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  1. - Top - End - #121
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Callos_DeTerran View Post
    That's what we're here for. Well...we're here to play but we can help with modifying power-levels too.

    And Inu, where IS Pico right now?
    Well, technically, right now he is in midair, heading back to his Palacio from his recently failed attempt at talking to Talon. I was thinking of having a tiny timeskip though, showing him being drunk, empty bottles everywhere.

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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    Do...we really need a "counter" to the character? Is this going to be the start of a proliferation of summoning Kido? I'm still not super-sure/comfortable with summoning all sorts of whatnots.
    Oh what if they share the same head and constantly go back and forth at each other to get it from the other.

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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Free Hand View Post
    Oh what if they share the same head and constantly go back and forth at each other to get it from the other.
    No.

    Next answer, please be serious this time, people.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    Do...we really need a "counter" to the character? Is this going to be the start of a proliferation of summoning Kido? I'm still not super-sure/comfortable with summoning all sorts of whatnots.
    The answer is yes to the first. No to the second. The last bit...can't answer that. Only to say that this spell is part of the Black Huntsman and other stuff he's tied into. So, the answer is a very serious yes. And I won't be budging on it.
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    Also I'm pretty sure you're GLaDoS now.

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    Default Re: BleachITP Reborn: OOC Thread 9

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    Sonido:Sereg's use of sonido varies. Most often it is used to disorient or gain an edge over an opponent, though he will sometimes use it for general movement throughout Las Noches.

    Hierro: Slightly above average, while weak overall. Sereg has the unique passive ability that his hierro concentrates itself, blocking incoming attacks that he is aware of and are not too fast or powerful.

    Cero/Bala: Sereg often uses cero, though rarely uses bala unless there is an opening. Sereg's cero is a deep red and he has perfected a technique that allows him to use it much like a whip. This ability makes the cero solid, making it much like a zanpakuto, only made of cero. His cero is most often fired from two fingertips, though he can fire it from anywhere on his body.

    Regeneration: Sereg ultimately chose to keep his regeneration for his own defense. It is slightly above average, though nothing special.

    Garganta: Sereg cannot use garganta more than once a day, and then only for himself. He usually makes his fraccion take him.

    Zanjutsu: Sereg is only slightly above average with zanjutsu, isntead opting to use his hands or cero whip most of the time. He uses tactics to keep his opponent close at all times

    Physical Strength: Sereg is stronger than average, though his fighting style usually relies of fast and brutal techniques, never letting the enemy react.


    Sereg's new proposed abilities. I'll have to slightly change the personality though. Just to take out the part about being a sonido specialist.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    No.

    Next answer, please be serious this time, people.
    Stop that. People are allowed to make jokes and fool around in the OOC. And for all you know he was being serious.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Riccaru. I'm going to repeat this since you've not responded to the post I made perhaps..10 pages ago.

    Arrancar do not get Hakudo or Zanjutsu.
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    Quote Originally Posted by Serpentine View Post
    Also I'm pretty sure you're GLaDoS now.

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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Innis Cabal View Post
    The answer is yes to the first. No to the second. The last bit...can't answer that. Only to say that this spell is part of the Black Huntsman and other stuff he's tied into. So, the answer is a very serious yes. And I won't be budging on it.
    Why?

    The counter to the Huntsman seems to be vigorous application of Choppa, Dakka, Boom, or some combination thereof. The "need" for a counter spell/summon is not readily apparent.

    So a fuller explanation is really required.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Innis Cabal View Post
    Riccaru. I'm going to repeat this since you've not responded to the post I made perhaps..10 pages ago.

    Arrancar do not get Hakudo or Zanjutsu.
    Zanjutsu is the fighting style with your zanpakuto. Arrancar have zanpakuto. Therefore I say it like that^_^. How do you propose i write their unarmed and armed attacking?
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    Default Re: BleachITP Reborn: OOC Thread 9

    Write "Swordplay" and "Hand-to-hand combat".

    Technicaly Hakuda and Zanjutsu are just shinigami martial arts, however, so it is actually propably possible for anyone to learn it, given six years of training in the academy.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Oh-kay. But is there any problem with the character now? Balance wise, or personal objections?
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by riccaru View Post
    Zanjutsu is the fighting style with your zanpakuto. Arrancar have zanpakuto. Therefore I say it like that^_^. How do you propose i write their unarmed and armed attacking?
    Its also a Shinigami art. Not just skill with the Zanpakuto. Write "Sword Skill" and "Unarmed Skill" as we're uncertain if Arrancar have names for either of those. In fact, we've not seen Arrancar really use unarmed attacks

    Why?

