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  1. - Top - End - #181
    Halfling in the Playground
     
    Murkus's Avatar

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    Lady Legion

    Alias(s): She Who Seeks for Power, Mary Nessebeth.

    Gender: Female

    Race/Species: Seeker/Holder

    Age: Young. Definitely not experienced enough to be older than her mid twenties.

    Alignment: Chaotic Neutral. Perhaps slowly waning towards Good. But that might not last long.

    Class/Profession: Battlemage/New Demigod

    Power Level: C - B and rising.

    Description: The Objects have shaped her body. Lady Legion is a tall, beautiful young woman, easily six-foot-four in height when out of her armor. There's a magical, artificial quality to her looks. Her physical size increases upon donning Guidance, an Object and set of armor. This leather armor resembles that of the ancient Greeks or Romans, but with metal padding added to cover weak spots. Yet she still retains a surprising amount of mobility. It is a plain set of armor, marked in plated spots by alien runes.

    She seems almost radiant with power. Her skin perhaps literally glows, granting the Lady an unearthly countenance.

    She is of soft, angular features, her face perfectly symmetrical and fine-tuned. Her voice is like... something you would find pretty, I suppose. It tunes itself to your liking. Her body is all graceful, swollen curve and faked beauty, though impressive beauty nonetheless. Her eyes are a heavenly blue, her hair a dazzling gold-white.

    In the center of her chest, somehow melding with whatever clothing she decides to wear, is a large diamond. Geometrically flawless, the reflective item qualifies her body as Object 2538.

    In addition to that Object, she now possesses Number 4, Nothing. It's a winding, oddly-shaped tattoo that curls around her chest, up her neck, and onto her face. Strange geometrical formations are intermingled with ink shifting images of the Objects she already holds. Curved, jagged marks climb her cheeks, join at her nose, and then split on her forehead again.

    Personality: She is a haughty child wielding a sword far too large for her. Though she strikes with a fair bit of power, she uses this weapon like a cudgel more than the fine thing it could be.

    This weapon is the Objects. A thousand of Them. Very few of which she has come to access as of yet. Despite her relatively minor tapping of Their power, what she has accessed is easily enough to get the average person drunk. And so she is. She is a triumphant, self-assured young lass, hungry for further strength. A lust for the Objects burns in her mind.

    She is an outright pessimist, albeit a somewhat happy one. If something can go wrong, she believes it will. But she gets along pretty comfortably anyway. While she's rarely mean, the Lady can be outright cruel when rubbed the wrong way.

    Lady Legion loses focus quickly in anything but the Objects. She doesn't care much for abstract or philosophical thinking, preferring to plant herself firmly in the material world. She is quick to judge, almost insulting to a degree. Despite this, she is rarely introspective or judging of herself.

    Equipment: Objects galore. As they come together, they tend to give off power, a power which their user gradually absorbs. Sometimes, they grant other abilities as well.

    Thankfully for the multiverse, she doesn't understand most of her stolen Objects yet. She likes to pretend she does.

    Abilities:

    General superhuman or peak human condition. Other random Object abilities, which may include attacking, travel, or protection, amongst other interesting powers. Maybe some minor magic.

    If she touches another Seeker, she gains a tattoo for whatever Object(s) they have in their possession.

    More to come, if she gets her way.

    Backstory:

    She was a nobody before, worthless. It doesn't matter.

    What matters is she somehow managed to cast down Legion himself, stealing away a thousand of his Objects and leaving the older man missing in action.
    Last edited by Murkus; 2011-09-12 at 03:54 AM.
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  2. - Top - End - #182
    Troll in the Playground
     
    Trobby's Avatar

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    Katie
    Power Level: D+ (Or E without her bow)

    Height: 5’ 2”
    Weight: 50 KG
    Gender: Female
    Race: Human
    Country of Origin: LeAstra
    Professions: Blacksmith, Scout
    Current Occupation: Seeking Employment
    Last known location: Heading for Neutral Organization HQ
    Posessions: Magic Bow and Arrows, Smithing Hammer, Armor (hidden under dress), Efficient Quiver
    Disposition: Demure, Dedicated, Intellectual, Loyal, Curious
    Alignment: Lawful Neutral


    Background – Katie had a very interesting upbringing. As is to be expected when a young girl is left on the doorstep of a Gnome to be raised to adulthood, but even moreso because the Gnome himself was raised by Dwarves, meaning Katie has the curiosity of a Gnome, but the focus and skill of a Dwarf when it comes to metalwork, making her quite the blacksmith.

    As a teen, she lost her father to disease, and was never given a second or third name as is customary with Gnomes when they reach maturity. So she has only ever been known as “Katie”. In her home world, she found a fortress that took her in, gave her a job, and put her into training to be a marksman, where she fared even better than anyone had expected. She even fell in love, with a beautiful young woman.

    But Katie felt her destiny pulling her away from those lands. With a tearful farewell to her lover, Katie departed from the growing kingdom. She now seeks to employ herself as a blacksmith, to whoever will accept her services.

    Oh, and if they need another archer, she can do that too.

    Abilities – Though she is modest about it, Katie is more than an expert marksman, and with her magic bow and arrows she is quite capable of holding her own in a fight. Though she can use her smithing hammer as a secondary weapon at close range, she is not a strong girl, and is far less effective at fighting in melee. Of course, to her the greatest skill she has is in the forge, and indeed her metalwork is of very high quality.

    Characteristics – Though she is skilled in combat and has seen several battles, Katie is still rather timid and humble about her own abilities. Though she is intelligent and well-read, this talent does not translate itself to combat leadership, and she is much better at following orders than she is at giving them.

    Weapons and Equipment – Katie’s Magic bow is specially enhanced to shoot more accurately and cause more damage on impact. Her arrows, though made of ordinary steel and wood, are of her own workmanship, and her deep dwarven roots show in their strength and power. Her hammer, though only an ordinary dwarven hammer when used for fighting, is an excellent smithing tool, and a special gift from her former lover.

    Underneath her blue dress, Katie wears chainmail armor that she crafted out of fine Mithral, giving it added staying power and lightness, allowing her to move freely while wearing it.

    Allies

    "Sir" Butler B. Butler
    Last edited by Trobby; 2010-10-05 at 01:20 PM.
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  3. - Top - End - #183
    Ogre in the Playground
     
    Reinholdt's Avatar

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    Mister Buttons



    Alias: Reinholdt
    Gender: M
    Race/Species: Sabretooth Tiger
    Class/Profession: Sabretooth Tiger

    Description: It's an orange Sabretooth Tiger. Also Tobais' unofficial animal companion.

    Personality: Once a common housecat, it still frequently acts like one. Commonly known for pouncing on those it likes and pouncing on those it doesn't. Generally a friendly, people loving cat, if a bit cowardly. It will fiercely protect those it cares about though.

    Equipment: Claws and teeth.

    Abilities: Pouncing!

    Backstory: Once a normal stray cat, Reinholdt, as it was called by its mother, was rescued and adopted by Cerise, a little girl, who named him Mister Buttons, much to his chagrin. They lived in all manner of dangerous places filled with werewolves. Eventually they made their way to Sunnydale, where a beast known as Adam tried to attack Cerise by a hellmouth. Mister Buttons fiercely defended her and was transformed into a sabretooth tiger by the energies of the hellmouth before falling in with Adam and somehow ending up in the ACROverse. Here he was rescued by Roxie who also named him Mister Buttons in the universe's attempt at a joke. Stayed with Roxie for some time until he met a druid by Tobias and started following him around.

