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2010-04-28, 12:25 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Now, see, capturing shinigami is not a method of obfuscation. It leaves too many loose ends, even if you try to cover it up with a Hollow attack in their general vicinity to try and explain their "sudden disappearance".
Barring extraordinary circumstance, SWORD will not capture Shinigami, even if they Know Too Much. They'd be more inclined to a coverup.Last edited by strawberryman; 2010-04-28 at 12:26 AM.
My Homebrew
Sick props to Akrim.elf for the rockin' Chouko-tar!
BitP: Reborn² characters!
Madokapunk!
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2010-04-28, 12:26 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Deadtiming for bed...
The Void, the Cold Steel, the Just Sword courtesy of Prime32.
AWSUM
This one's new.Spoiler
I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."
She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."
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2010-04-28, 12:27 AM (ISO 8601)
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- Apr 2008
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Homebrew
Latest: Barbarian Path of Unshackled Steel|5e Genasi, Para-Genasi and Quasi-Genasi Race Revision
Working On: D&D 5e: The Sariet Campaign Setting
My deviantART|The Diaries of Inspector Cyril Avery
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2010-04-28, 12:29 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
"You construct a padded cell from the same 'holy' silver compound that Quincy have used to construct their tools. Build reflective arrays into the walls to prevent excess reiryoku from being detected outside of the cell with numerous Dials to siphon away the prisoner's energy to the point of near helplessness when one needs to enter the cell. For experimentation, gas the room with vents concealed behind the pads, wait for a minimum time of twenty minutes to ensure the target is properly incapacitated. Never enter the cells without either four agents or two Agents of numbers 09 through 01. Take all precautions in binding the target's arms and legs to silver table embedded with dials. Ensure Dials are on at all times to keep the subject helpless. Transport under armed guard to the designated testing areas for especially dangerous subjects. Keep several weapons trained on them, exterminate with prejudice if they demonstrate unusual capacity of resistance or attempt to escape. Kill shots authorized. Finally, make sure your tools are clean. Don't want them getting sick."
Last edited by Callos_DeTerran; 2010-04-28 at 12:32 AM.
Warriors & Wuxia: A community world-building project focused on low-magic wuxia/kung-fu action using ToB.
"These 'no-nonsense' solutions of yours just don't hold water in a complex world of jet-powered apes and time travel."
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2010-04-28, 12:38 AM (ISO 8601)
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- Dec 2008
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- SPACE.
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Callos has it.
Alas, I must deadtime for I am tired, and would not want to wake up with a discussion post stuck in my mind.I make avatars. Send me a request.
Avatar by me.
BiTP:RCharacters
Let's Play: Video Games!
I suffer from major insomnia, don't be surprised if I'm on at odd hours.
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2010-04-28, 12:43 AM (ISO 8601)
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- Oct 2007
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- Void between realities
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Re: BleachITP Reborn: Discussion & Setup Thread 4
I haven't finished filling out the bankai, but here's the current version of Koujin...How's he look?
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2010-04-28, 01:38 AM (ISO 8601)
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- Jun 2008
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Okay. I was being silly then, anyway.
So, what else to discuss?
...me, I just want to get this game started. Sounds more fun than the current one is for me at the moment already.
I advise we do approve/disapprove Captains now, though.
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2010-04-28, 01:45 AM (ISO 8601)
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2010-04-28, 01:46 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
My Homebrew
Sick props to Akrim.elf for the rockin' Chouko-tar!
BitP: Reborn² characters!
Madokapunk!
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2010-04-28, 01:48 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Well, the relatively slow pace of it compared to ACRO works well for me- except it's moving too slow. I don't think 'entire conversations in a day' will work for me, but yes. We need to move it faster.
If it doesn't finish a lot sooner than it seems it shall, I'm not sure it will finish.
Also, it seems to me that this RP has the potential to be a lot more open-ended than the Shinigami vs. Espada one.
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2010-04-28, 01:50 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
I can't speak for others, but I'm cool to start this game.
(Mostly because I have two characters involved in the other game, one of whom isn't actually involved in the situation because she can't be, and the other whose in the middle of a fight with your character, horngeek. PS, we should finish that fight so I can get him killed like he's supposed to be.)
