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  1. - Top - End - #1
    Bugbear in the Playground
     
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    Default Iron Chef Optimization Challenge VI

    Basically, a challenge to create an optimised, flavourful character, using a "Secret Ingredient" of a particular PrC, different for each contest. You will need to present your build at at least one of the following points: 5th level, 10th level, 15th, 20th, and a "sweet spot" that you feel is the high point of the build. Feel free to present as many of these as you like, and please give a rundown of the build's abilities and playability at all of the levels you didn't show. The rules are as follows:

    Menu: For most challenges, the "special ingredient" will be drawn from Core plus Completes. There will, from time to time, be special challenges that showcase secret ingredients from other books--for example, the XPH.

    Kitchen: Competitors will be free to use any official 3.5 rulebook in constructing their builds. Dragon magazine is disallowed, and Unearthed Arcana is allowed; but see Elegance below. Alternate rule systems from UA such as gestalt are not allowed, as they create a different playing field. Also, item familiars are forbidden because I hate 'em.

    Cooking Time: Contestants will have until Sunday 27th June to create their builds and PM them to the Chairman, Private-Prinny. Builds will then be posted simultaneously, to avoid copying.

    Judging: Judging will be based on the following criteria, with each build rated from 1 (very poor) to 5 (exemplary) in each area: Originality, Power, Elegance, Use of Secret Ingredient.

    Power level is up to you. Cheese is acceptable, but should be kept to a sane level unless you're showcasing a new TO build you've discovered. In the words of one of my predecessors, a little cheddar can be nice, but avoid the mature Gruyere unless you're making a cheese fondue.

    Elegance could bear a little elaboration. It basically measures how skillfully you put your build together, and whether you sacrificed flavour for power. We're cooking here - if your dish doesn't taste good, it doesn't matter how well-presented it is. Use of flaws is an automatic point lost in this category. Other things that will cause lost points here are excessive multiclassing, and classes that don't fit the concept - using Cloistered Cleric in a front-line melee fighter, for example, will lose you points.

    Presentation: Builds will be posted anonymously, in order to avoid the potential of bias towards a particular competitor. For this reason, please don't put your name in the build, as I'm likely to miss it when anonymising the entries!

    Speculation: Please don't post or speculate on possible builds until the "reveal," in order to avoid spoiling the surprise if a particular competitor is producing a build along those lines.

    Leadership is banned; we're producing a meal, not a seven-course banquet for a hundred diners.


    So! Who wants to sign up as a contestant, and who wants to sign up as a judge? Looking for about 5 judges and as many contestants as feel like playing!

    This week's Secret Ingredient is something that I've never seen taken past a one level dip. Let's see what you can do with...

    Complete Scoundrel's Master of Masks!

    Allez optimiser!

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    Last edited by Private-Prinny; 2010-06-27 at 09:19 PM.
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    'Adding up numbers' is completely independent of roleplay. What you're saying makes as much sense as "peeling a banana is not a good way to drive."


  2. - Top - End - #2
    Firbolg in the Playground
     
    NecromancerGuy

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    Default Re: Iron Chef Optimization Challenge VI

    I'm in as a contestant.
    Iron Chef in the Playground veteran since Round IV. Play as me!


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    Default Re: Iron Chef Optimization Challenge VI

    Will try to make something this time....
    Just call me Dusk
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    Firbolg in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    I just may send in an entry this time.
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    Default Re: Iron Chef Optimization Challenge VI

    I think I might put my name down as a contestant, actually.

    I realise I've run five of these already, and really should know the answer but: What do people think of NPC builds? I've got a really good idea, but it unfortunately relies on an LA - template.
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    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
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    Bugbear in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by Heliomance View Post
    I think I might put my name down as a contestant, actually.

    I realise I've run five of these already, and really should know the answer but: What do people think of NPC builds? I've got a really good idea, but it unfortunately relies on an LA - template.
    LA templates have been used before to rather good effect (See Iron Chef IV), so it shouldn't be much of a problem. Just remember that you won't have enough XP to get to level 20 if you use LA buyoff. For negative LA templates, you may lose points in Elegance.
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    'Adding up numbers' is completely independent of roleplay. What you're saying makes as much sense as "peeling a banana is not a good way to drive."


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    Default Re: Iron Chef Optimization Challenge VI

    I'm in as a judge for this one.

    I love Person_Man's use of Master of Masks for a 1-level dip in his factotum build, so I'm curious what can be done with the class beyond that. Especially when the Chameleon PrC seems to perform the MoM's job much more efficiently.