    Miscellaneous: Likes Cat Fancy magazines and prefers Fancy Feast food. Has no actual relation to the other Reinholdt's of this world other than being an alternate universe version of him.

    Quote Originally Posted by Mister Buttons
    *POUNCE*
    Last edited by Reinholdt; 2010-09-29 at 07:13 PM.
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  4. - Top - End - #184
    Banned
     
    Lord Iames Osari's Avatar

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    Tazara


    Gender: Female
    Race: Human
    Age: 25 (21 in Exalted years)
    Alignment: Neutral/Neutral Good
    Class: Priestess
    Power Rating: 3-4 (Essence 3)
    Description:
    Backstory: Tazara is an enlightened Priestess of Venus, the Maiden of Serenity. She was trained in the Palace of Infinite Desire in Denandsor, and later left to study the martial arts. She is a master of Orgiastic Fugitive Style, but definitely not of White Veil Style, which does not exist.

  5. - Top - End - #185
    Bugbear in the Playground
     
    Goblin

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    Active:

    Raz - Mastigos burglar/thief/mage

    Gunther - Troll

    Alex - Elder Vampire Assassin

    Temporary / Permanent Deadtime:

    Guitar Pete - Hobo/musician ex-Seeker
    Last edited by Project_Mayhem; 2011-01-10 at 11:43 AM.

  6. - Top - End - #186
    Bugbear in the Playground
     
    Goblin

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    Guitar Pete

    Alias: Forgotten them all

    Gender: Male

    Race/Species: Human probably

    Age: Ooold. At least 600

    Alignment: True neutral

    Class/Profession: Hobo/Musician. Ex Seeker

    Power Rating: D odd

    Description: Pete doesn't appear old - more ... diminished. He has a long matted beard of an indiscriminate grey/brown/red colour. He is bald, and wears a tatty baseball cap. His clothes are faded and dirty, and look like he hasn't changed them in centuries. His eyes are deep and sunken, and to stare into them is to stare into madness. HIs fingers are gnarled and calloused

    Personality: Pete's previous personality has been largely washed away. Now there's mostly just the Music. He's gruff and distant.

    Equipment: Object 227, The Music. That is all.

    ...

    Ok. The Music is a battered old acoustic guitar with three strings. When played, everything will stop what its doing and listen to it. It is physically impossible to attack the bearer while he or she is playing, or do much other than sit/stand and listen. However, this comes with a price. The user forever hears the tune of true music in his head. Unless he has a ridiculously strong will, it gradually consumes him, until all that's left is the music. It can also play True Music. This is generally considered bad.

    Backstory: Pete was a seeker. A long time ago. He found The Music. He didn't heed the warnings, and played it. His resolve was lacking. That's really all there is to say.
    Last edited by Project_Mayhem; 2010-09-30 at 07:19 PM.

  7. - Top - End - #187
    Troll in the Playground
     
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    Pending a proper avatar, she's the female in that picture
    Kristy “K'rshian” Kristine, Kris
    Formerly of the Third order of Etina
    Power Level: B

    Height: 4’ 6”
    Weight: 25 KG
    Gender: Female
    Race: Catfolk
    Country of Origin: Mikeria
    Professions: Monk
    Current Occupation: Not Employed
    Last known location: Trog's Tavern
    Posessions: Shurikens, traveling gear and clothes
    Disposition: Curious, Energetic, Spunky, Friendly
    Alignment: Lawful Neutral


    Background – Kristy comes from a family of 5 brothers, and it shows. Being the only sister made her a bit of a scrapper, but gave her a strong sense of willpower and convinced her to seek out her fortune outside of her tribe. She joined a monestary that, though uneasy about her race, took her in as an equal. One day, she happened upon a witch boy named Sue who had been abandoned by his uncaring master. With the help of a friendly paladin, she took care of him and became best friends.

    One day...something terrible happened, and she and Sue lost their dear friend.

    They set out on an adventure for a new world, and had many adventures there with a new group of friends, but that is long in the past. Kris has grown beyond her original limits, and has entered a new world, curious about what other realms offer her curious mind.

    Recently, she has taken up the art of Denimancy, and is currently learning the basics.

    Abilities – Kris is an extremely skilled martial artist, with few peers in terms of hand-to-hand combat. She uses her size and her speed to her advantage, and is easily able to take down much larger, more dangerous foes. Though she has no magic power to speak of, she is able to tap into the inner energy of her body known as "Ki" in order to perform superhuman feats.

    On top of this, she now possesses amateur abilities as a denimancer, able to bend the denim clothes that she now wears to her will to create various shapes and enhance her abilities.

    Characteristics – Kris is definitely the kind of girl who would leap before she looked, but she prefers to solve her problems non-lethally whenever possible, hence her intense training in how to land non-fatal blows. She is as respectful to any race as she is to her own, which is to say she treats everyone like they are no more important than herself, and considers bigotry to be horrible.

    Weapons and Equipment – Though Kris has on her a few items that offer magic enhancements to her abilities, such as a belt that enhances her agility and a vest that protects her from harm, she carries few weapons, save for a series of shuriken that she keeps hidden on her at all times in case she requires a ranged weapon.

    These days, she also wears a denim jacket, pants and gloves which she can use with her denimancy to create various denim-based objects that are tougher than the denim they are originally made from.

    Allies

    Rae Artemi - Denimancer Teacher
    Last edited by Trobby; 2010-10-23 at 07:10 AM.
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  8. - Top - End - #188
    Ogre in the Playground
     
    Beans's Avatar

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    Ten Wings Carrion Vulture
    (Carrie)
    Gender: Female
    Race: Human Abyssal Exalted
    Age: 25 (spent 4 years in the Underworld which passed equivalently to... about 23 hours in Nexus time)

    Carrie has been changed a lot by becoming an Abyssal. Her usual manageable pallor has become the grey paleness of death; broken blood vessels around her eyes form spiderwebby marrings of her face. She carries a soulsteel dahu that also functions as a grand goremaul.

    Carrie's iconic anima display forms into eight additional wings of roiling black.


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    Carrie
    Carrie Andrews

    Gender: Female
    Race: Human Blightwalker.
    Age: 22
    Alignment: TN/NG
    Description: Carrie is about 5'4", pale and with dull black hair to match her shaggy black wings. Her eyes are a warm amber hue, and she's fairly thin where before she was more slender; a figure that had modest curves now tends more toward scrawniness. Her pretty face is marked by scars; one extends down from the outside corner of her left eye. There are more, including a diagonal one starting by her left shoulder, going across her sternum, and ending on her right side at her bony ribs.

    Weapons/Equipment/Items: Not much.

    Abilities: Blightwalker stuff.
    Last edited by Beans; 2016-07-02 at 02:21 PM.

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  9. - Top - End - #189
    Bugbear in the Playground
     
    Zefir's Avatar

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    Andreas Emeral
    Alias: Andy

    Gender: Male.

    Race/Species: Cyborg.

