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2010-01-28, 03:28 PM (ISO 8601)
- Join Date
- Oct 2009
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
Did you draw that picture? It's really nice.
You've done well on the fluff, other than a few typos. You need to include the kalamarin creature type and racial languages in the stat listing, though.
Their squidlike bodies, and what I'm assuming is a hydrostatic skeleton means that they might be good at fitting through small spaces like an octopus can. You could give them a big bonus to Escape Artist checks, and say that when they are unencumbered and wearing no more than light armor, they are treated as one size smaller for the purpose of fitting through small spaces. (I made a race like that a while ago, never posted it, though.)
I think the kalamarins are a little on the weak side for a +1 LA (but much too strong for +0), but the Escape Artist abilities should help. Also, the picture suggests they have 4 arms, which is worth a +1 LA, and would put these guys at +2.Keep 3.5 alive!
Creepy psychics, shark dogs, and whatever else I feel like drawing.
Sci-Fi/Fantasy Homebrew Setting: Breakdown
I am willing and able to critique 3.5 homebrews. I'm still learning though, and I may not be able to help with unfamiliar material. PM me if you are having trouble getting your work reviewed.
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2010-01-28, 05:50 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
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2010-01-28, 05:53 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Elemental Plane of Purple
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
Interesting. I think it could be better if you defined whether all 4 limbs can use weapons. If they can, then the LA should be higher. If they are using only their natural weapons (4 claws), then the appropriate feat is Multiattack.
Creatures with multiple limbs should have Multiweapon Fighting as a feat if they can use weapons. From the looks of this, it has natural weapons. Obviously with claws, normal weapons could be difficult to use.
DebbyLast edited by Debihuman; 2010-01-28 at 05:54 PM.
P.E.A.C.H. Please Evaluate And Critique Honestly. Being nicer and kinder doesn't hurt either. Note I generally only critique 3.5 and Pathfinder material.
Please, please, please when using non-core material, cite to the books. There are too many books to wade through to find the one with the feat, special ability or spell you use.
my creations in homebrew signature thread
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2010-01-28, 06:01 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
Nope their hands are quite nimble but you have to use up a feat for multi-weapon fighting if you want it, otherwise you'll have to use the extra arms for something other than fighting. (even with the feat you receive -8 on main and -10 on the rest)
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2010-01-28, 09:56 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
New materials: Until recently kalamarin did not have access to metal weapons or armor, so naturally kalamarin characters have a tendancy to use the materials listed below.
Weapon Material:
Pink Coral: More effective and durable than stone, coral can be easily carved into a myriad of weapons from swords to staves. Pink coral is a substitute for steel and has no effect other than visual.
Red Coral: An expensive variant of pink coral, it harbors a powerful neurotoxin, and on a critical threat, a Red Coral weapon deals 1d6 points of Dexterity damage (Fortitude save DC 15 negates).it costs an additional 500 gp to make a red coral weapon. Red coral weapons must also be masterwork.
Blue Coral: Blue coral is a tough but light variant with a pristine edge, Blue coral is so light that one-handed weapons made from it count as offhand weapons, and weapons made from it may be used by creatures a size smaller than the size it was designed for may use it. Blue coral weapons must be masterwork and cost an additional 600 gp to make.
Armor: Coming soon...Last edited by Strudel110; 2010-01-28 at 10:15 PM.
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2010-01-28, 10:01 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
Myriad.
Neurotoxin.
One-handed. Always spell out numbers unless they have three or more words. Also, just because I feel nice (and too lazy to explain all rules and guidelines): OWL on numbers.Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-01-28, 10:06 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
Yeah I have typos sometimes, although I know those rules I'm not quite sure why I didn't spell out one.
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2010-01-28, 10:12 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Stuck in a bottle.
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
Red Coral is strictly better than about...oh...half of all magical enhancements. If you want to keep the dexterity damage, make it read something like this:
On a critical threat, a Red Coral weapon deals 1d6 points of Dexterity damage (Fortitude save DC 15 negates).
That's probably worth 500gp...maybe a little more, but close enough.
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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2010-01-28, 10:14 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
Yeah figured it was unbalanced... will fix!
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2010-01-29, 02:51 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Kalamarin a 3.5 Player Race [PEACH]
By the way you guys can come up with materials and new weapons if you want to, I'll be adding armor and maybe fluff later.
Last edited by Strudel110; 2010-01-29 at 02:52 PM.