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  1. - Top - End - #481
    Bugbear in the Playground
     
    Dr._Bob's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tychus floats by, humming a little ditty, while Si'rene and Tiriel speculate about "Lady Sheyra".

    The drow doesn't make an appearance, nor do the gnoll and pseudodragon.

    Andrea's body is taken to the chapel where, you have been assured, he will be prepared for a proper burial.

    One by one, each of you eventually retires for a long overdue night of complete, undisturbed rest.

    Tirel, Si'rene and Ginevra share one of the rooms. The others find their own empty beds and collapse gratefully into the soft mattresses.

    [hr]
    The morning dawns clear and cold. It is the first sunrise you have seen in a long, long time. Some of you simply stand at your windows in awe. Trinark draws the blinds, finding the morning light uncomfortable.

    Apparently, it has snowed overnight, and the courtyard and outbuildings are covered in a blanket of white.

    A simple meal of bread, preserves, and chilled juice is laid out in the dining room. After breaking your fast, you are lead to a different part of the building, a large great hall decorated with more tapestries as well as old portrait paintings.

    A number of honor guards line the walls. Standing at the far end of the room is a young woman, dressed in white. Her chestnut hair has been pulled back in a ponytail, tied with a yellow ribbon.

    Katrin, Tiriel, Si'rene, the lizardman and Trinark all recognize her instantly - Sheyra!

    [hr]
    Sheyra smiles and opens her arms welcomingly toward the lizardman and Trinark.

    "I almost didn't believe the reports, but it really is true! You made it out of the Underdark! The others will be so thrilled to hear that you are both OK!"

    She then turns to the others smiling. "Welcome! I know that you must all still be exhausted. Please feel free to stay as long as you wish as my guests!"

    Turning to Katrin, Si'rene and Tiriel, Sheyra adds, "And I know that you three have traveled far with the Kris, keeping it safe and overcoming many obstacles. I salute you!"

    Sheyra bows formally to the three women.


  2. - Top - End - #482
    Orc in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Gnoll

    Sheyra? So this was the creature that had caused all the excitement. She didn't look all that spectacular. The gnoll keeps to the back of the group, feeling uncomfortable in these un-natural settings.
    The management holds no responsibility for loss of sanity while reading this post.

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  3. - Top - End - #483
    Barbarian in the Playground
     
    runehawk's Avatar

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    Default Re: A Light in the Darkness [IC]

    Ssathiyaa, Lizardman Druid

    Waking in the morning, and seeing his first sunrise in a very long time, the lizardman feels a weight off his back. He wasn't lost in the dark anymore.

    He was close to sheyra and close to a confrontation with the damned being that caused so much death and pain in his wake.

    Casting a spell on a sparrow, he attached a message informing his tribe that he was still alive and in pursuit of the real enemy and that they should cease their war preparations. He feared it migt be too late already but remembering the serendipity in the events and in meeting with strangers who would save him and be themselves somehow what he needed to defeat the evil spirit of a dead wizard, he held faith in semuanya taht it wasn't.

    Releasing the bird, he gently comforted the distressed Trinark.
    [hr]
    In the audience hall, at the sight of sheyra, even being a savage reptilian and a druid couldn't prevent his features from twisting into clear relief and joy , as though ,it was his own hatchling.

    Taking one of her hands and covering with both his huge ones, he looks at her and says

    "You are alive"
    He then frowns slightly.
    "The others?", he asks looking worried.
    Raik
    Horsbain
    Ssathiyaa
    Proud owner of a kojitar
    Ken

    Law of fight statistics: Speed is always better then power, except when power is better then speed.
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    "We're on the verge of fighting an ancient necromancer and your out buying a horse?" - King of Griffins
    Quote Originally Posted by bhdrake View Post
    Lumpy
    Lumpy's tone is more even more brusque than usual,
    "I'd rather walk."

  4. - Top - End - #484
    Barbarian in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Tiriel turns to Katrine and Si'rene. "Okay, now what?"
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  5. - Top - End - #485
    Dwarf in the Playground
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    Yix

    Yix flies around the room taking in all the scenery, the guards fascinate him for some reason. He flies around a few of them looking them up and down. He stops in front of their faces and makes odd expressions (as odd as a pseudodragon can get). When this no longer fascinates him he lands next to one and stands on his hind legs trying to imitate their exact posture.

