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  1. - Top - End - #391
    Barbarian in the Playground
     
    kuja.girl's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tiriel will join in and attack the zombies until some other alternative appears....

    @Dr.Bob:
    Attack/dmg rolls, use as needed, and she does have CLEAVE, but I'll let you do that.
    1. Attk=14, damage=12, fire=4

    2. Attk=12, damage=9, fire=2

    3. Attk=27, damage= 8, Fire=4

    4. Attk=16, damage=12, fire=6

    http://invisiblecastle.com/find.py?id=406583
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  2. - Top - End - #392
    Pixie in the Playground
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    Default Re: A Light in the Darkness [IC]

    Thallios, elf wizard

    Once finished casting fireball at the horde of zombies, Thallios reached into the pocket on the side of his pack, felt around for a moment, and withdrew just the right scroll tube. While the others take on the front rank of zombies and retrieve Andrea from the dogpile, it's time for me to apply a little PREVENTATIVE medicine.

    Thallios opened the tube and withdrew the scroll of Magic Circle vs Evil. He pulled the vial of silver powder from his component pouch and began preparations for the Circle...

    [OOC: if any of the party appears to be hazardously low on hit points, (including Andrea if his body is recovered alive) Thallios will postpone casting the Circle long enough to use his wand of cure light wounds a couple of times on the sufferer.]
    Characters:&&&&Thallios Ilphunodel&&Harn&&&&And so Arthur and Bedevere and Sir Robin set out ... to find the enchanter of whom the old man spoke in scene 24.

  3. - Top - End - #393
    Bugbear in the Playground
     
    Rei_Jin's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tychus

    Tychus continues singing, taking his longsword out in case he gets attacked, ready to strike at the first foe that moves to him
    Quote Originally Posted by Starsinger View Post
    You sir, are my hero.

  4. - Top - End - #394
    Bugbear in the Playground
     
    Dr._Bob's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tiriel decapitates a second zombie as she follows through with her flaming longsword.

    A third and then a fourth zombie drop as her blade sizzles and sparks, mowing through the lumbering undead like a sickle through grass.

    The lizardman wields a flaming blade of his own, slicing deeply into the closest zombie. Ginevra finishes off the monster, cutting off its head with a razor sharp knife.

    As Si'rene falls back, she sprays the lead zombies with more flames from her outstretched fingertips.

    Thallios detonates a fireball behind the front ranks of zombies, sending ragged chunks of dessicated zombie flesh in all directions. A dozen zombies are instantly destroyed. Gruesome shrapnel, fragments of bone and dessicated flesh, ricochets off of the ceiling and walls of the hallway, pattering onto the ground like rain.

    The gnoll raises his shield and charges through the doorway into the remaining mass of zombies, howling a challenge as he impales the lead zombie with his trident. The zombie, which had already been struck by two of Si'rene's arrows and had been scorched by two of her spells, finally collapses, rapidly disintegrating into a mass of inert body parts. The gnoll is immediately surrounded by zombies and, like Andrea, quickly disappears from view as he is pummeled from all directions.

    Tychus' warm voice echoes in the large chamber, a rousing song of battle that belies the fear in his heart. He draws his sword warily as he backs deeper into the large zombie-lined room.

    Trinark seems to be lost in thought. Paying relatively little attention to the melee at the doorway, the drow instead surveys the chamber carefully as if looking for something important ...

    Yix zips back to his safe perch, looking down at the zombies with irritation, his stinger-tipped tail twitching with annoyance. The pseudodragon watches Thallios read from an arcane scroll as he sprinkles a glittering powder into the air. The silver dust magically arranges itself into a 20 ft diameter ring that encompasses most of the party.

    Yix's keen eyes spot movement behind the front ranks of zombies. He warns the party members telepathically - More zombies are coming!



    OOC: Si'rene's earlier burning hands spell had hit 6 zombies for 6 points each.

