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  1. - Top - End - #901
    Titan in the Playground
     
    Ionbound's Avatar

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    Default Re: Nexus Character Directory

    Noelle Elwynn


    (Close as I could get, Tektek-wise. Imagine that top is a blouse.)

    Gender: Female
    Race: Human Vampire
    Age: 24
    Alignment: Mildly Chaotic Neutral
    Profession: Fencer
    Power Rating: B

    Description: A pretty shockingly average looking human, Noelle is just that. She doesn't really have any outstanding features visible from the outside. Now that she's been turned into a vampire, her eyes are red, and her skin is very pale.

    Personality: However, Noelle is far from a doormat personality wise. She's snarky and sarcastic, even in the most dire of situations.

    Equipment: A fencing foil, as well as an actual rapier.

    Abilities: An excellent fencer, Noelle, with a sword in hand, easily defeat an average human. However, this is the Nexus, and those are few and far between.

    Backstory: Born and raised in Inside, Noelle comes from an upper-middle-class family, and, in general is used to the weirdness of the Nexus, as well as being familiar with the Orgs and their power-players. She took up fencing for fun, as well as having a useful skill should she need to defend herself, and recently learned how to sail. Ever since she was a little girl, she's also been interested in Naval tactics, and studied them extensively.

    Notes: Vamped and recruited by Captain Aerith
    Last edited by Ionbound; 2014-02-24 at 11:29 PM.

  2. - Top - End - #902
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    Arkhosia's Avatar

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    Chessxenna "Xenna" Maeana
    Sometimes, I'm not sure if I'm taking the high road or the low road... or if there is more than just the flat road.
    Race: Drow
    Gender: Female
    Age: HAE of 31
    Profession: Cleric of Lolth Dalachrech Lolth
    Appearance: Neutral Good
    Power Level: C

    Appearance:
    Xenna usually wears a red tunic with long sleeves, black leggings, and dark steel gloves and boots. In combat, she's clad in a steel chestplate as well. Xenna stands at 6'5", with an athletic physique. Scars mar her torso, legs, and arms, and her eyes are vivid emerald green. Xenna's platinum blond hair is tied in a ponytail.

    Personality:
    Xenna is rather antisocial and distrustful of others, and quite paranoid. She has arachnophobia, and a crippling fear of whips. Xenna is ruthless, cunning, and clever.

    Equipment: A Longsword, holy symbol of Lolth, adventuring gear, a hand crossbow, and returning silver throwing daggers.

    Abilities: Level 7 Cleric of Lolth.

    Backstory: Xenna was born to the Matron Mother of House Maeana, firstborn with two sisters. She was forced to become a priestess of Lolth, and suffered a lot of punishment, causing her scars and rear of whips.
    She came to the Nexus via a portal mix up.
    Last edited by Arkhosia; 2014-02-17 at 07:22 AM.
    Avatar by Gulaghar, thanks so much!
    "People wanted to be fooled. They really believed that you found gold nuggets lying on the ground, that this time you could find the Lady, that just for once the glass ring might be real diamond. You had to give them a show.”
    ~Going Postal, by Terry Pratchett

    Spoiler: Quotes from Friends <3
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    Quote Originally Posted by Magtok
    If it'll keep you from linking that abomination ever again, then fine. You're evil enough. You win.

  3. - Top - End - #903
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    Duck999's Avatar

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    Sica Umbra

    Race: Human (or is he?)
    Gender: Male
    Alias: Tau
    Age: 28
    Profession: Ninja (tutor)
    Alignment: True Neutral
    Power Level: B-

    Appearance: Sica always wears dark clothing, and a mask covering all but his eyes. He has black boots that are tucked in under his black pants. He also wears black leather gloves. His eyes are a dark purple color.

    Personality: Sica treats most with indifference. He likes other ninjas, and appreciates good fighting and techniques.

    Equipment: His clothing, and 2 small daggers, hidden in his sleeves. Unlike normal hidden blades, for these he has to reach into the opposite sleeve. He can also shake them out.

    Abilities: Ninja stuff. He is good at parkour and hiding. Not much magic.

    Backstory: Unknown (Maybe you will find out later)
    Last edited by Duck999; 2014-02-21 at 11:33 AM.
    Avatar made by Cuthalion| Other avatars.
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    Quote Originally Posted by TFT on quicktopic
    Oh no, Duck999 is a mason.

    How can I possibly suspect you of being a wolf now? :(

    :P
    Quote Originally Posted by Legato Endless View Post
    Duck: Mason. A really shifty mason, but a confirmed role nonetheless.

    Slii: Slii is town. He looks better than Duck even with that mason claim.


  4. - Top - End - #904
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    Lord Raziere's Avatar

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    Azure Nadakai
    Spoiler
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    Gender: Male
    Race: Human
    Occupation: Ninja
    Age: 25
    Alignment: Chaotic Good
    Power Level: B

    Ninja Powers:
    Super-Leaping
    Super-Stealth
    Super-Speed
    Super-Agility

    Crescent Scythe Ki Far Slash:
    Uses his scythe to channel Ki through and blast a razor-sharp edge of energy through the air to cut things at a distance

    Ninja Replacement:
    Can replace himself with a ninja dummy in an instant to avoid an attack. Can only use three times per fight.

    Knockout Poke:
    Can poke pressure points to knock people out cold.

    Broken Mirrors of Misfortune Style:
    A style of martial arts that causes all sorts of misfortune and bad luck to happen to his opponent.

    Ultimate Technique: Black Cat Crosses Your Path
    The single greatest technique of his martial arts, he does a few katas- then a black cat crosses the path of his opponent. Then the black cat walks away. If the opponent isn’t careful about he does next, something extremely unfortunate will happen to them that might result in great destruction or an untimely death. Can only be used once per fight, as its a last resort technique

    Equipment:
    Scythe of Deadly Misfortune:
    A legendary battle-scythe, completely black in appearance, it is a scythe destined to always be wielded by one who causes great misfortune, indestructible and always coming back its current owner no matter what is done with it or how far away its separated from them.

    Ninja Clothing:
    Aids in stealth

    Ninja Toolkit:
    contains various traps, tools, poisons and other such things of the ninja trade.

    Skills:
    Anything a Ninja Can do.

    Personality:
    He is a bit scatterbrained and odd, his thoughts often going on tangents and generally not thinking in a linear direction. He is known to be very foolish and a little childish, yet takes everything in stride, and he has a strange curiosity about him.

    Description:
    He wears all black ninja clothing, his head looks like Kakashi’s from Naruto, but with blue hair and blue eyes, his black Scythe of Deadly Misfortune on his back.

    Backstory:
    He was taken in by the Nadakai Ninja Clan from the streets at an early age, and given the name “Azure” for his all blue eyes and hair. He was trained to the best of their abilities, and he seemed to do well at whatever he did in training. He passed with flying colors, so much so that he became a full ninja years early.

    Thats where the problems began. Whenever he was sent on actual mission and started doing things in the field…he was completely foolish about how he did everything, bringing misfortune to everyone around him. The Nadakai’s were flabbergasted as he seemed to screw up missions in the strangest of ways then somehow succeed anyways. There had been no indication beforehand of how he would work in the field, how he would react to everything. He seemed competent during training, yet in the field he somehow became strange and oddball in how he did everything…yet somehow succeeded anyways despite of it all.

    Finally when he caught a spy on the Nadakai Clan on accident, the Nadakai Clan discussed what to do with him. They couldn’t exactly punish him for success, yet they could let him be a loose cannon. So they decided to award Azure with an apprentice named Venarys Nadakai, or as Azure calls her “Venny”. Hopefully to teach him some responsibility. It didn’t actually work, Venny just becoming snarky of Azure’s antics. Then one day during a mission he accidentally obtained the Scythe of Deadly Misfortune, and the Clan knew that he was a bringer of bad luck, so they sent him and his apprentice to Nexus on a fool’s errand, hopefully to never return…


    Venarys “Venny” Nadakai
    Spoiler
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    Gender: Female
    Race: Human
    Occupation: Apprentice Ninja
    Age: 16
    Alignment: Lawful Good
    Power Level: D+ to C

    Powers:
    Ninja-Leaping
    Ninja-Stealth

    Apprentice Broken Mirrors of Misfortune Style:
    Is still being taught this martial arts, and hasn’t learned everything about it yet.

    Knockout Poke

    Equipment:
    Dual-Wielding Sai’s

    Ninja Toolkit:
    Contains a vast assortment of items more than even Azure’s.

    Skills:
    Anything an apprentice ninja can do

    Personality:
    Snarky, saner, but loyal to her clan and her sensei, even if he is a foolish sensei. She is cool and calm under fire and willing to her duty as a ninja for the good of people no matter what.

    Description:
    A young teenage girl who wears black ninja clothing, has black hair with pigtails and blue eyes.

    Backstory:
    She has been raised in Clan Nadakai all her life, taught to be loyal to its ways. She has shown to be a promising young student as she grew older, but unfortunately she was too good, as she was trusted to watch over her sensei as her first ninja assignment and to keep him from being too much of a loose cannon. However she will carry it out her duties no matter what. She is a ninja after all, doing her duty is what being a ninja is all about.
    My Fan Fiction:
    To Catch A Mew
    A Kalos based pokemon fan fic. Now up to Chapter 23!



  5. - Top - End - #905
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    Duck999's Avatar

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    Duck999's Character Collection

    Domnus Ereptor
    Prepare yerself.


    Filii Tenebrarum
    Me? Cheat? No.


    Akina Vami
    I am a seeker of knowledge, a gatherer of information.


    Venatus Ipsimus
    Nature is my home, the wildlife, my comfort.


    Faeles Furvus
    Purrrrrr. Hello.


    Sica Umbra
    There are not enough good ninjas in this world. I am one of few.
    Last edited by Duck999; 2014-03-02 at 12:10 PM.
    Avatar made by Cuthalion| Other avatars.
    Spoiler: Quotes
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    Quote Originally Posted by TFT on quicktopic
    Oh no, Duck999 is a mason.

    How can I possibly suspect you of being a wolf now? :(

    :P
    Quote Originally Posted by Legato Endless View Post
    Duck: Mason. A really shifty mason, but a confirmed role nonetheless.

    Slii: Slii is town. He looks better than Duck even with that mason claim.


  6. - Top - End - #906
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    Beans's Avatar

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    Default Re: Nexus Character Directory

    The Queen's Third Mouth
    Royce

    Age: 19
    Race: Human
    Class: Vagrant Xenomorph thrall

    Desc:

    Work in progress.

    Spoiler: My Stories And Things
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    What Love Is (Alt-canon, COMPLETED)

    Spoiler: Standard reactions to Beans.
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    Quote Originally Posted by InyutheBeatIs View Post
    ...What?
    What?
    Quote Originally Posted by Quinsar View Post
    A snake butt.
    That made my day.


  7. - Top - End - #907
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    smile Re: Nexus Character Directory

    Aerithian Vampires

    Traits:
    Spoiler
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    An Aerithian Vampire has chalky white skin and red eyes, with an aversion to sunlight (it burns but dies not inflict damage). They cannot be slain by damage caused by objects other than holy symbols, stakes, divine or blessed objects, and silver. They regenerate injuries at an alarming rate, but cannot regenerate injuries from said objects.
    They can survive without blood, but after a week gradually begun to weaken until they go into a dormant state of hibernation until blood is accessible.


    Abilities:
    Spoiler
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    Aerithian vampires come in 4 varieties: Lord, True, Sired, and Thrall.

    Thrall
    The lowest if the low: A humanoid drained of all blood, a thrall is a slave to the vampire that created it. A thrall only has weak regeneration abilities and higher strength and stamina..

    Sired
    A humanoid drained to lower than half of their blood, has regeneration powers, can turn into a bat, night vision, and higher endurance.

    True:
    A vampire born to two vampires. Slightly stronger regeneration powers, night vision, resistance to sunlight, high endurance, can turn into a wolf.

    A vampire drained of blood by another is effectively enthralled by the other until they drink blood.