    Age: 24

    Alignment: chaotic neutral

    Class/Profession: scientist / Headhunter

    Power Rating: C-

    Description: Andy is a 1.90m / 6'3" tall male. The only thing that separates him from being human is his left arm. This arm is a machine, it is colored like his skin and it took a close look to see the difference. He wears a scientist cloak over his normal clothes and hides his left arm under it.
    He has dark mid long hair that bows to the left side to hide a scale behind his ear. His left Eye has no color but he wears a blue contact lens. His other eye is brown.

    Personality: He is a closed person at the first met, but you need to know him better to see what his personality is like.

    Equipment: Aside from normal clothes he wears the scientist cloak. IN addition he has his left Iron arm that can be used as weapon. The power core of the arm is a mana ore from Deus Mechanicus it includes some of the lost Andy had in the accident like his hopes. It is a machine and caused of that not be effected by Mind changing/Mind attacks. It takes over the controll of Andy if he is passed out. It is able to fight for him but, because he don't feel he will act mostly suicidal. At last the manaore is like a battery that absorbs some magic, the more magic is in the air around him, the more he absorbs. It has a maximum, if it is overloaded it will shoot lightnings to relase some power. If it reaches 300% of the maximum it will explode not sure what will happen in that case. Andy will,now that he knows that, work on something to make this usefull for him.

    Abilitys: He knows how to handle a gun and a sword but his skill in this is very poor. Futhermore he can use several gadgets of his left arm and he is still working on upgrads.
    Known upgrads:
    Grab: Andy can shoot his arm a 6m away from him and draw it back or draw himself to the hand.
    Andy posessess a Green Lantern Ring. At the beginning he was bad with it, but at the time now he trained much and really get used to it very quick. His special attack is a Titanic raamming the enemy. The Lantern skills also include walking through materia like incorparal and invisibility, but people see a green light when he moves to fast.


    Backstory: At young years he grows much interest in his father’s work. His father works at a lab and tried to combine technology to humans with help from a wizard. Andy helped him much and at the age of 21 he became a scientist, too. Because Andy can’t reach the level of knowledge to help his father he tries to go a different way. His test with rare metals and other recourses made him very popular in a short time. But then an accident happens. It was his 22nd birthday and he thought to take the day off. He forgot that the experiment he worked on can collapse if no one watched after it. At the end of the day and a giant Party for him he remembered it and rush to the lab. But it was too late. In the moment he wanted to open the door the experiment collapsed. The explosion destroyed his lab and, because he stood at the half open door, it also took his left arm and hit him at his head. The pain let him pass out. After he awakes he lied in an unknown place and feels no pain. Sleep drunken he walked to the bathroom thinking that this was all just a dream and he drunk too much at the party. After he passed the mirror he stopped and watched at himself. His left arm looks more like a machine now and his left eye missed the color. A few seconds later his father came and told him all. He found Andy without a sign of this arm and immediately decides to test his invention. The new arm is a combination of Technique and magic. It has some inventions inside and with the magical component the owner feels all like if it is a normal hand. Andy was shocked about the decision and left his father. A watch at the calendar told him that is his birthday again but 2 years left. Walking down the streets without a goal was boring so Andy decides to take the first job coming up that has nothing to do with his father. A wanted poster flew into his face. With the thought: "Hmm Headhunter. It will be nice to see the new arm working" he began his new life.
    Last edited by Zefir; 2011-08-09 at 06:50 AM.
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  10. - Top - End - #190
    Troll in the Playground
     
    Trobby's Avatar

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    Professor Matt Davidson
    Power Level: E, Lvl 1
    Height: 6’ 2”
    Weight: 85 KG
    Age: 28
    Gender: Male
    Race: Human
    Country of Origin: Inside
    Professions: Teacher
    Current Occupation: Not Employed
    Last known location: Has Not Appeared Yet
    Posessions: Textbooks, Reading Glasses, Apartment
    Disposition: Formal, Polite, Spacey, Distracted
    Alignment: Lawful Neutral


    Background – Jim Davidson was a normal inhabitant of The Nexus...well, as normal as a Nexus inhabitant could be at any rate. He was an average human student learning foreign languages abroad. No magical powers, no connection to any mystical planes, and about as much combat training as your average duck. He had assumed he was going to lead a fairly normal life.

    For all intents and purposes, he still intends to lead a normal life. It just so happens that he might also have hitherto untapped psychic powers that he is unaware of at the moment.


    Abilities – A master of foreign languages, and also possibly supercogniscient.

    Weaknesses - Doubts himself frequently.

    Characteristics – Jim Davidson has always been fascinated by the world of languages and literature. He constantly keeps a book under his arm, usually the latest novel he's been reading, and enjoys nothing more than a good book. He became a teacher because he wants to show the new generation how important reading and language can be.

    Weapons and Equipment – His reading glasses, which do little more than help him read. And a seemingly endless supply of literature in his apartment.

    Allies

    None, yet.
    Last edited by Trobby; 2010-10-05 at 05:11 PM.
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  11. - Top - End - #191
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    EMILY LORN


    Alias: Many. Often uses the name Lix, 'Short for Elix!', despite the fact that that is only mildly more like a name. A smattering of other used names include Maya, Jessica and Lauren.
    Gender: Female, almost all of the time.
    Race/Species: Human, generally.
    Age: She tends to act like she's about seven, but generally looks like she's about seventeen. Her actual age is a question she refuses to answer. At all.
    Alignment: Tends towards chaotic or good, but not always, and not necessarily in combination. Detests Lawful Evil.
    Class/Profession: I guess you could call her an adventurer, the head of a small 'empire', or several other things, some of them very rude. She'd probably go with one of the rude ones.
    Power Rating: Emily's major ability is that she takes on several different forms-each with different abilities. Each one is around a B level, but this variety gives her significant adaptability. This probably boosts her to a low A rank, or low 7.
    Description: In her normal form, Emily has long, curly brown hair, partway down her back, and deep brown eyes. She tends to smile widely, and is rather pretty. In her hair are two bunches of bells, one on each side, that ring as she moves.
    She tends to wear a long, lilac dress, sometimes with a breastplate
    Personality: Most, although not all, of Emily's sub-personas share personality aspects. She tends to be bright, friendly, flirty, and easy. Despitye her cheerful demeanor, she is easily upset-and these depressed periods can last anywhere from a short few hours to several weeks, depending on the situation, the cause, and the company she keeps.
    Equipment: By some inexplicable phenomenon that no-one understands, when Emily changes the aspect of herself she is, her clothes and equipment change too. The only thing that she keeps completely constant is a pendant; a Latias. When asked about it; she generally changes the subject. If someone touches it, she glares at them hard enough to break bones. If someone were to try and take it... they would quickly regret it.
    Abilities: Emily herself is a mage of significant power. (Magic the Gathering mythos.) But her truest ability is that of the Realmswalker. (My creation.) This allows her extensive travelling capablities throughout the multiverse, to a greater extent than almost anything. A 'side effect' of these powers is the phenomenon of Realmaric doubles-beings in other realities who are their equivalent of another. Sometimes, doubles even exist in the same reality-and Emily has a very large amount of doubles.
    When a Realmswalker encounters a double, they both faint-and when the 'walker awakes, they learn their memories, abilities, and some of their personality. However, after a certain point, a being has enough doubles that they can't hold all their abilities in their head. At this point, they tend to shapeshift into just one of their persona at any given time. Some of her known persona include an immature Mephling called Maya (d&d), and a powerful katon-specialist shinobi called Emiri (Naruto).
    Seen only occasionally is a familiar of hers, named Vladimir. He has a fondness for vodka, speaks in a bad russian accent, and has a penchant for conjuration spells. For example: 'Summon Tank.'
    ...
    He is a sealion.
    Backstory: Emily herself has a rather simple, even dull background-she grew up in Dominaria (MtG), until she caught a terrible plague. She was healed by a powerful healer-a shinobi named Rin (Naruto). The healing spell had a side effect-it awakened the spark of the realmswalker, and the generally accepted thing to do was for Rin to teach the girl.
    Her drink problem became worse during this teaching, but Emily prospered-she had a skill at finding doubles that surpassed almost anyone Rin had met.
    Miscellaneous: There is a tendancy for doubles with strong emotional bonds, such as familiars or pokemon, for the Realmswalker who 'acquires' them to also gain a duplica of the familiar and/or pokemon.