    Last round, the lizardman and Tiriel destroyed a zombie. Tiriel gets a follow-up attack, hitting with a 14 for 16 damage, destroying another zombie. This round, she hits with a 12 for 11 damage, destroying a third zombie, and cleaves with a 27 for 12 damage, destroying a fourth!!!

    The lizardman hits a fifth zombie with a 12 for 8 damage. Ginevra finishes it off with a 16 for 5 damage.

    Si'rene casts burning hands again, hitting 6 zombies for 8 damage.

    Thallios casts fireball behind the front ranks, causing 21 points of damage for all zombies in a 20 ft radius (destroying 12 zombies instantly).

    The gnoll's trident hits with a 29 for 2 (7 - 5) damage, but this is enough to destroy the lead zombie (who had been hit by two of Si'rene's arrows and two burning hands spells).

    The gnoll is attacked by 5 (scorched) zombies, but only one is able to hit his charging AC of 21. It hits for 5 damage.

    Trinark searches unsuccessfully for some kind of power source in the chamber.

    (An amazing total of 18 zombies have been destroyed so far! There are 5 zombies up front that have been hit by Si'rene's burning hands.)

    Thallios begins the next round by casting circle of protection from evil.



  5. - Top - End - #395
    Pixie in the Playground
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    Default Re: A Light in the Darkness [IC]

    Si'rene

    Smirking at the bodies being laid to rest, Si'rene "hears" the dragon's warning. Consentrating as hard as she can with all the commotion going on around her she thinks a message back to him, hoping he can "hear" her as well. Any idea of how many more we can expect?
    Illianna - A Thourougly Useless Monk

  6. - Top - End - #396
    Ogre in the Playground
     
    blackfox's Avatar

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    Default Re: A Light in the Darkness [IC]

    Ginevra

    Ginevra scowls, hearing the dragon's message, then continues to attack the zombies, going for the closest one with her dagger.

    (OOC: Attack Roll (1d20+8=21)
    Damage Roll (1d4+2=4))
    The Feud continues!
    Spoiler
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    Quote Originally Posted by Gorbash Kazdar View Post
    - Feud, the: The 'secret' plot to do something to BlackFox for some reason no one seems to really recall. Accusations of a government cover-up concerning the Feud remain unsubstantiated.
    Quote Originally Posted by Hoseki View Post
    Hoseki looks between Blackfox and El Jaspero. "...I think the Elemental Plane of Fire has frozen over."

  7. - Top - End - #397
    Barbarian in the Playground
     
    runehawk's Avatar

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    Default Re: A Light in the Darkness [IC]

    Lizardkin Druid

    zorm-bies..
    He thinks, mentally digesting the word.

    He needs more time..

    He spins hitting another undead.Working in concert with Ginevra beside him, they dispatch it efficiently.
    Raik
    Horsbain
    Ssathiyaa
    Proud owner of a kojitar
    Ken

    Law of fight statistics: Speed is always better then power, except when power is better then speed.
    Spoiler
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    "We're on the verge of fighting an ancient necromancer and your out buying a horse?" - King of Griffins
    Quote Originally Posted by bhdrake View Post
    Lumpy
    Lumpy's tone is more even more brusque than usual,
    "I'd rather walk."

  8. - Top - End - #398
    Bugbear in the Playground
     
    Dr._Bob's Avatar

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    Default Re: A Light in the Darkness [IC]

    Si'rene steps into the chamber while the lizardman and Ginevra dispatch yet another zombie.

    The pseudodragon zips down to the doorway and peers past the melee. There are at least another dozen zombies on the way ...

    The gnoll reappears in the midst of the last 5 zombies. Most of the zombies have already been damaged by Si'rene's burning hands, but the gnoll seems to be having trouble destroying any of them with his trident. At the same time, the zombies seem to be unable to get past the gnoll's shield and plate armor. Their fists rebound harmlessly off of the gnoll with dull clangs.