    Death
    Spoiler
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    They can only be slain by either stabbing or impaling the chest or decapitation.
    Last edited by Arkhosia; 2014-03-09 at 01:03 PM.
    Avatar by Gulaghar, thanks so much!
    "People wanted to be fooled. They really believed that you found gold nuggets lying on the ground, that this time you could find the Lady, that just for once the glass ring might be real diamond. You had to give them a show.”
    ~Going Postal, by Terry Pratchett

    Spoiler: Quotes from Friends <3
    Show
    Quote Originally Posted by Magtok
    If it'll keep you from linking that abomination ever again, then fine. You're evil enough. You win.

  8. - Top - End - #908
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    Mikasa Amaterasu

    Gender: Female
    Race: Human
    Age: 14
    Profession: Student of Tokawadai Middle School
    Alignment: Good
    Power Level: B

    Personality: Mikasa is an eager learner, with a love of knowledge and an adventurous streak. She is impulsive, and rather clever as well. She loves reading more than anything.

    Appearance: long, light brown hair, Caucasian skin, and bright green eyes are all qualities Mikasa possesses, along with a slender form and youthful appearance. She wears the normal Tokawadai uniform, comprised of a short-sleeved white dress shirt worn under a light brown vest with the school emblem on the left side and a dark tan pocketed skirt that reaches halfway down her thigh.

    Abilities:
    •Electromaster

    Aside from generating and manipulating electricity, an Electromaster is said to able to sense all phenomenon related to his or her power. All electric fields from the surrounding nature, along with all magnetic and electromagnetic information are processed subconsciously whether they want to or not.

    •Knowledge

    Mikasa has a lot of knowledge on subjects involving ESPers, electricity, science, and math.

    Equipment: A backpack, textbooks, and various schools supplies
    Last edited by Arkhosia; 2014-02-23 at 02:32 AM.
    Avatar by Gulaghar, thanks so much!
    "People wanted to be fooled. They really believed that you found gold nuggets lying on the ground, that this time you could find the Lady, that just for once the glass ring might be real diamond. You had to give them a show.”
    ~Going Postal, by Terry Pratchett

    Spoiler: Quotes from Friends <3
    Show
    Quote Originally Posted by Magtok
    If it'll keep you from linking that abomination ever again, then fine. You're evil enough. You win.

  9. - Top - End - #909
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    The Mad Hatter's Avatar

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    Kyson Evicus

    Gender: Male.
    Race: Human.
    Age: 24
    Profession: KINDER Initiate.
    Alignment: Psychotic.
    Power Level: C+
    Personality: Kyson suffers from a plethora of frightening mental conditions, making his personality tend to change rapidly. However, normally he's very quiet and anti-social. He'll hardly ever be caught insulting or arguing with another, and rarely ever instigates fights. Rarely smiling, rarely talking, and rarely socializing, Kyson's a lonely man of his own accord. He will not hesitate to kill, nor does he appear to have any sense of empathy, nor sympathy. Most emotions are dulled and numb to him, but his intelligence more than makes up for his terrible social skills.
    Appearance: Kyson is a sallow and pale looking individual, gaunt and cold to the touch. He's not really attractive, but nor is he unattractive necessarily. His long dark brown hair is usually slicked and gelled back over his ears and out of his face, and his piercing green eyes are often seen covered by his small silver glasses. He's thin and wiry, however due to frequent exercise, he's oddly strong for someone his size. He frequently wears some sort of ripped sweater and jeans, and always in very dark or dulled colors.
    Abilities: Kyson is quite stealthy from practice, and can remain unseen by his quarry for even hours as he silently stalks them. He's also quite good with a knife, and appears to have some powerful magical potential.
    Equipment: He's a knife collector, and quite fond of a few he possesses. Other than that, Kyson doesn't own anything worth mentioning.
    Backstory: Kyson at a young age was born into a split family, not really fitting in with his mother or father. As such, he grew up unfamiliar to genuine care and affection. This neglect built up with the mentalities he was born with, only worsening his mental state. He grew up in a public school as one of the outcasts who frequently got bullied. This planted a seed of intense hatred in Kyson's head. For years he harbored his resentment, and as soon as he graduated, he began to hunt. At the age of nineteen, Kyson had killed tow young men and one woman. The murders had been extremely brutal. He was caught due to his sloppy work on his last victim. Shortly after, Kyson was institutionalized. Three years passed inside the asylum, before a huge storm had caused great damage to the facility, and in the confusion Kyson along with a few other prisoners had escaped. Now a student under Clarissa, Kyson waits to restart what he was locked away for.... continuing his terrible crusade.
    Avatar by Biltodomax!

  10. - Top - End - #910
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    Captain Aerith

    Gender: Female
    Race: Aerithian Vampire (Elf)
    Age: HAE of 29
    Profession: Captain of The Ravenloft
    Alignment: Chaotic Neutral
    Power Level: B

    Appearance: A chalk-skinned elf with eyes of red, long hair raven black, captain Aerith wears a blue colonial coat, atop her head a tricorn hat. The leggings dark and boots the color of coal, two blades hang from her belt next to flintlock pistols.

    Personality:
    Last edited by Arkhosia; 2014-03-01 at 10:16 PM.
    Avatar by Gulaghar, thanks so much!
    "People wanted to be fooled. They really believed that you found gold nuggets lying on the ground, that this time you could find the Lady, that just for once the glass ring might be real diamond. You had to give them a show.”
    ~Going Postal, by Terry Pratchett

    Spoiler: Quotes from Friends <3
    Show
    Quote Originally Posted by Magtok
    If it'll keep you from linking that abomination ever again, then fine. You're evil enough. You win.

  11. - Top - End - #911
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    The Mad Hatter's Avatar

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    Default Re: Nexus Character Directory

    Shoyler Mctowry


    Gender: Male.
    Race: Human.
    Age: 53
    Profession: Cleric of Kelemvor/Monster Hunter
    Alignment: Lawful Neutral
    Power Level: B
    Personality: Born into a proud and noble family of devoted Kelemvor worshippers, faith in his deity has always been his true passion. However, due to this quite strict upbringing, Shoyler grew up to be a rather grumpy and dull individual personality-wise. He's stern and certainly sour at times, but underneath his irascible exterior, there's a caring and kind heart. However, he's quite firm in his beliefs, and this stubbornness tends to annoy others.
    Appearance: Shoyler is a dark-skinned man about the age of fifty. He's commonly seen wearing a large dark leather padded longcoat of a somewhat tattered nature, obviously worn at a regular basis. He also appears to be regularly wearing some sort of chainmail chestplate, silver buckles mixed in with the dull gray links. Dark red belts adorn his front, and dark red armbands are present over his coat. Combat boots, steel pauldrons, and dark gauntlets finish the man's dressage. He's a balding man, his hair in various stages of gray, from the steel gray of his eyebrows, to the lighter shaded sideburns. He's also boasting quite a proud looking beard, giving him a most regal appearance. He'd look fairly normal physically if it weren't for the odd metallic chunk covering his face, bolted right where an eye should have been. On his back, Judgement, his large silver and red spiked warhammer is placed.
    Abilities: Shoyler grew up as a member of The Most Solemn Eternal Order of the Shroud, an elite group of clerics and paladins to hunt and destroy powerful undead. He was also part of great war in his homeland as a field medic and warrior. As such, he's quite the experienced warrior. He's a powerful spellcaster, able to call upon Kelemvor's power to smite and destroy his enemies. He's also an experienced tracker, able to hunt his targets for days.
    Equipment: Backpack, 3 Potions of CMW, 3 Vials of Holy Water, 1 Hip Flask, Silvered Chainmail Breastplate, Silvered Pauldrons, Spiked Combat Boots, Armored Longcoat, Silvered Gauntlets, Holy Symbol Necklace, 3 Wooden Stakes, Eagle's Eye, an ornate crossbow, silvered explosive bolts, 5 Bottles of Alchemist's Fire, Rope, Knives, Mallet, Judgement.
    Backstory: To Come.

    Spoiler: Avatar:
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    Last edited by The Mad Hatter; 2014-03-05 at 12:13 AM.
    Avatar by Biltodomax!

  12. - Top - End - #912
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    Sangria Schnee
    (Pronounced Sahn-gea Snee)

    Race: Half Drow (half elf)
    Age: late 20s to early 30s
    Gender: Female
    Alignment: Chaotic Neutral Evil
    Profession: Blackguard, AKA Fallen Paladin, AKA Antipaladin
    Power Level: B

    Appearance: A pale gray-skinned elf clad in a shining silver-red steel armor, boots and gloves of similar material and color, a red tunic, and faded black leggings, Sangria's most notable feature is the large burn mark over her left eye and extending to her cheek (zuko style!), contrasting with her bright yellow hair and silver eyes.

    Personality: Sangria is a bitter, distrusting fellow, possessing a bloodlust and pugnaciousness of slightly worrying amount. Sangria has a deep grudge against Pelor. However, she does have a kind side: Sangria is extremely loyal, and very tenacious, as well as slightly charitable. Sangria is powerhungry and an umbraphobe.

    Abilities: Flame and light spells from a warlock pact and some stolen divine power, religious knowledge, extremely skilled in bladed weapons

    Equipment: Daggers, a broadsword, a black holy symbol of Pelor containing stolen divine power.

    Weiss Solis

    Race: Human
    Age: 21
    Gender: Female
    Alignment: Good
    profession Paladin
    Power Level: C

    appearance:
    Spoiler: appearance
    Show

    4
    Last edited by Arkhosia; 2014-03-05 at 12:17 AM.
    Avatar by Gulaghar, thanks so much!
    "People wanted to be fooled. They really believed that you found gold nuggets lying on the ground, that this time you could find the Lady, that just for once the glass ring might be real diamond. You had to give them a show.”
    ~Going Postal, by Terry Pratchett

    Spoiler: Quotes from Friends <3
    Show
    Quote Originally Posted by Magtok
    If it'll keep you from linking that abomination ever again, then fine. You're evil enough. You win.

  13. - Top - End - #913
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    Recaiden's Avatar

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    Default Re: Nexus Character Directory

    Princess Alucleosepha Danir the Pink, Wizard of the Stormguard
    Wielder of the Ame-no-Murakumo-no-Tsurugi


    Alias: She usually goes by 'Cleo', but has also been called 'G'.
    Gender: Female
    Race: Faery Dragon
    Age: 29+20+NaN, Birthday: 25th December, correspond-year 1988.
    Alignment: Chaotic Good, although it's not cut and dried. A strong case can be made for Neutral Evil. Cleo is wholly devoted to an 'Evil' deity, and she's done some terrible things. What's more, she has a cruel sense of humor. On the other hand, she is very generous, fights evildoers, and belongs to a Good wizardly order of redemption and balance whose Charge has directly altered the balance in her towards Right.
    If you were looking for a color, non-White is probably what you'd have to settle on. She specializes in plant-magic, has a furious belief in personal freedom, insists on power, and is, after all, a woman of science. But rules, community, tradition? Less so.
    Class/Profession: Father of Five, Wizard
    Power Rating: 5, or C+
    Description: She has grown with time. A whole 14 feet long now! There's a tuft at the end of her tail; Her scales are a flower petal's pale pink. Brown eyes, six of them, and a green gem in the center of her forehead. Corresponding, she's got six feet, which aren't connected to her body. They just rest on the floor, five clawed digits on each of them, and the rest of her floats a proper distance above them. She has a set of horns like an impala.