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    Maya, Mephling Sorceress: (d&d)
    Maya has long white hair, and bright blue eyes. She wields a sword of tremendous size, half as long again as her three foot plan. Insectile wings sprout from her back, and two tiny horns sprout from her forehead.
    Maya is highly childish, and adores flight.

    Emeria, Seeker of the Third Dawn: (Exalted)
    Emeria has a headband around her forehead, hiding the black symbol of the Dawn caste solars. She appears unarmed-but with ease can summon her oversized, long daiklaive, or a powerful essence cannon.
    She detests injustice, and has little self control-she breaks down if confronted with problems she can't control.
    Last edited by Lix Lorn; 2010-10-22 at 11:10 AM.
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  12. - Top - End - #192
    Ogre in the Playground
     
    horngeek's Avatar

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    Meidani



    Gender: Female

    Race: Human (Solar Exalted)

    Age: 30, she says, but she only looks in her mid-twenties.

    Class (or approximation): Zenith Caste Solar Exalted

    Description: See image. Meidani has a wonderful personality, always trying to make people feel comfortable and safe, somthing she seems very good at doing.

    Abilities: Meidani is a Solar Exalted, of the Zenith caste. This means she's good at interacting with people (especially inspiring them), and she also has some skill in martial arts. These skills are supplemented with semi-divine abilities.

    Backstory: So far, all that is known is that she was kidnapped by slavers as a young baby, and the man she came to view as her father saved her and raised her. (More to come when I feel like writing it up)


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    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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  13. - Top - End - #193
    Firbolg in the Playground
     
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    Riace Bendetsan, Sidereal Lynx

    Gender: Male
    Race: Human, Lunar Exalted
    Age: 23 (Years)
    Place of Origin: Areel City, Greater Humaniformic Dome, Nettle
    Class or approximation: Expert, Sorcerer, or New Moon Lunar
    Power Level: B-?
    Description: Similar to picture. Shy, impulsive, otherwise reliable.
    Abilities: He can paint things, and fix certain kinds of machines. He can also change shape and has miscellaneous special powers, but...
    Backstory: Riace lived a normal life on a well-traveled planet in the process of being terraformed, excepting one trip to the racial homeworld in his youth, and nothing much exceptional happened to him. There was a brief involvement with piracy, and he took up a job as engineer aboard the cargo ship Radiant Kestrel.
    After an unfortunate encounter with the same, now vengeful pirates, the ship made a crash-landing into Nexus-space. Though heavily damaged, the ship was eventually repaired enough to allow his fellow survivors to return home, while, (excepting one trip), he elected to stay behind. Was involved in a relationship with Celia, his tutor's sister, but hasn't seen either of them in a long time, and so spends much of his time with his hobby of painting, and traveling the Nexus.
    The fact that the pirates have since tracked him down a second time, and in defeating them once and for all he received a Lunar Exaltation suffered a severe mental breakdown, has nothing to do with this. The greater part of him refuses to accept that this has happened, and he hides his animal features even from himself, maintaining that it was all a hallucination that has perhaps permanently damaged his mind. But he was trying to learn magic, and this has planted some doubt in him as to whether he is correct.
    Last edited by Recaiden; 2011-09-18 at 04:45 AM.
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  14. - Top - End - #194
    Bugbear in the Playground
     
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    Leneal Russ
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    Alias:Len
    Gender: Male
    Race/Species: Human
    Age: 29
    Alignment: Chaotic good
    Class/Profession: Sort of a Jack of all trades
    Power Rating: C+ or B-
    Description: 6'2", short, dark brown hair, scars on his right cheek and the back of his head, muscular, but not overly so. He usually wears a wide brimmed black hat, scarf; dark, heavy coat, and baggy brown pants.
    Equipment: He wears a belt with an ocarina strapped to one side, and a long knife strapped to the other. Has two short, wavy blades strapped upside down under his coat. He also has a portable, harp-like instrument that he sometimes carries in one of his sleeves. Many, many knives.
    Abilities: If Len concentrates, he can create projections of himself that can act independently of him for a small time, or he can create multiple projections that he can control with his thoughts. This requires a lot of concentration though, so he will start making mistakes if he uses too many in a fight. He is also quite skilled with his sword. Oh, and he can juggle.
    Backstory: Len comes from a little Town called Barthan, somewhere east of Trog's tavern. He doesn't remember much besides that, because he was knocked on the head in a fight shortly after leaving his home. More on Barthan to come later.
    Last edited by Rae Artemi; 2010-10-14 at 03:21 PM.
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  15. - Top - End - #195
    Angel in the Playground Moderator
     
    Haruki-kun's Avatar

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    ANYU



    Alias: None.
    Gender: Female.
    Race/Species: Human.
    Age: 24
    Alignment: Chaotic Evil.
    Class/Profession: Witch.
    Power Rating: C to C+. 5 to 6
    Description: A mid-height woman, wears black leather clothes and a pointed hat. Her hair is long, red, and beautiful, her skin pale and smooth. Her features are soft and tender, but she has a sort of mischeivious, evil expression. Red eyes, not demon-like, they don't glow, but their color is red.
    Personality: Not a bad personality, she's quite likeable, but you'd do well not to cross her, as she can become rather harsh. She has no sense of guilt for any of her actions and is sure she is right. Think Cell Block Tango ("He had it coming...").
    Equipment: Leather clothes, pointed witch's hat, whip.
    Abilities: VERY proficient in magic. Can use elemental spells as well as Dark Magic. Classical Spells such as transfiguration, enchantments, and potion making are quite her specialty. But most importantly: She is very intelligent.
    Backstory: Used to work for an Evil Genius in an island he owned. He also dated her. One day, he decided to break up with her. So she blew up the island. With him on it.
    Last edited by Haruki-kun; 2011-03-07 at 01:08 AM.

