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  1. - Top - End - #1
    Orc in the Playground
    Join Date
    Feb 2007

    Default Blasting into more dangerous

    So exactly how overpowered would it be to add this to fire based explosive area spells.

    Spoiler
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    If you fail a reflex save, make a fortitude save or be permanently blinded. Also, make balance DC 10 or fall.

    And this to other explosive spells.

    Spoiler
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    If you fail a reflex save, make balance DC 10 or fall.


    And to balance it out, how many levels higher should these spells be, if any?

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Nov 2005
    Location
    Worcestershire, UK

    Default Re: Blasting into more dangerous

    These would not give characters too much trouble at higher levels, but they'd be devastating at lower levels.

    I'd call them metamagic variants, and I'd bump the spell level up two for the blinding version, and one for the knock down version.

  3. - Top - End - #3
    Orc in the Playground
    Join Date
    Feb 2007

    Default Re: Blasting into more dangerous

    So basically the blinding knocking fireball could, for example, be called Greater Fireball and be level 5 spell?

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