    As far as LA - templates go, I'd rather see something usable by players. For me a lot comes down to whether the flavor of the template fits rather than just throwing 'paragon' onto a creature though.
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    Firbolg in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    Could we clarify Elegance a bit, please? For instance, and at the risk of sounding like sour grapes, in the last Iron Chef I avoided UA variant classes and web enhancements because I believed such 'fringe' material would adversely impact my score. (Yes, I know there were other problems with my submission).

    A clearer list of things that might negatively affect Elegance seems a useful tool.
    Iron Chef in the Playground veteran since Round IV. Play as me!


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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by Akal Saris View Post
    I'm in as a judge for this one.



    I love Person_Man's use of Master of Masks for a 1-level dip in his factotum build, so I'm curious what can be done with the class beyond that.
    *curses*

    So much for my idea. I gotta do something original...

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    Ettin in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    As far as I can tell, Elegance is judged by how well the classes you take fit the concept, how good your backstory is, and how much power you sacrificed for fluff.

    Also, I shall be joining as a chef this round. I like the concept of Master of Masks.
    Last edited by Ajadea; 2010-06-19 at 10:37 PM.

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    Default Re: Iron Chef Optimization Challenge VI

    I'm in as a contestant.

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    Bugbear in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by Amphetryon View Post
    Could we clarify Elegance a bit, please? For instance, and at the risk of sounding like sour grapes, in the last Iron Chef I avoided UA variant classes and web enhancements because I believed such 'fringe' material would adversely impact my score. (Yes, I know there were other problems with my submission).

    A clearer list of things that might negatively affect Elegance seems a useful tool.
    I can't personally vouch for the judges, but to me, Elegance is how smoothly your build is put together. To keep the cooking analogy, a little too much salt or a pinch less sugar is fine, but if small flaws pile up, it ruins your dish.

    For negative impacts, I would consider the following:

    1. Flaws. When I judged in Iron Chef IV, I took off 1 point each for flaws, because feats are that good.
    2. Dead levels. When you submit a character, you're making something that someone would actually want to play. If it has 3 or 4 levels where you just don't get anything, it might cost you a point. (Granted, dead levels from the Secret Ingredient can probably be excused.)
    3. Filler. If you have Class X/PrC Y and Class X/PrC Y-1/Commoner 1 will perform just as well, you're doing it wrong. This is like a dead level, but near the top of the chain, where they're especially unacceptable.

    Quote Originally Posted by Akal Saris View Post
    I love Person_Man's use of Master of Masks for a 1-level dip in his factotum build, so I'm curious what can be done with the class beyond that. Especially when the Chameleon PrC seems to perform the MoM's job much more efficiently.
    Chameleon was actually my first thought, but then I remembered that this class doesn't get enough love. Granted, it probably doesn't deserve a whole lot of it, but I can still think of a couple of tricks.
    Last edited by Private-Prinny; 2010-06-20 at 12:36 AM.
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    Quote Originally Posted by Mr.Moron View Post
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    'Adding up numbers' is completely independent of roleplay. What you're saying makes as much sense as "peeling a banana is not a good way to drive."


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    Barbarian in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    I'll try. I poke around all of them anyways, complaining and whatnot. my build will probably suck however.
    thanks to Vrythas for the Venser avatar!

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    Titan in the Playground
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    Default Re: Iron Chef Optimization Challenge VI

    I offer my services as a judge for this contest. Should be interesting to see how you can use a lot of levels of this class. Most of the class abilities are mutually exclusive, as you can only wear one mask at a time until the capstone when you can wear two...
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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by Akal Saris View Post
    I'm in as a judge for this one.

    I love Person_Man's use of Master of Masks for a 1-level dip in his factotum build, so I'm curious what can be done with the class beyond that. Especially when the Chameleon PrC seems to perform the MoM's job much more efficiently.

    As far as LA - templates go, I'd rather see something usable by players. For me a lot comes down to whether the flavor of the template fits rather than just throwing 'paragon' onto a creature though.
    Oh, the flavour fits marvellously, but it doesn't have an LA. I'll probably just treat the CR adjustment as LA, if people have no objections.
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    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

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    Bugbear in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    I'll try to put something together for this one.
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    Default Re: Iron Chef Optimization Challenge VI

    Hey! Guess what? I'm judging! Again! TREMBLE IN FEAR BEFORE MY WRATH, YE PEONS!

    In case you don't get the subtext here Prinny, sign me up to be a judge.

  18. - Top - End - #18
    Bugbear in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    It looks like we've got an all-star cast of judges for this round. I hope everyone is cooking up something nice. We just need two more judges, and another couple of contestants couldn't hurt.
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    Quote Originally Posted by Mr.Moron View Post
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    'Adding up numbers' is completely independent of roleplay. What you're saying makes as much sense as "peeling a banana is not a good way to drive."