    The counter to the Huntsman seems to be vigorous application of Choppa, Dakka, Boom, or some combination thereof. The "need" for a counter spell/summon is not readily apparent.

    So a fuller explanation is really required.
    Its needed because the Black huntsman is a figure in something I am trying to write up, and that Frozen Feet is basing the character on over using demons and such.

    So in essence. The White Headsman is as much a part of the character of the Black Huntsman as any of his abilities or power sets.
    Last edited by Innis Cabal; 2010-06-22 at 07:40 PM.
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    Quote Originally Posted by Serpentine View Post
    Also I'm pretty sure you're GLaDoS now.

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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Innis Cabal View Post
    Its also a Shinigami art. Not just skill with the Zanpakuto. Write "Sword Skill" and "Unarmed Skill" as we're uncertain if Arrancar have names for either of those. In fact, we've not seen Arrancar really use unarmed attacks
    Grimmjow fights unarmed a few times, doesn't he? Also, Ulquoirra does sucker punch Yammy
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Callos_DeTerran View Post
    Stop that. People are allowed to make jokes and fool around in the OOC. And for all you know he was being serious.
    It was supposed to be funny and serious at the same time, I never seem to find much thats both? Seizing the mutual head from the other could be the trick to unsummoning them.

    Also what qualifies as a beautiful woman? Can she simply have very small feet and the summoner happens to have thing about feet? This question is semi serious.
    Last edited by Free Hand; 2010-06-22 at 07:39 PM.

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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Free Hand View Post
    Also what qualifies as a beautiful woman? Can she simply have very small feet and the summoner happens to have thing about feet? This question is semi serious.
    Beauty is in the eye of the beholder. Thats why the object is a mirror.

    Grimmjow fights unarmed a few times, doesn't he? Also, Ulquoirra does sucker punch Yammy
    Yes, thats why I didn't say we never saw it. It just seems rare.
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    Quote Originally Posted by Serpentine View Post
    Also I'm pretty sure you're GLaDoS now.

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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Artemis Dreamer View Post
    Just out of curiosity - Would anyone who currently has a character in the Soul Society be interested in interacting with Naruhi?

    She's currently in the Ninth Division training grounds, but that's subject to change.
    Artemis, Ude is currently free. He's wandering around with a bottle of Sake, a Bowl of Masaru's left over Noodles, and a headache that is beginning to abate.

    ...so it is pretty much a normal morning for him.

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    Default Re: BleachITP Reborn: OOC Thread 9

    So no objections to the new direction for Sereg? I based the whip cero off of Sesshomaru's whip he makes out of acid(I think that's what it is).
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    Default Re: BleachITP Reborn: OOC Thread 9

    For the record. Las Noches does not have a seki seki barrier surrounding it, you can, in fact, airwalk in there.
    Last edited by Draken; 2010-06-22 at 08:09 PM.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    Why?

    The counter to the Huntsman seems to be vigorous application of Choppa, Dakka, Boom, or some combination thereof. The "need" for a counter spell/summon is not readily apparent.

    So a fuller explanation is really required.
    There's a technique in Kido, Hanki, which is based on zapping a hostile Kido with equal-but-opposite spell. So, since summoning is a Kido, there logically is a counter. It also ties in with Kido mythology, which I hope you will find interesting. I've agreed on the counter myself, and I kinda like it. Despite other, harder counters available.

    And no swapping heads, god dammit people!
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    Default Re: BleachITP Reborn: OOC Thread 9

    Kido, even Jiro's lame ass Kido, should still be able to take out Mei's webs, right?

    ---

    I think Airwalking is a bit beyond Jiro's capabilities.
    Last edited by Tackyhillbillu; 2010-06-22 at 08:11 PM.

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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by riccaru View Post
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    Sonido:Sereg's use of sonido varies. Most often it is used to disorient or gain an edge over an opponent, though he will sometimes use it for general movement throughout Las Noches.

    Hierro: Slightly above average, while weak overall. Sereg has the unique passive ability that his hierro concentrates itself, blocking incoming attacks that he is aware of and are not too fast or powerful.

    Cero/Bala: Sereg often uses cero, though rarely uses bala unless there is an opening. Sereg's cero is a deep red and he has perfected a technique that allows him to use it much like a whip. This ability makes the cero solid, making it much like a zanpakuto, only made of cero. His cero is most often fired from two fingertips, though he can fire it from anywhere on his body.

    Regeneration: Sereg ultimately chose to keep his regeneration for his own defense. It is slightly above average, though nothing special.