    Olive skin, large dark eyes with a fold, well-maintained black hair, loose when she's not working. More makeup than most people would bother with, to smooth her skin and highlight her eyes. Any darkness in her skin is natural, certainly not due to being outdoors, and she looks altogether soft and weak. Generally seen wearing a white and pink one-shoulder dress layered at the bottom to appear as the sepals and petals of a flower. Around her neck, a small cubic emerald on a silver chain. And always, always, a hat of some sort, most usually a long three-tailed jester's hat decorated with the night sky above the Nexus.
    Personality: Flighty, cheerful, but prone to fits of despair. Holds herself and others to very high standards.
    Change is Good
    Power wants to be Free
    Never Forget
    Enraged by the thought of taking away one's powers.
    Sympathetic to orphans especially, children in general.
    Equipment:
    Reflection - A short, thick, black two-sided knife with a curious round edge, it has a tiny chain-saw-like blade. It's kept in a jeweled sheath decorated with dragons. This weapon was a gift from her dearest friend.
    Peach-slicing Blade - An unnecessarily fancy knife, it is unable to cut any organic material, but it will, however, cut through inorganic matter like stone and metal, even adamantium, like a normal dagger would through a ripe fruit.
    Pendant of the Emerald Tide - The aforementioned emerald necklace, this pendant can cause grass and wildflowers, including catnip, to grow on most any surface.
    Petrification Wand - Also returns petrified people to normal. Two ended, one appearing as a snake, the other a perched bird.
    Syrinx - A set of pan pipes that calms wild beasts and makes people feel relaxed and euphoric for a short time.
    Cockatrice Sword - A rapier that turns people, piece by piece, to stone.
    Ame-no-Murakumo-no-Tsurugi - Meant to seal a god's portfolio away from them, it actually severs kami from the object they inhabit, and allows the weilder to control the winds.
    Blow darts - Tipped with a variety of poisons for various adventuring needs.
    Soul Archive - Fritz and two other folks who didn't bother getting their names written down. zip format.
    Music Player - Standard electronics
    Staff of the Pink Wizard - A beautiful thing of pure silver and wood, a gem of dark purple and pink in it's top.
    Star Cape
    Unscented Vest
    Maria's Eye - The eye, however, does bring up a good question. What should be done with it? It currently has a faint glow dimmed by a cloak of smoke, and is reminiscent of Balor's eye, except obviously much smaller. For the first day, ferns near it begin to wither. The second, grass will begin to redden On the third day, wood and trees will begin to heat up, until the fourth when smoke comes out of them...until the seventh day when everything around it will catch fire as if it connected the elemental plane of fire to the world around it.
    Of course, that will only happen if it remains uncovered. A simple seven-layered cloak covering it can prevent and reset that entire progression.
    Old One's Map

    "As for me? I have-"
    Cleo brandishes her chainsaw dagger, which whirrs adorably. A lamppost topple over. "-a Blade."
    A flash comes from her necklace's gem. The street is covered in flowers. "-a Glass."
    Appearifies a pan flute in her hands and plays a few notes. A number of the flowers turn to butterflies and fly away. -"a Pen!"
    "-and, since I replaced it, a Mask"
    "Now, most of all, a Torch."


    Stereotypical white potatoes! yukon gold potatoes, sweet potatoes, one odd breed that looks almost entirely like normal Russets but only grow in the World of Darkness for some reason, russet potato, one from Golarion, one from Ascalon, and one from the under-streets of supernatural London

    Abilities: Although she was once studying to be an aeronautic engineer, for years and years Cleosepha has practiced only magic. She doesn't know many practical things and is rather out of shape, physically.
    Transformational Grammar of the Mask - Cleo can resume her previous human form, a tool of purpose.
    Healing - With an appropriately soothing song, Cleosepha can close cuts, mend bones, cure diseases.
    Hypnotism - A maddeningly complicated tune can transfix either of intelligent beings or easily suggestible animals such as snakes.
    Glamour - Without even making a sound, Cleosepha can create rather convincing illusions.
    Arcane Study - There's a song for every occasion, and for every magic spell. She doesn't know all of them, but Cleosepha can create an endless variety of mild to moderate magical effects through her music, and is very quick to learn new forms of magic. It is her job, after all.
    Invisibility - Easy. Just hold your breath and listen to the silence.
    Not Of This World - As a fae, Cleo does not interact well with Group 8 elements, salt, and certain holy symbols.
    Backstory:
    Spoiler: Long
    Show
    Cleosepha was- "Go edit the equipment section or something. I can tell my own backstory."
    "I come from a place that we just called the City, or the Shining City, but it's officially the Greater Estual Prefecture, and it's made of a lot of little cities so close together that only bureaucrats can tell where one ends and the other begins. Only child, one and a half loving parents, and now I know mom was just trying to protect me. That's why I never heard much music growing up. It was foolish; she'd have been better off getting me to hate it somehow. I actually was transferred schools because participation in choir or ensemble was mandatory at the first. But eventually I started playing. The flute was best. And things changed for me. I didn't consciously realize it for a while, but I could control people with the song. I made everybody around me downright miserable when I was learning to play. But I didn't get what was going on, right? I did, I admit, think of music as something frivolous. So I studied. I was going to design airplanes. I was actually on a test flight when I arrived. We saw the buildings shift, and shrink away, becoming a new city. And I met this girl, woman, idea, I don't know, Kwenenerania, who helped me get the hang of this weird place. One of the best people I've met in any place, in any world. She was showing off some of the things she could do when she told me something about myself. I went back and talked to my cousin Ollie and confronted my mother, and, well
    "I'll just let Alkania tell this part, actually. She likes the story."
    "It was way back, let's see...dad's grandmother was a true fae, and it was her grandfather who first broke through to the lights, and I think it was 712 years before, exactly, that it began, so... it was twenty one generations back. We lived on the seventh world, which was well and truly filled with humans by then. Their technology was crude, but even the coldest places weren't beyond their reach, every island had been found by endless ships. Most went back to the faen or the void between the worlds, but Vulen led us into the cities. He made us believe in progress, in a great story that would connect all the world. We had grown very skilled in glamours, and used less and less the grammars, except the ones of feeling. We learned to be like humans, and we kept them safe from their own passions."
    "Our cousins came back from outside the seventh world. They saw us as no different from humans by then, and they still remembered being forced out of their space. Their grammars were still complex and sharp. It was a very short war."

    "That wasn't the fall, even. Most of the earthly fae were killed, but some of us were taken with them as slaves or trophies. Even as strong and strange as they were, they couldn't take a world from humanity. They went back, and we went with them. But before that, there was a struggle, right? Anyone who stood up as an earthly fae was found and killed, and those who weren't were with the monsters. Even the few who weren't slaves fought with them, out of desperation. We stopped being shepherds of mortals, and became predators. The first time we stripped all the heart from someone and left them an empty shell, they call our fall. They being melodramatic people like Ollie, but the term has a catchy weight to it."
    "Ollie's my second cousin. He taught me my backstory all our history. Anyway, his name was Namu, this first one of us, and he was a great believer in Vulen's dream. He worked with Vincent, an inventor of machines and tools; they were trying to make a flying machine. But he paused that to work on more practical things. Some means of finding us through our glamours. Namu tried to distract his friend, and then when words did not work, simply to take his motivation, but when it was gone there was nothing left of Vincent at all."
    "His work wasn't even needed. Our masters, as I said, lost. That time was unintentional, but when we learned what we could do, and it was only us, our enslavers were too distant from humanity, it didn't stay that way. In the future, when they came down to the worlds, we would be used to track and hunt certain humans for them. But we didn't have much chance to escape. Dealing with people was our skill, and navigating the void between the ten worlds was our masters' close secret. But then, my great great great grandmother, Kreon, she was part of the clan that escaped capture in the war, she stole the sun, and all the ten worlds were dark. The only thing that could be found was the lights of the cities on the seventh world. Without the rainbow sunlight blocking the way, we were able to escape and find our way there. Humans had forgotten, which they do so easily, and there were not many of us to hide. All of them vanished within the crowds of the shining city without being a noticeable fraction. Things had changed faster and faster. We like to think we set the humans on the path to changing so quickly, but, who can say? Metal and salt were everywhere. To even stay alive in such a poisonous place, we needed human thought. Not to kill them; that we just did because, well, they were merely humans. You know, it was a rite of passage once. You weren't grown until you'd broken a mortal mind beyond recovery. But anyway, once upon a time we only took their feelings to protect them; now we needed their feelings to protect us."

    "I didn't know all the worst of it, but even the Shining City is not a good place. Oh, and they got the sun back eventually, don't worry."
    "Alkania's my daughter, half the reason I stay here and the only reason, I think, that I got myself back together. I'm her father, actually, another incident with the weird almost magical technology you can find here, by my beloved Zophiel. I...no, anyway, I wasn't in the best state after his departure (to no place I could follow), but after I got back here, after all of the rescue and the machines, the less I say about the better, honestly. I got a job teaching music, working for this elven lady who was frankly a little bit mad. This was about the lime Alkania was away at this school called PACK, which seemed very solidly educational. A little after that school's stay was over, I joined this new, well, actually it's old, organization called ARCANUS, where I got put in charge of research and new kinds of magic."
    "Anyway that's thew historical part. I'm leaving out all the adventure here, like the spiders and the sunfish and the concerts and the demons, but really, those each deserve their own story, so they don't go here."

    Let me pull away this cover of shame and trepidation. I have taken the joys of the elements for myself, I have abandoned my mother's hateful humanity, I can not hide this. I was in the shore-cave for a very short time, and at the tower in Icehome far longer than I had implied. A little bit mad, I described them. Which was true. A lady, I described them. More or less true, though designs of the flesh were their plaything. Mad, great, terrible. A fourth love of mine, though I was little more than a tool in their hand. My past imprint of the nano-machines made me an unusual one though, twice taken, besides teaching.

    It become a pattern, that those I care for depart for their old homes. I feel no such call; I can't understand what draws them back. It's true, I almost lost a friend in Zophiel by returning to the Shining City, but it was a brief stay, and I was called by Olliver, not by the place. My memories would prefer to fly away. Perhaps that's all the difference there is.

    Icehome has changed since she left. Great and terrible still, but dark, assured and ruthless. Perhaps one day I will return, but for now I have the sky and the Stormguard.


    Miscellaneous: One of my oldest-made characters, almost certainly has some contradictions of what I've already had happen in play but have forgotten.
    She can be found in the tower of the Stormguard.
    Yggdrasil's planar coordinates using the dryads' teleportation spell are X:325.6, Z:999.1, Y:0320.7
    Achievement Unlocked: Startling the Witch
    Afraid of flying.
    Cle(osepha) is the defining character, the Pillar of Creation, of the Rainbowverse, a setting inspired by Bust-a-Move 4, Pushing Ice, and FLCL. Fae are inspired by D&D's Ethergaunts and Dreamstealers and Exalted's Raksha. Watchers are inspired by the alien invaders of The City of Gold and Lead, WoW's Dranei, and wrasse. Edensi, Alex's species, were originally a separate continuity, retconned into the past of the Moonland. The Wizard world draws a few things from EV:Nova, which also contributes a few things to the Psi system, as do SCP and Starburst.

    A place overgrown by plants.



    The Stormguard

    Maybe there is someone watching over the staves, who does not like to see violence done. Maybe it's something an old man made up. But for sure, the artifacts are powerful, and they've found their way to people who have something to atone for. There are five. They will be found again and again by those worthy to use them.

    Quote Originally Posted by Haldavyr
    "I try, and that is all that can ever be asked of a mortal man.

    There are those of us who have been given a second chance in life, good Cleosepha, my dear. Those who have been chosen, in a way, to guide and protect the people. Not by killing, not by destroying, not be burning those destined to do evil. No, for even the darkest man can emerge from the shadow, into the warmth of the light.

    I was one of those men, once.

    I was once lost in the dark, unable to escape the web I weaved as I lived. A life of greed, selfishness, a life of cruelty and callousness. That was me. I know not why I have been blessed with this new life, nor by whom. But I know that I am meant to guide the people shrouded in the dark. Why, the staff I carry is a sign. We are the Stormguard, my friend, and we will light the way, and weather the darkest storms.

    A light in the dark, hope when it is bleakest, and love where there is only hope. That is what fuels the power of these staffs, these artifacts. It is not some inherently magical weapon, but a gift that fuels upon the goodness of one's being.
    "he closes his eyes, whispering something into the air. As he does so, she'll feel a sort of presence. Not his, for the wizard wasn't that strong, but the presence of something far more powerful. It searches her, seeking darkness where it could and gifting light. This power will increase any good within her, while dimming her darkness. "

    Quote Originally Posted by Jerlynfran
    we are the Stormguard, Eliminators of Evil Magic, nyor, Defenders of the Weak, and we are going to be looked upon as a beacon of hope and wisdom.