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    Firbolg in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by Private-Prinny View Post
    I can't personally vouch for the judges, but to me, Elegance is how smoothly your build is put together. To keep the cooking analogy, a little too much salt or a pinch less sugar is fine, but if small flaws pile up, it ruins your dish.

    For negative impacts, I would consider the following:

    1. Flaws. When I judged in Iron Chef IV, I took off 1 point each for flaws, because feats are that good.
    2. Dead levels. When you submit a character, you're making something that someone would actually want to play. If it has 3 or 4 levels where you just don't get anything, it might cost you a point. (Granted, dead levels from the Secret Ingredient can probably be excused.)
    3. Filler. If you have Class X/PrC Y and Class X/PrC Y-1/Commoner 1 will perform just as well, you're doing it wrong. This is like a dead level, but near the top of the chain, where they're especially unacceptable.
    Thank you. I suppose my concern was partly around ideas like Judge X counting off for dead levels, while Judge Y is counting off for dipping to avoid dead levels. [/worrier]
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    Default Re: Iron Chef Optimization Challenge VI

    If you people don't know by NOW how I judge, well, then just GTFO.

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    Barbarian in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    I wouldn't mind competing, it'll be my first one.

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    Default Re: Iron Chef Optimization Challenge VI

    I'm out of town and won't be able to run as a contestant in this one, so I'd like to throw my hat in the ring as a judge.
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    Bugbear in the Playground
     
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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by Amphetryon View Post
    Thank you. I suppose my concern was partly around ideas like Judge X counting off for dead levels, while Judge Y is counting off for dipping to avoid dead levels. [/worrier]
    Which may very well happen, since each judge has their own definition of what "Elegant" means. I just provided my own guidelines, which could probably use some clarification.

    I define a "dead level" as one where you gain nothing new. No new spells as a caster, no new class features, and no new feats. This would then mean that every 3rd level is automatically not a dead level, since you get a new feat as part of your repertoire. Filler is just additional levels that give you no new notable tricks after your sweet spot. An Ubercharger that has everything that it needs by level 8 and fills the rest with minor boosts would be an example of excessive filler.
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    Quote Originally Posted by Mr.Moron View Post
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    'Adding up numbers' is completely independent of roleplay. What you're saying makes as much sense as "peeling a banana is not a good way to drive."


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    Default Re: Iron Chef Optimization Challenge VI

    I'd love to compete in this one, just got an idea of what to do.
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    Default Re: Iron Chef Optimization Challenge VI

    Because this went over well in the Budget competition, and there is apparently some concern, allow me to elucidate the contestants on what I am looking for as a judge, by category.

    Originality: Have I seen it before? Do you do something unique with the ingredient?
    Power: How does it fare with a Wizard (Tier 1) as a team member? A Rogue (Tier 3-4)? A Sword and Board Fighter (Tier 5)?
    Elegance: Does it flow well, and by that I mean, do all the bits mesh into a seamless whole nicely, or are there things in there that don't DO anything? You are offering me something to judge, everything better work towards your stated goal. You WILL lose points here if you don't tell me what's going on. Entries that are just a stat block get a maximum of 3 points from me here. Gotta give me a story, some tactics, something descriptive here.
    Use of Secret Ingredient: Do you take it all the way? If not, is there an AMAZING reason why? Others I guarantee will, so you better either do so, or have a great reason why you're not. It's the Secret Ingredient, it better be prominently present.

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    Default Re: Iron Chef Optimization Challenge VI

    As for myself:

    First off, if you give me nothing but a stat block, you won't be getting more than a 3 in anything. Period.

    Originality: Is this a clone of a well-known build? Most specifically, can I say 'this is a {x} build with y tacked on'? Or "Yea, I was really expecting this to come out" or "Wow, four others also used this combination...". The most obvious entry method is not always the most original, and everyone can hurt each other's scores by having multiple independently created exceedingly similar builds. All builds similar will be marked down in this category.

    Power: How I will score this is based on how you describe how the character is played. Tell me your tactics, how your abilities synergize, what combos do you use. The more I know about what you do and how you do it, the better I can rate this. If you don't mention it, I won't know it, and thus won't score you for it. However, power comes in many forms. Versatility and flexibility can be very powerful, if used properly. And they can be worthless if not used properly. Not merely in potential, but in realization, will I judge Power.