    Garganta: Sereg cannot use garganta more than once a day, and then only for himself. He usually makes his fraccion take him.

    Zanjutsu: Sereg is only slightly above average with zanjutsu, isntead opting to use his hands or cero whip most of the time. He uses tactics to keep his opponent close at all times

    Physical Strength: Sereg is stronger than average, though his fighting style usually relies of fast and brutal techniques, never letting the enemy react.


    Sereg's new proposed abilities. I'll have to slightly change the personality though. Just to take out the part about being a sonido specialist.
    Thoughts...

    Hierro: If it's above-average then how is it weak over-all? Mostly just a clarification. Is it above average (and by definition not weak) or weak over-all (and thus not average, let alone above-average)

    Cero/Bala: This...sounds less like a cero and more a special ability. I mean it looks fine, but I don't think it could be classified as a cero.

    Regeneration: The fact he HAS regeneration makes it special.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Tackyhillbillu View Post
    Kido, even Jiro's lame ass Kido, should still be able to take out Mei's webs, right?
    Depends on how much effort she put into it.

    This? Not much. What the web is for...

    ah, why spoil the suprise?


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Default Re: BleachITP Reborn: OOC Thread 9

    Is Pico so utterly wasted he's singing something he heard from Hannibal? o.o
    "It's the fate of all things under the sky,
    to grow old and wither and die."

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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Callos_DeTerran View Post
    Thoughts...

    Hierro: If it's above-average then how is it weak over-all? Mostly just a clarification. Is it above average (and by definition not weak) or weak over-all (and thus not average, let alone above-average)

    Cero/Bala: This...sounds less like a cero and more a special ability. I mean it looks fine, but I don't think it could be classified as a cero.

    Regeneration: The fact he HAS regeneration makes it special.
    1) it is above average while concentrated, but weak overall if you catch him unaware or move strike faster than it can be concentrated. Any of the speedy characters would be able to outpace his hierro concentration relatively easy, if the keep up an assault. If it's just one attack then backing off they won't be able to get past it.

    2) It is a special ability, though it's a variation on cero, so I put it there.

    3) A few of the other Espada have regeneration, though not on the same scale. If you think I should make it weaker I will, but I'm not entirely willing to scrap it unless there's a definite balance issue.


    Edit: I've never heard of the song, so it's wierd.
    Last edited by riccaru; 2010-06-22 at 08:19 PM.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Frozen_Feet View Post
    There's a technique in Kido, Hanki, which is based on zapping a hostile Kido with equal-but-opposite spell. So, since summoning is a Kido, there logically is a counter. It also ties in with Kido mythology, which I hope you will find interesting. I've agreed on the counter myself, and I kinda like it. Despite other, harder counters available.

    And no swapping heads, god dammit people!
    *Resigned Sigh* So long as this isn't going to lead to pantheons of summonable creatures from yet another plane connected to the mortal world, I suppose there's not much else to be said or done, is there.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    *Resigned Sigh* So long as this isn't going to lead to pantheons of summonable creatures from yet another plane connected to the mortal world, I suppose there's not much else to be said or done, is there.
    I happen to agree with you. Summoning should not be a Kido power.

    Z-pac, fine. Bount... well, that's what they do.

    Kido, no.


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by horngeek View Post
    I happen to agree with you. Summoning should not be a Kido power.

    Z-pac, fine. Bount... well, that's what they do.

    Kido, no.
    We're the only two that feel that way, at least about the Huntsman (and apparently accepting that means we have to accept the opposite dude).

    Also: *Kicks Horngeek over to Classic Bleach* Classic isn't done! Get to posting there, too!
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by horngeek View Post
    I happen to agree with you. Summoning should not be a Kido power.

    Z-pac, fine. Bount... well, that's what they do.

    Kido, no.
    I... actually agree here. There's already kido that, well, more or less make certain zanpaktou concepts superfluous, or at least add some overlap.
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    Default Re: BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    *Resigned Sigh* So long as this isn't going to lead to pantheons of summonable creatures from yet another plane connected to the mortal world, I suppose there's not much else to be said or done, is there.
    That is not the intention. You've all been surprisingly lenient with us, and I don't think we'll strain that generosity just for the kicks. I hope Innis's epic and the color we're trying to add to Kido will make this worth your time.
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    Default Re: BleachITP Reborn: OOC Thread 9

    ...that is my point. Why add yet another thing that not only makes summoning zanpaktou less unique, but also overlaps with the Bount?

    Edit: And of course deleting the post makes this look odd out of context.
    Last edited by strawberryman; 2010-06-22 at 08:46 PM.
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