    I know your love of tradition, and I will do my best to uphold it where it serves a purpose.
    Do not force beliefs on others.
    Haldavyr, Red Wizard of Fire and Metal. "Composed off banded metal, ending in a torch sconce tip. A red and orange gem rests in the sconce for now."
    (Suscipio) Ćternius, Bronze Wizard of Time and Fate. "The staff was composed of entirely bronze with a golden sheen, rather hefty at first glance. Though along its shaft there were very subtle ridges down it's length making it progressively thinner toward the bottom end. An idea sparked and Suscipio tapped it sharply on the ground a moment. Immediately following, the staff collapsed in on itself from the bottom, up, until he held just the bulb! The man chuckled and thrust the body of it downward, still holding onto it and it returned to its full length."
    (Jern Farlen) Jerlynfran, Brown Wizard of Hearth and Stone
    Alu(Cleosepha), Pink Wizard of Nature and Music.

    "A fortress against the evils of the world."
    The Tower of the Stormguard is built of contradictions. At its base, it's a square circle. It rises to a single point and split into five spires. It easily weathers the ages it doesn't pass through, for the wizard of time put its entirety in temporal stasis to protect it through the eons. The foundation is stone. It's wood. It's solid, and full of caves and secret chambers. The tower is plated with smooth bands in black iron - it shines white in the sunlight. It looms ominously on the horizon - you know, it's mirror bright. It's made from precisely cut bricks while also being a single piece of volcanic stone. Definitely tall, though who can say for sure whether its taller than it is wide?

    The tower's butler is a scarred black-scaled kobold called Buko, who used to work for Willa. He is only ever seen wearing a suit.
    Last edited by Recaiden; 2018-10-27 at 10:32 AM.
    Quote Originally Posted by Raz_Fox View Post
    He takes normality and reason and turns them UP TO 11!
    ~Inner Circle~
    Spoiler
    Show


    Quote Originally Posted by Anarion View Post
    Recaiden, stop using your mastery of the English language to confuse the issue.
    Echidna by Serpentine

  14. - Top - End - #914
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    Alexandra Terenti-Turath

    Aliases: Kitten, Alex, Allie.
    Age: newborn
    Gender: Female
    Alignment: Blue-Orange
    Profession: Baby
    Power Level: F

    Appearance: Alex is a baby with yellow hair, fair skin, pink eyes, and a short cat tail and ears.

    Personality: Unknown: is just a baby, so it is not known yet.

    Abilities: Can fly like a will-o-wisp due to inherited ability from her father, superb healing.
    Last edited by Arkhosia; 2014-03-10 at 02:34 AM.
    Avatar by Gulaghar, thanks so much!
    "People wanted to be fooled. They really believed that you found gold nuggets lying on the ground, that this time you could find the Lady, that just for once the glass ring might be real diamond. You had to give them a show.”
    ~Going Postal, by Terry Pratchett

    Spoiler: Quotes from Friends <3
    Show
    Quote Originally Posted by Magtok
    If it'll keep you from linking that abomination ever again, then fine. You're evil enough. You win.

  15. - Top - End - #915
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    Ionbound's Avatar

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    Adele Elereshur


    Age: 29/Newborn
    Gender: Female
    Alignment: Chaotic Neutral Evil
    Race: Demon
    Profession: Missionary Corrupter
    Power Level: B

    Appearance: The demoness that was formerly Adele is oddly beautiful, yet horrifying at the same time. Her skin is covered in red scales and her eyes glow red. She is in possession of a long, sinewy tail, covered in spikes and tipped with a wicked-looking barb, as well as the classic demonic wings. Her ears are also pointed, and two curved horns extend from her forehead. However, despite her demonic transformation, she still wears the glasses she wore as a human.

    Personality: Adele's formerly gentle personality was completely subsumed during her torture and subsequent transformation. While she was once a gentle, scientific soul, she now is a creature ruled by her twisted emotions of hate, rage, and the occasional lust, all underpinned by a desire to bring new followers of Galthalagos into the fold, either willingly or by force.

    Equipment: WIP

    Abilities: Flight, Demonic Regeneration and Resistance to injury (Negated by a weapon that is BOTH silver AND holy), untrained demonic magic, humanoid shape-shifting, and the ability to convert the willing or broken into new demons in the service of Galthalagos via her tail barb.

    Backstory: WIP
    Last edited by Ionbound; 2014-03-11 at 04:11 PM.

  16. - Top - End - #916
    Titan in the Playground
     
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    Altanica
    Gender: Female
    Race: Android
    Occupation: Former Replacement Android, Now Fugitive
    Power Level: B+

    Powers:
    Super-Strength

    Robotic Physiology
    Immune to anything that affects biological beings on a cellular level

    Rocket Feet:
    Her feet double as rockets

    Robotic Toughness:
    Is resistant to physical attacks

    Hidden Weapon Compartments
    Has compartments the contain guns and blades attached to her that she can reveal and use to attack people with a thought.

    Human Disguise
    She has sophisticated layer of nano-robotics that gives her the appearance of a normal human, but underneath is her metallic skin. The more she battles, the more it tears and rips, revealing her robotic nature, but repairs itself as she rests.

    Internet Brain Access:
    Can access the internet with her brain.

    Skills:
    Anything she can download from the internet

    Personality:
    Bitter and angry over how robots are used by humanoids to do their work for them, hates the fact she was created to be a replacement for someone else. If shown slavery, she will hate it

    Description:
    Human Disguise:
    Short black hair, red eyes, fair skin, wears generic blue pants, black coat and white shirt and black shoes.

    Real appearance:
    black steel metallic skin, red eyes, plating designed to imitate her hair built right into her head.

    Backstory:
    In Skyside, one of the many robots made are replacement robots. Androids made to look like people that died and designed to comfort those that lost that someone and essentially replace the person, so that they don’t grieve.

    One certain person, a rich man of the Cloudtops decided to replace his dead wife with one. He even named her the same name- Altanica. He would speak always to the replacement android of her, of Altanica-that-was, always speaking fondly of his dearly departed wife and berate Altanica-the-Android for any mistake in replacing her. The more he did so, the more Altanica grew angry and bitter at her lot. The more she desired to no longer be his replacement wife. The more she desired to be free.

    So she made a decision. She decided to kill him, and break free…
    Last edited by Lord Raziere; 2014-03-12 at 12:15 AM.
    My Fan Fiction:
    To Catch A Mew
    A Kalos based pokemon fan fic. Now up to Chapter 23!



  17. - Top - End - #917
    Titan in the Playground
     
    Ionbound's Avatar

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    Ariel White



    Notes: Has the following Card effects from Spako's deck:
    The Bear: Trigger: Frustration at someone who is present.
    The Big Sky: Ariel is a master escape artist, at least from physical restraints
    Paladin/Ant Mother: She has two Formorian Knight Cohorts
    The Locksmith: She can open any barrier weaker than the Deck
    Last edited by Ionbound; 2014-04-13 at 08:24 PM.

  18. - Top - End - #918
    Ogre in the Playground
     
    banjo1985's Avatar

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    Horatio Waters


    Alias: Red
    Gender: Male
    Race/Species: Human-ish
    Age: 10, looks to be late twenties
    Alignment: Chaotic Good
    Class/Profession: Hypnotist, Illusionist
    Power Rating: C-

    Description: A pale and slim man of average height, Red’s only really standout feature is his wild mop of fiery hair, which he keeps under some semblance of control with a charcoal grey bandana. He’s reasonably handsome, and his tender years of existence show through in a hard to define boyish charm that makes him seem naturally non-threatening.
    Once known for a narrow selection of fitted pinstripe suits, Red’s travels have caused him to rethink his wardrobe somewhat; only the trousers remain, worn but clean. He wears a long charcoal coat over a dark button shirt and loose crimson tie, and walks around on a scuffed pair of red sneakers, battered but serviceable.

    Personality: Whilst capable of enthusiasm and having fun, Red’s default setting is self-deprecating melancholy. Not particularly surprising, given his history. It all stems from his morbid fear of non-existence, a fate very close to his heart. It makes him somewhat cautious, morose, and prone to self-deprecation. Despite being generally friendly and believing in doing the right thing, Red is quite selfish, a character flaw he has difficulty admitting to himself, let alone others.

    Due to his rather short existence, Red often exhibits some surprising gaps in everyday knowledge when such things turn up in conversation. He is well-travelled and possesses a huge variety of esoteric tidbits and obscure lore, but common things escape him. Having never experienced childhood, or any parents to learn things from, he has no idea how to deal with children and struggles with many mundane tasks, such as cooking, reading, and writing.

    Equipment: Red's most prized possession is a small razor blade on a silver chain that he uses as a focus during hypnotism. He carries two books with him at all times. The first is a slim volume of spells, mostly illusions that he learnt during his previous time in HALO, along with a small selection of offensive and defensive wards he picked up during his years of travelling. The second is a mundane sketchbook, half full of rough line drawings that seem to shift and move when anyone gives them more than a cursory glance.

    Red prefers to avoid physical confrontation, but he carries a slim short sword that he is adequately skilled with, and his long coat is imbued with a couple of defensive wards designed to protect him from harm.

    Abilities: Red is a skilled hypnotist, a skill somehow copied over from the personality he was originally created to usurp. As well as being able to put himself under self-hypnosis, Red can transport both himself and others into the thoughts and dreams/nightmares of a hypnotised individual, a dangerous practice that he only uses when the person under hypnosis has no other way of solving their problems. Red is also a focussed if limited spellcaster, able to craft convincing and elaborate illusions by making a quick sketch in the drawing book he perpetually carries with him.

    Due to the ‘unusual’ way he came into the world, Red has a very strong sense of self preservation, bordering on cowardice. He will back down from any fight if the situation allows, often letting his enemies get the upper hand on him as a result. He is also indecisive and prone to procrastination, a character flaw that can sometimes grind him to a standstill.

    Backstory:
    Spoiler
    Show
    By all laws of nature, Red shouldn’t exist. He has no right to. Nothing more than a fake personality created by a vengeful sorceress, Red was implanted into the body of an existing man to overpower the resident personality and take over. He came into existence in a confused and empty fog, with no knowledge of his past, or of his true nature. HALO soon took him in, and there he quickly found a home.

    His real troubles started when Saul, the personality overridden when Red was forced into the body, began to fight back. Red suffered longer and longer blackouts, where Saul would regain control of his body and use it for his own means. Turns out that a real personality can overpower a fake invader, given enough time, consigning the fake to permanent nonexistence. Red came out of a blackout one morning to find that Saul had rescued his own daughter and set her up in Red’s quarters. He also left a clear message – now he had his daughter, he would fight even harder to get his body back, and destroy Red in the process.

    Despite a massive dose of fear and reticence, Red eventually agreed to a plan formulated by his friend, Inigo, to split the two personalities into separate bodies, allowing Saul to come back and enjoy life with his daughter, and Red to have a true life of his own. The procedure was painful but successful, and Saul was convinced to leave HALO with his daughter, without taking revenge on the personality that had very nearly destroyed him.

    After recovering, Red found himself out of danger for possibly the first time in his short life, and terribly, terribly bored. Illusions and hypnotism created a few diverting distractions, but nothing long lasting. Red had no purpose to his new life, and, in rare spur of the moment decision, decided to go out into the world and find one. Taking off from HALO without even saying goodbye, Red travelled far and wide through the Nexus and beyond for six years, until washing back up here this very morning. What he learnt and did while he was away, who knows?


    Excellent Elan & Yoshi avatar by Mr Saturn

  19. - Top - End - #919
    Ettin in the Playground
     
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    Elite Sentai Galaxy Rangers!


    Organization: A singular man founded this with nothing more than a dream of a better tomorrow, and an iron will. Currently nothing more than his quest to bring people happiness and peace he labors endlessly towards the completion of his dream. Though as of yet he is alone, he knows that one day he will find like minded people to help shoulder the burden of aiding those who most often go unnoticed, of solving the crimes that slip between the cracks! All across the cosmos such things go unnoticed, or are considered too difficult or dangerous for law enforcement to handle. These tasks are the sole mission of the Elite Sentai Galaxy Rangers! Though.. it's currently just one man with the resources of a semi wealthy heir who's bought some self defense equipment he knows one day his heartfelt desire for love and justice will draw others to his cause.


    Self styled Nebula Red:

    Name: Nakamura Shogo

    Height: 6"4

    Weight: 210 Lbs, though he's under 10% body fat.

