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  1. - Top - End - #1

    Default King of Fighters XIII

    Specs
    Title: The King Of Fighters XIII
    Logo: http://www.cardinalperception.com/temp/kofxiii/logo.png
    System: Taito Type X2
    Release Date: Summer 2010 (July?)
    Published by Konami
    http://www.versuscity.net/2010/04/05...-release-date/
    http://am-net.xtr.jp/game/profile.cgi?_v=1269566224
    http://translate.google.com/translat...24&sl=ja&tl=en
    298,000 yen for a full unit
    198,000 yen for a conversion unit
    70% Complete

    GUI breakdown
    http://imgur.com/MYDJO.png
    1. Life Meter - represents how much life you have and is divided into 10 parts.
    2. Character order - self explanatory
    3. Timer - self explanatory KoF timers are always at 60
    4. Guard meter - represents how close you or your opponent are to a guard crush
    5. Hyper Drive meter - The length increases by 50% every time you lose a character (so that the gauge is twice as long when you're down to your last character). Fills up at about the same rate as the power gauge, so pretty quickly. However, whiffing special moves will not fill the drive gauge (although it still fills the power gauge). Used for combos and move cancels
    6. Power meter - used for DMs, ex DMs, guard cancels and ex moves

    Gameplay
    System
    -Almost every new mechanic from XII was removed (Good riddance!)
    -Return of multi-meter. Max of 3 stocks for 1st char, 4 for 2nd char and 5 for last char.
    -Return of Guard Cancels - Guard Cancel Roll and Guard Cancel Blowback. Uses 1 stock of meter. Not possible to KO with guard cancel blowback attack.
    -Return of one button throws. Throws appear to have gained old KoF priority back?
    -New Hyper Drive Meter
    http://www.youtube.com/watch?v=kznjY_ivnkA
    Able to go into HD Mode similar to 2K2's Max Mode. Somewhat reminiscent of KOF XII's CCs and appears to work similarly?
    Roman Cancels! HD cancels appear to take up 50% of a meter? HD meter is built the same way the power meter is built.
    Can be used as soon as the drive gauge passes 50%, which means that on your last character it can be used up to four times.
    You can cancel special moves as well as command moves that couldn't normally be cancelled into other special moves and DMs.
    Press BC when the drive gauge is maxed out to activate. Your character will have a sort of hazy afterglow and will be able to do as many drive cancels as he wants. The gauge doesn't fall faster if you do a cancel like in '02. However if you take any damage the mode ends. Apparently when you take damage and the mode ends, you don't lose any more HD meter.
    -Ex Moves costing 1 stock (powered up version of regular moves ie Joe throws out 3 tornadoes instead of one) (not all special moves have an EX version)
    http://www.youtube.com/watch?v=c6EdPDH0lLA
    -Ex DMs cost 2 stock
    -NEOMAX DM
    http://www.youtube.com/watch?v=ErIC7vlI7v0
    apparently you have to be in HD mode and then do a super move and then cancel the super move into the NEOMAX DM. It takes 4 stocks and looks really cool

    Movement
    -Hops and hyperhops seem faster than XII's thus improving the game's 'speed'
    -No more far/short backdash from XII.
    -Rolls seem to be improved

    Characters
    Spoiler
    Show
    ART OF FIGHTING TEAM
    Ryo Sakazaki
    - Ryo's f,b,f+P move usually sucks the opponent into it if it connects, but in one instance the opponent remained a step or two away from him. Just a graphical problem, though.
    - far D is the same as close D. Maybe they'll change this?
    - far C cancellable
    - jump D crosses up easier
    - C Ko'ouken has more recovery. EX version does 3 hits.
    - EX Kohou does 3 hits. No idea if there's any effect on invincibility.
    - B Hienshippuukyaku is the same. D Hienshippuukyaku whiffs against crouchers. EX version is faster and resembles Takuma's version of the move - it launches.
    -Can do close C, fwd a, cancel into ranbu now
    -qcfx2+A+C NEOMAX assumed to be instant dizzy punch
    Robert Garcia
    -Terry and Robert color swap
    - Can cancel his low attacks
    - Has all his moves from KOFXII
    -has a new dd+P move called Genki Power Slide
    -qcfhcb+B+D NEOMAX
    Takuma Sakazaki
    -ko-oken looks like Ryo's but a bit bigger
    - His projectiles are huge and fast. Other projectile-heavy characters (Athena and King) can't seem to keep up with him.
    - His walking animation is great. He confidently struts forward with a big grin on his face.
    - He's slower and heavier than most other characters.
    - Feels like a mix of classic Takuma and a new Takuma.