    Ginevra cuts down another pair of zombies, leaving only three standing. Andrea's broken body lies at her feet.

    [hr]
    In the main chamber, Trinark calls out to the lizardman in draconic. Can you speed things up a bit? I think that we have company.

    Looking back over his shoulder, the lizardman sees the drow standing beside the large stone tablet facing toward the opposite doorway from the one where the fighting is happening.




    OOC: Only three zombies left, but about a dozen more reinforcements are on the way behind them. More visitors approaching from the opposite direction as well.

  9. - Top - End - #399
    Barbarian in the Playground
     
    runehawk's Avatar

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    Default Re: A Light in the Darkness [IC]

    Lizardkin Druid

    Ssathiya slices into a zombie. He decapitates it but does not fell it. Ginevra , twirling in a tight arc between the two, emerges out of darkness. Shadows fall away from her like black wavy garments. Falling to one knee, she hamstrings the zombie. It collapses to its knees, keels to its left and ceases moving.

    The lizardman catches sight of a slight smile on her face as she turns, before being masked by her hair whipping into it. She grips the edge of his shield with her other hand. With an acrobatic twist, she leaps and spins feet first, in mid-air, into darkness. The shadows wrapping fluidically around her. Undead hands reached out for her in vain.

    Ssathiya snarls in reply to Trinark's warning. Stabbing another zombie in his chest, he telepathically projects an image of Andrea to Yix.

    HELP HIM!...

    OOC: sorry to both DR and Blackfox. hope they'll approve of the artistic license I took.(Shadowdancing and battle etc.) My wrting needs more work, i fear.need more practice. :( milla jovovich-on-the-brain.. with shorter mid-cheek hair.
    Raik
    Horsbain
    Ssathiyaa
    Proud owner of a kojitar
    Ken

    Law of fight statistics: Speed is always better then power, except when power is better then speed.
    Spoiler
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    "We're on the verge of fighting an ancient necromancer and your out buying a horse?" - King of Griffins
    Quote Originally Posted by bhdrake View Post
    Lumpy
    Lumpy's tone is more even more brusque than usual,
    "I'd rather walk."

  10. - Top - End - #400
    Barbarian in the Playground
     
    kuja.girl's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tirel uses the short break to clear the zombie muck off her sword. She frowns when she sees Andrea's body, but there's nothing she can do to help him. Insteed she'll start concentrating on helping the living. She'll wade in and help the gnoll finish the remaining 5(?) zombies and then attempt to get him back into the main chamber, willing or not.
    ooc: Tiriel will first try talking to to him, if that doen't work, well I'm sure every one can imagine what a human dragging a gnoll across the floor looks like....

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    ____Tiriel
    {Board Dice Roller} [Roll=name]#d+#[/roll]

  11. - Top - End - #401
    Dwarf in the Playground
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    Default Re: A Light in the Darkness [IC]

    Yix

    Yix flies around the area looking for a way out as well as scouting for more zombies. As he flies near Andrea;s body he sees if there is anything can do, but he feels his help would be in vain.

  12. - Top - End - #402
    Orc in the Playground
     
    Dark_Stalion's Avatar

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    Default Re: A Light in the Darkness [IC]

    Gnoll

    Roaring in anger at the dung smelling carrion, the gnoll lays about him at any zombie he can reach, trying to shake off the hands that are pulling at him.

    [Ooc: Streangth check against Tirel (1d20+4=22). Attack Zombie 1d20+8=19, dmg=1d8-1=1]
    The management holds no responsibility for loss of sanity while reading this post.

    Kurt

  13. - Top - End - #403
    Pixie in the Playground
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    Default Re: A Light in the Darkness [IC]

    Si'rene

    Glowering, Si'rene looks around for some cloth to tie onto the head of an arrow, if she finds some she will catch fire to the cloth, aim at the zombies, and aiming true, hit one in the center. I can't believe this is happening... Si'rene curses under her breath as she looks for a better way to get fire on a bunch of zombies at once.

