Results 31 to 60 of 152
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2010-06-01, 06:13 PM (ISO 8601)
- Join Date
- Jul 2008
Re: (Any) Your most annoying player...
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-06-01, 06:14 PM (ISO 8601)
- Join Date
- May 2010
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2010-06-01, 06:15 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- In Constant Disapproval
- Gender
Re: (Any) Your most annoying player...
Also in the background was this...
(Note: It's ALWAYS in the background of nerd duels.)
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2010-06-01, 06:15 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: (Any) Your most annoying player...
Inner fear is your only enemy.
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2010-06-01, 06:30 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- winning
- Gender
Re: (Any) Your most annoying player...
Awesome Bleachatar by Terry576.
Previous Awesome Avvies:
Spoiler
Levethix the Dray Arcane Swordsage from the harsh world of Dark Sun.
Fallout bloody mess avatar by C-Lam.
My Homebrew:
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2010-06-01, 06:34 PM (ISO 8601)
- Join Date
- May 2010
- Gender
Re: (Any) Your most annoying player...
I'd say that the worst "brand" of players I get are ones who simply do not understand how things work.
I don't cater to these people since I don't allow complaining or upsets to chance the course of a game.
But seriously, get your players together and go off on some real life adventures, camping or something, to at least make sure you guys work together as a team and that your players start to get a sense of which way is up and how heavy a backpack is =P
Seems like all this mmorpg nonsense is messing with people's noodles.
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2010-06-01, 06:36 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Runite
- Gender
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2010-06-01, 06:44 PM (ISO 8601)
- Join Date
- Jul 2008
Re: (Any) Your most annoying player...
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-06-01, 06:53 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: (Any) Your most annoying player...
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-06-01, 07:01 PM (ISO 8601)
- Join Date
- Aug 2009
Re: (Any) Your most annoying player...
Sorry.. Guess I didn't mention.
Level 10 characters and level 10 NPCs, I give random NPCs 1 rank for every level they have.
The houserule we roll with is a natural 20 is treated as a 25, as opposed to an auto-success. Precisely because we don't think a Commoner should hear the God of Stealth on a natural 20, yet we still wanted to show a 'perfect' skillcheck for PC/npcs
This has lasted through 3 DMs, and about 5 years of play.
Guess I should have clarified.Last edited by Jeff240sx; 2010-06-01 at 07:02 PM.
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2010-06-01, 07:03 PM (ISO 8601)
- Join Date
- May 2009
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2010-06-01, 07:04 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: (Any) Your most annoying player...
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-06-01, 07:06 PM (ISO 8601)
- Join Date
- Aug 2009
Re: (Any) Your most annoying player...
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2010-06-01, 07:10 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Ebonwood
Re: (Any) Your most annoying player...
My worst player is definitely my cousin. His two annoying tendancies include getting bored with a character and making a new one midway through the campaign, and doing suicidally irrational things. For example:
In one incident, the party was hunting for an evil Druid in a cave, that had been sending wolves to attack travelers. While searching the cave, he comes across a sleeping bear. Being a Level 1 character, he does to obvious thing: he attacks the bear.
Long story short, TPK within 5 rounds.
In a different campaign, he was wandering the streets of a large city doing god-knows-what, when on a whim he decides to tackle a random passerby. Naturally, a guard comes to arrest him for assault, and he runs, resulting in a rooftop chase that ends with the guard missing a leap across an alleyway and breaking his leg. The player heads back to the inn and calls it a night.
The next morning, he realizes that he's almost certaintly got wanted posters of him out by now. Fortunately due to the way his character was designed, he wore a horned tribal mask at all times. He gets the brilliant idea to simply not wear it on his face, and he's home free, since it was dark at the time of the chase and that was by far his most identifiying feature.
Unfortunately, where does he hide the mask? On his shoulder, hidden under his cloak. The horns show up pretty obviously and when the guards seach him its found and he's arrested. As a direct result he's in prison for the entire duration of the first quest and an extremely important piece of exposition.
