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2010-06-29, 11:31 AM (ISO 8601)
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- Jun 2005
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- Everywhere
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Or you could just use that very popular mod that lets you switch on stuff like infinite ammo, all weapons, extra grappling hooks, rope strength...
Ya know, the simpler option.
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2010-06-29, 11:31 AM (ISO 8601)
- Join Date
- Nov 2005
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- Equestria
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Quotes
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2010-06-29, 11:56 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- in my room
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Last edited by Jahkaivah; 2010-06-29 at 12:01 PM.
Steamname: Atheist God, if you're lucky.
Originally Posted by Jibar
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2010-06-29, 12:00 PM (ISO 8601)
- Join Date
- Nov 2006
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- Stuck in a bottle.
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
I don't think that will ever happen. I still see heavies torn apart all the time by competent players, or surprised and killed by average or worse players. I think Valve might be happy with things as they stand.
That said, if one goes, I hope it's the movement speed. Ninja heavy goes extinct with the old rev time back, and Heavy goes back to being "mobile turret man" rather than something I can play tactically.Last edited by Djinn_in_Tonic; 2010-06-29 at 12:01 PM.
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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2010-06-29, 12:18 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- in my room
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Alot of players however aren't. Valve listen to their testers and playerbase more than they do themselves.
What does one mean by "Ninja Heavy"?
If it's the lack of freedom of movement in combat, I recommend a compromise:
-Make it so the slow down is brought upon revving the gun up instead of when it's spinning.
-Make it so the Heavy's weapon can be change whenever instead of only when the gun is unspun.
-Give the Heavy his old spin up time.
-Give the Heavy a longer spin down time (given the above changes a long spin down time is a good thing now)
This way, when you need to move mid combat you get a short spin time as the gun was already spinning when you fire it again, but you have a vulnability when ambushed outside combat like you are supposed to.Last edited by Jahkaivah; 2010-06-29 at 12:19 PM.
Steamname: Atheist God, if you're lucky.
Originally Posted by Jibar
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2010-06-29, 12:58 PM (ISO 8601)
- Join Date
- Mar 2008
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
So X-COM complete pack on extra sale today.
Worth it?
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2010-06-29, 01:00 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Nottingham, England
- Gender
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2010-06-29, 01:05 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Grad. School
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Honestly, all the Heavy needs to be brought into line is for the Pyro to do massively more damage with the flamethrower. Then the heavy is weak at range, slow to move and strong at close range but still able to be countered at close quarters.
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2010-06-29, 01:06 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
If, for some strange reason, there is someone reading this thread that has not acquired the World's Number One Hat Acquisition Simulator (aka Team Fortress 2), today is a good day. It is currently just under 7 dollars. (The Orange Box is also discounted to 20 bucks, which isn't bad if you don't have that either, for some inane reason.)
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2010-06-29, 01:21 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Nottingham, England
- Gender
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2010-06-29, 01:24 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Stuck in a bottle.
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Ninja Heavy: The art of playing the Heavy like the Pyro or Spy. Appearing when you are unexpected, revving up, and mowing down an unsuspecting team. With a long rev time back, this tactic becomes invalid...my opponent has ample time to hear me revving and run or return fire, killing me before I start firing. This happened to me a lot pre-buff: if I wasn't already spun up when the engagement began, I would die. So, with a greater Rev time, the Heavy returns to the role of "guy in the front line moving slowly forward." The excitement and tactical element of the role is gone.
And Zero? You're definitely right about the rock/scissors/paper thing. I'm a Heavy player, and I don't want to see a nerf.
That said...I also don't really want to see anything nerfed (except possibly the Dead Ringer, but spies in general need a buff). I'd rather have the other classes brought up (Pyro and Spy, I'm looking at you) to where the Heavy is now: competent, but not overpowered if you know how to counter it. Great Heavies top the scoreboard. Bad Heavies hit the bottom portions. Which is as it should be, isn't it? The same is true for most classes, although I rarely see Pyros top the scoreboard (which means the pyro needs a buff).Last edited by Djinn_in_Tonic; 2010-06-29 at 01:26 PM.
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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2010-06-29, 01:38 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Nottingham, England
- Gender
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2010-06-29, 02:18 PM (ISO 8601)
- Join Date
- May 2008
- Location
- Ing Land
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Pyro needs buff because his close-combat and ambusher role has gone out the window because every class (mostly) does best at close range and he hasn't got a good way of ambushing.