    ((OOC))) I will be looking for rocks to tie cloth onto, or something like that.
    Illianna - A Thourougly Useless Monk

  14. - Top - End - #404
    Ogre in the Playground
     
    blackfox's Avatar

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    Default Re: A Light in the Darkness [IC]

    Ginevra

    Ginevra bends down over Andrea and checks to see if he's still breathing and if she can feel a pulse. If so, she'll try to get him out of harm's way (into the main chamber, in a corner) and attempt to stabilize him. If Andrea is apparantly dead, then Ginevra will retreat into the shadows so she can get in a favorable position.

    (OOC: Untrained Heal check, modifier +0.)
    The Feud continues!
    Spoiler
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    Quote Originally Posted by Gorbash Kazdar View Post
    - Feud, the: The 'secret' plot to do something to BlackFox for some reason no one seems to really recall. Accusations of a government cover-up concerning the Feud remain unsubstantiated.
    Quote Originally Posted by Hoseki View Post
    Hoseki looks between Blackfox and El Jaspero. "...I think the Elemental Plane of Fire has frozen over."

  15. - Top - End - #405
    Barbarian in the Playground
     
    kuja.girl's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tiriel gives up on convincing the gnoll to retreat into the main chamber. She doesn't know him well enough to try more than once. She'll continue to hack away at zombies until Ginevra has confirmed that there's no hope for Andrea...

    ooc: here are a series of attack/damge rolls, use what's needed Dr.B

    attacks 22, 25, 10, 24
    damage: 7+ 5 fire, 9 + 5 fire, 7+ 5 fire, 10 + 5 fire.

    ....okay so I didn't believe that rolling that many 5's was correct so I rolled another set which came out completely different, so I guess the first roll was valid.
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  16. - Top - End - #406
    Bugbear in the Playground
     
    Dr._Bob's Avatar

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    Default Re: A Light in the Darkness [IC]

    Yix flutters nearby as Ginevra crouches next to Andrea's battered body. Her fingers can find no pulse, and so she gently closes his unseeing eyes, shaking her head so that the others know that Andrea is beyond saving.

    The gnoll continues to stab away at the zombies surrounding him, but the tines of the trident seem not to affect the undead very much. One of the zombies manages to punch the gnoll in the snout, bloodying his nose. Growling with frustration, he shakes off Tiriel's attempts to pull him back into the main chamber.

    Shrugging, Tiriel cuts down two of the remaining zombies, leaving the last to the lizardman, who beheads it with his flame blade.

    Breathing heavily, the party retreats back to the chamber while dozens of additional zombies slowly shuffle forward up the passageway, cutting off any hope of escape back the way the party came.

    [hr]
    Si'rene looks around for some flammable material to wrap her arrowheads with while the others prepare to defend the chamber entrance.

    "We've got company ..." whispers the drow.

    Six armored warriors enter from the opposite side of the chamber, two by two, their faces obscured by their helmets' faceplates. They fan out protectively, forming a semi-circle in front of the far entrance. They carry two-handed swords, which they plant point-downward onto the stone floor. Their gauntleted hands rest on the pommels of the swords, ready to swing them into action at a moment's notice.

    A tall, lithe woman steps into the room. She too is fully armored, but her faceplate is raised, allowing everyone to see her jet-black bangs, ivory skin, and deep-red lips. An elegant saber is sheathed at her side.

    The giant stone slab lies between your party and the seven of them.

    As one, the two dozen zombies lining this large chamber drop to one knee and place one hand on the ground in salute.

    "Hail and well met, my friends! We have been waiting for you for a long time!" The woman speaks in lightly accented Common. Her voice is low and gravelly but lighthearted.

    "HOLD!" She cries out suddenly, and the zombies in the passage halt in their tracks behind you.

    Her voice returns to its friendly tone. "I apologize for the zombies. They can be so simple-minded, you know. They were instructed not to harm you, but ..."