    Eyes: Blue

    Hair: Red

    Personality: Caring and compassionate to an absolute fault, though he displays said fault through a burning desire for justice. He is the man who offers his arch enemy redemption without fail, a hero who never surrenders, never looks back, and never loses to evil. Even if he is beaten and bloodied he never surrenders, and this raw tenacity and love for humanity is what makes him, Nebula Red! He gives his all for everyone around him, though his overemotional state can also make him seem like he isn't taking situations seriously, but such high tensity emotion lends itself towards such displays of raw expression, but in the end, he's the man who would gladly give his life to achieve his dreams, but he's in no hurry all the same.

    Backstory:

    Spoiler
    Show


    To come



    Powers: None! :D

    Skills:

    Martial Arts Training: Basic MMA, and has mastered several traditional martial arts.

    Intelligence: Not much.

    Strength: As a high class body builder. Dude is ripped.

    Dexterity: Yoga and rock climbing makes one's limbs bendy and quick.

    Charisma: PASSION OVERWHELMING. Good or bad is up to the individual.

    Wisdom: hah. Common sense of a lead brick.
    Hayden, Hot blooded Cyborg by Jakuu.
    Plushrump ITP!



  20. - Top - End - #920
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    PallElendro's Avatar

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    Some elements are still under construction.
    Characters

    Spoiler: Elendro Khyras Caruphen
    Show

    Elendro Khyras Caruphen


    Alias: Seraph Protector Khyras
    Gender: Male
    Race/Species: Northern Chikyuu-jin
    Age: [28]
    Alignment: Lawful Good
    Class/Profession: Paladin, Captain of the A.C.S. Hikari no Tenshi
    Power Rating: C+
    Description: Light-skinned. Thin, but not well-muscled. Pointed ears, adorned with an ear cuff with a sword over the left ear and two lobe clips with tiny onyx stones. Blonde braid extending down to the centre of his back. Slit yellow eyes with blue irises. Wears a uniform. Has a blue wing tattoo near his left eye. Wears a collar with silver teeth.
    Personality: Tries to do the right thing, no matter how dangerous it may be, even if it may break protocol. Tries not to kill when it isn't needed. Very caring for team-mates, but feels distant against people he's not well-known with. Has a tendency to emotionally break down when saddened. Very decisive.
    Equipment: Onager Multi-Mission Adaptive Power Armour, Onager Variable Situation Assault Rifle, Matthison Squad Marksman Battle Rifle, Onager AutoMag Pistol, Contouring Graviton Shield Generator, wrist-mounted Advisory Control Panel, hilt of Seiken.
    Abilities: Very little arcane ability, moderate divine ability. Highly athletic and acrobatic. Can form the blade of Seiken to perform the Seikenwaza, and finish enemies off with a painless explosion.
    Backstory: During an age of strife that threatened Chikyuu-jin people, Elendro fled his home when his house property was moved to the Reibanhoku family. He accidentally joined a school for astral beings, and met his colleagues who helped Elendro become a Seraph whilst leading his friends to this rank. His team destroyed a rogue future machine designed to end deities' influence on the world, forcing a long hiatus in hibernation until the next age, where he'd become flag officer of a space civilisation.
    Miscellaneous: Measures 202 cm high, 85 kg, ketsueki-gata A+

    Spoiler: Kyran Meidaas
    Show

    Kyran Meidaas


    Alias: Seraph Warrior Meidaas
    Gender: Male
    Race/Species: Northern Chikyuu-jin
    Age: [30]
    Alignment: Neutral Good
    Class/Profession: Fighter, Armoury Officer of the A.C.S. Hikari no Tenshi
    Power Rating: B
    Description: Tanned, and brown-haired pony-tail. Muscle-bound. Has a lip ring. Slit yellow eyes with green irises. Wears a uniform. Has a red sickle on his right arm.
    Personality: Doesn't care much for rules, but follows them just to keep out of trouble. Very conceited and constantly pushes himself past limits just to duel Elendro. Impulsive.
    Equipment: Onager Multi-Mission Adaptive Power Armour, CivFuture Station Defence Scattergun, Nanisore Supersonic Anti-Vehicle Railgun, Matthison Personal Defence Machine Pistol, Contouring Graviton Shield Generator, wrist-mounted Advisory Control Panel, hilt of Oudachi
    Abilities: No magic abilities. Peak athleticism, moderate acrobatics. Can form the Oudachi, and perform the Koshirae Orimewaza, a technique that severely depletes a user's energy to perform a sure strike to kill if it hits. If it misses, energy is still lost.
    Backstory: Kyran went to the same school as Elendro to escape the day-to-day life of being ostracised by humans and show them how tough a Chikyuu-jin can be. Befriended Elendro and became part of his team.
    Miscellaneous: Measures 206 cm, 90 kg, ketsueki-gata O-

    Spoiler: Mitsukai Yasashi
    Show

    Mitsukai Yasashi


    Alias: Seraph Shield-Maiden Mitsukai
    Gender: Female
    Race/Species: Human
    Age: [27]
    Alignment: Lawful Good
    Class/Profession: Fighter, Ship Weapons Specialist of the A.C.S. Hikari no Tenshi
    Power Rating: C
    Description: Pale skin, blood-red braid. Athletic-looking, stronger than appearing. Round, white eyes with a blue iris. Wears a uniform. Has a white coat-of-arms tattoo on her left thigh. Wears two identical silver gauntlets.
    Personality: A caring person, always looking to save the more inexperienced and young. Tends to spend as much time with Elendro as possible.
    Equipment: Onager Multi-Mission Adaptive Power Armour, Onager Variable Situation Assault Rifle, Onager Tactical Suppressor Submachine Gun, Onager AutoMag Pistol, Contouring Graviton Shield Generator, wrist-mounted Advisory Control Panel, handle of Bastion
    Abilities: High divine ability, no arcane ability. Moderate acrobatics and athleticism. Can form the Bastion Shield. Roots into the ground, and invincible against any magic or physical attacks. Cannot be rooted from the ground in a ten metre sphere from where it stands.
    Backstory: Mitsukai was a long-time friend of Elendro's, and became his girlfriend after entering the same school. Still an active team-mate.
    Miscellaneous: Measures 172 cm, 78 kg, ketsueki-gata A+

    Spoiler: Nekokaburi Raikan
    Show

    Nekokaburi Raikan


    Gender: Female
    Race/Species: Anthropomorphic lynx/lycanthropic lynx
    Age: [3] (Rejuvenates stem cells)
    Alignment: Chaotic Good
    Class/Profession: Medical Officer of the A.C.S. Hikari no Tenshi
    Power Rating: D
    Description: White fur with grey or black trims around the neck, legs, and tail when transformed. Wears the uniform on-duty, but can grow a long fur coat to keep warm in humanoid form. Has a blue right eye and a green left eye. Has a collar with a bell around her neck. Tattoo of a yellow spear on belly.
    Personality: Takes every opportunity to not wear clothes, as she believes they are very restricting. Very lazy unless on duty, and spends a lot of time reading or sleeping.
    Equipment: CivFuture Medical Armour, Onager Tactical Suppressor Submachine Gun, two Onager AutoMag Pistols, Graviton Targe Shield Generator, wrist-mounted Advisory Control Panel
    Abilities: No magic abilities, lycanthropy, highly acrobatic, moderately athletic.
    Backstory: Removed from home by a logging company, and found refuge within Elendro's team.
    Miscellaneous: Measures 100 cm in animal form, 192 cm in human form; 10 kg in animal form, 76 kg in human form, ketsueki-gata B+

    Spoiler: Aliyara Deergar
    Show

    Aliyara Deergar


    Alias: Seraph Ranger Deergar
    Gender: Female
    Race/Species: Human
    Age: [26]
    Alignment: Neutral
    Class/Profession: Ranger, Quartermaster of the A.C.S. Hikari no Tenshi
    Power Rating: C-
    Description: Short, light brown hair, tan. Wears a uniform. Round, white eyes with light green irises.
    Personality: Calm and introverted. She doesn't like being around people, and tends to act alone during missions, which can be problematic for a lot of team missions, but divides supplies and cartographs places very well.
    Equipment: Matthison Surveillance Armour, Nanisore Anti-Materiel Sniper Rifle, CivFuture Station Defence Scattergun, Matthison High-Power Magnum, Contouring Graviton Shield Generator, wrist-mounted Advisory Control Panel, Returning Mithril Arrow
    Abilities: Moderate divine control, low arcane control, highly acrobatic, moderately athleticism. Can load the Returning Mithril Arrow into any weapon it's attuned to after one day of attunement and pierces most substances, and returns to the user.
    Backstory: Came from a family of military scouts who took care in game hunting or raiding enemy camps and escaping with anything they aren't hunkered down by. Joined Elendro at his school to become a renowned archer.
    Miscellaneous: Measures 189 cm, weighs 75 kg, ketsueki-gata AB+

    Spoiler: Anastrinna Yorumungandtou
    Show

    Anastrinna Yorumungandtou


    Alias: Seraph Evoker Anastrinna
    Gender: Female
    Race/Species: Western Chikyuu-jin
    Age: [29]
    Alignment: Lawful Neutral
    Class/Profession: Evoker wizard, Stellar Cartographer of the A.C.S. Hikari no Tenshi
    Power Rating: D+
    Description: Pink, folded hair, dark skin, yellow slit eyes with grey irises, hazel tattoo. Wears a uniform. Has an eyebrow piercing and a magic ring on each ring finger.
    Personality: Takes pride in her work. If she makes a mistake that isn't corrected by the time it leaves her station, she punishes herself for it. When others make mistakes that she doesn't, she marks it as a victory. Very studious and tends to only converse when approached or if it's important. Will gladly sign up for any mission to show her battle prowess.
    Equipment: Onager Multi-Mission Adaptive Power Armour, Onager Variable Situation Assault Rifle, Matthison Squad Marksman Battle Rifle, Onager AutoMag Pistol, Contouring Graviton Shield Generator, wrist-mounted Advisory Control Panel, Chikara Hatsuyuki Wand
    Abilities: High arcane control, low divine control, moderate athletics, low acrobatics. Can use the Chikara Hatsuyuki Wand to fire non-elemental missiles.
    Backstory: Worked with Natalia Mirria throughout most of secondary school, and became a couple at their school where Elendro and company became Seraphs.
    Miscellaneous: Measures 190 cm, 73 kg, ketsueki-gata O+

    Spoiler: Claire Harkness-Kalmiyasha
    Show


    Claire Harkness-Kalmiyasha

    Alias: Kalmiyasha
    Gender: Female
    Race/Species: Vampiric human
    Age: [25]
    Alignment: Chaotic Neutral
    Class/Profession: Security Officer of the A.C.S. Hikari no Tenshi
    Power Rating: B+
    Description: Pale skin, red eyes, white hair in a short tail, Has barely visible fangs from her top jaw. Wears a uniform. Has a tattoo of a green cross on chest.
    Personality: Very detached from many people. Spends lots of time stalking people she's curious about or have bad feelings. Tends to lighten up and be more open when low on blood. Possessive of Kyran, and her own belongings
    Equipment: Matthison Surveillance Armour, custom halberd and crossbow (Templar Cutter), Onager AutoMag Pistol, Contouring Graviton Shield Generator, wrist-mounted Advisory Control Panel
    Abilities: No arcane or divine control, highly athletic and acrobatic, vampirism. Controls the Persona of Kalmiyasha.
    Backstory: Originally Kyran's target for elimination, she was battered throughout the fight and claimed to have been controlled by a vampire king, who was killed in a later solo battle by Kyran's intervention. Offers herself to Kyran as payment for her freedom, and for lack of a better place to go.
    Miscellaneous: Measures 198 cm, 74 kg, ketsueki-gata AB-