  16. - Top - End - #196
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    Balin Shepherd


    Gender: Male
    Race/Species: Human
    Age: 17 or 18 about
    Alignment: Lawful good
    Class/Profession: Knight
    Power Rating: C to B
    Description: 6'1", he has dark brown scruffly hair that could probably use a cut. He has light brown eyes. He usually wears wool clothes and carries a magical sword with him. He's somewhat shy but isn't afraid to talk to people, would just rather not have to talk to new ones. A bit insecure but in an area that he's comfortable in both of these seem to just disappear for the most part. Could be considered cute or handsome by some and is defiantly not fully a man but neither a kid, right in the acquired area of life.
    "Insert some witty comment here"

    -Nexus Characters

  17. - Top - End - #197
    Halfling in the Playground
     
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    E.R.G.O. Mrk. IV

    Alias: Extradimensional Reconnaissance and Gatherer Operative. Or just Ergo.

    Gender: Semi-organic automaton. Voice can be male or female. For convenience, he will be described here as male.

    Race/Species: Semi-organic automaton. Specifically, a very old one.

    Age: Has sat dormant for several hundred, or even thousands of years. Was activated approximately twelve years, four months, twenty five days, eight hours and fourteen-point-two seconds prior to the completion of this character sheet.

    Alignment: Technically neutral. Might be guided either way, depending. Some of the acts he performs for experiments and sample-gathering, however... They're less than ethical.

    Class/Profession: Terminator (as in a dangerous robit)/Scientist/Bio-geneticist

    Power Rating: C-B. Essentially, he's somewhat scalable. Though he may sometimes use very disabling attacks for the capture and study of humanoid specimens.

    Description: Somewhere between six and eight feet in height, a robot-looking thing in plated armor stands before you. His armor's color appears to be grey and red, a very flashy tone. This can change to camouflage on a whim.

    He is bulky and intimidating in stature, most of his body except the joints encased in curving, locked-together body armor and hazardous environment protectants. His lower legs curve backwards, ending in three-toed, thick feet. These gleaming feet are almost clawlike, and they look capable of gutting a grown man. His hands, too, are three fingered with a single thumb.

    His head is a pulsing, semi-organic mass of nanomachines and odd tissue, covered in wires and odd bits of technology. Well, on the inside. On the outside, it's a rounded, reddish helmet with almost no visible features. There are some slight depressions on the front and sides of the helmet, above where the mouth, nose and ears would be, to give it some character. It has a sunken, white-glass visor etched with flowing symbols and curving lines.

    Personality: Despite the fact that he's a robot, and is designed to stick to a sole purpose, Ergo was also designed for sentience. His personality has slowly developed in his time awake, and it has made some odd changes.

    First off, he despises good and evil. He finds that they're both wastes of time, and for real 'good' to occur, knowledge must be advanced. Good, in it's flaws, solves nothing in the long run. It preserves otherwise useless sentient beings, in some cases, out of belief that they're lives are worth something. He has found no reason to believe such a thing, so he tends to avoid it. However, mercy still exists in the robot's mind. And he prefers to avoid unecessary violence. Of course, this personality is subject to changes in character development.

    Still, knowledge is foremost in his goals. He believes the advancement of general knowledge should be put ahead of all other goals, for knowledge leads to the betterment of all things. In particular, he's currently trying to gain further understanding of divine and abyssal life forms and magics. It helps when you despise them both. Did I mention he believes Good and Evil, and their constant fighting, are holding back advancement of knowledge?

    Other than this, he's a generally cold, pragmatic creature. He prefers isolation to his regular jaunts out exploring the multiverse, but he realizes sitting and doing nothing won't advance knowledge. He's artistic, and is desperate to try and be creative. To leave something that's his in the multiverse. Though he enjoys gathering knowledge, he wants to leave some of his own behind when he finally shuts down. This is why he thinks so hard about morality and philosophy. He's not really sure of anything.

    But he's pretty damn close.

    Equipment: A variety of non-lethal weapons and experimental equipment. Exploratory vehicles (including space-vessels), a gigantic lab, and records. Lots of records. He keeps holo-books of every scrap of knowledge he can find, transferring information directly from his vast personal databases into his 'works'. His 'library' is very precious to him.

    He has all kinds of future tech. Short-term memory erasers, syringe guns, electrical weaponry, etc.

    And scanners, scanners, scanners. What scanners he doesn't have in his 'head' (he has two seperate 'brains'), he keeps in his lab. He can scan everything from the most minute magical levels to the precise type of matter that makes up eldritch horrors. He has tech scanners, mana scanners, psychic scanners, and so much more. Best of all, he has all kinds of extraction and capture devices to go with these scanners. He's very good at being prepared.

    This equipment, as he is a gatherer unit, is subject to little additions as things go on.

    Abilities:

    -Superhuman strength, speed, durability and endurance. He is a robit. His focus is not in strength, however, so those characters who are designed for fighting can overpower him.
    -Genius-level, logical intellect. Vast knowledge on a variety of subjects, and a very pervasive knowledge at that. However, his data-banks have limits, so he can only keep certain knowledge on hand at certain times. For example, if you want him to be able to fly a specific model of fighter jet, he needs to go and get the records from his library.
    -Able to add a limited number of 'mods' to himself for specific missions. Some of his favorites include his syringe gun, a cloaking device, a code-cracker, a jetpack, a big stun-baton, and a syringe pack. The syringe pack holds a variety of solutions in easily loadable syringes. One might boil your blood in your veins. Another might be a massive muscle relaxant. Yet another might be a magic neutralizer. Of course, he keeps a limited supply of each.
    -There might be something I've missed. This is a new CS.

    Backstory: He is one of the last remnants of a lost civilization, something I won't elaborate on right now. I might never need to. Since he woke up over a decade ago, he's hunted across the universe for new knowledge.

    The Nexus has fountains of it.
    Last edited by Murkus; 2010-10-09 at 02:29 PM.
    My avatar was done by Gulaghar. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

    -Things Our Mothers Tell Us

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  18. - Top - End - #198
    Barbarian in the Playground
     
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    Nep

    Gender: Male
    Age: 30 (He thinks... actually, 6 MONTHS)
    Alignment: Lawful Evil Neutral
    Profession: Assistant Librarian to Drifter in the Eternal Library
    Power Rating: E- or 0
    Description: Rusty Brown scales, red eyes, but wearing a set of clothes that were supposed to be for easy work... and looking like he's been though the Abyss.
    Personality: Obedient to Drifter mainly, but if there is danger, you can expect him to be trying his best to run away from it, most likely with a half-dozen books Drifter saddled him with.
    Equipment: Other than a set of clothes, all he has is a library card. Most of the time, though, he also has a book or two, due to the tasks Drifter needs him to do.
    Abilities: A weak kobold... how weak? His story involves getting kicked out of his tribe due to being not strong enough to set a trap properly. His one advantage: running when not encombered with books.

    Backstory: Created by the Lore Grimore in response to a child's wishes, he was left alone when the Grimore dismissed all the rest of the magic. (More later, after servers save)...
    Normal avatar by Darwin. Many thanks!

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    Indeed it is, now that I think about it. Bard in the Playground

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  19. - Top - End - #199
    Dwarf in the Playground
     
    ApeofLight's Avatar

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    Crissellea Lachonues


    Gender: Female
    Race/Species: Human, apparently
    Age: 23
    Alignment: Neutral good
    Class/Profession: Merchant Manager
    Power Rating: D-
    Description: She stands at about 5' 7". A young woman she could be considered very beautiful and has soft facial features and even softer looking clear blue eyes. Her brown hair falls down to her shoulders. Her skin is an almost sickly pale white and her entire frame seems like it is very fragile. Crissellea has lived most of her life inside being coddled by her parents because she was of such a sickly health. They have both passed on leaving her in charge of a very wealthy mercantile business with dozens of various branches. Her health overall has only improved slightly from her childhood.