    "Oh, dear! Was he with you?" she asks as she notices Andrea's body.



    OOC: The last of the 24 zombies is dispatched. The gnoll takes 6 points of damage.

  17. - Top - End - #407
    Barbarian in the Playground
     
    runehawk's Avatar

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    Default Re: A Light in the Darkness [IC]

    Lizardkin Druid

    Seeing the dark one shake her head over the fallen Andrea, had caused him to brutalize the zombie remains even after he decapitated it. It wasn't the death that shook him. Death in battle was a good thing in the lizardfolk culture. It was the thought that as druid he had failed to repay his debt to one of the pinkskins who had risked life and limb to save him. A creature not of their pack.

    As he stood drawing deep breaths, his eyes narrowed in measured fury at the creature who obviously commanded these foul mockeries of life.

    Semuanya...grant me strength to cleanse all the things here with no place in the Great Balance..

    He studied the creature that was talking and the guards surrounding it. Whispering the words of a basic orison, he cast a spell that would allow him to see the auras of the weave.

    OOC: Det Magic. Sorry folks. instincts tell me this is an impt NPC. but just as Thokk isn't going to parlay with any demon. Ssathiya isn't going to see eye-to-eye with any aberration or individual who practices necromancy. He's a very orthodox druid.He was an orthodox lizardkin too but he's not an idiot so he unlearnt his prejudices.
    Raik
    Horsbain
    Ssathiyaa
    Proud owner of a kojitar
    Ken

    Law of fight statistics: Speed is always better then power, except when power is better then speed.
    Spoiler
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    "We're on the verge of fighting an ancient necromancer and your out buying a horse?" - King of Griffins
    Quote Originally Posted by bhdrake View Post
    Lumpy
    Lumpy's tone is more even more brusque than usual,
    "I'd rather walk."

  18. - Top - End - #408
    Bugbear in the Playground
     
    Rei_Jin's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tychus

    Now that battle has stopped, Tychus gathers his wits about him, and looks at the new arrival, trying to glean who, or what she is.

    Yes, yes he WAS with us, and is no longer. Who are you, and why do you seek to hold us here?

    What do you want with us? We are not a threat to one such as yourself, we only wish to escape from the Underdark.


    [OOC: Diplomacy check, 1d20+15=19 ]
    Quote Originally Posted by Starsinger View Post
    You sir, are my hero.

  19. - Top - End - #409
    Ogre in the Playground
     
    blackfox's Avatar

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    Default Re: A Light in the Darkness [IC]

    (OOC: Is Ginevra hidden, or did the newcomers enter before she could find a place to hide?)
    The Feud continues!
    Spoiler
    Show
    Quote Originally Posted by Gorbash Kazdar View Post
    - Feud, the: The 'secret' plot to do something to BlackFox for some reason no one seems to really recall. Accusations of a government cover-up concerning the Feud remain unsubstantiated.
    Quote Originally Posted by Hoseki View Post
    Hoseki looks between Blackfox and El Jaspero. "...I think the Elemental Plane of Fire has frozen over."

  20. - Top - End - #410
    Dwarf in the Playground
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    Default Re: A Light in the Darkness [IC]

    Yix

    Yix growls as loudly as he can at the women. He flies closer, puffing out his tiny little dragon chest, and growling all the while. His tail flicks from side to side as a warning that the group will not take being emssed with.

  21. - Top - End - #411
    Dwarf in the Playground
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    Default Re: A Light in the Darkness [IC]

    Trinark, Drow Cleric

    Realizing the group is surrounded and outnumbered, Trinark decides to take a more casual stance. At least until he sees how deeply in trouble they are...again.

    Gripping his longsword loosely he rests it lightly against his right shoulder.

    Addressing the strange woman, in common, "Who are you?"