    Spoiler: Kurutaris Inazuma
    Show

    Kurutaris Inazuma


    Alias: Seraph Seeker Inazuma
    Gender: Male
    Race/Species: Southern Chikyuu-jin
    Age: [31]
    Alignment: Neutral Good
    Class/Profession: Ranger (Seeker), Sensors Officer of the A.C.S. Hikari no Tenshi
    Power Rating: C-
    Description: Green, short hair with fringes reaching down face. Slit yellow eyes with duller yellow irises. Has a tattoo of blue claw marks and a green cat's paw. Naginata Jewel on ring finger. Small silver ear studs.
    Personality: Boastful, but only to himself. Has a tendency to make things difficult only for himself when things are too easy. Reserved, but strategic. Likes to stalk opponents and blow them up loudly, but will be stealthy when asked.
    Equipment: Onager Multi-Mission Combat Armour, Nanisore Anti-Materiel Sniper Rifle, Nanisore Anti-Tank Wire-Guided Rocket Launcher, Matthison High-Power Magnum, Contouring Graviton Shield Generator, wrist-mounted Advisory Control Panel, Naginata Jewel
    Abilities: Moderate arcane control, low divine control, highly athletic, moderately acrobatic. Can use the Naginata Jewel to throw a large spear at an enemy.
    Backstory: Kurutaris' home was demolished in a civil war between Southern and Eastern Chikyuu-jin over change in accordance to human influence. Joined the school Elendro was enrolled in to control his anger on where it matters
    Miscellaneous: Measures 200 cm, 80 kg, ketsueki-gata B+

    Spoiler: Natalia Mirria
    Show

    Natalia Mirria

    Alias: Seraph Conjurer Mirria
    Gender: Female
    Race/Species: Half human/half Northern Chikyuu-jin
    Age: [28]
    Alignment: Lawful Good
    Class/Profession: Conjurer wizard, Maintenance Engineer of the A.C.S. Hikari no Tenshi.
    Power Rating: D+
    Description: Blonde hair in a short tail, round, yellow eyes with hazel irises. Has a grey tattoo of a flame on collar. Has two earrings with tiny Improbability Spheres.
    Personality: Optimistic, and very open-minded. Can get nervous under pressure, but works well with a professional helping.
    Equipment: CivFuture Engineering Kit, CivFuture Station Defence Scattergun, Onager Tactical Suppressor Submachine Gun, Onager AutoMag Pistol, Graviton Targe Shield Generator, wrist-mounted Advisory Control Panel, Improbability Spheres
    Abilities: High arcane control, low divine control, low athleticism and acrobatics. Can use an Improbability Sphere to absorb, deflect, or redirect non-magic attacks.
    Backstory: Class-mates with Anastrinna for a long time. Eventually became lovers, and enrolled in the same school as Elendro to learn magicks with Anastrinna.
    Miscellaneous: Measures 189 cm, 74 kg, ketsueki-gata A-


    ​Equipment
    Spoiler: Uniform
    Show
    The Kel'Arthaes Star Alliance Galactic Protectorate Uniform is a functionally and aesthetically pleasing garb. Officers equipped with an ACP can mount it to control a normally automatic thermal membrane. The top is a white coat with silver-lined pauldrons and a tall collar. Traditionally, rank pins, ribbons and medals are worn on the right breast, and the left breast has the badge of the KSAGP, a diagonally-facing spike and a round base with a curved bottom. A mission badge with the designated ship and occupation is ironed on the left shoulder. Under the coat is a black, short-sleeve Kevlar shirt lined with cotton and polyester. The shirt may be worn instead of the coat, but the badge must remain.
    The trousers are black, sleek, glossy, panels-and-pockets pants with two hip-to-thigh guards lining the outside. A mission belt is optional, but generally unworn whilst on shipboard duty. The mission belt holds most handguns, two grenades, and a trauma kit. A medical belt holds a jet injector, and a standard kit has analgesic, stimulant, and rescusitative drugs. An engineering kit has a variety of laser-based tools and a teleport buffer for self-assembling buildings, including anti-personnel turrets, nanite generators, graviton barriers, and coolant dispensers. The shoes are knee-high on humanoids, and are made for any terrain. Substances that enter the boot are sucked in through mini-vacuums, stored in tiny compartments in the sole, and manually expelled by unclipping the sole.

    All members must take measurements via bio-scanner, and must undergo this process once every three months to adjust the uniform to be optimally comfortable.

    Spoiler: Advisory Control Panel
    Show

    The wrist-mounted Advisory Control Panel is a device that is permanently, bio-organically attached to the forearm until it is removed by command code held by the Fleet Admiralty, at the request of the user, but only when retiring from service. It may be adjusted to fit any angle the user chooses, and the screen orientation may be changed, too. For all KSAGP uniforms, a mount for the device is on all uniforms, and installs drivers to control whatever the ordnance may have. It also recognises weaponry by taking an internal scan of the weapon and saving the information.
    When using an ACP in conjunction with any armour with a helmet with a HUD, the ACP will link information about the user's health, graviton shield density, weapon statistics, and mission maps. A Friend-or-Foe sensor in the helmet will verify with the ACP to determine the affiliation of the person with an FoF tag.
    Additional features of the ACP include an audio player, a personal communicator, data dump, and remote control.

    Spoiler: Armour and Graviton Shields
    Show
    Note: All armour modules imply that the user is humanoid
    Onager Multi-Mission Adaptive Power Armour
    General Purpose: Minimise impact by explosive blasts and to deflect subsonic bullets and scratches.
    Helmet: Two plexiglass slits large enough to see out of, but small enough to retain maximum indestructibility. Contains a detachable radio transceiver with ten channels, subspace transceiver with three channels. Contains a detachable MILINT camera and cloaked periscope. Has two rebreathers on each jowl for recycling air or to seal the suit.
    Torso/Back: Thick armour plating that houses a Graviton Shield Generator inside, and has slots to seal sixteen synthesiser coolant clips, eight rockets, and four grenades. Magnets in the back of the suit can house two two-handed weapons. O2 tank contains five hours of oxygen
    Arms: Wrists contain housing for Advisory Control Panel and one forearm cover for the unused arm. Allows hyperextension of arms and wrists. Both arms can channel gravitons from the shield generator as a cutting tool. Has hydraulic capacity to lift or thrust, but may dislocate the arm.
    Legs: Magnets on both legs can house a personal defence weapon, but not recommended to use both, because it reduces ammunition storage capacity. Two clip cases on each thigh. Has hydraulic capacity to sprint faster than usual, but will strain muscles very quickly. Boots contain two magnetic locks for compromised atmospheric conditions where traction is an issue.

    Matthison Surveillance Armour
    General purpose: Reduce outside perception and improving the user's.
    Helmet: Large case with face-wide visor with infrared, sonar, and magnification. Attached MILINT camera and cloaked periscope. Has a rebreather and a smart cartographer.
    Torso/Back: Thick, but light armour plating that houses a Graviton Shield Generator on the front, and has slots for twelve synthesiser coolant clips, four rockets, and four grenades. Magnets in the back of the suit can house two two-handed weapons. O2 tank contains two hours of oxygen.
    Arms: Wrists contain housing for Advisory Control Panel and one forearm cover for the unused arm. A recon drone straps on the forearm cover.
    Legs: Magnets on both legs can house a personal defence weapon. Has hydraulic capacity to sprint faster than usual, but will strain muscles very quickly.
    CivFuture Kits
    General purpose: Civilian emergency aid, but can be used in military operations
    Helmet: Large case with a wide visor with X-ray for medical kit and EM detector for engineering kit. Attached heartbeat sensor for medical kit. Has a rebreather.
    Torso/Back: Medical kit has vials of drugs and a power source attached to Graviton Targe Shield Generator housed on the back. Engineering kit has a smart toolkit that uses plasma concentrated on wrist mounts.
    Arms: Wrists have insulation and defibrillator paddles on palms for the medical kit. Plasma tools are shaped on a wrist-mounted generator. ACP housing located on either wrist and a Targe Shield Graviton Concentrator and a jet injector.
    Legs: Medical kit contains more vials for drugs, and the engineering kit has a small synthesiser for spare parts. Magnets located for a personal defence weapon.

    Contouring Graviton Shield Generator
    Mounted only on Onager Multi-Mission Adaptive Power Armour and Matthison Surveillance Armour, the CGSG absorbs all impacts 5 cm from the user, but can be shaped to protect one person from a small explosive like a grenade. When overloaded, the CGSG shuts down to vent and recharge for ten seconds, then returns to full immediately. When drained but not overloaded, it takes five seconds out of impact to recharge, then returns to full.
    Graviton Targe Shield Generator
    Mounted on CivFuture Kits and compatible with military armours, the Targe Shield Generator protects the user in a 90 degree, 30 cm long, 200 cm high graviton shield when deployed. It takes a bigger punch than a Contouring Shield, but does not protect anywhere beyond the shield. Takes ten seconds to recharge after overloading, and five seconds without overloading. Can protect as many people as can fit.
    Last edited by PallElendro; 2014-05-24 at 06:10 PM. Reason: Kurutaris' text is not eye-friendly; formatting; adding features
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    Remember kids, the only difference between screwing around and science is writing it down.

  21. - Top - End - #921
    Bugbear in the Playground
     
    Taet's Avatar

    Join Date
    May 2013
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    Sacramento-ish, CA

    Default Re: Nexus Character Directory


    Maurilio Ascari

    Race: Beetle/Human
    Gender: Male
    Age: 22
    Alignment: Chaotic Neutral
    Power Level: D
    Personality: Lazy and not too smart but likeable. He is used to getting stared at and does not mind.
    Appearance: Human shape with shiny hard beetle skin and buggy beetle eyes and antennas and arm and leg spikes.
    Abilities: Untrained psychic ability. Small poison on the spikes. Very good reflexes.
    Equipment: Guilio Ascari's old racing leathers and an allowance.
    Backstory: Do not ask why he is part beetle and part human. It is better that way. But he is the only grandson of Sophronia Ascari and so he is spoiled. All he wants to do is race her antique cars. All he needs to do is get a job.
    Last edited by Taet; 2014-03-17 at 06:35 PM.
    I have found a RL gaming group but I'm willing to meet other GitP people nearby.
    Please send a PM or an email! _______ Tea served in a student cafe in Seattle

  22. - Top - End - #922
    Ogre in the Playground
     
    Beans's Avatar

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    in the glory box

    Default Re: Nexus Character Directory

    Daisy Vera Lynn
    Race: Human Stone Mask Vampire
    Age: Looks in 20s, but has been around for more years than that
    Gender: F
    Class: Stand User
    Alig: NE
    Power Level: Middling?

    Desc:


    Abilities:
    Spoiler: Vampiric Abilities
    Show
    Blood Drain: Primarily via fingertips.

    Mode: Water: Dio's mode was Ice; Wamuu's was Wind; Eisidisi's was Heat; Kars's was Light. Daisy's Mode is Water. By supercooling her blood, she draws moisture from the air as condensation. By infusing it with small amounts of her blood, she is able to control this water. By infecting water with her blood-water, she can control yet more water.

    Jet Cutter Tears: She can shoot tear fluid from her tear ducts with the force of a water jet cutter.

    Regeneration: She has a pretty damn fast regen rate.

    Spoiler: Stand: THE OPERA
    Show

    The Opera is Daisy's Stand, manifesting as a shadowy figure in "Dracula" vampire garb holding an elegant black umbrella. It is, as with all Stands, a manifestation of psychic energy and thus appears and disappears at her will. Its main capability is to create a small space which dampens or blocks out one type of energy at a time. Daisy mainly uses it for a small anti-sun field when she has to go out in the day, but it can also dampen thermal energy, sound, or other things. However, it can only do one of these at a time; she cannot block sunlight and sound at the same time, for example.


    Personality:
    Daisy is fun-loving and flamboyant, but deep down she's calculating and dead-set on her goal of ascending to the next level of vampire evolution: becoming a supervampire, one of the Pillar Men, those eldritch few so named for the first one discovered, who was bound in stone form into a pillar in eons of torpor.
    Only problem is... nobody has the slightest idea how. Pillar Men are extremely rare as it is, and it's not even certain if one can become one.
    Last edited by Beans; 2014-11-23 at 12:37 AM.

    Spoiler: My Stories And Things
    Show

    What Love Is (Alt-canon, COMPLETED)

    Spoiler: Standard reactions to Beans.
    Show

    Quote Originally Posted by InyutheBeatIs View Post
    ...What?
    What?
    Quote Originally Posted by Quinsar View Post
    A snake butt.
    That made my day.


