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2010-04-18, 11:29 PM (ISO 8601)
- Join Date
- Oct 2008
New Special Materials and Alloys [3.5]
Mithglin: This material is a simple alloy of mithral and adamantine. The alloy is two parts mithral and one part adamantine, with trace amounts of other metals. Items made of mithglin weigh 25% less than normal. Mithglin has 35 hit point per inch of thickness and have hardness 17. All items made of mithglin are of masterwork quality.
Weapons made of mithglin are lighter and more resilient than normal and overcome damage reduction as if made of adamantine. A weapon made of mithglin ignores hardness under 17.
Armor made of mithglin have their maximum dexterity bonus increased by one, their armor check penalty reduced by two, and their arcane spell failure reduced by 5%. Armor made of mithglin are also treated as one category lighter for the purpose of movement penalties. Medium and heavy armor made of mithglin grant damage reduction 1/-.
Light Armor------3000gp
Medium Armor----7000gp
Heavy Armor-----12,000gp
Weapon----------1750gp
Elvencraft Sword: While most elves prefer archery, some prefer swordsmanship, using grace and finesse over brute force. As such, elven smiths have learned to create weapons designed to rely on grace rather than power. Any sword can be made elvencraft, granting it the option of dealing piercing damage if it could not already do so (so a longsword could deal piercing or slashing damage) and can benefit from the Weapon Finesse feat. In addition, if the wielder possesses the Weapon Finesse feat, the wielder can apply his Dex mod to damage instead of his Str mod, however, he cannot apply 1.5 times his Dex modifier when wielding a weapon two-handed. An elvencraft sword costs an additional 300gp.
If anyone has a special material or weapon templates they would like to post please do so, especially if it is an alloy between other metals.Last edited by EdroGrimshell; 2010-04-19 at 10:42 AM.
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2010-04-19, 12:13 AM (ISO 8601)
- Join Date
- May 2007
- Location
- Near Atlanta,GA USA
- Gender
Re: New Special Materials and Alloys [3.5]
Elvencraft would seriously change the game... probably for the better, since it would allow more competitive Dex-based fighters.
[Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
Currently Running: Equestria Begins (A High Tactics campaign)
Extended Signature
My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.
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2010-04-19, 12:23 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: New Special Materials and Alloys [3.5]
Would wielding a two-handed weapon grant 1.5 times your Dexterity modifier to damage?
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-04-19, 12:36 AM (ISO 8601)
- Join Date
- Oct 2008
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2010-04-19, 12:51 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: New Special Materials and Alloys [3.5]
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-04-19, 12:52 AM (ISO 8601)
- Join Date
- Jul 2008
- Location
- Broken Damaged Worthless
Re: New Special Materials and Alloys [3.5]
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.