  22. - Top - End - #412
    Barbarian in the Playground
     
    kuja.girl's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tiriel stares at the woman and her guards with a bemused expresion before shooting the drow an iritated look. The fact that Trinark only now revels that he speaks common causes her much more annoyance than the new arrivals.
    Keeping her sword in plain sight, she'll move towards the front of the group at a steady walk. She has no idea who this woman is or what she's talking about, but if it comes to a fight, they look like more of a challange than the zombies.
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    ____Tiriel
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  23. - Top - End - #413
    Pixie in the Playground
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    Default Re: A Light in the Darkness [IC]

    [si'rene]

    Steps around for a clear shot, getting an arrow nocked and aimed at the obvious leader's throat. Holding aim like that until she is otherwise convinced not to, or the time becomes apparent she should let the arrow fly true.
    Illianna - A Thourougly Useless Monk

  24. - Top - End - #414
    Orc in the Playground
     
    Dark_Stalion's Avatar

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    Default Re: A Light in the Darkness [IC]

    Gnoll

    The Gnoll looks arround, wiping blood from his nose in a crimson streak along his hiry arm. The blood mingles with the fur, creating a glistening, slicked trail which gradually dulls and hardens into a scabby crust, but the gnoll ignores this, as it does the aditional blood which is starting to run from it's nose. Instead it's attention is taken up by the newcomers, heavily armored and heavily armed.

    "What devilish scum are you, that you comand the loyalty of this walking carrion?" it growls, eyeing the weapons they hold ready. "If you are come to fight us to allow us an honourable death rather than be burried alive by these mindless abominations," it indicates the undead behind him, spitting the last word, "then let us have done with it and dance, for I grow weary of this place."
    The management holds no responsibility for loss of sanity while reading this post.

    Kurt

  25. - Top - End - #415
    Bugbear in the Playground
     
    Dr._Bob's Avatar

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    Default Re: A Light in the Darkness [IC]

    The woman lowers her chin and steps back gracefully as she folds her hand over her heart in a formal curtsey. Her armor clanks softly as she does so.

    "My name is Jessica Deirdre Alyssandra Valentine, and I am very pleased to meet you."

    Eyeing Si'rene and Tiriel in particular, she continues, "You can lower your weapons. We mean you no harm. In fact, I have standing orders to assist you and escort you to the surface as expeditiously as possible."

    "I am sorry about your friend. Rest assured, his body will be taken care of." She raises a hand, and six zombies detach themselves from the walls and move forward towards Andrea.

    [hr]
    Ginevra observes the woman with interest from her hidden vantage point in the shadows. The lizardman's eyes narrow as he peers at the woman as well. The altar's strong aura of necromancy distorts his perceptions making it difficult for him to get a read on the woman.




  26. - Top - End - #416
    Barbarian in the Playground
     
    runehawk's Avatar

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    Default Re: A Light in the Darkness [IC]

    Lizardkin Druid

    "Do Not... TOuch Him!"
    , he roars in unaccustomed common. Brandishing his scimitar overhead, he wards off any undead that approaches Andrea.

    "Thosse who break the (Natural) Order of thingss are no friend of I", he hisses at the stranger.

    His druidic oaths made his greatest desire at that moment nothing more than to destroy that altar and kill the wretched pinkskin that surely must be the source.
    Glancing at the people he had to guide to safety he restrained himself.
    Hunt wisely.. echoed a thought in him.
    Remembering his drow friend to possess some knowledge of the walking dead, "Cloudhair!, drive these things away!"

    Staring defiantly at the woman,"If wish to live you, move away you will" lapsing into a direct translation of the draconic thought. He stands shoulder to shoulder with the gnoll as rearguard at the foot of Andrea's body, prepared to fight his way out if the woman would not budge.
    Raik
    Horsbain
    Ssathiyaa
    Proud owner of a kojitar
    Ken

    Law of fight statistics: Speed is always better then power, except when power is better then speed.
    Spoiler
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    "We're on the verge of fighting an ancient necromancer and your out buying a horse?" - King of Griffins
    Quote Originally Posted by bhdrake View Post
    Lumpy
    Lumpy's tone is more even more brusque than usual,
    "I'd rather walk."