  23. - Top - End - #923
    Barbarian in the Playground
     
    Lord Magtok's Avatar

    Join Date
    Dec 2006

    Default Re: Nexus Character Directory

    Mr. Hook, Agent Line, and Dr. Sinker

    Genders: Male
    Race: Human(?)
    Ages: 29, 36, and 47, respectively
    Profession: Slave
    Alignment: True Neutral, all three of them
    Power Level: A-

    Appearance: White men in somber gray suits. That's about all most anyone ever remembers of them. Press a witness for details, and they might recall the dark sunglasses, short, dark-brown hair kept impeccably tidy, and cold, callous frowns. Dr. Sinker's been getting a few grays in his hair lately, but even so, they're all fairly attractive. Of course, who isn't in the Nexus? Think the Agents of the Matrix: faceless minions of an unfeeling machine, carrying out their master's will without fear or hesitation.

    Personality: None whatsoever. Hook, Line, and Sinker together have all the personality of a barbed-wire fence, and just as much mercy. They only speak when neccesary, even amongst themselves, and those times are rare. One could mistake them for telepathic, given how rare it is that any one of the three utters a word.

    Abilities: There is little the three cannot do. If their master wants something found, it will be found. If he wants someone to live, they will spared from any and all threats against their being. If he wants the spouses and children of his enemies beaten, humiliated, made into farm animals, and later sold at a local steakhouse, then this too, will come to pass. The three are more inclined to keep to the shadows and avoid notice, but are more than capable of leaving a bloody, explosive trail of death and chaos, if the master so wishes.
    To clarify further, the three men are clearly some form of superhuman. They may be gods, the end result of pacts with powerful devils, alien constructs, undead...it's even possible they all fell into a vat of radioactive waste together. Hard to say, and as explained both above and below, the three gentlemen aren't inclined to elaborate upon their nature.

    Equipment: Only what is needed in their duties, and can be concealed within a suit, a car, or a briefcase.

    Backstory: Hook, Line, and Sinker are not here to reminisce, they are here to do as their master wills. You would do well to remember this.

    Miscellaneous: This entry is subject to drastic change as more is revealed with time. Those who are the most guarded of their secrets are often the first to lose them.
    Quote Originally Posted by RabbitHoleLost View Post
    Magtok's the best
    "You probably found 'How to Survive a Robot Uprising' in the humor section. Let's just hope that is where it belongs."
    -Daniel H. Wilson
    The Original Hooded Magtok avvie by urodivoi

  24. - Top - End - #924
    Titan in the Playground
     
    Lord Raziere's Avatar

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    Default Re: Nexus Character Directory

    Valcario's Pirate Crew:

    Spoiler: Slagerin the Unkillable
    Show

    Slagerin The Unkillable
    Race: Lizardfolk
    Gender: Male
    Occupation: Strong Man, Merc, Thug, Laborer, Shield, One-Lizard Army, Decoy, Garbage Disposal, Endless Food Supply
    Alignment: Chaotic Neutral
    Power Level: B

    Powers:
    Super Strength

    Regeneration:
    He has powerful nature magic that allows him to regenerate from everything except fire and acid. It is powerful enough, that if he cuts off a finger, it will regenerate into a clone of him with all his memories up until that part of him got cut off, allowing him to quickly chop off and throw away body parts to regenerate later if the main body gets hit by fire or acid. However, full body regenerations take a lot of energy out of him and he needs to eat soon after.

    Extremely Omnivorous:
    He can eat almost anything, with a few exceptions like anything on fire or acid. He is so omnivorous to the point where he will gladly eat his own clones- and his clones will gladly eat him.

    Note: yes theoretically he can create an army of clones of himself, but they would all be very hungry afterwards and start fighting and eating each other, which would soon kill the number of Slagerin’s down to manageable levels.

    Note: his regenerative powers include his blood. vampires beware, trying to drain him won’t turn out well for you.

    Personality:
    Loves to fight and battle, but only against people worth fighting. He will gladly fight his own clones if no other option presents itself. He and his clones have a deal that the winner of the fights eats the loser.

    Description:
    Slagerin is a muscular green-scaled lizardfolk, he wears blue pants but is generally shirtless and shoeless- his lizard feet wouldn't fit in any, and he generally didn't need any protection from attacks. He doesn't even carry a weapon.

    Backstory:
    It is said he once fell into a plane of infinite growth and healing and absorbed the magical radiation from it, coming out with super-strength and a powerful regeneration ability, where then he began to fight away throughout the worlds of the universe, earning the legendary title “The Unkillable” for his ability to survive and come back from almost any situation you throw at him. While he did so, he met Valcario and gone on adventures with him at times.

    Spoiler: Ralkira The Emotionalist
    Show

    Ralkira
    Race: Rabbitfolk
    Gender: Female
    Occupation: Heavy Artillery, Magical Grenadier
    Alignment: Chaotic Neutral
    Power Level: B to A

    Powers:
    Emotionalist Battle Magic:
    She can channel her various emotions into great blasts of energy and shields, as well as fly, from flights of happiness to shields of stubbornness to beams of pure rage.

    Equipment:
    Mages staff
    Robes
    Wizard Hat

    Skills:
    Arcane Lore Expert
    Demolitions Expert

    Personality:
    She loves explosions and causing destruction to the landscape, she has some sarcasm and sardonicism about her, but she can get quite excited, going from upbeat to downbeat from moment to moment, always a person of strong emotions

    Description:
    She is a thin white-furred rabbit folk with blue eyes, her wizard’s hat making her ears point downward, and her green robe is more like a sorceress’s get up or magical girl’s outfit. The staff she carries has an orb on its top that changes color with her mood.

    Backstory:
    It is said that she always had a great talent for Emotional Magic, the mental counterpart to Elemental magic and just as primal and ancient. She became a great Emotionalist…then shortly decided to fly off and do whatever the hell she wanted with her magic. She has recently come onto Valcario's crew because he agrees with her views on explosions.

    Spoiler: Valine Matarce
    Show

    Valine Matarce
    Race: Merfolk
    Gender: Female
    Occupation: Alchemy Master, Healer, Cook,
    Alignment: Chaotic Neutral
    Power Level: B

    Powers:
    Merfolk Physiology
    She can breathe underwater and swim faster than most

    Equipment:
    Healing Potions
    Physical Enhancement Potions
    Sight Enhancement Potions

    Shotgun

    Skills:
    Alchemy Mastery
    Good with a Shotgun
    Good medic
    Good cooking skills

    Description:
    She has blue scales all over her body, legs with webbed feet similar to flippers, waterproof pants and shirt, various potions strapped all along her belt and sash, webbed hands, green eyes and octopus tentacles instead of hair.

    Personality:
    Valine is relatively passive, calm and caring. She cares mostly for her friends but is willing to help others in need if she sees them. She however has a quiet strength about her, a willingness to protect her friends with a calm resolution.

    Backstory:
    Valine was always curious about the oceans surface, but everyone always told her to focus on her studies in Alchemy. The years passed as she became one of the greatest alchemists the Merfolk ever knew. She soon got tired of playing alchemist and snuck out, breaking free of merfolk society to freely explore the surface of the ocean and adventure throughout the world, to see what its like and find more alchemy to learn on the surface. She has found Valcario and his crew as a place to practice her alchemy and explore the world like she always wanted, without merfolk society getting in her way.

    Spoiler: Saltanne Berennes
    Show

    Saltanne “Black Cat” Berennes
    Race: Catfolk
    Gender: Female
    Occupation: First Mate, Fae Swordswoman, Illusionist
    Alignment: Chaotic Neutral
    Power Level: B

    Powers:
    Super-Speed
    Invisibility

    Lesser Illusion Magic:
    She can’t do anything big, like surround people in an illusionary reality or anything, but she can do things like make certain objects invisible, or conjure illusions of objects she doesn’t have, or change cosmetic features about her or other people’s appearances- moderate-to-small things like that. She is known to make illusionary money to pay for much of what she has.

    Equipment:

    Mist Saber
    It phases through all armor like a ghost, but cuts organic material just fine, making it able to ignore all armor in its attacks…but at the same time, it also phases through all weaponry, making it unable to parry any attack aimed at her. Her sword fighting style as a result, relies entirely on dodging for defense.

    Water-Walking Boots:
    Allows her to stride upon water

    Skills:
    Great Deceiver
    Stealthy
    Con Artist
    Dealmaker
    Diplomatic
    Cheating At Gambling
    Has many Underworld and Fae Connections
    Saber Swordswomanship

    Personality:
    Coy and teasing, she is clever and sharp, but dangerous. Saltanne always tries to profit from any situation in without causing much damage. She is very much the deceiver, the con woman, the liar. She sees no point in being honest to the mark or to suckers. She has a bit of down to earth worldview, not putting much stock in taking risks or flights of fancy.

    Description:
    She has black fur, yellow eyes and wears a long black pirate coat with golden lining over a white blouse and blue pants, with long black pirate boots. Her Mist Saber sheathed at her waist is a grey-blue and with a strange mist about it. She is tall and moves languidly and with care.

    Backstory:
    She has a checkered past with Valcario, one that has proven to him that she is not entirely trustworthy. Her designs have always been a little mysterious and hard to fathom, yet somehow she has always turn up an alley in his adventures despite how much he distrusts her. For her part, she considers him a strange, risk-taking fool, one she likes to tease and to go along with, as well as advise when she feels the need, help when she feels the desire. Valcario never quite knows what to make of her….
    My Fan Fiction:
    To Catch A Mew
    A Kalos based pokemon fan fic. Now up to Chapter 23!



  25. - Top - End - #925
    Pixie in the Playground
     
    Solidarity's Avatar

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    Default Re: Nexus Character Directory

    Suscipio Eternus

    Name/Alias: Hermit; Aeturnius the Bronze; Mostly just called by either Suscipio or Eternus.

    Gender: Male

    Race: Human

    Age: 417 (Stopped aging around 28)

    Alignment: Neutral Good

    Class/Profession: Chronomancer

    Power Rating: A+/A-

    Description:

    Short, golden-blonde hair with eyes to match. The whites of his eyes are instead an otherworldly black. His clothes seem fairly rudimentary, if not slightly old fashioned. One could almost always find a discontent or worried grimace on his face he often uses as a tool for constant sarcasm. Normally careful to maintain a simple and nonthreatening demeanor and poise. He carries two katana sheathed at the waist on either side, covered in runes.

    Personality:

    Often regarded as funny to those that have met him. Most only are around him for a small while though enjoy the company. He cares deeply for other people and dislikes imbalance in most all things. He's been known to sacrifice almost to a fault for those who've helped him. Very prone to guilt, and forgetfulness. Takes the initiative to be polite to everyone that he first meets, or to at least makes the attempt. Enjoys analyzing others, with an overactive attention to deduction.

    Equipment:

    >Two Katana: Both of his katana are imbued with his magic through him, each with different properties. Using special properties of either katana induces massive fatigue on Suscipio.

    -Ebb: Has the ability to sap time from other entities. Can, with enough contact—via stabbing, prolonged touching of the blade and the like—wither living things or degrade objects.

    -Flow: Has the ability to freeze an entity in time as well as resuming said entity to its natural state in time. This can occur with the slightest bit of contact with the blade.

    >Pocket Watch: Suscipio carries a pocket watch that he uses as a focus to predict events as well as look into the past. He can do this at will, with little to no side-effects. The foresight is limited to what would've happened before he'd seen it. How he acts may and often times does effect the flow of time, thus changing the result.

    >Clockwork Staff: Recently, the chronomancer was presented with a mystical staff handed down to him by the powers that be, once he'd joined the Stormguard. It's collapsable, and has certain properties that greatly assist him in using his innate magic. While using this staff, Suscipio isn't subject to the normal physical repercussions when manifesting his abilities. The only foreseeable downside as of yet is that it's a bit hard to dual-wield katana with a staff in hand.

    Abilities:

    >Centurysight: His eyes are the source of some distinct supernatural abilities to perceive the forces of time. He can see the age of most anything he glances at, and—if he exerts enough strenuous effort—can see how long a living being has until it dies naturally.