  2. - Top - End - #2
    Ettin in the Playground
     
    Domochevsky's Avatar

    Join Date
    Feb 2009
    Location
    Germany (North)

    Default Re: King of Fighters XIII

    What is this?
    Mah Badges!
    Spoiler
    Show

    Hey, check out my site. (It has interactive comics, stories and coding efforts.)

  3. - Top - End - #3
    Barbarian in the Playground
     
    MoelVermillion's Avatar

    Join Date
    Jan 2007
    Location
    Perth, Australia

    Default Re: King of Fighters XIII

    The new iteration of the "King of Fighter's" series, one of the famous classic 2d fighting game series of the nineties, its popularity continued into the early years of this millennium then it kinda petered out for a while and died a bit. They recently attempted a big comeback with KoF XII but it was largely considered terrible though I never had a chance to play it myself. This thread is for the next game thirteen.

    I've never really been into KoF myself but its pretty much the only fighter that my local arcades ever really have apart from Tekken, I might have to give this a whirl if it makes it over here sometime.
    Other Avatars:
    Spoiler
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    Thanks to Prime32 for the awesome Noel Vermillion avatar.

  4. - Top - End - #4

    Default Re: King of Fighters XIII

    Quote Originally Posted by Domochevsky View Post
    What is this?
    Hype thread for KoF XIII, really want the game to succeed so I felt like making a hype thread on here. Was supposed to be more posted but Data Backup thing happened last night & I just woke up. More info coming

    Cast

    ART OF FIGHTING TEAM
    Spoiler
    Show

    Ryo Sakazaki
    - Ryo's f,b,f+P move usually sucks the opponent into it if it connects, but in one instance the opponent remained a step or two away from him. Just a graphical problem, though.
    - far D is the same as close D. Maybe they'll change this?
    - far C cancellable
    - jump D crosses up easier
    - C Ko'ouken has more recovery. EX version does 3 hits.
    - EX Kohou does 3 hits. No idea if there's any effect on invincibility.
    - B Hienshippuukyaku is the same. D Hienshippuukyaku whiffs against crouchers. EX version is faster and resembles Takuma's version of the move - it launches.
    -Can do close C, fwd a, cancel into ranbu now
    -qcfx2+A+C NEOMAX assumed to be instant dizzy punch

    Robert Garcia
    -Terry and Robert color swap
    - Can cancel his low attacks
    - Has all his moves from KOFXII
    -has a new dd+P move called Genki Power Slide
    -qcfhcb+B+D NEOMAX

    Takuma Sakazaki
    -ko-oken looks like Ryo's but a bit bigger
    - His projectiles are huge and fast. Other projectile-heavy characters (Athena and King) can't seem to keep up with him.
    - His walking animation is great. He confidently struts forward with a big grin on his face.
    - He's slower and heavier than most other characters.
    - Feels like a mix of classic Takuma and a new Takuma.


    FATAL FURY TEAM
    Spoiler
    Show

    Terry Bogard
    - Terry's EX Power Geyser creates two geysers, but the animation is the same.
    - Terry's EX Rising Tackle is crazy. I saw it do 15 hits against one opponent, and 20 against another. Earlier reports said 25, which I don't doubt. But I can't figure out why there's so much difference between them.
    -Buster Wolf DM added
    - Can't cancel standing B. Tried to cancel into a command move and failed.
    - far C cancellable
    - crouch D can be cancelled into command moves
    - far D has new animation. Looks like the KOFXI animation. Might be useful as an anti-air.
    - jump D crosses up easier. (seems like this is the case with a lot of characters)
    - df+C seems to have a bigger frontal hitbox
    - f+A comes out slower
    - Power Wave comes out slower but has less recovery. EX version does 3 hits.
    - B Crack Shoot is an overhead and does multiple hits. EX version might hit mid and has faster startup. Hard knockdown on counter hits against an airborne opponent.
    - Burn Knuckle seems the same? EX version does multiple hits and makes the opponent fly upwards. Not sure if you can follow up afterwards.
    - Rising Tackle has no change. EX version goes vertically straight up and does something like 25 hits (lol) and has fast startup.
    -Terry and Robert Color Swap
    -qcfx2+A+C NEOMAX
    - Close C -> Buster Wolf -> Neomax (Trinity Geyser). Flashy, but probably not worth the extra bar. Just like with his Dream Cancel in XI, Buster Wolf hardly does any damage. Better to just do Close C -> Trinity Geyser.
    - EX Rising Tackle now does around 17 hits.
    - C version of Power Wave doesn't travel as far. EX Power Wave is full-screen. (I suspect his normal Power Waves are no longer full screen just so that the EX version has more advantages.)

