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    Ogre in the Playground
     
    Stycotl's Avatar

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    Default adaptive style (3.5; tiered variant)

    douglas inspired this feat in our watchtower game. adding it here for my homebrew sig purposes.

    Adaptive Style

    With just a short period of meditation, you can change your maneuvers and tactics to meet the threat you currently face.
    Prerequisites: Crusader, Swordsage, Warblade, or other martial initiator class level 1st.
    Benefit: You can change your readied maneuvers at any time by taking a full-round action. If you are a crusader, your current granted maneuvers are lost and you gain new granted maneuvers as if you had just readied your maneuvers for the day. At initiator level 6, it no longer takes a full-round action to change your readied maneuvers, but a standard action; at initiator level 11, it takes a move act, though you can still use a standard act if you wish; and at initiator level 16, it takes a swift act, though you can still use a move or standard act if you wish.
    Special: You cannot use a maneuver readied with this feat sooner than two rounds after it was last used (you cannot use a maneuver, then change your maneuvers with this feat, and use the same maneuver again on the next round or sooner).
    Normal: You can change maneuvers only by spending 5 minutes to do so.
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    Djinn_in_Tonic's Avatar

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    Default Re: adaptive style (3.5; tiered variant)

    I like this, although I'm a little confused about the special requirement.

    If I use, say, Mountain Tombstone Strike on round 1 and then refresh my maneuvers with my swift action, can I use Mountain Tombstone Strike on round 2, 3, or 4?

    Also, I'm a little worried about high-level maneuver spam. On round 1 I use my best maneuver, and refresh. On round 2 I use my second best maneuver. On round 3 I use my best maneuver and refresh. On round 4 I use my second best maneuver...

    See where this is going?

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    Instructions

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    Default Re: adaptive style (3.5; tiered variant)

    That's assuming that you aren't using Boosts on those rounds... *shrug*. I dunno, by 16th level, this does not seem unreasonable. I guess it depends a lot on the game you're playing.

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    Stycotl's Avatar

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    Default Re: adaptive style (3.5; tiered variant)

    Quote Originally Posted by Djinn_In_Tonic View Post
    I like this, although I'm a little confused about the special requirement.
    the proper wording is eluding me currently...

    If I use, say, Mountain Tombstone Strike on round 1 and then refresh my maneuvers with my swift action, can I use Mountain Tombstone Strike on round 2, 3, or 4?
    you could use MTS on round one, then refresh (on either round 1 or 2), but you still wouldn't be able to use MTS again until round 3.

    if you can think of a better way to word it than i have it, i'm all ears... eyes, whatever.

    Also, I'm a little worried about high-level maneuver spam. On round 1 I use my best maneuver, and refresh. On round 2 I use my second best maneuver. On round 3 I use my best maneuver and refresh. On round 4 I use my second best maneuver...

    See where this is going?[/QUOTE]

    yeah. as it stands, all of them can do that to a minor degree, crusader doing it the best; swordsage and warblade have to wait a round in between (assuming swordsage has adaptive style). but crusader does it pretty much at will, and with his small maneuvers readied, he can almost definitely make sure that it is a high-level maneuver available on every round.

    Quote Originally Posted by DragoonWraith View Post
    That's assuming that you aren't using Boosts on those rounds... *shrug*. I dunno, by 16th level, this does not seem unreasonable.
    that is what we are hoping.

    I guess it depends a lot on the game you're playing.
    true. in my game, it is far from overpowered (we're running a gestalt game with quicker feat acquirement and oodles of upgrades available––though the players haven't seen most of them yet).

    in normal games, i am still confident that it is not overpowered, but it certainly is nice.
    my own diabolical experiments (homebrew)

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    Announcer— “Your cable television is experiencing difficulties. Please do not panic. Resist the temptation to read or talk to loved ones. Do not attempt sexual relations, as years of TV radiation have left your genitals withered and useless.”

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    Default Re: adaptive style (3.5; tiered variant)

    I think the D&D Wikia's rating system might be appropriate. At Wizard-level, this is not overpowered at all. At Rogue level, that is, the level ToB is at normally, maybe, but probably not too bad. Lower than that, and even ToB characters that would be normally OK are maybe causing problems with this.

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    Titan in the Playground
     
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    Default Re: adaptive style (3.5; tiered variant)

    You use "act" in a lot of places where you should use "action".
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    Ogre in the Playground
     
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    Default Re: adaptive style (3.5; tiered variant)

    Quote Originally Posted by DracoDei View Post
    You use "act" in a lot of places where you should use "action".
    yeah, probably right, but i don't care enough about that to change it.
    my own diabolical experiments (homebrew)

    my deviantART

    my alter ego

    Campaigns
    Watchtower––Volume III (running since 2008)

    Announcer— “Your cable television is experiencing difficulties. Please do not panic. Resist the temptation to read or talk to loved ones. Do not attempt sexual relations, as years of TV radiation have left your genitals withered and useless.”

    Wiggum, checking— “Well I'll be damned.”

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