Results 661 to 690 of 1006
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2010-08-07, 11:28 AM (ISO 8601)
- Join Date
- Apr 2009
- Location
- ??Ph??
Re: Our Comic Lab in the Playground: An experimentation class
No the I realise the puppet impression, I got from how the arms and lags are clearly outlines from the rest of the body as if they were fixed upon it, rather than being a part of it. i think it's even weirder on the girl because there's a line to separte the shoulder and the torso but none were the sleeve end wich kinda give the strange impression the cloth was painted on her arm.
I suppose there's a reason for that, but it just seems a little odd (to me that is, it's just my opinion)
I'm also not sure about the 'unbalanced' idea. I mean, nobody complains about that with any of the OoTS stick-figure styles, or other cartoony styles, so why this one? They're sorta intended to be characterized versions of my pen and paper art style...
And the background is very nice. i love the sky particulary.I'm sig'ing in the rain, just sig'ing in the rain....
Somme old avatars, by meSpoiler
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2010-08-07, 12:30 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- NYC
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2010-08-07, 02:37 PM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
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2010-08-07, 05:34 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Wellington, New Zealand
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
Mmh, I can understand how the sleeve looked painted on, but that was mostly laziness because said sleeve was under a coat before. It wouldn't be too hard to add a line there in an actual finished product.
But the limbs thing brings up a point. It's very hard to make limbs look like they are connected to the body. Opening the lines at the top so that they actually flow into the hips tends to look awkward when it comes to posing the final product - there might be a way to do it, but when you do remove lines to make it look 'attached' the colour likes to cut corners and as I mentioned before it looks very awkward.
There might be a way to do it, but I tend to prefer this. Also, when they're not attached, I can make the impression of the underside of a person's leg as in the above picture when they are in a crouching position, which I can't do with the 'open-ended' legs. It would pay to keep these closed legs around, even if I were to use open ones, in case of such situations.
- After a bit of tinkering in Inkscape, I've discovered that I can't open the legs at the top. At least not with the current way the limbs are set up. The thighs are already open at the bottom, meaning if I open them at the top the colours suddenly jump and stick to the two lines on either side of what remains of the shape. Same with the upper arms. (basically means I'll have to pretty much re-work the entire way the arms and legs work if I even want to make them look awkwardly connected - especially since sometimes the leg and hips are not the same colour.)
Edit: and here we go - trying this out.
Last edited by Darklord Bright; 2010-08-07 at 06:10 PM.
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2010-08-09, 12:28 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- In a galaxy far far away.
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
I wanted to know if anyone had any tips, not on making the characters, but doing the backgrounds of a comic, I've started making quite a lot of comics, and seem to take ages to create OK backgrounds, but never good ones, can anyone help?
IA AwardsSpoiler
Awesome SpyFox Doll by Recaiden
Epic Avvie by Domochevsky
Everything Else by Me
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2010-08-09, 03:19 PM (ISO 8601)
- Join Date
- Oct 2007
- Location
- Ireland
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
In Illustrator there's a tool called "Unite" in the pathfinder section, which allows you to connect two objects while still allowing you to move them independently (any lines overlapping with the other shape simply disappears). I don't know if there's an equivalent in Inkscape though, but it'll really help you out.
Mmh... Posing your characters make them look a lot better.
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2010-08-09, 05:08 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Texas
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
I don't know about Bright, but when I stand still I don't hold my arms out to the side.
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2010-08-10, 02:55 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Wellington, New Zealand
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
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2010-08-10, 05:04 AM (ISO 8601)
- Join Date
- Apr 2009
- Location
- This Sceptred Isle
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
Grlump the Elder, a Lvl. 5 Gnome Barbarian with a penchant for food.
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2010-08-10, 01:49 PM (ISO 8601)
- Join Date
- Mar 2010
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
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2010-08-18, 04:12 PM (ISO 8601)
- Join Date
- Apr 2005
Re: Our Comic Lab in the Playground: An experimentation class
Potential style (and character, I guess).
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2010-09-03, 01:44 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada, Eh?
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
Hey guys? You know how I was making that "Mecha Kitty" comic a while back? Well, I haven't given up on it. I made a few more characters, and drawn a few since then. I'm also updating the old characters a bit.
How do they look? No points for guessing the mad scientist.Last edited by Maximum Zersk; 2010-09-03 at 02:07 AM.
A webcomic by Sahaar and I, Shadow of Fire. Read it!
Giant in the Playground Worldbuilding Project.
Avatar by James Cameron. Or Michael Dante DiMartino and Bryan Konietzko. Oh wait, I mean Tom Siddell.
Spoiler
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2010-09-03, 07:31 AM (ISO 8601)
- Join Date
- Aug 2008
- Location
- North
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
Is that liver spots on the old cat?
Other than that I think it looks gorgeousTreasured Quotes
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2010-09-03, 07:35 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada, Eh?