    Joe Higashi
    - Joe can TNT Punch (P repeatedly) -> Drive Cancel -> qcf,hcb + P DM. It hurts!
    - Regained Ougon no Kakato (QCB+K). B version flies low while D version goes high, but neither has much recovery.
    - Regained Bakuretsu Hurricane Tiger Kakato (rush punch DM). Can be connected from weak attacks.
    - Slash Kick has more recovery
    - D Tiger Kick has a lower trajectory
    - EX Hurricane Upper shoots 3 projectiles. Regular version has less recovery?
    - Sliding is a command move, and knocks down even when cancelled into. More recovery?
    -qcfx2+B+D NEOMAX

    Andy Bogard
    - EX Zaneiken can move from one side of the screen to another
    - EX Hishouken flies faster.
    - EX Choureppadan is good enough to be used as an anti-air.
    -qcbhcf+A+C NEOMAX
    - It seems he can break his kick again.
    - The DM listed in his command list (QCBx2+P) doesn't seem to exist. I tried repeatedly to do it and just got his normal projectile. I'm not that bad. Seriously, it was like they forgot to add it.
    - Most popular drive cancel is Elbow (DB_F+P) -> DC Shoryudan or kick or super.
    - His NeoMax is so damn fast. SO FAST. Not very flashy, but it gets the job done.
    - Has an Eiji alternate (purple with red flames).


    Kim Team
    Spoiler
    Show
    Kim Kaphwan
    - Regained mid-air Houou Kyaku. (dash kick DM)
    - f,f+D is now done as f,f+A (stomp)
    - Kim got his d+K follow-up to his d charge, u + K move.

    Raiden aka BIG BEAR
    - Gained Super Drop Kick (hold K for 4 seconds and release) and Crazy Train (cvs2 rush punch super) (QCFx2+P)
    - Regular version of Giant Bomb has more recovery? EX version knocks the opponent up.


    JAPAN TEAM
    Spoiler
    Show
    Kyo Kusanagi
    - In the corner, Kyo can do qcf + K -> rpd + D (after two hits) -> Drive Cancel -> aerial orochinagi. This combo hurts a lot. The home version should come bundled with a cyanide pill for when Kyo gets you in a corner. (Or SNK could just tone him down. Either way is good.)
    - Regained air d+C. Hard knockdown on an aerial opponents, long stun on grounded opponents. Can be used to cross up.
    - Can still combo stand B -> dp+P. On the second hit of dp+P you can drive cancel to QCF+K and combo to Orochinagi (ouch!)
    - QCF+P seems to have less recovery?
    - Gained mid-air Orochinagi. Voice clip is 'Kore de kimeru ze!'

    Benimaru Nikaido
    - Regained Benimaru Koreda (his command throw)
    - Might have regained his air throw?

    Goro Daimon
    - Regained dp+K (command grab)



    HERO TEAM

    Spoiler
    Show
    Elisabeth Blanctorche
    - Added two moves Van de Boulogne,Grand Rafale
    - Strong "Van de Boulogne" can be connected from "Grand Rafale"
    - Strong "Van de Boulogne" seems to posses high body invincibility.
    - EX Noble Blanche (DM) The second half of the light sphere seems to advance, and seems to prevent guard cancel (Unusure about these lines).

    Duo Lon
    - Added 怨死 soul curse, which can over power fireballs (EX only?). It has the apperance of a fog and it's hard to tell if it hits
    New fireball move qcb p is tricky, it comes out pretty fast, then it fades in and out of visibility while travelling across the screen.
    - His EX DM feels like an hurricane mixer (it's a move from bufalo man from the kinnikuman fame. It looks like Bryan 94' DM).
    - Can't cancel his Qcf punch into teleport without the usage of the Hyper Drive
    - Return of rekkas

    Shen Woo
    - New far standing kick (It's actually similar to Ken far standing round house in 3S).
    - Geki ken seems have slower recovery, EX geki ken knocks down.
    - Fuku Tora seems to gain reach and speed as an EX.
    - Tenren Ken is still short but quick. EX version has added range.
    - Tatsu geki ken (DM) seems to be the same as XI. EX is faster and has some invincibility.
    - The follow up from the DM seems to be missing (I'm reading this right?).
    - His old staple combo from XII, cls C -> fwd B -> Qcf + C -> Qcf + B -> DM can only be done by wasting a lot of drive bar.