Those are the two most obvious incidents from my DMing sessions, but his brother often DMs for us as well, so I'll see if I can remember any incidents from that.If asked the question "how can I do this within this system?" answering with "use a different system" is never a helpful or appreciated answer.
ENBY
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2010-06-01, 07:11 PM (ISO 8601)
- Join Date
- Aug 2009
Re: (Any) Your most annoying player...
You're so right... it must be horrible to have things with less-than max ranks, no WIS bonus, no synergy bonus, no bonuses at all,
versus
Rogue with +6 DEX, +13 ranks, +feat/class/item/synergy boosts.
Yea, when he rolls a 4 or 8 or whatever it was, with a ton of boosts, against a Nat20 (25) + level in ranks, I don't feel bad at all about it.
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2010-06-01, 07:13 PM (ISO 8601)
- Join Date
- Jul 2008
Re: (Any) Your most annoying player...
With enough alcohol anything can be fun. I wonder how many vodka shots it takes to enjoy having your tooth trilled. (Just pray the dentist is sober.)
But as others have pointed out, your maths was off. 20 guards do not have a 50% chance of rolling one 20.Last edited by Boci; 2010-06-01 at 07:18 PM.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-06-01, 07:16 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: (Any) Your most annoying player...
The players in my old Star Wars game kept trying to capture or kidnap the plot-important NPCs that they were supposed to be investigating covertly.
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2010-06-01, 07:17 PM (ISO 8601)
- Join Date
- Aug 2009
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2010-06-01, 07:17 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: (Any) Your most annoying player...
You're so right... it must be horrible to have things with less-than max ranks, no WIS bonus, no synergy bonus, no bonuses at all,
versus
Rogue with +6 DEX, +13 ranks, +feat/class/item/synergy boosts.
Yea, when he rolls a 4 or 8 or whatever it was, with a ton of boosts, against a Nat20 (25) + level in ranks, I don't feel bad at all about it.
So, the end point is that you did give him the short end of the stick, both mathematically and logically. If that was the only time you did so, and he proceeded to passive-aggressive-retaliate for every other rogue-related task through the game, he still belongs here. But he did have a reasonable beef for the first incident.Last edited by The Glyphstone; 2010-06-01 at 07:18 PM.
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2010-06-01, 07:18 PM (ISO 8601)
- Join Date
- Aug 2009
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2010-06-01, 07:19 PM (ISO 8601)
- Join Date
- Aug 2009
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2010-06-01, 07:20 PM (ISO 8601)
- Join Date
- Jul 2008
Re: (Any) Your most annoying player...
Last edited by Boci; 2010-06-01 at 07:22 PM.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-06-01, 07:22 PM (ISO 8601)
- Join Date
- Apr 2009
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2010-06-01, 07:24 PM (ISO 8601)
- Join Date
- Mar 2009
Re: (Any) Your most annoying player...
I'm always afraid that I'm this person to other people.
My most annoying player asks for really unreasonable stuff. I don't even remember exactly what but it was really broken for 4e.Last edited by Mystic Muse; 2010-06-01 at 07:26 PM.
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2010-06-01, 07:25 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Ebonwood
Re: (Any) Your most annoying player...
If asked the question "how can I do this within this system?" answering with "use a different system" is never a helpful or appreciated answer.
ENBY
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2010-06-01, 07:25 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: (Any) Your most annoying player...
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2010-06-01, 07:31 PM (ISO 8601)
- Join Date
- May 2007
- Gender
Re: (Any) Your most annoying player...
I've got this one too. He makes characters who are completely unreasonable and believe they are right in all things. Generally they have one really defining feature: either hating whoever or whatever killed him last or hating the party leader. Further they try to be the most important thing going on all the time. They almost always have very high stats, lots of magic items (cause he's making new characters so I let him have his full wealth, oddly the party almost never loots his corpse). I am certain he fudges rolls often but don't care because he is so ineffective. He dies a lot (not always by my hand), though sometimes the characters leave for stupid reasons. Usually because he does something incredibly stupid. These are all the same game. All the same player. The other players collectively have died or changed characters as much as him...maybe less. The player is male but most of the character are female and elves.