  6. - Top - End - #486
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    Ginevra

    Katrin looks briefly surprised at Sheyra's last statement, but composes herself and replies, "Thank you for your hospitality, Sheyra." She looks around briefly, and her eyes return to the girl's face, her eyebrows raised slightly. "Yes, we do have the kris. How did you know that we had it?" Katrin's expression returns to normal, and she says, "And are we to give it to you, or is there some other person who is supposed to recieve it?"
    The Feud continues!
    Spoiler
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    Quote Originally Posted by Gorbash Kazdar View Post
    - Feud, the: The 'secret' plot to do something to BlackFox for some reason no one seems to really recall. Accusations of a government cover-up concerning the Feud remain unsubstantiated.
    Quote Originally Posted by Hoseki View Post
    Hoseki looks between Blackfox and El Jaspero. "...I think the Elemental Plane of Fire has frozen over."

  7. - Top - End - #487
    Bugbear in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Sheyra laughs.

    "The irony is that you were headed here all along. I suppose that I could have traveled with the three of you rather than with Aeroz and the others!

    "But I have no used for the Kris you carry. In fact, the farther I stay from that thing, the better!"

    Sheyra indicates an arched doorway. A cloaked and hooded figure stands there. The figure steps forward and throws back her hood, revealing a porcelain mask. The woman removes the mask, and you see her face for the first time.

    You are amazed to see a very familiar chestnut-haired young woman looking back at you. Looking back and forth between the young woman and Sheyra you find each to be the spitting image of the other.

    The cloaked woman laughs as well, her laughter identical to Sheyra's.

    "Yes, sister, who could have imagined that you would unwittingly cross paths with the very same heroes I commissioned to retrieve the Kris?"

    Tychus looks from one to the other and scratches his head. "Twins?" He turns to the lizardman and the women. "And you four know these women?"



  8. - Top - End - #488
    Pixie in the Playground
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    Si'rene

    Looking at the cloaked woman as she reveals her identity, Si'rene is taken aback. To Tychus she states simply It would appear so, yes. Si'rene looks at the recently unmasked woman, So you merely wanted to transport the kris to the same location you yourself would be going. I assume so no one would get it on the way. Is this the end of our mission, or do we have further to go yet?
    Illianna - A Thourougly Useless Monk

  9. - Top - End - #489
    Barbarian in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Tiriel is sick of surprises. What had seemed like a simple job had turned into a journey over seas, and both under and over the land. At this point she would very much like to tell these twins to take the Kris and jam it up their...
    But, no. She'll wait. She knew the mood would pass and after all, why spoil everything just as it was about to finish?

    Tiriel lets out a deep breath to vent her frustration. She prays that Si'rene's question is answered soon.

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  10. - Top - End - #490
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    Default Re: A Light in the Darkness [IC]

    Ginevra

    Ginevra simply stands where she is, shaking her head to herself with an amazed expression on her face.
    The Feud continues!
    Spoiler
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    Quote Originally Posted by Gorbash Kazdar View Post
    - Feud, the: The 'secret' plot to do something to BlackFox for some reason no one seems to really recall. Accusations of a government cover-up concerning the Feud remain unsubstantiated.
    Quote Originally Posted by Hoseki View Post
    Hoseki looks between Blackfox and El Jaspero. "...I think the Elemental Plane of Fire has frozen over."

  11. - Top - End - #491
    Orc in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Gnoll

    The gnoll, seeing that there is nothing here for him to do, leans against a handy portion of wall. He is far from relaxed, as can be seen by the outligning of his muscles through the fur, and his eyes dart from the twins to the guards uneasily.
    The management holds no responsibility for loss of sanity while reading this post.

    Kurt

  12. - Top - End - #492
    Barbarian in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Lizardkin Druid

    The lizardkin's eyes widen in shock before he recovers and growls out,
    "Little one, what iss meaning of this?"

    He looks at Sheyra's twin and back at Sheyra.
    Kir-riss ?!? What was a kir -iss?

    SEMUANYA!...two of them...Which one did I see die?

    "You're sstill in danger. The wizzard will come for that and you", he says in a much more improved common. He moves over to the twin to sniff the air around her. There was nothing abnormal about her in a cursory examination. He bows his head slightly in apology as she eyes him askance and moves away from her back to beside Sheyra.
    Raik
    Horsbain
    Ssathiyaa
    Proud owner of a kojitar
    Ken

    Law of fight statistics: Speed is always better then power, except when power is better then speed.
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    "We're on the verge of fighting an ancient necromancer and your out buying a horse?" - King of Griffins
    Quote Originally Posted by bhdrake View Post
    Lumpy
    Lumpy's tone is more even more brusque than usual,
    "I'd rather walk."

  13. - Top - End - #493
    Dwarf in the Playground
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    Yix


    Yix drops his "guard-stance" when he sees the twins, he spends a few moments in confused shock before broadcasting to everyone within range the word "pretty."