    YAGAMI TEAM
    Spoiler
    Show
    Iori Yagami
    - Gained a new command move df+C. Swings an arm downward as if he were hitting a stake. Hits mid. Looks like Yashiro's f+A
    - Regained his air crossup b+B
    - dp+P has more recovery? EX version does two hits and floats the opponent.
    - HCF+P doesn't launch the opponent so high that he can't be seen anymore
    - I saw someone manage to connect an uppercut (DP+P) AND his DM after Iori's HCF+C throw, but the timing seems amazingly strict. It's safer to just go straight for the DM.
    - C -> HCF+C no longer works, but QCB+K -> DC HCF+C does. Very handy.

    Mature
    - Despair (dp+P), Death Row (QCB+Px2), Ebony Tears (QCF,HCB+P) and Metal Massacre (QCB+K) regained
    - Mature can cancel out of her (qcb+P) x 3 rekka after the second attack with Despair (dp+P).
    - Mature's EX Ebony Tears hits three times.

    Vice
    -hcf+K arm toss now brings the opponent in so you may follow up
    -dp+P anti air grab
    - She can do Mayhem (QCB+P) -> DC Da Cide (HCF+K) -> DC Mayhem -> Etc. Shenanigans! Of course, unless she's in Hyperdrive mode, she can only DC twice.
    - Maybe it's just the trajectory, but it doesn't seem like Splash (her DP+P move) makes a very good anti-air throw outside of a follow-up to Mayhem. Was mostly used to catch crouching opponents.


    PSYCHO SOLDIER TEAM
    Spoiler
    Show
    Athena Asamiya
    - Psycho Ball has less recovery. EX version does 3 hits and has 'penetrating power' (?? goes through other fireballs, maybe?)
    - Regained Psychic Teleport. EX version included.
    - Throw animation has changed. Athena teleports to diagonally above the opponent and throws them.

    Chin Gentsai
    -Not much new info. Some say he's a combination of old Chin with KOF XII Chin.
    -Drinking ups his offense but lowers his defense
    -With at least one drink gains access to a new DM that counterwires on hit

    Sie Kensou
    - Has normals from KOFXII but specials from his earlier versions.
    - Regained Chokyuudan (fireball), Ryusogeki (air QCB+P) and QCF,HCB+P DM.
    - Lost QCB+A, QCB+C from KOFXII
    - Still has QCB+K from KOFXII.
    - Pressing B+D makes him do his KOFXII backstep
    - Ryuugakusai has its command reversed (rdp+K instead of dp+K...the way it used to be)
    - Kensou's EX Psycho Ball is crazy fast and goes through any other projectiles. Looks useful!
    - Earlier reports said Kensou lost his qcb+A/C moves from XII, but that's incorrect. He's got 'em.
    - Kensou: crB -> crB -> qcb+A -> qcb + C -> (qcbx2)+P = 54 HITS OMGWTF STOPPUNCHINGME He does his "tired" animation afterward, however. But he's safe as long as the super connects.


    IKARI WARRIORS TEAM
    Spoiler
    Show
    Ralf Jones
    - Regained air QCF+P. (air superman dive)
    - Vulcan Punch has more recovery? Can't connect a stand D after it anymore. Instead of that you can drive cancel to Galactica Phantom.
    - Ralf's EX Ralf punch (ground pound, qcb+P) hits three times as well.
    - He has his Bareback Vulcan Punch (QCB,HCF+K) DM back! SNK really likes Ralf.
    - His EX Gatling Punch looks just like his old '94/5 DM. In other words, it's Gatling Punch + Vulcan Punch + uppercut finisher.
    - Awesome: Vulcan Punch -> DC Neo Max (Jet Vulcan Punch) = 97 HITS! Holy ****, with better timing Ralf really would have the Hyakuretsu Ken.
    - If his Neo Max misses, he doesn't enter the cool down phase.
    - Gatling Punch -> DC Gallatica Phantom.