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2010-04-28, 01:52 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Simarly, I'd be fine with starting this game parallel to finishing off the old one.
We just need to have Captains selected first.
I'd actually start off with the Mortal World, though.
{{Yeah. Who's post is it there?}}
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2010-04-28, 01:53 AM (ISO 8601)
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2010-04-28, 01:57 AM (ISO 8601)
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- Jun 2008
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2010-04-28, 01:59 AM (ISO 8601)
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- Dec 2007
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Re: BleachITP Reborn: Discussion & Setup Thread 4
I said it before, and I'll say it again. We'll make our decisions once the characters are finalized. Also, having a consolidated list of all the Captains and their respective Division write-ups would be immensely appreciated by anyone willing to put forth the time.
Also, also, weren't we going to wait to see if there were any more Captain candidates coming? I'm excited for this game too, but I'd rather not rush into things.[ There was a signature here. It's gone now. ]
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2010-04-28, 02:02 AM (ISO 8601)
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- May 2006
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- Canada
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Re: BleachITP Reborn: Discussion & Setup Thread 4
I too would love to start soon but I agree we don't want to rush things either. By the way tgva8889 this song I listened to today reminds me of Kina. If you're interested in the lyrics, here they are roughly.
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2010-04-28, 02:04 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
We're up to our fouth setup thread. By this time... well, the Quincy (which arguably are the faction that needed the most deciding of stuff) have had their abilities and past defined.
What else needs to be discussed? Seriously, point stuff out for us to discuss.
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2010-04-28, 02:08 AM (ISO 8601)
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- Jul 2008
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- Surreal St.
Re: BleachITP Reborn: Discussion & Setup Thread 4
I don't know if this will seem pretentious, rude, stupid or whatever, but I'd just like to chime in on a few of these.
2) I'd say they are more recon than 9. Half their jobs are to scout enemies and/or kill them. "Recon and Assassination" would be closer, I guess. "Ninja" is too broad a term--even if they dress like ninja. I could be completely wrong however since I haven't read the whole manga series. I can say that they suck at silent assassinations (as do all Naruto characters).
3) I don't see anything wrong here... due to lack of any evidence from the manga and show. Maybe "Capital Punishment" instead? There's no real difference.
4) "Medicine" is general enough, and summarises everything that they do (I think).
5) "Diplomacy" sounds much better. Otherwise they're no better than the butterflies.
7) I don't get why this squad is logistics. I haven't read the whole manga, so I'm probably missing some detail that justifies this. I do wonder if "Agriculture" would fit them better...
9) Recon usually involves them going out themselves, but they don't. They have other's do this for them. For this reason, I'd suggest "Logistics" be applied to this squad because information from every squad goes through them to reach everyone else. So... "Internal Affairs"?
10) "Head of Investigations"?
11) "War" sounds better than "Fight" even if they're basically a sanctioned Fight Club.
13) I don't get it... Do they organise each patrol? This is terribly vague. I'm not against it, but... Maybe they should be head of spirit world investigations while tenth is in charge of the mortal world investigations. Or the other way around? I'm drawing a blank with this squad and their job.
14) Oooooeeeeeooooo
And I'm debating whether or not I should reenter this game (or enter, since it's a new Bleach itP). HG, you remember my old entry, right? I'll probably use that old thing, but update it so it's better. Now... to apply for 3rd or 13th Captain...
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2010-04-28, 02:10 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Well, here's something:
I'm debating about where the Enclave is going to be starting out in this game. We can either say that they don't exist yet, are brought into this time period when the game starts and begin their adventure as such. Or that they have existed in Phoenix Town for a couple months already and are beginning to adjust and have even managed to find a makeshift "hideout" for themselves to use as a base of operations.
I'm leaning toward having them already semi-established in the city, otherwise they could very well get easily bogged down with details of them "setting up" that really aren't that interesting in my opinion. Of course, then we miss out on some of the more amusing "wtf" moments that they would have upon their arrival.[ There was a signature here. It's gone now. ]
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2010-04-28, 02:11 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Slightly vaguer this time, but, that's the only way I can think of to go. Otherwise, not much change. XD
S.W.O.R.D.: Spiritual World Organization of Reintegration and Defense
SpoilerS.W.O.R.D. has been a driving force in the background of the "spiritual world" (that being, the general activity of spiritual activity, mostly in the mortal world). To the various Organizations of Soul Reapers (the Gotei 13, the ARC, the Fae(?)), they are little but shadows, attempting to recollect the lives of those affected negatively by massive spiritual events. In this way, they have evaded their judgment...