  14. - Top - End - #494
    Bugbear in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Sheyra laughs. "The wizard? Do you mean Sethra?"

    "Oh, of course, there would be no way for you to have known ... You were right all along, druid. Sethra was among us through the entire journey through the Underdark.

    "And as you feared, he did make an attempt on my life, but we were able to defeat him, though it cost us the lives of two of our dear friends ..."

    Sheyra's face falls as she remembers her fallen comrades.

    [hr]
    Her twin changes the subject ...

    "Oh, look at that adorable dragon!"

    Everyone turns their eyes to Yix who is standing at attention by the foot of one of the guards. The pseudodragon puffs out his chest proudly and chirrups.

    [hr]
    The twin then goes on to answer Si'rene's question.

    "You three have done well, but there is much that remains to be done if we are to prevent the rise of the Order of the Serpent.

    "If you and your friends are willing, we need to get a message to Yhelbruna, one of the hathrans that protect Rashemen."

    She hands the porcelain mask to Si'rene.

    "Deliver this mask and a message so that she knows that we have the Kris in our possession. The passage to Rashemen will be hard, and you may expect many battles and challenges along the way, especially in the middle of winter, but Lady Yhelbruna will undoubtedly reward you handsomely for your efforts.

    "And speaking of rewards ..."

    A series of servants enter the chamber and present three small chests to Si'rene, Tiriel and Katrin (one each). Inside each chest is 100 pieces of platinum.

    A small embroidered pouch is given to each of the other members of the party. Each pouch contains a finely cut emerald.


  15. - Top - End - #495
    Orc in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Gnoll

    "Perhapse now would be a good time to enlighten my about your purpose. I owe you a blood debt, but I still would like to know what I will be facing."

    The gnolls voice is husky[like the dog ;D], and sounds worried. Snakes were not his favourite creatures.
    The management holds no responsibility for loss of sanity while reading this post.

    Kurt

  16. - Top - End - #496
    Barbarian in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Lizardkin Druid

    Taking the pouch offered to him. He looks inside at the gem.
    A hard rock... cut into a shape...

    Holding it up, he sees it glitter in the light and he bites it to test its hardness.

    pretty rock.and very hard..a hatchling might like it...what do i do with it?

    He looks at Sheyra with a puzzled expression.

    "Our..p..pack?". He is troubled to hear that the others had to face Sethra without him and frankly perplexed by it. If Semuanya had been guiding his hunt, it would not make sense for the kill to happen without him.

    To the others that notice. His postue and demeanour is far less aggressive now that he is out of the underdark and its denizens and next to Sheyra. His muscles aren't bunched. His neck spines aren't always no lower than half-mast. He hisses his words rather than spitting them.
    Raik
    Horsbain
    Ssathiyaa
    Proud owner of a kojitar
    Ken

    Law of fight statistics: Speed is always better then power, except when power is better then speed.
    Spoiler
    Show

    "We're on the verge of fighting an ancient necromancer and your out buying a horse?" - King of Griffins
    Quote Originally Posted by bhdrake View Post
    Lumpy
    Lumpy's tone is more even more brusque than usual,
    "I'd rather walk."

  17. - Top - End - #497
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    Default Re: A Light in the Darkness [IC]

    Ginevra

    Katrin accepts the chest, feeling its weight in her hands. Hearing Yix's words in the back of her mind, Katrin smiles, saying, "Thank you. I am willing. How would we get to Rashemen, though? It's not somewhere that any of us-well, at least me, Si'rene, or Tiriel has been before. What would be the best way to get there, and what would we need to know?"
    The Feud continues!
    Spoiler
    Show
    Quote Originally Posted by Gorbash Kazdar View Post
    - Feud, the: The 'secret' plot to do something to BlackFox for some reason no one seems to really recall. Accusations of a government cover-up concerning the Feud remain unsubstantiated.
    Quote Originally Posted by Hoseki View Post
    Hoseki looks between Blackfox and El Jaspero. "...I think the Elemental Plane of Fire has frozen over."

  18. - Top - End - #498
    Pixie in the Playground
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    Default Re: A Light in the Darkness [IC]

    Si'rene

    I am also willing to continue my journey. I see things to the end. How do we get to Rashemen, and once there how do we find Lady Yhelbruna? Looking around at her new group of adventurers that helped them in the end of this mission, Si'rene passes out 5 PP per person to them. Muttering a "thanks" to each of them.