    Clark Still
    - Regained Gatling Attack (charge rush punches)
    - Still has his forward step move from XII
    - EX SAB has scary good range. Looks like it eats most attacks too.
    -has Napalm Stretch (dp+P anti air grab) and can do gattling attack xx napalm stretch

    Leona Heidern
    - Regular V-slasher has been weakened.
    - Leona has a new close D. It resembles her classic KOF one (the two knee strikes) but it looks like it leaves her airborne?
    - Leona's EX X-calibur is the classic version of the move (i.e. the close-range air projectile).
    - got the glow effect on her j.CD back and air qcb+P doesn't combo from heavy attack, f+B anymore (maybe still works in the corner)
    - A version of her X-Calibur is the classic (pre-XII version). C version is XII-style.


    WOMEN'S TEAM
    Spoiler
    Show
    Mai Shiranui
    - Both A and C Ryuuenbu have low recovery and can be followed up with stand A in the corner. If the opponent is in mid-air even stand C is possible.
    - Musasabi no Mai is great for comboing in the corner. If you hit them near their feet (i.e. space it so that it hits them at the lower part of their hitbox) they shouldn't be able to retaliate.
    - Hissatsu Shinobi Bachi is fast enough to combo from light attacks, and is damaging.
    - d.B -> B -> Hissatsu Shinobi Bachi DC Musasabi no Mai -> C Ryuuenbu -> Chou Hissatsu Shinobi Bachi is a combo.
    - Kachousen has slower startup but less lag
    - Jump CD felt a little too fast
    - She has an air throw which can be used in combos.
    - EX Chou Hissatsu Shinobi Bachi is invincible.
    - Mai can still jump off the stage walls, although it looked a bit strange. As if she was jumping off the space right in front of the corner, rather than the corner proper. Not sure if it was a glitch or what.
    -has both command musasabi no mai (air dive) and charge version

    Yuri Sakazaki
    - Gained a new move, midair df+B which is very much like Yun/Yang's Raigekishuu from 3S. She changes trajectory suddenly with no voice clip so it's a bit startling.
    - Raiohken has her jumping up to do the move again. Startup is slow. EX version shoots two fireballs.
    - Can't charge up Ko'ouken. Haohshokoken is a DM.
    - Hyakuretsu Binta seems to have faster startup than usual.
    - Not sure how effective her Saiha is
    - Hien Hou'ou Kyaku connects from light attacks
    - Has f+A booty overhead
    - The addition of her uppercut has made her a crowd-favorite. CrB -> CrA -> DP+P -> DC ANYTHING.

    King
    - Sliding is unsafe on block
    -Sliding is said to replace her crouching D normal... I don't believe this though
    - Gained a mid-air Venom Strike. Flies horizontally with unlimited range.
    - Venom Strike is the same as it was. No high/low variations.
    - Tornado Kick is the '95 version. Doesn't seem to have any invincibility.
    - DMs are Surprise Rose and Double Strike. Didn't seem to have Illusion Dance.
    Surprise Rose can cross up as King dives. Can escape by rolling.
    Surprise Rose hits on the way up
    - King can Drive Cancel her tornado kick into her aerial Venom Strike. Useful for the extra damage or to keep you safe if the tornado kick was blocked.
    - NERF'd! :( Her slide no longer knocks down and her Tornado Kick (HCB+K) no longer passes through blocking opponents. She's still solid though.
    - Double Strike (QCFx2+K) is still a DM. The projectiles are now red, as opposed to blue.
    - Trap Shot -> DC Surprise Rose (QCFx2+P) whiffs. Disappointing.
    - Close D -> Trap Shot (DP+K) -> DC Tornado Kick -> DC Venom Strike (air) OR Neo Max.
    - Her NeoMax (Venom Shot) is a huge, HaohShokoken-sized projectile. Well, it's more like many projectiles since it hits multiple times, but they all appear as a single wave. You can perform it on the ground or the air, but if done on the ground King will jump up a short distance anyway. The move is aimed diagonally downward.


    SINGLE ENTRIES
    Spoiler
    Show
    Ash Crimson
    - A Ventose has so little recovery that you can combo it into a sweep if you're close enough (can't remember if the XII version was just like that). C version is unchanged.
    - EX version of Genie will make two flames appear on the screen. The locations probably depend on the two buttons you used to activate the EX version.
    - Thermidor has faster startup, but only does 5 hits
    - Sans-culotte has the same speed and lack of range. No other changes.
    Last edited by Zabel_Zarock; 2010-07-19 at 05:03 PM.