He needs a buff because most classes do decent damage at long range and good damage at close. Pyro does good damage at close and no damage at long or medium.SpoilerOn behalf of YoSaffBridge, a collected gent who also hails from the UK, I would like to apologize for the time (times?) he told your lovely children that they were possessed by El Diablo. He has his own issues to work out, and occasionally suffers from the honest delusion that small children are demons. Plus, he’s a bastard. I guess that’s not really an excuse, but I did say these would be sincere.
Steam Name: [ChHa]YoSaffBridge
Avatar by Serpentine.
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2010-06-29, 02:21 PM (ISO 8601)
- Join Date
- Jan 2007
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Make pyro and spy the same class.
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2010-06-29, 02:26 PM (ISO 8601)
- Join Date
- Apr 2008
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Wait. I go away from the net for one day, and I miss Rut's first hilarious run in with X-Com?
Really?
Aw, man.
Also, X-Com sale this today. I can confirm Apoc is worth the 3.75, so worth grabbing the bundle if you don't/only have UFO defense.Last edited by chiasaur11; 2010-06-29 at 03:01 PM.
Remember how I was wishing for the peace of oblivion a minute ago?
Yeah. That hasn't exactly changed with more knowledge of the situation. -Security Chief Victor Jones, formerly of the UESC Marathon.
X-Com avatar by BRC. He's good folks.
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2010-06-29, 02:44 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- in my room
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
So spin up before you turn that corner or make that drop in, so that when you come face to face with the enemy your gun is spinning, that was how the Heavy was played, it's how I used to play the Heavy, and demands more tactics than being able to fire your gun willy nilly. Tactics is the result of working around limitations.
And now you bothered to correct it, it's a mispelling I will definately continue to make.
Pyro has however the means to leaverage a strong advantage at close range. Which is much better than a stright damage buff, which would just make the game unfun.Last edited by Jahkaivah; 2010-06-29 at 02:51 PM.
Steamname: Atheist God, if you're lucky.
Originally Posted by Jibar
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2010-06-29, 02:49 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- Nottingham, England
- Gender
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2010-06-29, 02:53 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Chocolate Hamlet
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2010-06-29, 03:09 PM (ISO 8601)
- Join Date
- Oct 2005
- Location
- England
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
I am thinking of livestreaming my first go at X-COM, once the current Iron Avatarist finishes. I suspect (know) it won't be as good as Chiasaur's amazing LP, but hopefully there is some amusement to be derived from the horrible, repeated gruesome deaths of my troops. Would anyone be interested?
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2010-06-29, 03:32 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Summoner's Rift
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
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2010-06-29, 03:34 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Grad. School
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Are you saying that my main is a pryo or isn't? My main is medic (14 hours), followed by engineer (10 hours). Pyro is my 4th with a mere five hours played. Yeah, I really have no vested interest in the pyro being buffed. It's just so easy to see that it fails in its primary role.
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2010-06-29, 03:40 PM (ISO 8601)
- Join Date
- Nov 2006
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- Stuck in a bottle.
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Ingredients
2oz Djinn
5oz Water
1 Lime Wedge
Instructions
Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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2010-06-29, 03:54 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Wiltshire, England
- Gender
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2010-06-29, 04:16 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Earth... sort of.
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Avatar by K penguin. Sash by Damned1rishman.
MOVIE NIGHTS AND LETS PLAYS LIVESTREAMED
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2010-06-29, 04:20 PM (ISO 8601)
- Join Date
- Aug 2005
- Location
- Refugee of Aiur
- Gender
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Oh. My. God...
the complete X-com set for <£2.50
though i do wonder why Steam need my phone number for an order...
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2010-06-29, 04:21 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- United States
- Gender
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2010-06-29, 04:25 PM (ISO 8601)
- Join Date
- Jun 2007
- Location
- in my room
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
Last edited by Jahkaivah; 2010-06-29 at 04:26 PM.
Steamname: Atheist God, if you're lucky.
Originally Posted by Jibar
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2010-06-29, 04:32 PM (ISO 8601)
- Join Date
- Jun 2005
- Location
- Everywhere
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2010-06-29, 04:39 PM (ISO 8601)
- Join Date
- Feb 2006
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2010-06-29, 04:43 PM (ISO 8601)
- Join Date
- Jan 2010
Re: [Steam] Thread XIII: The World's #1 Forum-Themed Hat Acquisition Simulator
This stuff came out at E3, along with orange and blue goop. I for one plan on pre ordering this and then staring at the countdown timer.
Ponytar by Dirtytabs