...However, underneath the facade of helpful synergy is that of a cold, ambitious organization whose goals reach to the literal heavens: They wish to make the Mortal World self-sufficient. To this end, they have performed assassinations, abductions, and to the knowledge of few, experiments that would make some of the 12th division cringe. While some agents try to take caution with Mortals, they share little such compassion with Soul Reapers, usually seeing them as obstacles; and obstacles are meant to be overcome.
Possible Member Types (In order of likely majority)
- Plain-Jane Spiritually Aware Mortals
- Quincy
- Living Vizards/Arrancar
- Bount
- Unclassified (Mortal) Anomalies (Ex: Orihime Inoue)
Ranking/Numbers
The ranking of S.W.O.R.D. is fairly simplistic, and in a way, mimics the order structure of the Espada/Numeros of Las Noches. The top 10 agents are highly classified, high-clearance individuals; they are given fake identities from time to time, to refresh their state of anonymity. From 11 on, the ranks stabilize, a number basically indicating the longevity of the agent's career in the organization.
Unlike most other spiritual organizations, however, higher numbers aren't necessarily given by being the strongest; it takes a combination of skill, success in operations, and leadership ability.
There are around 150 non-agents within the SWORD faction; this facilitates a number of scientists, and record-keepers, as well as the "face" employees who work in the confines of their cover op, and put on a good face for the Shinigami and others who may scrutinize their activities.
- Agent 00: The director of S.W.O.R.D. Identity unknown.
- Agent 01: Nero Abel. ("Calming Storm")
- Agent 02: Empty.
- Agent 03: Anthony Wallace. ("Grave Doctor")
- Agent 04: Mikami Aura.
- Agent 05-06: Empty.
- Agent 07: Hubert Fiorentini. ("Mortified Jackal")
- Agent 08-15: Empty.
- Agent 16: ???
- Agent 17-99: Empty.
History
The SWORD organization was established around 70 years ago by an unknown individual. At first, his/her goals seemed innocent enough; s/he gathered various beings of spiritual power, gathered support from several high-class nations (and probably a small amount of support from the Quincy families), and established an organization that would, as a start, make a way for families caught in the crossfire and affected by the aftermath of the never-ending war between Shinigami and Hollow to live on, and cope. Over time, this concept evolved, and Agent 00 became more ambitious in his/her goals. Only the top agents (01-10) have had even a glimpse of the full operations Agent 00 has gone through to reach the goals of the Organization...
As the identity of Agent 00 has always been a secret, it's anyone's guess whether it has always been the same person, or changes over time.
[Basically, you have to join to know anything more than that. ]
Technology:
As a fair number of agents are normal Spiritually Aware Mortals, steps have been taken to create technology to essentially even them out with the rest of the "spiritual world".
Tools: (For lack of a better name) These function by absorbing ambient Reishi much in a way a Quincy does for their arrows, to duplicate the effects of various basic abilities those with innate spiritual talent possess, such as Shinigami's Hoho (flash step, shunpo)
Weapons: Weapons made by SWORD are created to combat the spiritual: In this manner, they absorb small bits of the targets reiatsu to reinforce the attack power of the weapon. The stronger an opponent, the stronger the attack power of the weapon, to a point.
Dials: Spirit Dials are moderately small disks that absorb various kinds of energy, be it spiritual or not. Some dials can absorb the reiatsu of opponents, granting strength/speed/endurance boosts just as a Shinigami or other spiritual being would.
Other Possible Tech:
- Prototype Power Armor
- Neuralizers/Laser-Guided Amnesia
- Others...?
It may be slightly easier for people to comment with something more up-to-date. Have at it.
On Starting: On one hand, no, we shouldn't rush it.