  5. - Top - End - #5

    Default Re: King of Fighters XIII

    Videos

    Technical References
    Ch 1 – Ash
    Ch 2 – Team Elizabeth
    Ch 3 – Team Japan (Part 1|Part 2)
    Ch 4 – Team Fatal Fury (Part 1|Part 2)
    Ch 5 – Psyco Soldier Team (Part 1|Part 2)
    Ch 6 – Ikari Warriors Team (Part 1|Part 2)
    Ch 7 – Womens' Fighting Team (Part 1|Part 2)
    Ch 8 – Team Yagami
    Ch 9 – Art of Fighting Team (Part 1|Part 2)

    Official Intro
    http://www.youtube.com/watch?v=NXc9_4-kqhY

    KOF XIII Special Episodes
    1, Ichiki vs CAP
    2, Ichiki vs M'
    3, Ichiki vs Kyokugen Dou
    4, Ichiki vs Ganpi
    5, Ichiki vs Shoki
    Special Episode

    KOF XIII Exhibition Matches
    YouTube - 「アルカディア特番!KOF XIII PLAYERS' GUIDE」 第二部配信!
    Shoryuken - ARCADIA - THE KING OF FIGHTERS XIII [PLAYER'S GUIDE] Exhibition Matches (includes player's names)

    Enterbrain Player's Guide
    YouTube - Broadcast Yourself.

    KOF V-1 Versus Festival
    Part 1
    Part 2
    Part 3
    Part 4
    Part 5
    Part 6
    Part 7

    KOF V-1 Versus Festival (Hong Kong)
    Part 1
    Part 2
    Part 3
    Part 4
    Part 5
    Part 6
    Part 7
    Part 8

    Videos uploaded by sugarboy from CX (Japanese loketest)
    YouTube - KOF XIII 2nd loketest Tokyo 4/24 (1/2)
    YouTube - KOF XIII 2nd loketest Tokyo 4/24 (2/2)
    YouTube - KOF XIII 3rd Loketest Akihabara 4/27 (1/5) (single player)
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - KOFXIII 4th Loketest in Ogikubo (mid game demo) -May 1st-
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (chin & athena's neo max) (1/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (some Terry action & END message) (2/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (mid-game demo, better sound) (3/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Daimon's EXDM) (4/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (iori's EXDM + NEOMAAAAAX) (5/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Raiden's NEOMAX+ iori's NEOMAX) (6/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Continue?) (7/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Kensou's NEOMAX) (8/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Daimon's NEOMAX) (9/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Duolon's NEOMAX -didn't connect-) (10/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Duolon's NEOMAX) (11/11)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 5th- (Mai Vs. Andy's pre-match dialogue) (1/8)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 5th- (Shen's qcf+HP full charge) (2/8)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 5th- (Ralf's NeoMAX) (3/8)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 5th- (Ralf's DM -qcb,hcf+Kick-) (4/8)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 5th- (Vice zoom in) (5/8)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 5th- (Vice zoom in) (6/8)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 5th- (Ryo's EXDM + Andy's NEW DM) (7/8)
    YouTube - KOF XIII 4th Loketest in Ogikubo -May 5th- (Mai zoom in) (8/8)
    YouTube - KOF XIII 5th Loketest in Kawasaki -May 7th- (Kensou's EXDM) (1/5)
    YouTube - KOF XIII 5th Loketest in Kawasaki -May 7th- (Clarck's EXDM) (2/5)
    YouTube - KOF XIII 5th Loketest in Kawasaki -May 7th- (Hwa's NeoMAX -didn't connect-) (3/5)
    YouTube - KOF XIII 5th Loketest in Kawasaki -May 7th- (Hwa's NeoMAX) (4/5)
    YouTube - KOF XIII 5th Loketest in Kawasaki -May 7th- (Clarck's NeoMAX) (5/5)

    Videos uploaded by ReXXXSoprano (playlist, 95+ videos)
    YouTube - Broadcast Yourself.

    Videos by uploaded by penpen35 from Orochinagi (Hong Kong Loketest)
    YouTube - Broadcast Yourself.
    YouTube - KOF XIII HK Loketest 4/23 vid 2
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - KOF XIII HK Loketest 4/24 vid 11
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.