    Elegance: Would I have problems with this in a game I ran, or run next to one of my characters in a game? The following will get you points down in this category:

    • Early Entry Tricks. This includes, but is not limited to, Arcane Thesis Theurges
    • Flaws. -1 point per flaw used. Period.
    • Alternative means of getting 'free' things. Examples include: Otyough Hole, Dragonblood Pool, Chaos Shuffle, and others
    • Rules Exploits. Technically RAW true, but widely not accepted. Including examples such as 'then I dunk his head in water to bring his HP to 0 to save his life'.
    • LA races may or may not get scored down, but you had damn well better be able to justify it both from a flavor and storyline perspective.
    • Any generally 'cheesy' builds. See the Test of Spite banned list for a good view of what I consider cheese.
    • Excessive multiclassing and cherry-picking. If you have eight classes in twelve levels, that's excessive. In general, if your build's class progression takes up more than one line, that's a strong indication that maybe you can be a bit more... streamlined. One or two dips for significant synergistic benefit I can understand. Even three or perhaps four, if you have an absolutely convincing backstory supporting it, and it all ties in, and there's a damn good reason for it.

    Use of Secret Ingredient: Not just did you get all 10 levels, although that's going to be a factor, but I will be asking myself the following questions:
    • How early did you get into it? Not necessarily as early as possible, but if you just kind of tacked the Secret Ingredient onto the end of a reasonable 10 level build... yea, that's gonna cost ya here
    • How integral is the Secret Ingredient to the concept and character as a whole? Anyone can make Stir Fry out of just about any meat, or tofu, or... well... just about anything. Anything can be 'deep, battered, and fried'. I'm looking for a dish that you could not simply substitute another ingredient for the Secret Ingredient and have a perfectly functional dish.
    • How well does the rest of the build incorporate and take advantage of the unique blend which the Secret Ingredient provides. How are you maximizing the specific benefits the Secret Ingredient grants?


    And again, I cannot read minds, nor am I able to divine information from a stat block. I cannot build bricks with out clay. Data, Data, Data, Mr. Watson. Tell me everything about your character concept, how he works, why it works specifically that way... the more information you give me, the more accurately I can judge your entry. And trust me, I will err on the side of less points, when I am unsure on a point. To get a 5 out of me on a score, you will need to not only be the iconic representation of that category, but explain to me why you are.
    Last edited by ShneekeyTheLost; 2010-06-20 at 08:41 PM.
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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by ShneekeyTheLost View Post
    Data, Data, Data, Mr. Watson.
    A great quote (one I use IRL frequently), but you got it wrong. The precise quote is "Data, data, data, I cannot make bricks without clay!" Watson was nowhere even remotely nearby in that sequence.

    Also, I agree with much of what else you said, and disagree with plenty of it. For random example, I personally love Theurges, and hate that they aren't really viable without Precocious Apprentice use, so that doesn't get a ding from me. /random

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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by arguskos View Post
    A great quote (one I use IRL frequently), but you got it wrong. The precise quote is "Data, data, data, I cannot make bricks without clay!" Watson was nowhere even remotely nearby in that sequence.
    I was quoting the original stories, rather than the latest (admittedly awesome) movie.

    Also, I agree with much of what else you said, and disagree with plenty of it. For random example, I personally love Theurges, and hate that they aren't really viable without Precocious Apprentice use, so that doesn't get a ding from me. /random
    I like Theurges, but I strongly dislike cheese. Early entry tricks are something I consider cheese. Using Restoration + level drain cheese will result in even more points off, for example.
    Quote Originally Posted by The Underlord View Post
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    My homebrew world in progress: Falcora

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    Bugbear in the Playground
     
    Private-Prinny's Avatar

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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by ShneekeyTheLost View Post
    I offer my services as a judge for this contest. Should be interesting to see how you can use a lot of levels of this class. Most of the class abilities are mutually exclusive, as you can only wear one mask at a time until the capstone when you can wear two...
    I just looked through the class again, and felt the need to point this out. You can only wear one persona mask at a time, and the capstone is just putting on another mask and switching as an immediate action. Besides, if you get the benefits of 2 masks at the same time, what would your alignment be?

    Is there another version of Master of Masks that you might be thinking of?
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    Quote Originally Posted by Mr.Moron View Post
    Quote Originally Posted by Optimystik View Post
    'Adding up numbers' is completely independent of roleplay. What you're saying makes as much sense as "peeling a banana is not a good way to drive."


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    Titan in the Playground
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    Default Re: Iron Chef Optimization Challenge VI

    Quote Originally Posted by ShneekeyTheLost View Post
    I was quoting the original stories, rather than the latest (admittedly awesome) movie.
    Ah. Well, I actually much preferred the recent film. I love Robert Downey Jr. He's such an interesting and amusing actor.

    I like Theurges, but I strongly dislike cheese. Early entry tricks are something I consider cheese. Using Restoration + level drain cheese will result in even more points off, for example.
    I dunno, I don't like cheese much, but when it makes an inviable concept viable, I am willing to overlook mild abuses, specifically the Precocious Apprentice entry. It just isn't a serious issue. It makes a subpar concept possible, and I like that.

    Now, if we're talking about roundabout methods involving Drake Helms or the HIGHLY questionable Restoration stuff, ok then we have an issue.

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