On the other, we also should, to a point, realize that we also kind of set a soft deadline at (I believe it was) the end of May, and things moved off slow, then spiked, and are now plummeting again. The longer we take on the old game, the longer this takes to get established, the longer other people who don't have a say in the other game have to wait, the higher a chance people will leave...
It's a hard decision to make, and I realize I'm kind of biased because I'm stuck waiting on a few people, which is more than a bit frustrating... but it also looks as if things elsewhere are also kind of losing momentum. I dunno about everyone else, but, if this keeps up for a couple more weeks, I think I'm going to opt for pulling the plug.
Just my two cp, though.My Homebrew
Sick props to Akrim.elf for the rockin' Chouko-tar!
BitP: Reborn² characters!
Madokapunk!
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2010-04-28, 02:11 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
13th basically is the division that handles sending Shinigami to the mortal world for regular patrol.
I... don't remember the old entry, sorry.
But I agree with the Strawberry: Unless things pick up in the origonal BleachitP, we're going to have to pull the plug, or risk losing both RPs.
On the Enclave: I'd vote for them just arriving, actually.
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2010-04-28, 02:13 AM (ISO 8601)
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- Apr 2009
Re: BleachITP Reborn: Discussion & Setup Thread 4
4 isn't just medecine. They are just general support. They take care of Logistics, Janitorial Services, and a lot of the small jobs around the Soul Society. There are more members of the 4th then there are of any other division. They are everywhere, doing the jobs that the other divisions think are beneath them.
However, healing is their most prestigious function. All of their seated probably have some form of healing ability, unless they transferred into the 4th especially so they could rise in the ranks and get a shot at the Vice Captain or Captainship.
The 4th makes sure the Gotei 13 runs smoothly.
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2010-04-28, 02:16 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
Really, that list is just guidelines. 3rd under Taiki would be the Prison Division, basically in control of anyone who has received judgment by the Central 46 (I.E., anyone who was convicted and sent to jail/exiled/scheduled to be executed).
Edit: I just thought of this. Do we have a bunch of possible plots ready to go for the game? Mostly looking at the Enclave, SWORD, and the Samsara here, as the Quincy are less an affiliation and more a race and Sereitei is gonna be involved with everything. I thought we were keeping Hueco Mundo out for the time being, but there might be other arcs.
Edit 2:
I dunno how well it fits Kina, I think I'll have to listen to it a few more times. For a musical theme, I liked the others. I think if I were to pick a song for Kina, I could find one of those among any sort of music, sort of how Tite Kubo did his character themes.
Edit 3: In looking up to make sure that I was right about Tite Kubo's themes, I realized that Ichigo is 16. This, to me, sounds like insanity, but I suppose it must be true for him to still be "in school" during this point in the plot. Should we consider age-dropping so that our characters shouldn't be going to college during the next plotline?
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2010-04-28, 02:26 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
wat?
I mean, I understand the impatience of waiting, but we're not that far, guys. OverWilliam's little plot has put more life into the game in the past three days than we've had in the past three months. Imagine what things will be like once we actually get everyone involved with the Hueco Mundo invasion and the battles in Soul Society. We can't just give up, especially not now.
Also, I provided a bit of a plot outline some time ago for us to follow, but nobody seems to be taking any initiative in that sector or offering anything to add. Soul Society needs to learn about Toho's pending attack and start preparing, but I have no characters in place to offer that kind of information. Someone else has to step up to the plate, people. Things are only stagnating because we're letting them. Please try not to let this game overshadow the current one.
Anyway, sorry to drag off-topic. This is a thread for the new RPG, not the old. EDIT: But you have to admit that more people read this than the old game's OOC.Last edited by Zarah; 2010-04-28 at 02:30 AM.
[ There was a signature here. It's gone now. ]
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2010-04-28, 02:33 AM (ISO 8601)
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- Apr 2009
Re: BleachITP Reborn: Discussion & Setup Thread 4
1: I don't know if I would call them plots yet, but yeah, we do have a number of Arcs ready to go in the wings. Samsara, and SWORD are expressly aimed at the Mortal World kids. The Enclave seems more like a foe for the Arrancar to deal with, and a... problem for the Shinigami to mull over.