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
A webcomic by Sahaar and I, Shadow of Fire. Read it!
Giant in the Playground Worldbuilding Project.
Avatar by James Cameron. Or Michael Dante DiMartino and Bryan Konietzko. Oh wait, I mean Tom Siddell.
Spoiler
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2010-09-04, 02:10 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada, Eh?
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
Oh yeah, by the way...
A webcomic by Sahaar and I, Shadow of Fire. Read it!
Giant in the Playground Worldbuilding Project.
Avatar by James Cameron. Or Michael Dante DiMartino and Bryan Konietzko. Oh wait, I mean Tom Siddell.
Spoiler
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2010-09-05, 12:46 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- In a galaxy far far away.
- Gender
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2010-09-05, 04:35 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada, Eh?
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
A webcomic by Sahaar and I, Shadow of Fire. Read it!
Giant in the Playground Worldbuilding Project.
Avatar by James Cameron. Or Michael Dante DiMartino and Bryan Konietzko. Oh wait, I mean Tom Siddell.
Spoiler
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2010-09-17, 07:48 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada, Eh?
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
Sorry about the double post. :/
Well, guys, I have a problem. I'm working on the Mecha-Kitten comic (Flow of Life, as it's called now), and I'm stuck. I have character ideas and designs, but I can't think of the plot, or the conflict, or anything like that. Anyone know what to do?
A webcomic by Sahaar and I, Shadow of Fire. Read it!
Giant in the Playground Worldbuilding Project.
Avatar by James Cameron. Or Michael Dante DiMartino and Bryan Konietzko. Oh wait, I mean Tom Siddell.
Spoiler
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2010-09-17, 07:58 PM (ISO 8601)
- Join Date
- Apr 2005
Re: Our Comic Lab in the Playground: An experimentation class
I can't help with any specific ideas without knowing more about the project, but the important thing to remember is that the characters themselves and their personalities should drive the conflict. The plot should spring naturally from the characters rather than serving as a rigid framework to force your characters into.
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2010-09-24, 01:19 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Wellington, New Zealand
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
Hey guys, what if... the Darklord Universe was given a Gothic Cyberpunk backdrop mixed with the Fantasy one?
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2010-09-24, 02:10 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Our Comic Lab in the Playground: An experimentation class
Nice. The arm and leg joints are much more fluid and natural now.
Last edited by T-O-E; 2010-09-24 at 02:13 AM.
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2010-09-24, 04:07 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Starbase Janus
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
I would like to start my own webcomic called Dungeeoners, about a group of adventurers.
The Characters
Talor: Their leader, who is greatly aggravated by the party's less-then-stellar actions.
Rogo: A half-orc barbarian who MAY or may not be of evil alignment
Ecklor: A sarcastic bard
Sama: A tempermental wizard.
Gorf: A no-nonsense, greedy halfling rouge/ranger
Diana: A cleric
The Setting
A generic-fantasy world filled w ith monsters, quests, and more importantly: Loot.
I'd like some story ideas for this, and I'll soon post character pictures.
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2010-09-24, 06:35 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Wellington, New Zealand
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
I know you probably don't want to hear this, but I'd actually suggest something that isn't about adventurers. Simply because that party layout has been used with just a different race or class in each role so many times on this site alone.
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2010-09-24, 06:42 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Starbase Janus
- Gender
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2010-09-24, 06:52 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada, Eh?
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
How about an Original Setting? By original, I mean a usually unused setting. Clockpunk is pretty unused.
A webcomic by Sahaar and I, Shadow of Fire. Read it!
Giant in the Playground Worldbuilding Project.
Avatar by James Cameron. Or Michael Dante DiMartino and Bryan Konietzko. Oh wait, I mean Tom Siddell.
Spoiler
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2010-09-24, 06:54 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Starbase Janus
- Gender
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2010-09-25, 01:54 AM (ISO 8601)
- Join Date
- Nov 2007
Re: Our Comic Lab in the Playground: An experimentation class
If I see one more 1-D greedy rogue I swear I'll...
...Get kinda annoyed and sigh inwardly.Last edited by T-O-E; 2010-09-25 at 01:56 AM.
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2010-09-25, 03:26 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Wellington, New Zealand
- Gender
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2010-09-25, 03:36 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Canada, Eh?
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
A webcomic by Sahaar and I, Shadow of Fire. Read it!
Giant in the Playground Worldbuilding Project.
Avatar by James Cameron. Or Michael Dante DiMartino and Bryan Konietzko. Oh wait, I mean Tom Siddell.
Spoiler
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2010-09-25, 11:51 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Starbase Janus
- Gender
Re: Our Comic Lab in the Playground: An experimentation class
Here's a banner I made. It doesn't have the full party, because when I made this I didn't have the templates made out yet for the bard and for the wizard.
[IMG][/IMG]
From left to right the characters are: The Cleric, the Paladin, the Barbarian, and the Rouge.