  27. - Top - End - #417
    Barbarian in the Playground
     
    kuja.girl's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tiriel does not sheath her sword but, in what seems a lazy manner, allows it's point to aim at the floor instead of the strangers.
    "Lady Valentine I'm sure you realize that necromancy is seen as an abomination by all others not of the faith," she glances at the lizardman, the gnoll and the drow before contiuning, "So our suspicions are well founded. You said you have standing orders, who issued those orders?"

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  28. - Top - End - #418
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    Default Re: A Light in the Darkness [IC]

    Ginevra

    From her hiding place in the shadows, Ginevra continues to observe the woman. She slowly removes her daggers from her sleeves and holds them flat against her wrists as she assesses the situation.
    Who did send you? And what do they want? I don't trust them and I don't trust you. For all we know there's someone waiting to capture us and slit our throats when we get out of the damn Underdark. I'll follow if you drag my friends along, but I don't trust you.

    (OOC: Sense Motive check (1d20=2)
    Gah, I don't have a modifier. :P)
    The Feud continues!
    Spoiler
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    Quote Originally Posted by Gorbash Kazdar View Post
    - Feud, the: The 'secret' plot to do something to BlackFox for some reason no one seems to really recall. Accusations of a government cover-up concerning the Feud remain unsubstantiated.
    Quote Originally Posted by Hoseki View Post
    Hoseki looks between Blackfox and El Jaspero. "...I think the Elemental Plane of Fire has frozen over."

  29. - Top - End - #419
    Bugbear in the Playground
     
    Dr._Bob's Avatar

    Join Date
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    Maryland, USA

    Default Re: A Light in the Darkness [IC]

    Ginevra has no idea whether Lady Valentine is lying or not, but she knows that she doesn't trust her.

    The lizardman, predictably, is overtly hostile toward the woman and her six escorts, who remain motionless, their swords held point-down. He bares his fangs and raises his flame blade in warning as the zombies approach Andrea's body.

    Lady Valentine flicks her hand to the side, and the zombies back away. "As you wish, lizardkin."

    [hr]
    Turning towards Tiriel, the woman shrugs. "I am no necromancer, nor am I a philosopher."

    "Still, I find your use of the word abomination puzzling. There are many would call a sentient lizard an abomination, and we all know what the cold-blooded races think of pink skins, don't we? And since when did human, elf and gnoll fight side-by-side? And are not the accursed dark elves often called abominations?"

    Her voice rises as she continues, "Yet, here I find the three of you (yes, shadowdancer, I can see you) wandering without permission among our most sacred ruins in the company of a gnoll, a bloodthirsty lizardkin warrior, and a drow elf (all arguably abominations themselves). I arrive here to find that you have destroyed dozens of sentient creatures simply because they don't fit into your narrow view of the natural order. Who, truly, are the abominations here?"

    She pauses to regain her composure. Speaking softly, she concludes, "Still, I have not the right to judge you."

    [hr]
    "I know my master simply as 'he-who-walks-again'. Through visions, he instructed me to watch for three women wandering lost through the Underdark and to escort them to the surface if found."

    "The visions have increased in frequency and intensity within the past week. Therefore, I am very happy to find you at last."

    "The most recent visions indicate that I am to provide you with protection against those who might wish to harm you, and to deliver you safely to the House of Relik in Telflamm."





  30. - Top - End - #420
    Pixie in the Playground
    Join Date
    Oct 2005
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    Default Re: A Light in the Darkness [IC]

    Si'rene

    Practically snarling at the woman, oathbow not lowered, she asks and WHY should we trust you? You state you are not a necromancer, then what are you, and who is "he who walks again"?
    Illianna - A Thourougly Useless Monk

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