Angela the Crusader
SpoilerHe was once killed by level 1 guards (five of them, the basic ones in Cityscape) while he was a level 5 crusader. The reason for the battle? They wanted to confiscate his weapons (none of which were magic) after he ran through the streets threatening another PC. It took only three rounds. It was also the second or third time I had killed him in a game with enemies he totally outclassed thus some of the players started taking bets on how long he would last.
Bard whose name I forgot
SpoilerHis next character was a member of the minority he knew some of the PCs were violently opposed to, died the next session (beaten to death in the night after allowing himself to knocked unconscious). He faked sleeping and was then knocked out without a fight by one PC (an evil slaver, whose boss will appear later) and then beaten to death by another PC (who eventually became one the main villains).
...I don't have the character sheets with me as I type this
SpoilerNext was an elven Paladin with a 9 constitution but still had hit points comparable to the warblade, melted by a black dragon. I was rather annoyed when I did the math on the character and realized he couldn't have rolled lower than 8 on any of his 8 or 9 levels, which would have been excusable if every single character (of his) had ridiculous stats.
Vanera, this one is long, also longest running character
SpoilerThe next character was brutally enslaved by slavers after failing to get all the hints he was picking a fight far out of his league (rendered unconscious with a chicken leg). She had a revenge subplot which I think was supposed to give him a whole self-righteous high as he completed it in an epic battle but I looked at the circumstances and elected to go the morally ambiguous road (the circle of revenge is sort of a theme as is that damage it does in my games). I put the character she was hunting in a war camp the party was going to expecting (given the player) that he would run into the character and immediately kill him.
Instead she started to question the righteousness of the whole party's quest (ready the great empire for war against the evil goddess in the south) and wanted to find out how to contact said goddess and get her side. The earlier mentioned slaver PC (who was only slightly subtle about his evil at this point cause the party felt they needed him, his manipulations not mine) secretly worked for another (and actually evil) god and captured and executed her, after questioning her (the player was trying to find a reason to not kill her, he had no sense motive). I then revealed that the revenge subplot was supposed to be wrapped up in the war camp, four hours of in game travel away the party collectively asked me to move the interrogation to the next night so the subplot could be finished.
This was fantastic I thought so they went on to the war camp. Vanera hunts down the blacksmith expecting an epic battle only to find...a blacksmith. Further he didn't deny doing the deed but went further and justified it saying that Vanera's master had killed his father (all over an artifact sword the party would fetch later and for completely different reasons). Suddenly Vanera decides that she must know the truth and marches out of the tent and grabs...some kid (his decision was to grab some kid and have them find the party bard for some reason). Soldiers in the camp did not take kindly to someone doing this and while the players were gearing up to see Angela 2.0 (epic mooks as they call them) the evil slaver stepped in and brought Vanera to see his (very, very dangerous) boss. This character attempts to have a conversation with her only to be eventually attacked. The slaver boss knocks her out and decides that she would make a good slave. Recently the character was killed ironically by the artifact sword which started the whole thing (wielded by the character she lost her powers for attacking no less) then used as a shield to close the distance with the slaver boss (which ultimately killed him, stupid archers in melee).
...Yeah there are more
SpoilerThe next character a cleric of Athena hunted down the party looking for the father of her child. The party's cleric of Dionysus was the father (the player was not entirely comfortable with this idea at first, the Dionysus cleric's player I mean). This character lasted a couple sessions, long enough for two of the party members to betray the party for their own reasons. Then she gave custody of her daughter to a powerful anarchist who she had known for about 6 hours (5 of which she was sleeping). The other party members game the player grief about it because it made even less sense in context. Then she went on to loss much of her powers for trying to kill another party member who she disliked because he made fun of her, the combination of these circumstances made the character leave to find her daughter again. Did I mention that she had a really creepy stalker...I want to say subtext but it really wasn't subtle.