    Videos uploaded by Saigerubon (Japan loketest)
    YouTube - THE KING OF FIGHTERS XⅢ ロケテストその1(3月26日開催分)
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - THE KING OF FIGHTERS XⅢ ロケテスト第2回 その1 (4月27日)
    YouTube - THE KING OF FIGHTERS XⅢ ロケテスト第2回 その2 (4月27日)
    YouTube - THE KING OF FIGHTERS XⅢ ロケテスト第2回 その3 (4月28日)
    YouTube - THE KING OF FIGHTERS XⅢ ロケテスト第2回 その4 (4月28日)


    Videos uploaded by Zero000 from Dustloop (Taiwan Taipei Loketest)
    YouTube - KOF 13 4/30 Loke Test Taipei #1
    YouTube - KOF 13 4/30 Loke Test Taipei #2
    YouTube - KOF 13 4/30 Loke Test Taipei #3
    YouTube - KOF 13 4/30 Loke Test Taipei #4
    YouTube - KOF 13 4/30 Loke Test Taipei #5
    YouTube - KOF 13 4/30 Loke Test Taipei #6
    YouTube - KOF 13 4/30 Loke Test Taipei #7
    YouTube - KOF 13 4/30 Loke Test Taipei #8
    YouTube - KOF 13 4/30 Loke Test Taipei #9
    YouTube - KOF 13 5/3 Loke Test Taipei #10

    Videos uploaded by SNKPlaymore (includes videos from KOF Festival in good quality)
    YouTube - "THE KING OF FIGHTERS XIII"  EX 必殺技デモ
    YouTube - Broadcast Yourself.
    YouTube - "THE KING OF FIGHTERS XIII" Introduction Movie
    YouTube - "THE KING OF FIGHTERS XIII"  NEO MAX超必殺技&MAXキャンセル デモ
    YouTube - Broadcast Yourself.
    YouTube - Broadcast Yourself.
    YouTube - "THE KING OF FIGHTERS XIII" エリザベート対戦動画
    YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 4
    YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 5
    YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 6
    YouTube - "THE KING OF FIGHTERS XIII" コンボデモ
    YouTube - "THE KING OF FIGHTERS XIII" Promotion Movie
    YouTube - "THE KING OF FIGHTERS XIII" コンボデモ 2
    YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 7
    YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 8
    YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 9
    YouTube - "THE KING OF FIGHTERS XIII" ターゲットアクション デモ
    YouTube - "THE KING OF FIGHTERS XIII" トレーニングモード デモ
    YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 10
    YouTube - Broadcast Yourself.
    YouTube - "THE KING OF FIGHTERS XIII" キング サプライズローズの演出比較

    All Neo Max's so far
    Ryo - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 20
    Takuma - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 19
    Robert - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 21
    Terry - YouTube - Broadcast Yourself.
    Ralf - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 10
    Joe - YouTube - Broadcast Yourself.
    Elizabeth (counter) - YouTube - "THE KING OF FIGHTERS XIII"  NEO MAX超必殺技&MAXキャンセル デモ2
    Elizabeth (combo) - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技&MAXキャンセル デモ3
    Kyo - YouTube - "THE KING OF FIGHTERS XIII"  ハイパードライブモード デモ2
    Daimon - YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Daimon's NEOMAX) (9/11)
    Leona - YouTube - Broadcast Yourself.
    Mature - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 17
    Andy - YouTube - KOF XIII HK Loketest 4/24 vid 1
    Andy (air version) - YouTube - Broadcast Yourself.
    Kim - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 22
    Mai - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 15
    Benimaru - YouTube - King of Fighters XIII: Part 50
    Raiden - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 24
    Shen - YouTube - THE KING OF FIGHTERS XⅢ ロケテスト第2回 その1 (4月27日)
    Vice - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 18
    Duo Lon - YouTube - KOF XIII 4th Loketest in Ogikubo -May 3rd- (Duolon's NEOMAX) (11/11)
    Iori - YouTube - Broadcast Yourself.
    Athena - YouTube - Broadcast Yourself.
    Chin - YouTube - Broadcast Yourself.
    Kensou - YouTube - Broadcast Yourself.
    Yuri - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 14
    King - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 13
    Clark - YouTube - Broadcast Yourself.
    Hwa Jai - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 23
    K' - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 25
    Kula - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 27
    Maxima - YouTube - "THE KING OF FIGHTERS XIII" NEO MAX超必殺技 デモ 26

  6. - Top - End - #6
    Ogre in the Playground
     
    Penguinizer's Avatar

    Join Date
    Nov 2006
    Location
    Somewhere
    Gender
    Male

    Default Re: King of Fighters XIII

    I'm curious, in general, how many bugs do the King of Fighters games have? At the very least, the bugs I've seen tend to be stranger than in some other games. Characters floating in midair seems kinda weird.