    ---

    OOC what is the final headcount of the group so that I can deduct the appropriate amount from my total?
    Illianna - A Thourougly Useless Monk

  19. - Top - End - #499
    Dwarf in the Playground
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    Yix


    Yix takes off and flits his way over to the Lizardman's shoulder. "What do we do now?" Yix communicates mentally to the Lizardman.

  20. - Top - End - #500
    Bugbear in the Playground
     
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    Default Re: A Light in the Darkness [IC]

    Sheyra's twin looks at your assembled group - Katrin, Si'rene, Tiriel, the lizardman, the gnoll, the drow, the wizard, the bard, and the pseudodragon - with approval.

    "What a unique combination of heroes! I have no doubt that you will be able to make it to Rashemen if you work together ..."

    The twin walks over to a table and unrolls a scroll lying there. She indicates the way to Rashemen by tracing a route along the parchement.

    "The first part of the journey will be easy. You will follow the trade routes west, crossing Gref's Ferry and travelling through Phent, Phsant, and Tammar, until you reach Two Stars.

    "You will then cross the River Mulsantir, which is frozen at this time of the year, to the City Mulsantir. The road will then lead you north until you find the Huhrong's Road, which will take you to Immilmar, the capital of Rashemen.

    "Find the Iron Lord. He will lead you to Yhelbruna."

    Sheyra chimes in.

    "House Relik will be honored to provide horses, supplies and winter gear.

    "But first, you will want to leave the Kris in one of our vaults. Our compound is shielded to prevent scrying. From the point of view of any prying eyes, the Kris will have disappeared!"

    [hr]
    Sheyra and her twin escort your party down a different set of staircases to a dungeon and armory.

    A pair of guards stands before a pair of massive iron doors. Sheyra and her twin each pull an iron key from their pockets. With one twin on each side of the doors, they insert the keys and, counting softly, turn both keys simultaneously.

    The vault opens, revealing rows upon rows of iron boxes.

    Choosing one, they open the box and pass it to the three women.

    Seeing the others eyeing the armory, Sheyra offers to give each member of the party a weapon of their choosing, to aid them on their journey ...







  21. - Top - End - #501
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    Ginevra

    Katrin accepts the box from Sheyra and her twin. Setting it on the ground, she runs quickly back to her room, hoping she remembers the way back, and returns holding a box made of lead. She puts this box inside the iron one, and hands the iron box back to Sheyra. "Here you go," she says.

    Entering the armory, Katrin thanks both Sheyra and her twin, then walks over to where the daggers are stored on the wall, looking over them for a pair of well-made and balanced daggers that would be easy to hide on her person.
    The Feud continues!
    Spoiler
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    Quote Originally Posted by Gorbash Kazdar View Post
    - Feud, the: The 'secret' plot to do something to BlackFox for some reason no one seems to really recall. Accusations of a government cover-up concerning the Feud remain unsubstantiated.
    Quote Originally Posted by Hoseki View Post
    Hoseki looks between Blackfox and El Jaspero. "...I think the Elemental Plane of Fire has frozen over."

  22. - Top - End - #502
    Barbarian in the Playground
     
    kuja.girl's Avatar

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    Default Re: A Light in the Darkness [IC]

    Tiriel feels immensely relieved that she and her friends won't have to worry about guarding/delivering the kris any longer. She doesn't doubt that the artifact is much safer locked up in this house than shoved into a bag and dragged around the world.
    She bows slightly to the twins, "Thank you."
    She then moves over to were the bows are stored. She'll spend a decent amount of time comparing the strength of the bows before chossing a composite long bow.

    [ooc: Dr.bob - I added the bow and quiver of arrows to my character sheet. Is this a long bow with an normal pull (+0), or stronger?]
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  23. - Top - End - #503
    Pixie in the Playground
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    Si'rene

    Relieved to have finished that task, and anxious to move onto the next task and be done with this whole thing, Si'rene starts to look at scimitars, picking them up and feeling the heft of them in her hands. I best get better on the close contact fighting. This may help. Finding the scimitar that suits her natural stance and swing the best, Si'rene adds that to her light load.
    Illianna - A Thourougly Useless Monk

  24. - Top - End - #504
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    Gnoll

    Curiously the Gnoll followed the others. It would seem that these creatures weren't hostle either. Perhapse he would have to rethink his perspective of them as a whole. From the Armoury the Gnoll takes a longsword of fine workmanship, well balanced and of strong steel. he had seen what the swords of his friends had done to the zombies.
    The management holds no responsibility for loss of sanity while reading this post.

    Kurt

  25. - Top - End - #505
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    Yix


    Yix flies around looking for anything that might be pseudodragon sized, or would help aid the little dragon in what he does.