    Backstory: As a child Crissellea was always sick. She was born sick in fact. The doctors back then said she wouldn't survive for a week, then once a week had passed they said she wouldn't last a month, then once a month and then a year they where simply astounded. In there minds no child that sick should have survived. Though this wasn't the end of doctors for her. She would regularly get colds and be in bed for a day or two recovering from it. Her parents cared for her perhaps a bit too much isolating her as a child and having so many doctors around. However on her healthy days as a child she would sometimes follower her dad around the house as he did work and she learned how to run the family business because she did this. Eventually her parents started to let her see various suitors for her hand in marriage when she was old enough. She hated all of them. What Crissellea really wanted was a knight in shining armor like she had read in the books while she was confined to bed because of sickness. Unfortunately as about the age of 19 both of her parents passed away, first her father then her mother, in about the space of a year. She has then been running the Lachonues Foundation and its subsidiaries ever since.
    Last edited by ApeofLight; 2011-08-09 at 09:44 PM.
    "Insert some witty comment here"

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  20. - Top - End - #200
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    Tzimfemme

    Appellation: The Nekkid Mage
    Gender: Female
    Race/Species: Human
    Age: I quit counting. The body never wrinkles.
    Alignment: Strongly Chaotic.
    Class/Profession: Blue mage, cleric, mad scientist, chocolatier, lieutenant, philosopher. . .
    Power Rating: Lives life at D; capable of B.
    Appearance, Physical: Human, female. Very short for a human, long brown hair in locks & brown eyes, changeable skin tone (think A Scanner Darkly changeability), normal build. Nekkid, blue headband.
    Appearance, Mystical: Pale blues in a lava-lamp swirl, silver cord to Minta and two other points. True name: No result. Pings Chaos strongly.
    Personality: Worlds-weary veteran, or blood junkie in withdrawal, or stiff-necked queen, or mad philosopher--I come here so little that it's like a new reincarnation every time, so find the phase I'm in from what I'm writing at the time.
    Equipment: The Lobotomy, a hand-and-a-half kludged flail made from crowbar, chain, and harrow-tooth dagger. An inexhaustible supply of chocolate. A blue headband.
    Abilities, Magical: Moderate ability with time/blue/technobabble magic. Possesses, but does not use, aura and truename magic. Can power vampire powers with an infusion of vampire blood, comparable to an oWoD revenant.
    Abilities, Physical: Fights with a flail and acrobatics. Poor at dodging but good at fighting through the pain.
    Backstory: She dug her way out of the nine hells but got damaged along the way. She became an archmage, raised an army--the world ended. She dug her way out of hell again. Armageddon, again. Again and again. Some things stuck; most things didn't.
    Miscellaneous: My RP tradition allowed for polychronic time, and this one doesn't. When I write a few paragraphs about past, present, and future actions at once, it's not godmodding but an attempt to meld my presence with actions that happened out of my waking hours. GMT time zone.
    Last edited by Quincunx; 2010-12-06 at 08:02 AM.

  21. - Top - End - #201
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    Minta Rose

    Appellation: Neato Necro Gnomie Girl
    Gender: Female
    Race/Species: Gnom(i)e
    Age: Seven and dropping. . .
    Alignment: Strongly Chaotic, strongly Evil.
    Class/Profession: Black mage, necromancer, tinkerer, explorer. . .
    Power Rating: Lives life at C; capable of B.
    Appearance, Physical: Gnomie, female. Knee-high to a human, indigo hair & eyes, pink-pale skin, slightly chunky build. Zombie-leather smock with many pockets.
    Appearance, Mystical: Unhealthy colors, silver cord to Tzimfemme and two other points. True name: Maralinda. Pings Chaos strongly and Evil strongly. Soul has a "SALE AGREED" notice attached.
    Personality: Cheerful, curious, superficially social, and amoral.
    Equipment: More junk than anyone can possibly inventory. Just trust me on this one. If I sat down and listed all the cool trinkets of necromancy, tinkering, and girlhood she's accumulated, I'd be here until Christmas.
    Abilities, Magical: Necromancy--you name it, she's done it. Also enjoys casting damage-over-time spells a la the EQ necromancer or WoW warlock.
    Abilities, Physical: Tinkering everything that can be tinkered and several things which can't. Poor dagger fighter. Excellent ability to dodge & escape.
    Backstory: Minta tangled with archmages including Tzimfemme, learned how to be one, and split rulership with Rosemary, a vampire. She bounced back from the nine hells despite writing a contract with the devil. After awhile she discovered guilds and the fun to be had in hanging around groups of (mostly) like-minded people.
    Miscellaneous: Minta's an archetype of the Cheerful Death-Obsessed Little Girl, so as long as you dot the i's in "skellie" and "gnomie", you should be good to go in partially moving her. (Godmoding Minta is approved if compatible with her personality. If not I'll just retcon it.) GMT time zone.

  22. - Top - End - #202
    Orc in the Playground
     
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    Sunshine

    Alias: n/a

    Gender: Has no apparent gender.

    Race/Species: Appears slightly wolfish. No creatures in the Nexus are of the same species.

    Age: Unknown.

    Alignment: Is probably closest to lawful evil, though can be chaotic when it suits it.

    Class/Profession: Mage is closest to it. It’s not like Sunshine can’t fight too, though…

    Power Rating: B+ or perhaps a 7.

    Description: Sunshine is a huge, bipedal, vaguely wolfish-looking creature dressed in some kind of black robe, and covered in long, shaggy brownish hair. It looks to be close to eight feet tall, and has enormous hand-like 'paws' bigger than its own head, with each 'finger' ending in a long claw. Its arms stretch down to where, at a guess, its knees would be. It has a long snout and piercing yellow eyes on the front of its head, and slight tufts of hair where you would expect its ears to be. When it speaks, it reveals long, sharp teeth that look as though they could rip your head from your body quite happily.

    Personality: Pursues power as much as anything else, in a logical kind of way. Sunshine is happy to suck up to those above it to gain favour, and is equally happy to rip their faces off to take their position. It respects those with more power than it, and tends not to bother much with those it considers below.

    Equipment: Seems to pull books out of nowhere at times. That apart, nothing.

    Abilities: Sunshine has a wide variety of spells, hexes and suchlike at its disposal, both elemental and non-elemental. Just about all of them are offensive, but it can perform basic healing too, as well as teleport short distances. It also has great natural strength, and its skin is remarkably tough. Its claws are also extremely hard. A bit of a tough cookie.

    Backstory: TBA

    Miscellaneous: Sunshine only gives pronouns to those it has immense respect for.

    Sunshine will occasionally wander out of wherever it is staying, and seemingly just walk into the wilderness, not returning for hours. A skilled, well-hidden tracker might be able to follow Sunshine and find out where it goes.

    In the event of Sunshine dying, its body will disappear. Some time later, Sunshine will reappear, seemingly resurrected.