    >Chronomancy: Suscipio is able to manipulate the forces of time as he sees fit at the given moment based on his current skill through means of trial and error, and necessity. Doing so usually has some adverse effect based on how powerful a 'spell' he casts really is. Freezing time around him in a thirty foot radius might leave him breathing heavy where a few miles radius for about an hour would leave him unconscious.

    >Swordplay: Suscipio's one true hobby in life has ever been the sword. From the time before he realized his powers, he aimed to hone his skill. A few lifetimes' worth of practice has proven invaluable. He dual wields katana as his primary form of fighting, however is well trained in other weapons and very few forms of martial arts.

    >Research: Suscipio has lived a while, and gets rather bored on occasion. This prompts him researching many things related to the arcane and occult. All things strange spark his interest and because of this, he'll have at least a small sliver of information on most supernatural subjects.

    Backstory:

    Suscipio grew up never really understanding why it took him longer to lose his first tooth, or why it always seemed like he never had to rush anywhere. Sometimes before he truly awakened to what power he had, he figured he was just really lucky when he 'guessed' there'd be a thief around the corner ready to rob him. One day, right before he ought to have kissed the sharp end of an axe when escorting a caravan, everything stopped. That was the day he realized he could control time, to an extent. From then on he practiced and eventually mastered his innate magic abilities. After discovering he'd stopped aging when he was in his late twenties, he packed up and began to wander the world, helping people whenever he ran into them.
    Last edited by Solidarity; 2014-10-26 at 04:31 PM.

  26. - Top - End - #926
    Titan in the Playground
     
    Ionbound's Avatar

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    Default Re: Nexus Character Directory

    Eira


    ((No Tektek avaliable...It hates the color grey.))

    Gender: Female
    Race: Lesser Goddess
    Alignment: True Neutral
    Profession: Goddess of Miserable Weather
    Power Level: B+

    Appearance: Grey. Very much the overwhelming theme is a thundercloud grey. Her eyes, her hair, which is also near-constantly damp, her clothes, everything. Her hair is long and a little curly, as well as being almost constantly damp, as though she just came in out of the rain.

    Personality: Slightly ditzy sometimes, Eira is a rather subdued soul, content to just sit and watch the world go by...Which isn't necessarily good for those around her, because...

    Abilities: Wherever Eira is, there is miserable weather. Be it damp, cold snow that is no fun to play in, or drizzly, windy rain that makes you just want to curl up and take a nap, it's there, in about a 50-mile radius around her. She can suppress this at will, but often doesn't get why people don't want it to stop, as she likes the weather other people consider miserable. She also has some small command of her elements, and can blast wind, rain, snow, and other, similar effects at will.

    Equipment: Other than the clothes on her back, nothing.

  27. - Top - End - #927
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    Default Re: Nexus Character Directory

    Sophia Godlark

    "I refuse to accept failure! Loss is not an option! Whether it be for my values, my friends, my loyalties, or my family, I will not be the one asleep in the infirmary or resting in a coffin!

    Race: Human (Titan Shifter)
    Gender: Female
    Age: 17
    Profession: Soldier/paladin
    Alignment: Chaoticish Good
    Power Level: B
    Theme

    Appearance:
    Clad in a the brick red coat of an officer, the emblem known as the Flugel der Freiheit worn proudly upon the heart and back, Sophia can strike an imposing figure. She bears the lean, musclebound form of a soldier, kept in shape by a life of combat. Standing at 5'4", Sophia is commonly adorned in the uniform umber boots and harness of the Scouting Legion's troops, her legs clad in deep blue leggings below. A vivid pink scarf is always upon her, sometimes around her neck and other times encircling the upper arm. A deep violet shirt is worn below the harness, the style changing as the weather dictates.

    When in titan form, Sophia takes the form of an enormous, skinless giant, it's muscles lean and extremely fit. It's slender form towers 15 meters tall, and it-no, she bears bony armoring upon her joints. Guards of thick bone form upon her hands, forearms, feet, and calves, and a terrifying, jagged grin lies upon her lipless face. Long maroon hair cascades to her ribcage, and her narrowed eyes glow sky blue.

    Personality:
    With a determination on par with Eren Jaeger's (sans vengeful, titancidal bloodlust), Sophia's most notable trait is her tenacity and unwillingness to quit. She despises leaving any loose end untied or task incomplete. Sophia has developed a slightly cynical outlook on life, and her long career in the military has developed her personality into one of pragmatism and cautious optimism. To Sophia, few tools are taboo in order to accomplish her goals if it is truly the most efficient (though she keeps in mind that the road to Hell is paved with good intentions, and her morals will restrict her from a few). She has an almost inexorable sense of familial loyalty, and Sophia will often prize the safety of her relatives and those close to her above risks (though there is a limit of reason to this. She's not Doctor Halsey).
    Sophia also idolizes the concepts of duty and loyalty, considering failure show such things a personal failure even if such was not in her control.

    Abilities:
    Titan Shifting
    Sophia can tranform into her titan form when she has a specific goal in mind and injures herself. When in her titan form she can harden portions of her skin into a diamond-like substance, and she has regenerative abilities that enable her to be able to heal both parts of her body and her titan form. Transforming and healing both take a toll in the forms of exhaustion and hunger, and although her healing abilities are powerful (heals a removed arm in about 2 hours when in human form, and can heal an obliterated hand in a matter of a couple minutes), Sophia isn't invincible: an injury that causes death that one couldn't survive long enough for regeneration, such as being decapitated, obliterated or bisected, even if in titan form (though one has to hit her real body inside the nape), will kill her.

    Combat Veteran
    Sophia is extremely skilled at O/3DMG use, and is physically very fit with high endurance. She also excels in hand to hand combat, especially when fighting larger opponents, and has developed great celerity in both reflex and actions. Due to her career, Sophia has an affinity for dual-wielding blades.
    She has survived improbable odds in the Struggle of Trost and in the Survey Corps, and as one might expect from her survival through many battles, Sophia has learned to respond and adapt to the ever-altering terrain and actions of her enemies, allies and land about her.

    Technical Skill
    Thanks to being responsible for maintaining her gear, Sophia has gained a skill with building, disassembling, and maintaining mechanics. After her arrival in the Nexus, the mechanics she's learned to operate have increased considerably, but she isn't fluent in all of them, especially electronics.
    Last edited by Arkhosia; 2015-07-01 at 04:04 PM.
    Avatar by Gulaghar, thanks so much!
    "People wanted to be fooled. They really believed that you found gold nuggets lying on the ground, that this time you could find the Lady, that just for once the glass ring might be real diamond. You had to give them a show.”
    ~Going Postal, by Terry Pratchett

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    Quote Originally Posted by Magtok
    If it'll keep you from linking that abomination ever again, then fine. You're evil enough. You win.

  28. - Top - End - #928
    Titan in the Playground
     
    Ionbound's Avatar

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    Default Re: Nexus Character Directory

    Elaine Cardoza

    ((Tektek inc.))

    Gender: Female
    Race: Human
    Alignment: True Neutral
    Profession: She wishes
    Power Level: D

    Appearance: Since her slightly unwilling plantification at the hands of Shayan, Elaine...I can't describe it as well as Slii. So, quote instead:
    Quote Originally Posted by Slii Arhem View Post
    Firstly, all of Elaine's skin should be covered in a pliant, light brown bark that can be peeled off harmlessly to reveal slightly woody skin below, but slowly regrows in the presence of sunlight. It acts as a catcher for photosynthetic energy, storing the sunlight that she gets from her leaves and flowers to supplement her diet.

    Said leaves and flowers are, of course, the other major way she's changed. They cascade down the back of her head on a series of thin, twiglike vines that are surprisingly flexible and durable, and resemble lilacs in both smell and looks, alternating between deep purple bunches and creamy white ones.
    Personality: Bitter at the world, Elaine has experienced the worst the Nexus has to offer: Terrible, superpowered landlords; terrible, superpowered abusive boyfriends; terrible, superpowered random people on the street who beat people up for not acting like they're the best thing ever...She's seen it all, and doesn't like any of it, leaving her quite jaded.

    Abilities: Human Adaptability...Which means nothing. \

    Equipment: Other than the clothes on her back, nothing.
    Last edited by Ionbound; 2014-04-23 at 03:31 PM.

  29. - Top - End - #929
    Ogre in the Playground
     
    Beans's Avatar

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    in the glory box

    Default Re: Nexus Character Directory

    Haven Trooper 31-Ϙ / "February"

    A​ge: 25
    Class: Haven Trooper
    Alig: LN?
    Race: Human cyborg, seemingly?
    Gender: F

    Description: HT31-Ϙ, aka "February", wears standard FROG armor on most occasions, though when not on-duty she usually takes off her helmet and unzips the neckline a little. With the helmet off, one can actually see what she looks like; her hair is shortish and brown, rouge at the tips, and her eyes are striking green. At present, her only other items of clothing are a pair of plain grey undergarments kept in a sealed capsule in one of her belt pouches. She is about 5'9" and fairly well-built.
    February's FROG armor is currently hosting a special testbed setup her unit had been transporting; this additional harness connects into her neural implants and features four sockets sporting additional cybernetic arms. This she hides under an overcoat, whose bulk helps hide the arms.

    Equipment: The HT-FROG armor mounts an impressive load of weaponry:
    • one FN P90 submachine gun (left thighplate)
    • one FN Five-seveN handgun (right thighplate)
    • one machete (left thighplate)
    • three small throwing-knives (right forearm plate)


    Abilities: Her internal nanomachines provide her with increased physical capabilities, especially her jumping ability. Her armor also has a van der Waals force (VDW)-based adhesion system in the feet and hands, allowing her to cling to surfaces.

    Personality: February was, until recently, under direct emotional control. As such, she generally has trouble dealing with feeling emotions.
    Last edited by Beans; 2016-06-19 at 10:55 PM.

    Spoiler: My Stories And Things
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    Quote Originally Posted by InyutheBeatIs View Post
    ...What?
    What?
    Quote Originally Posted by Quinsar View Post
    A snake butt.
    That made my day.


  30. - Top - End - #930
    Bugbear in the Playground
     
    Arkhosia's Avatar

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    Default Re: Nexus Character Directory

    Nereids
    Spirits of the Sea and Water
    Why yes Gulaghar's Dryad Race did inspire this

    Spoiler: Physical Traits
    Show
    Nereids are always female, no exception. No real reason why. They just are. Blame water being considered as a feminine element for this one.
    Nereids can assume two forms: Liquid and Human.
    Liquid is basically a fluid form of water that the nereid can shape into any form, the liquid used to create this form is about 10 liters. It can exist anywhere, but the water may be evaporated. This makes the nereid smaller and smaller, killing the nereid if it all is evaporated. This form can be replenished if I comes in contact with water via assimilating water into it.
    Human is a physical body much like a human's in appearance, hence the name. This form is completely customizable by the user, but must have blue eyes. It's size varies directly with the Liquid form. Drinking water while in this form replenishes any evaporation.

    Spoiler: Abilities
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    Nereids are able to shift their liquid form into any shape they wish to as long as the shaped does not use more water than 10 liters.
    They are also able to seamlessly switch the water used if they're in contact with te water, even decreasing the amount if they wish. They therefore can effectively teleport to different locations in water.

    Spoiler: Birth, Life, and Death
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    Nereids are created when powerful magic comes in contact with a body of water such as a lake, river, stream, or even ocean. Nereids can live as long as their body of water of origin is not evaporated or emptied. They only die before then when the water used in their liquid form is completely evaporated. They become sick if their water body of origin is polluted.

    Spoiler: Reproduction
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    A nereid is capable of reproduction. They can reproduce with anything a human can, and have the same pregnancy a human would have. They are unable to turn into their liquid form during their pregnancy.
    Last edited by Arkhosia; 2014-04-19 at 10:40 PM.
    Avatar by Gulaghar, thanks so much!
    "People wanted to be fooled. They really believed that you found gold nuggets lying on the ground, that this time you could find the Lady, that just for once the glass ring might be real diamond. You had to give them a show.”
    ~Going Postal, by Terry Pratchett

    Spoiler: Quotes from Friends <3
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    Quote Originally Posted by Magtok
    If it'll keep you from linking that abomination ever again, then fine. You're evil enough. You win.

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