  26. - Top - End - #506
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    Default Re: A Light in the Darkness [IC]

    Trinark, Drow Cleric

    Trinark had up to this point had been keeping to the background and observing the events around the group. Given what he had been through, seeing the twin of Sheyra appear wasn't all that surprising.

    When presented with the Armory, he slips closer to the front. Initially, he seems to be checking the corners and along the floor. At one point he mutters "Scabbard", and furrows his brow as he continues his search.

    Trinark will also approach one of the "Sheyras" and ask if there are any shield available, in lieu of a weapon.

    [OOC: My apologies again to everyone for my absence last week. Things are better now.]

  27. - Top - End - #507
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    Default Re: A Light in the Darkness [IC]

    Sheyra and her twin close the iron doors, sealing the Kris inside.

    [hr]
    The armory contains weapons and armor of all kinds and descriptions.

    Katrin chooses a pair of elegant daggers. One moment they are in her hands; the next they seem to have vanished, having been hidden somewhere on her body. Following her lead, Thallios also chooses a brace of daggers.

    Tiriel finds a rack of yew longbows. She strings them one by one and tests their pull until she finds one that suits her. She also slings a quiver of arrows over her shoulder.

    Even Si'rene helps herself to a weapon, choosing a gently curved scimitar. She takes a few practice swings, then sheaths the blade in one graceful move.

    The gnoll helps himself to a longsword, as does Tychus. Trinark examines the swords closely, but instead of choosing a sword for himself, he removes a sword from its scabbard and places his own blade inside instead. He belts the sheathed blade to his side.

    Trinark also chooses a small steel shield, which he slings over his shoulder. The shield is black with no blazon or decoration. It seems to suit the drow just fine.

    Even Yix finds something to his liking. On a shelf off to the side are several small dolls - mannikins with miniature armor in a variety of ancient historical styles. The craftmanship is remarkable, and the pseudodragon finds that he is able to strap on a miniature breastplate, helmet and greaves. The armor protects his torso, head and rear legs, yet allows him to move his wings and tail freely.

    Everyone breaks into smiles as Yix paces back and forth in his shiny armor, looking for all the world like a miniature soldier.

    [hr]
    The compound bustles with activity as servants prepare for your departure. Soon the new fallen snow has been trampled into a wet slush. Most of you spend the day recuperating from the long underground journey. Trinark finds the bright light outdoors uncomfortable, and stays inside his room until the sun sets.

    As you gather for dinner, conversation turns to whether everyone will be following the women to Rashemen or not ...

  28. - Top - End - #508
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    Default Re: A Light in the Darkness [IC]

    Lizardkin Druid

    Looking at all the weapons he had no use for, He glanced at his claws and wished there was some way to improve them.

    No matter..
    He thought, thinking of the sword of flame, semuaya had blessed him with. He wondered if his old master had ever been able to wield one.

    He patiently waited for Sheyra to tell him more of what happened to his party and his quarry. She had promised to tell him later. He remembered having seen the strangely curved knife in one of his visions and had a bad feeling about it being kept in the vaults. The further away it was from Sheyra, the better he'd feel but he said nothing.
    OOC:is it okay if I get the material necessary to construct a barbed dart
    Raik
    Horsbain
    Ssathiyaa
    Proud owner of a kojitar
    Ken

    Law of fight statistics: Speed is always better then power, except when power is better then speed.
    Spoiler
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    "We're on the verge of fighting an ancient necromancer and your out buying a horse?" - King of Griffins
    Quote Originally Posted by bhdrake View Post
    Lumpy
    Lumpy's tone is more even more brusque than usual,
    "I'd rather walk."

  29. - Top - End - #509
    Pixie in the Playground
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    Si'rene

    Noting that this is indeed a safe place, Si'rene joins everyone in the feast set before them tonight. She takes her time, enjoying the taste of food, still hot from cooking. To Tiriel and Katrine, So off we go again. I guess it hasn't been so bad thus far. I look forward to being above ground for this one! She wonders if it will be just the 3 of them this time, or if these others will follow.

    --OOC--

    Is there a place in town I could buy some more arrows? I did not want to just take everything being offered.
    Illianna - A Thourougly Useless Monk

  30. - Top - End - #510
    Dwarf in the Playground
    Join Date
    Mar 2005
    Location

    Default Re: A Light in the Darkness [IC]

    Yix

    Yix flies to Sheyra's twin's shoulder (or is it Sheyra's shoulder) and puff out his chest while emitting a feral growl. This is as much as he'll say before looking in delight over more food being served to them. It would seem to all that Yix is ready for anything.

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