    Destroyer, there'll be another just like you... (OK, so it's not technically a werewolf. Close enough.)
    cool avatar by araveugnitsuga

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  23. - Top - End - #203
    Bugbear in the Playground
     
    Rae Artemi's Avatar

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    Raenir K. Artemi



    Alias: Rae
    Gender:Male
    Race:Human(?) Half Angel
    Age: 34
    Alignment: Chaotic Neutral
    Class/Profession: Denimancer
    Power Rating: B to B+ without a Green Lantern present, A with one present.
    Description: 6'2". Brown hair in a ponytail, hangs past his waist. Green eyes. Muscular, but not overly so. Broad shouldered. Wears black denim jeans, a long, blue denim jacket, and various different colored shirts. Caucasian. He sports a pair of large white wings, sometimes. His wings extend up a bit past the top of his head
    Equipment: Rae normally wears a blue denim jacket which offers the same protection as Mythril chainmail and black denim pants that offer the same protection of steel chanimail. He can make various weapons with denimancy. Also owns a Blue Lantern Ring.
    Abilities: Rae is a master of Denimancy. (description of Denimancy to come soon, it really is quite complicated). Also a Blue Lantern. He can fly using his wings, and his touch is harmful to those weak against holy energy when he has his wings out.
    Backstory: Long and still developing, in Kirby's Quest for Hats, ABR FFF:R, and ABR Corps.
    Last edited by Rae Artemi; 2011-04-17 at 04:38 PM.
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  24. - Top - End - #204
    Orc in the Playground
     
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    Subject of Experimentation Twenty Three


    Alias: Es-Ee Twenty Three, SE23, Wally
    Gender: Male
    Race/Species: Human
    Age: 14
    Alignment: Lawful Neutral
    Class/Profession: Schoolchild, Soldier, Sorcerer
    Power Rating: D+
    Description: A regular human of average height and weight for his age. He usually dresses in blue jeans, a T-shirt, and boots. His head is shaved and his eyes are a brilliant blue.
    Equipment: Modern pistol in a holster on his belt at all times. He also has a knife in his left boot and a smart phone. He carries a large array of weapons and equipment in a long steel case with many locks and clasps. The contents include but are not limited to: an assault rifle, a grenade launcher, a sniper rifle, various grenades, bullet proof vest, helmet, army rations, sleeping bag, flare gun, emergency cell phone, ect. ect. The case is magically enlarged on the inside, of course.
    Abilities: Some basic magic powers that manifest at times of great stress and emotion, usually as a silver light that physically manipulates things. He has extensive survival training and excels at aiming and using most guns, though he is not trained to fight swords and other medieval melee weapons. Can speak "Haliaeetic", which is the language of some birds of prey from his universe.
    Backstory: Comes from an alternate Earth universe where gods are physical manifestations of various animal species. The animal gods fought among each other for human followers (who gives them their power) and divided up the world into theocracies, which all strangely resemble real-Earth countries. SE23 comes specifically from a county ruled by a Bald Eagle god, Lord Leuco. The boy himself is an orphan who was used in complex military experiments (shoot magic radiation at him) to give him magical powers. The Super-Soldier project was scrapped, however, so they sent the children away. SE23 wound up being sent to PACK.
    Last edited by VampireRot; 2010-10-13 at 04:34 PM.
    Avatar by Gulaghar. Yeah.

    Quote Originally Posted by Julius Caesar, Shakespeare
    Cowards die many times before their deaths;
    The valiant never taste of death but once.
    Of all the wonders that I yet have heard,
    It seems to me most strange that men should fear,
    Seeing that death, a necessary end,
    Will come when it will come.
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  25. - Top - End - #205
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    Karen

    Alias/Titles: Forger of Wonders
    Gender: Female
    Race: Human (Solar Exalted)
    Age: 30
    Virtues: High Compassion, moderately high Conviction, mid-level Temperance, mid-level Valor
    Class: Twilight Caste
    Description: Karen is a young-looking woman (she looks about 20) with dark skin, black hair, and green eyes. Her hair reaches down to her back, and she generally keeps it tied back in a ponytail. Normally, she wears a dark-colored shirt and pants, although when she's in a workshop, she'll substitute a sarashi for the shirt.
    Picture of her in sarashi
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    Equipment: Personal? She has Discreet Essence Armor (forcefield generators). Apart from that, whatever the heck she makes.
    Abilities: As a Twilight Caste Solar Exalted, Karen has many and varied abilities. In her case, mostly relating to Sorcery and craftsmanship. She is capable of making magical artifacts, if she has the correct materials, and she has the use of several spells. In close combat, she tends to have a 'smash 'em up' style, utilising Solar Hero Style.
    Last edited by horngeek; 2013-05-24 at 08:24 PM.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


    Gold Dragon avatar by Serpentine


  26. - Top - End - #206
    Bugbear in the Playground
     
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    Riv the Insane



    Alias: Riv, Mad Scientist Extraordinaire, Me.

    Gender: Male.

    Race/Species: Mostly human, with some grafted parts and 20% protein content.

    Age: 1 year old to Infinity, depending on your understanding of space/time

    Alignment: Chaotic Neutral Crazy

    Class/Profession: Mad Scientist.

    Power Rating: On the Quinsar scale 24, on the Neon Knight scale B. This is however subject to change dependent on how ell equipped he is, fully equipped he's A- to A or 30 on the Quinsar scale, while without any of his equipment (including various added body parts) he's a zero on any scale.

    Description: Riv looks pretty average for a human, black hair, average height. He does however wear a combination lab coat/duster, and a very fancy set of goggles he's constantly altering.

    Personality: Odd. He lacks all knowledge of social norms, does not understand the words "safety", "no" and "acceptable collateral damage" and is perfectly willing to discuss things that would make normal people (Normal people in Nexus? Fat chance.) retch. Other than that and being a supervillain, he's a pretty nice guy.

    Equipment: The list would take up all the storage space on the net.

    Backstory: Riv was born with a talent for techno-magic, the ability to channel magic through wires, circuit boards and any other piece of tech handy. Sadly Riv simply didn't have the patience for tech-wizardry, prefering a kind of magic that would let him just blow stuff up instead of transforming a integrated circuit into a technological wonder capable of quadrupling a computers processing speed, seriously, that stuff was boring. So instead he became a mad scientist and now enjoys a exciting career of blowing stuff up, fighting eldritch abominations and being possessed by his own mustache.
    Meese Mobster by smuchmuch.