  7. - Top - End - #7

    Default Re: King of Fighters XIII

    Quote Originally Posted by Penguinizer View Post
    I'm curious, in general, how many bugs do the King of Fighters games have? At the very least, the bugs I've seen tend to be stranger than in some other games. Characters floating in midair seems kinda weird.
    Usually a infinite or two in a game that is quickly banned *With the exception fo Vanessa & Angel infinites in XI & 2k2 seeing how they take meter to start & are balls hard* the characters floating glitches are rare & quickly patched out.

  8. - Top - End - #8
    Barbarian in the Playground
     
    MoelVermillion's Avatar

    Join Date
    Jan 2007
    Location
    Perth, Australia

    Default Re: King of Fighters XIII

    So after watching a bunch of those videos I'm pretty hyped to try this game out, only problem being it will most likely be a long while till I get to play it , ah well that's how life goes.
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    Thanks to Prime32 for the awesome Noel Vermillion avatar.

  9. - Top - End - #9

    Default Re: King of Fighters XIII

    That sucks, called my localish arcade, they have no idea when they'll be getting it but they know they'll get it. Hope it happens faster than it took them to get SFIV *Five months after release*.

    Arcade Infinity Casuals playlist
    http://www.youtube.com/view_play_lis...A506DB1E2EBDC6
    http://www.youtube.com/watch?v=Jhkjv2qxZeI
    http://www.youtube.com/watch?v=PAOrLCFIomE

    Kane317 videos

    Day One
    http://www.youtube.com/watch?v=iQJtmGJ2JD0
    http://www.youtube.com/watch?v=TOO6fy6Xqe8
    http://www.youtube.com/watch?v=oafpNYJtJAg
    http://www.youtube.com/watch?v=lPKHfoUSOdo
    http://www.youtube.com/watch?v=cyIUDxDwsvo
    http://www.youtube.com/watch?v=Vqw_xS7ouFc
    http://www.youtube.com/watch?v=MeWyeu8USmI
    http://www.youtube.com/watch?v=7yi0j1Oli1A

    Day Two
    http://www.youtube.com/watch?v=xQ8i3l1_kks
    http://www.youtube.com/watch?v=oWH8cVMqnFk
    http://www.youtube.com/watch?v=vR3byvPIDw0
    http://www.youtube.com/watch?v=I0c0MP5vTKM
    http://www.youtube.com/watch?v=rg1G-5qDCXI
    http://www.youtube.com/watch?v=OnZlTeIqUqE
    http://www.youtube.com/watch?v=c4kYBGNVhoY
    http://www.youtube.com/watch?v=MEiDtQOJLXo#
    http://www.youtube.com/watch?v=CX3BWnf6WRo
    http://www.youtube.com/watch?v=V91A5rXyOWk
    http://www.youtube.com/watch?v=WQnukBRiBLI
    http://www.youtube.com/watch?v=xJk1_TLsfMU
    http://www.youtube.com/watch?v=bgLX2_l7UpQ
    http://www.youtube.com/watch?v=dOQS2WgGEq4
    http://www.youtube.com/watch?v=XFUPqAN3eL8
    http://www.youtube.com/watch?v=d9UPt7QGRUw
    http://www.youtube.com/watch?v=5GC1ol1h6Ug
    http://www.youtube.com/watch?v=HOCauirN1nA

    In the Lab/Training videos

    uploaded by SRK's Token686
    YouTube - Athena Max Cancel Damage
    YouTube - Kyo in the lab

    by kelvindj2008
    YouTube - kelvindj-comb01-Hwa Jai
    YouTube - kelvindj-comb02-Kyo
    YouTube - kelvindj-comb03-Kyo2
    YouTube - kelvindj-comb04-Yuri2
    YouTube - kelvindj-comb05-Yuri
    YouTube - kelvindj-comb06-King
    YouTube - kelvindj-comb07-Benimaru
    YouTube - kelvindj-comb09-K'
    YouTube - kelvindj-comb10-Kula
    Last edited by Zabel_Zarock; 2010-07-21 at 12:46 AM.

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