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    Orc in the Playground
     
    PaladinGuy

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    Default [D&D 3.5]Types of damage

    Ok, basically I'm building a Flash app to calculate damage and attack automatically.

    It's going well, but I want to make sure I have the most complete list of damage types possible, and right now, I really feel like I am missing some. This is what I have:

    • Fire
    • Cold
    • Electricity
    • Acid
    • Positive Energy
    • Negative Energy
    • Piercing
    • Bludgeoning
    • Slashing
    • Force
    • Sonic
    • Divine
    • Untyped
    • Vile
    • Non-Lethal


    I feel like it is far from complete. So I am turning to you Playgrounders, what are the types I am missing?

    Edit: Added the types named in the responses.

    Edit2: I also forgot to say, I only want damage types that can be done by a weapon that targets HP (there you go ozgun92 ), including if they are enchanted by a spell. Sorry I should have said so before!
    Last edited by Cedrass; 2010-01-23 at 03:45 PM.

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    Dwarf in the Playground
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    Default Re: [D&D 3.5]Types of damage

    Piercing
    Bludgeoning
    Slashing
    Force
    Sonic
    I think poison damage is considered it's own damage type
    Last edited by vanyell; 2010-01-23 at 03:04 PM.
    Nerd-o-rama Wrote on 10/16/06 at 01:06:57:
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    Troll in the Playground
     
    RogueGuy

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    Default Re: [D&D 3.5]Types of damage

    Divine
    Falling
    Typeless

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    Dwarf in the Playground
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    Default Re: [D&D 3.5]Types of damage

    Vile Damage
    Nerd-o-rama Wrote on 10/16/06 at 01:06:57:
    Even creatures listed as "Always Alignment" have one-in-a-million exceptions: the Chaotic Good White Dragon Ranger yearning to throw off the reputation of its Evil kin, anybody?


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    Troll in the Playground
     
    RogueGuy

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    Default Re: [D&D 3.5]Types of damage

    Strength Damage
    Dexterity Damage
    Constitution Damage
    Intelligence Damage
    Wisdom Damage
    Charisma Damage

    You never specified damage vs HP :p

    Also, I see you didn't put in Falling damage - you should, it's a kind of damage you can find in PHB & SRD even.
    Last edited by Eloel; 2010-01-23 at 03:10 PM.

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    Orc in the Playground
     
    PaladinGuy

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    Default Re: [D&D 3.5]Types of damage

    Quote Originally Posted by ozgun92 View Post
    Strength Damage
    Dexterity Damage
    Constitution Damage
    Intelligence Damage
    Wisdom Damage
    Charisma Damage

    You never specified damage vs HP :p
    Agh! Ok you got me, I'll specify it!

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    Orc in the Playground
     
    jokey665's Avatar

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    Default Re: [D&D 3.5]Types of damage

    "City" from Cityscape, though don't think anything resists it so it might as well be typeless.
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    Zaydos's Avatar

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    Default Re: [D&D 3.5]Types of damage

    hellfire
    falling (again)
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    Troll in the Playground
     
    RogueGuy

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    Default Re: [D&D 3.5]Types of damage

    You forgot one of the main types.

    Non-Lethal.

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    Siosilvar's Avatar

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    Default Re: [D&D 3.5]Types of damage

    Boiling water deals 1d6 points of scalding damage

    Damage from temperatures above 90 degrees F is nonlethal, then either untyped, heat, or fire, depending on your DM's ruling.

    Lava is technically untyped but fire resistance applies.
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    Orc in the Playground
     
    PaladinGuy

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    Default Re: [D&D 3.5]Types of damage

    Quote Originally Posted by jokey665 View Post
    "City" from Cityscape, though don't think anything resists it so it might as well be typeless.
    Yeah, I don't think I will add it. Too specific, and if really nothing has "City resistance" it's better off left untyped.

    Falling and scalding and those kinds of damage I will not add to the list, since I'm looking for damage types a weapon can deal.

    Thank you everyone, my list was far from complete!!

    Edit: I'm still not sure a weapon can deal positive or negative energy damage. Can anyone confirm?
    Last edited by Cedrass; 2010-01-23 at 03:27 PM.

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    Default Re: [D&D 3.5]Types of damage

    Don't forget the all important Fiat damage! Caused by: Brick Lightning, Rocks Falling, DMPC, etc.
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    Troll in the Playground
     
    RogueGuy

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    Default Re: [D&D 3.5]Types of damage

    Quote Originally Posted by Cedrass View Post
    Edit: I'm still not sure a weapon can deal positive or negative energy damage. Can anyone confirm?
    Do you count Spellstoring weapons' stored spells? If not, you're looking at a good reduction of types in there.

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    Dwarf in the Playground
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    Default Re: [D&D 3.5]Types of damage

    Hellfire is Untyped, rather than its own category. I'd actually call 'Typeless' 'Untyped' instead, it sounds a bit better.

    Poison damage is sometimes considered its own damage type, in the instances where it deals HP damage.

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    Orc in the Playground
     
    PaladinGuy

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    Default Re: [D&D 3.5]Types of damage

    Quote Originally Posted by ozgun92 View Post
    Do you count Spellstoring weapons' stored spells? If not, you're looking at a good reduction of types in there.
    Nah I won't. This can be rolled by the player when the spell is activated.

    I'll change Typeless to Untyped and remove Hellfire from the list.

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    Troll in the Playground
     
    RogueGuy

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    Default Re: [D&D 3.5]Types of damage

    Quote Originally Posted by Cedrass View Post
    Nah I won't. This can be rolled by the player when the spell is activated.

    I'll change Typeless to Untyped and remove Hellfire from the list.
    That should remove Divine from list - the only way I know of to deal Divine damage is by spells.

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    Brennan's Avatar

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    Default Re: [D&D 3.5]Types of damage

    I believe there is drowning damage included in the description of water traps in my Dungeon Master's guide. [3.0]

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    Rasman's Avatar

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    Default Re: [D&D 3.5]Types of damage

    does Subdual Damage fall under non-lethal?
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    Orc in the Playground
     
    PaladinGuy

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    Default Re: [D&D 3.5]Types of damage

    I'm pretty sure it's the same.

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    Troll in the Playground
     
    RogueGuy

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    Default Re: [D&D 3.5]Types of damage

    Quote Originally Posted by Rasman View Post
    does Subdual Damage fall under non-lethal?
    Those are synonyms afaik.

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    Ettin in the Playground
     
    MonkGuy

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    Default Re: [D&D 3.5]Types of damage

    Re: Nonlethal

    Should probably have this as a flag, as opposed to a damage "type". Because you can have "subdual fire damage". In fact, vile might be the same, not too familiar with that though.
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    Barbarian in the Playground
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    Default Re: [D&D 3.5]Types of damage

    Dessication

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    Default Re: [D&D 3.5]Types of damage

    Is there exalted damage?
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