Dervish who came out of nowhere and made no sense
SpoilerNext, was a dervish who dedicated herself to a "god" (one of the party members who may or may not be a god) of peace and community, with no prompting and confusing the heck out of the whole party as she was very violent. When her village was met with destruction and it was blamed indirectly on the "god" character turned to the bad guys and gained superpowers to defeat him. She utterly failed, instead loosing all her weapons as they broke upon his vow of peace and was taken in by a goddess who said she would help her recover from her corruption. He elected not to play the character after that.
And now for Evil
SpoilerNext was an evil paladin who wanted only power and murder. He quickly drew the ire of the characters (if for no other reason that trying to pick a fight with a really powerful and really well liked NPC) and got his arm burned off by an artifact. The aforementioned goddess gave him a new arm which he could only use while doing righteous deeds (defending his allies counted). He ended up mind controlled (by one of the main bad guys) and killed by the eternal blade and rogue.
The Druid (don't remember the name too short lived)
SpoilerThe next character was a druid who appeared and as her opening act had her snake animal companion bite a prisoner who grabbed her with venomfire. This one I admit made me angry as I observe some basic edict. You don't pull out the super spells and neither will I. I won't use death magic until the party does for instance (well main villains do cause their jerks). I had already decided that this particular prisoner was very powerful and had only been imprisoned by prophesying the danger he posed in the first place. He died soon after this encounter. In my defense the character who actually killed him (former PC who became evil, the one who beat the Bard to death actually and earlier mentioned warblade) was explicitly stated to have been hunting druids to make the party druid suffer knowing that it was her fault.
His deaths have actually become a joke in our group. My players quickly learn that NPCs are people too, he has not.
I also think I should take a moment to note that I don't hate this guy. I am merely annoyed when he sucks up huge amounts of time over very minor things.Last edited by Zanatos777; 2010-07-12 at 07:47 AM.
"78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature."
I really haven't. The players quickly move to the tavern after the campaign starts but they never start there. Even the three which have taken place in a city.
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2010-06-01, 07:46 PM (ISO 8601)
- Join Date
- May 2010
- Gender
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2010-06-01, 08:04 PM (ISO 8601)
- Join Date
- Jul 2008
Re: (Any) Your most annoying player...
I actually don't mind camping, as long as I have something to write with, I was just quoting 8 out of 10 cats.
I have some fond memories of camping with my GCSE class. Nastasja, who brought her credit card, triped over a the tent cabals twice and swore she would not use the toilet until she got home. Even better, Dijana, who wanted to bring her hair dryer (when asked where she would plug it in, answered "I don't care, but I need to have it"), left the tent flap open with a half eaten choclate bar at the entrance, then was startled by the ants and when asked her mother to take her home, her mother responded "Sure thing sweetie, what is gthe name of the hotel are you in?" (the mother than then sent Dijana's baby sitter on the 1.5 hour car drive to pick her up).Last edited by Boci; 2010-06-01 at 08:04 PM.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-06-01, 08:13 PM (ISO 8601)
- Join Date
- Feb 2010
Re: (Any) Your most annoying player...
I had a player who actually tried to sneak Pun-Pun into my game. Problem was, nobody in our group was much of an optimizer, and I had no reason to suspect shenanigans. He told me he was playing a Kobold sorcerer, and I took this at face value (stupid me ). That was fun.
He was a massive optimizer in a game where nobody really optimized much beyond getting some minor synergies between classes. On top of that, he always argued over any rule that he didn't like. It didn't matter if it was RAW or RAI or a houserule or anything. If what I was doing wasn't beneficial to him, he'd argue. If I went against RAW, he'd use RAW against me. If I went with RAW or RAI and it was detrimental to him, he'd argue "That's stupid, the rules are wrong, it should be like this."
Very frustrating individual.Tyger Tyger, burning bright,
In the forests of the night;
What immortal hand or eye,
Could frame thy fearful symmetry?
-excerpt from "The Tyger" by William Blake