3: Aki's 16. If you leave Kina at 17, I may bump Aki up to 17, but I agree with the idea that it would be better to drop them down a grade. Especially because you don't want your characters to have to choose between saving the World, and getting into College.
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2010-04-28, 02:34 AM (ISO 8601)
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2010-04-28, 02:36 AM (ISO 8601)
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2010-04-28, 02:37 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
@Zarah: I'm not saying we should pull it right away. I am saying, if it keeps slowly trudging along we should really consider doing something. My opinion is that we should pull the plug and move on to the new RP, which I realize isn't exactly ideal for many, or an easy thing to do.
@Ages: Valeria was always meant to be a little older, but her being in High School now makes it more likely for her to make friends with the others, even if she graduates before them.Last edited by strawberryman; 2010-04-28 at 02:39 AM.
My Homebrew
Sick props to Akrim.elf for the rockin' Chouko-tar!
BitP: Reborn² characters!
Madokapunk!
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2010-04-28, 06:42 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
She's not in the registry. Fix it -_o
---
Okay, here's my slightly improved version of the Hollow Life; again, comments and suggestions are welcome.
SpoilerLife Cycle of Hollows.
Canny Hollows: these are beings like Grand Fisher and Shrieker - normal Hollows that stay behind in Mortal World much longer than usual. Why? Either they still have unfinished business... or they were already crooked in life.
My reasoning is as follows: when a good Plus turns into a Hollow, it seeks to destroy its loved ones like any other Hollow. However, the mind of the good souls can't hold together once they're done with that. They lack killer's instinct, and might even feel guilt for breaking what was once dear to them in life. This is why they seek oblivion.
Evil souls, on the other hand, gain much more pleasure from tormenting living beings. Even after they've killed those they had a personal beef with, they stay in Mortal World, because their bestial desires won't let them leave. In a way, they still have something to do that defines them and stops them from losing their inviduality, even if it's only "kill all things":
Menos Grande Gillians: When a soul becomes Hollow, the first thing it does is destroy all things it held dear in mortal life. In most cases, having lost their purpose and consumed by their own loneliness, Hollows wander into Hueco Muendo, where they instinctively seek out other souls who died in the same way. Seeking embrace of sweet oblivion, they engage in cannibalistic orgy and fuse into Menos Grande Gillian. Fusion of souls is permanent; once eaten by a Gillian, a soul cannot be separated again.
Menos Grande Gillian's have no identity, only scattered fragments of negative memories and emotions. When such a Gillian is purified, its soul passes into Soul Society as essentially blank slate. However, due to originally being gestalt of multiple entities, such soul has much vaster Reiryoku than normal and is more likely to fragment into Zanpakuto spirit and Inner Hollow. Thus, a purified Menos Grande Gillian is very likely to become a shinigami.
Adjuchas and Vasto Lordes: As noted, Menos Grande Gillians are gestalt formed from people who died in the same way. Adjuchas happens when the amount of souls reaches a critical mass, causing a new personality to bloom from the fragmented memories. This being is effectively personification of its "cause of death". However, Adjuchas aren't stable, and must keep absorbing other Hollows who died the same way to increase in power. Should they fail to absorb other Hollows, starvation will make them regress, reducing them back to mindless beasts. Once Adjuchas has eaten enough souls, it evolves into a Vasto Lorde. However, this requires that they beat all of their challengers, letting none who manage to eat a bit of them to get away.
So, why can't Adjuchas who gets a bit of itself eaten become a Vasto Lorde? It's because losing to another Hollow means there's another being with same Aspect of Death who is more powerful. A Vasto Lorde is a Menos who has absorbed or proven itself to be stronger than all other Hollows with the same aspect of death. They are, effectively, anthropomorphic personifications of their Aspect of Death, and rule supreme over lost souls who died that way. As long as they remain undefeated, they are stable; if a Vasto Lorde does lose, it begins to regress like Adjuchas until it can destroy the Hollow that defeated it.
Arrancars: A Hollow can become an Arrancar in any point of its life, as long as it has a personality at the time. An Arrancar is a Hollow who learns to define itself by way other than its Aspect of Death, thus rising above its bestial instincts.
