in which case you should talk to your players.
-
2010-01-03, 09:52 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Elyria, Ohio
- Gender
Re: {3.5e} Drunken Master
I saw this thread less than 5 minutes after seeing Legend of the Drunken Master on Encore, so now I want to play one too!
How to Play Rogues Properly:
SpoilerLike this:
-
2010-01-03, 09:54 PM (ISO 8601)
- Join Date
- Aug 2008
Re: {3.5e} Drunken Master
You could make a valid argument for the Exotic Weapon Master's weapon flurry ability to count as flurry of blows. This way you get to cut out monk entirely and use superior unarmed strike to get the unarmed damage of a small monk of your level instead of as a lvl 5 monk like you would with a monk dip...
-
2010-01-03, 09:56 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
-
2010-01-03, 10:02 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
Re: {3.5e} Drunken Master
Granted, I see the point of Exotic Weapon Master, but considering its focused on Exotic Weaponry (unless one can argue a pair of Scorpion Kamas, which is a streach to say the least) I personally wouldn't allow it.
Again, that said, I feel as if Drunken Master has serious damage potential. Some classes, however are basically needed for this to be dangerous. Drunken Master is great until 10th, which its Fire Breath Weapon is a stretch to say the least. That said, Drunken Master up into 9th is a damage-dealing machine.
And my DM is apparently full of himself, by putting a LE Warforged Monk 6/Drunken Master 9 in the path of a monk/monk-type PC
-
2010-01-03, 10:08 PM (ISO 8601)
- Join Date
- Aug 2008
Re: {3.5e} Drunken Master
Well yeah it isn't quite a fit but its the best bet to get rid of monk levels. With them superior unarmed strike is basically pointless...
Meh either way. I feel the real fun of the class is in charging in funky ways and beating people with chair legs. Or 100 foot ladders for a lockdown build...
-
2010-01-03, 10:10 PM (ISO 8601)
- Join Date
- Jan 2009
Re: {3.5e} Drunken Master
There's was some kind of charging build using Drunken Master and feats from Fiendish Codex. Sorry I can't help more.
-
2010-01-03, 10:16 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
Re: {3.5e} Drunken Master
Rereading the flavor text of Drunken Master, I had a terrifying revelation: Half-Orc Drunken Master.
Granted, it uses no Maneuvers, but Rage makes him deadly. Using the version from Sword and Fist, here's the build:
Barbarian 7/Drunken Master 9/Frostrager 4
focus on Unarmed Strike, Rage, and grab yourself a Monk's Belt and an Unbreakable Bottle of Infinite Alcohol. Open opponent's mouth, insert right arm.
-
2010-01-03, 10:19 PM (ISO 8601)
- Join Date
- Aug 2008
-
2010-01-03, 10:25 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
-
2010-01-03, 10:29 PM (ISO 8601)
- Join Date
- Jan 2008
Re: {3.5e} Drunken Master
Last edited by RandomLunatic; 2010-01-03 at 10:29 PM.
I am not crazy! I prefer "reality impaired".
-
2010-01-03, 10:30 PM (ISO 8601)
- Join Date
- Aug 2008
Re: {3.5e} Drunken Master
Much better pre-reqs there. Note to self: use 3.0 version unless already monk.
Well you might wanna talk to the DM about letting you refluff the bear forms as Panda's. I was thinking of that too actually...
If you can swing Lion Totem Barb for the Pounce you could do a giant drunken panda doing a running charge then jumping above you and kicking you three or four times in the face before landing...
-
2010-01-03, 10:33 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
Re: {3.5e} Drunken Master
Okay, so I need evasion. How to get that without a too-deep monk dip...
and as for the Lion Totem's "Angry Drunk Pouncing Panda 'O Death", this is almost comical. no sane DM could allow this without some liberal trouser soiling from the laughter.
-
2010-01-03, 10:35 PM (ISO 8601)
- Join Date
- Aug 2008
Re: {3.5e} Drunken Master
-
2010-01-03, 10:35 PM (ISO 8601)
- Join Date
- Jan 2008
-
2010-01-03, 10:39 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
-
2010-01-03, 10:42 PM (ISO 8601)
- Join Date
- Aug 2008
Re: {3.5e} Drunken Master
Oh yeah. Forgot about Feat Rogue. Thats even better...
Edit: Oh and since Dodge sucks so bad you should get one of the other feats that say they count as dodge for Pre-Reqs. One of them is in Tome of Battle so since you already listed swordsage at the beggining of this thread that might work. Not sure how better it is though.Last edited by Xenogears; 2010-01-03 at 10:44 PM.
-
2010-01-03, 10:46 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
Re: {3.5e} Drunken Master
So he looks like this:
Half-Orc or Orc
Lion Totem Barbarian 7/ Feat Rogue 2/Drunken Master 9/Bear Warrior 2
Feats: Power Attack, Improved Unarmed Strike, Superior Unarmed Strike, Flying Kick, Snap Kick, Extend Rage, Great Fortitude, Murky-Eyed, Dodge
All Hail the Drunken One-Eyed Panda of Pain
-
2010-01-03, 10:49 PM (ISO 8601)
- Join Date
- Aug 2008
-
2010-01-03, 10:58 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Bronx, NY
- Gender
Re: {3.5e} Drunken Master
The thing with using the Sword & Fist version is:
Base Unarmed Attack Bonus:
No class has one, so no character can qualify.
It is not just "your BAB but unarmed", it is a separate, specific, feature. If it were not, it would not be listed separately from Base Attack Bonus.
As that feature only existed with the 3E monk, you still would not qualify for the class just by having a BAB +4.
-
2010-01-03, 10:59 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
Re: {3.5e} Drunken Master
Well, I can't take Desert Wind Dodge...
So I'll suffer Dodge as a nearly useless feat. just a wasted endeavor. ah well. and I'll take the eyepatch. no cigar. He's a drunken warrior, not some 1920's Gangster...
-
2010-01-03, 11:00 PM (ISO 8601)
- Join Date
- Dec 2009
Re: {3.5e} Drunken Master
The way I see it, the first 4 levels of Drunken Master provide everything that's really appealing about the class.
One or two levels Monk, four levels Drunken Master and the rest in a melee powerhouse class (pretty much anything with decent BA, and maneuvers/manifesting/spellcasting/soulbinding/pactmaking/bonus damage) can make a workable build with a few fun tricks.
For best results, mix with ladders and an AoO-based ability set.
-
2010-01-03, 11:00 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender
-
2010-01-03, 11:00 PM (ISO 8601)
- Join Date
- Aug 2008
Re: {3.5e} Drunken Master
But this isn't a theoetical discussion that needs to be determined by RAW and RAW alone. AirGuitarGod can go find his DM and ask about that.
Edit:But if he likes the fluff of the class he might wanna maximize the drinking potential even if it is not as powerful as other options. Oh and as amusing as laddar combat is you seem to have failed to see the awesomeness of his character...Last edited by Xenogears; 2010-01-03 at 11:03 PM.
-
2010-01-03, 11:03 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- Crown Point, Indana
- Gender