  27. - Top - End - #207
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    VampireRot's Avatar

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    Default Re: Nexus Character Directory

    Ermine


    Alias: Esmeralda De'Noel, Ermine, Tha Fur'et, Her Ladyship, and a couple of derogatory ones best left unsaid
    Gender: Female
    Race/Species: Ermine/human
    Age: 23
    Alignment: Chaotic Neutral
    Class/Profession: Bloody Pirate! Yar!
    Power Rating: D+
    Description: Either a sienna and white ermine, or a "busty" lady with lots of lipstick, blonde hair, little weasel ears, small pointed canine fangs, and a long and thin tail.
    Equipment: A feathered and floofy pirate hat that has an extra-dimensional storage compartment in it.
    Contents:
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    A lot of gold. Half a dragon hoard, in fact.
    Generic ye olde weapons (like sabres, cutlasses, scimitars, muskets, shotguns, shanks)
    Clothes (range from outrageous "Cap'n Jack Sparrow" pirate outfits to regular street clothes) The most noticeable of these is an elaborate ermine-fur cloak. Hopefully not made from people she knew.
    A wands is made of willow and creates growing plants and fungi, while the other is helliron and creates hellfire while inflicting pyromania and psychopathy on the user.
    A bag with magically regenerating rocks, which come in three types; "mint", "rosemary" and "pepper". When smashed, the mint is a flash-bang, the rosemary creates a splash of acid, and the pepper is a sonic bomb.
    A necklace made of gold, with ten six greenstone orbs dangling from it, each attached with a small latch system; it feels slightly damp, despite being completely dry. Causes invisibility when worn.
    Pink cellphone with Caramelldansen ringtone.
    A golden telescope, presumably magic, that can zoom in to see far away things in great detail.
    Brass ring that protects from poison.
    A sword that glows blue whenever humans are near.
    A billhook (type of polearm) that explodes into fire when it hits things.
    Rusty iron wand that creates rust.
    Rope wand.
    Engraved wooden staff that causes the growth of a bramble bush.
    A red rock with black veins that will accelerate healing when pressed against a wound.

    Abilities: She can change from ermine-form to human-with-ears-and-tail form at will, though she can't create clothes, so will transform quite naked. She is a skilled shot and sword-fighter.
    Backstory: Yar, if he be wantin' a backstory, ye be lookin' in da wrong place! "Me agent's been tellin' me ta reconsider, so imma give ye the basic rundown. Ah'm from one of dem alt-ern-ate di-men-sion tingies. Me father was a pirate and me mudder was a rich bitch. Got me 'at from 'er, "inherited" it, the pirate way. Ah had two siblings growin' up, me brovver and me sister. Me sister don't bother wit' me and I don't bother wit' 'er, far's I know she went on wit' 'er life and became a seamstress. If'n ye know what I mean. Me brovver... 'e was a bastard. 'S all I'll say. Anyway, ah grew up wit' me father and learned 'is trade. Which is all sorts o' liein', lootin', an' plunderin'. Went sailin' round our tiny world wit' him, an' da crew 'e had. Bootiful ship. Course, 'e... got sick 'un day, an' I got da ship. Didn't last long. Mebe I should've payed me debts an' bothered learnin' da crew's first names, 'r kept out o' da law's way. Anyway, I took off runnin', fell down sum 'ole, and 'ere I am. I'm gettin' paid fer dat, right?"
    Last edited by VampireRot; 2011-11-22 at 10:00 PM.
    Avatar by Gulaghar. Yeah.

    Quote Originally Posted by Julius Caesar, Shakespeare
    Cowards die many times before their deaths;
    The valiant never taste of death but once.
    Of all the wonders that I yet have heard,
    It seems to me most strange that men should fear,
    Seeing that death, a necessary end,
    Will come when it will come.
    Nexus characters

  28. - Top - End - #208
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    Default Re: Nexus Character Directory

    Tacha Morrigan
    Age: 19.
    Gender: F
    Race: Drehexiel

    Appearance:
    Abilities: Main element is Disintegration, allowing her to destabilize structures and stuff.
    Second element is Gravity, allowing her to manage that dang hair and hover just above the ground.
    Minor element is Fire, making her fire-resistant (her hair will not burn) and able to conjure tiny flames.
    Last edited by Beans; 2010-10-19 at 09:19 PM.

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    That made my day.


  29. - Top - End - #209
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    Default Re: Nexus Character Directory

    THAT CAT


    Alias: Bast, The Eldritch Cat, Eldy, Teh kitteh, Aww how cute!, OH MY GOD ITS EATING MY FACE!
    Gender: Female
    Race/Species: Cat. Eldritch abomination.
    Age:
    Alignment: Eldritch Curious
    Class/Profession: Eldritch Abomination
    Power Rating: E- to A+
    Description: Varies by life.
    Spoiler
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    First life: Small black kitten. Unaggressive.
    Second Life: Bobcat. Gets aggressive.
    Third Life: Acid-breathing panther.
    Fourth Life: Adds displacer beast abilities. Gets bigger.
    Fifth Life: Adds manticore abilities. Gets bigger.
    Sixth Life: Adds second, fire-breathing head. Gets bigger.
    Seventh Life: Adds large bat wings. Gets bigger.
    Eighth Life: Adds third, poison-breathing head. Gets bigger.
    Ninth Life: Adds large eagle wings. Gets bigger.
    No Lives: Bast, the fickle Old One.

    Equipment: None!
    Abilities: If it dies, it goes on to the next life. It can steal the lives of others (through nomming them) to gain lives and get smaller. It can jump through windows as portals, and various other random eldritch powers. As Bast? You don't want to know what kind of stuff she can do.
    Backstory: Bast was one of the Old Ones, hanging around with all her other eldritch abomination buddies at the dawn of time. I don't know exactly their backstory, so Rebo would need to fill stuff in. Anyway, instead of getting kicked out of Earth or locked away to slumber for all eternity like her kin, Bast got a sweet gig as Goddess of Cats for the Egyptians. She wasn't actually such a cat person, more tentacle-y, before this worship, but the human faith molded her form, temperament, and power. Eventually, some humans realized having a fickle little kitty with godlike powers wasn't a good idea, so she was locked away in the actual form of a small black kitten, only able to unlock her potential after the mortal form died. To solve this, the wizards who locked her away gave the cat nine increasingly stronger lives so it wouldn't ever die, as well as the ability to devour the life of others. Such a monster was much preferable to an unleashed Bast. And now the kitten romps around the Nexus, waiting to find someone to kill it dead nine times or for the Stars to be Right.


    And, now in the Nexus alongside THAT CAT are the starspawn Anippe, Chione, Fukayna, and Akila! Each usually appears as a sphinx or a black and white cat, and they all have the ability to influence or outright control minds, as well as psychically communicate with their mother if she's Awake.
    Last edited by VampireRot; 2012-03-26 at 05:02 PM.
    Avatar by Gulaghar. Yeah.

    Quote Originally Posted by Julius Caesar, Shakespeare
    Cowards die many times before their deaths;
    The valiant never taste of death but once.
    Of all the wonders that I yet have heard,
    It seems to me most strange that men should fear,
    Seeing that death, a necessary end,
    Will come when it will come.
    Nexus characters

  30. - Top - End - #210
    Orc in the Playground
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    Default Re: Nexus Character Directory

    Alecsander "Alec" Barkley
    Age: 19
    Gender: M
    Race: Drehexial
    Appearance: Alec in casual clothing, without his pancho.

    Abilities: As a Drehexial, his powers are, in order, Lightning - Drain - Earth.

    Lightning is pretty obvious, it gives him great control over lightning and electricity. This is his main power.

    Drain is a secondary power. It gives him the ability to drain energy from others, whether they be objects or people, and use that energy for various purposes.

    Earth is a minor power. He gains pretty good low-light vision, but not much else.

    ((Details to be filled in later. Everything is subject to change.))
    Last edited by InyutheBeatIs; 2010-10-19 at 05:56 PM.
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