All Arrancars are stable. While an Arrancar can keep eating souls to increase in power, it no longer fuses new souls with the core of its person - the nommed soul only loses its reiryoku. A soul eaten by Arrancar is usually reborn as a new Hollow. In any case, eating Pluses or other Hollows is pretty much voluntary for an Arrancar - they mostly do so because there is no other food in Hueco Muendo. Because of this, Arrancars can't be held as inherently worse than humans or Shinigami.
Menos and Purification: Shinigami who don't remember their lives were Menos who got purified. As the identity of a Menos is effectively a new entity and is only born after death, Konso unfortunately wipes that all away. For purposes of Redemption, a soul which has gone through Oblivion of the Gillian phase is exempt from Hell's punishment. They become Shinigami because of huge amount of Reiryoku they accumulated as a Hollow.
Resurreccion and Segunda Etapa: Resurreccion is an Arrancars ability to retake its form as a Hollow, and consequently as the manifestation of its aspect. The power of an Arrancars resurreccion is in part directly proportional to how much the Arrancar's behaviour reflects its Aspect.
While achieving Segunda Etapa is only typical for Vasto Lordes who already rule over their Aspect, theoretically any Arrancar can achieve it through meticulous training and self realization.
Since soul fusion bugs some people and is (possibly) a deviance from canon, I suggest we vote whether we go with this version: Yes or No.
---
About Captaincies: Calling Central 3 members to vote on the matter. All aspirants are humbly requested to present their division write-ups so they ca be linked to the list. List of Captain Aspirants and their divisions is as follows:
1st Division
Commander-General: Tsukada Ryouichi
2nd Division
Captain aspirants: Yuuki Miyagawa, (Takashi Taiki)
3rd Division
Captain aspirants: Takashi Taiki, Sakura
4th Division
Captain aspirants: Norenno Udeoshi
5th Division
Captain aspirants:Ryuunosuke Osamu, Akira Izumito
6th Division or 7th Division
Captain aspirants: (Akira Izumito)
8th Division
Captain aspirants: Nakamaru Masaru, Suroshi Nagashi
10th Division
Captain aspirants: (Takashi Taiki)
12th Division
Captain aspirants: Ryou Kazuo, Katisugo Ichimyouri
13th Division
Captain aspirants: Hayashi Natsuko
Kido Corps
Commander aspirant: Kitano Takeshi
---
In the case of the Central 3 indeed being Central 5, here are my thoughts on the matter.
For Tsukada Ryouchi as Commander General, I vote Yes.
For 2nd Division and Omnitsukido Captain, I wote Yuuki Miyagawa, and request Moon-Wolf to supply a division write-up ASAP.
For 3rd Division Captain, I vote Takashi Taiki. Subsequently, I suggest Sakura be designated to Vice Captain position within the same Division, if the new captain agrees. I also suggest Akira Izumito to be designated to a Seated Officer or NPC instead of a captain.
For 4th Division Captain, I vote Norenno Udeoshi. Not too much choice there, is it?
For 5th Division Captain, I vote Ryuunosuke Osamu.
For 8th Division Captain, I vote Nakamaru Masaru. Subsequently, I suggest Suroshi Nagashi be designated to Vice Captain position within the same Division, if the new captain agrees.
For 12th Division Captain, I vote Ryou Kazuo. Subsequently, I suggest Katisugo Ichimyouri be designated to Vice Captain position within the same Division, if the new captain agrees.
For 13th Division Captain, I vote Hayashi Natsuko. I think horngeek can handle it.
For Kido Commander, I vote Kitano Takeshi. Because Commander Druglord is just awesome.
Following Divisions would remain without a PC captain until further notice: 6th, 7th, 9th, 10th and 11th.
---
For starting this game, I suggest it we begin at 9th of May."It's the fate of all things under the sky,
to grow old and wither and die."
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2010-04-28, 07:10 AM (ISO 8601)
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Re: BleachITP Reborn: Discussion & Setup Thread 4
*Looks at thread*
*blinks*
Okay, I'm not reading all that. I'll be in the other OOC, call if you need me.
EDIT: I vote for fusion. It was previously suggested that only Adjuchas have fused souls - what about "only Gillians with a unique mask"?Last edited by Prime32; 2010-04-28 at 07:36 AM.