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  1. - Top - End - #91
    Bugbear in the Playground
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Tezo lowers his crossbow from his shoulder and runs ahead as fast as his little legs can carry him.


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    He moves to K, -5. Also lol I didn't realise that was the goblin in the box. Poor gobbo I was actually planning to talk to it after the encounter guess I'll have to talk to the other one. So which orcs are actually still alive?
    Lillien Lemmerin:http://www.myth-weavers.com/sheetvie...sheetid=111721

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  2. - Top - End - #92
    Barbarian in the Playground
     
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    The two orcs that meet you with a melee assault are quickly dispatched as well as the one goblin who looked like he was waking up to Tezo. The two in the back however drop there bows and quickly move in..readying them selves..one is quickly dispatched by the massive Chi the other however swing at Dhones trying to end his elvish life.

    (1d20+5)[22]
    (Hit for 2 damage as the orc sneers at you)


    (Only Orc left alive is now standing before Dhones in position I,-2)
    (Sorry about the dice edit you were hit with a longsword..these orc are using short swords so I fixed it.)

    * post roll count doesn't match database
    Last edited by Doombringer; 2010-08-12 at 11:08 AM.

  3. - Top - End - #93
    Bugbear in the Playground
     
    Critical's Avatar

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    "One more!" - Chi says, lunging at the last orc.

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    CHAAARGE!
    Attack'n'Damage - (1d20+8)[15] (3d6+7)[17]
    Crit'n'Damage if 24-26 - (1d20+8)[25] (3d6+7)[16]
    Last edited by Critical; 2010-08-05 at 02:21 PM.
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    Levethix the Dray Arcane Swordsage from the harsh world of Dark Sun.


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  4. - Top - End - #94
    Barbarian in the Playground
     
    Doombringer's Avatar

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    The orcs did little but annoy you it seemed and one of the goblins dumbly attacked before you had a chance to talk. The battle was over quickly thanks to your wit and might. The last goblin is still asleep in the crate the question remains what shall you do?
    Last edited by Doombringer; 2010-08-06 at 09:01 AM.

  5. - Top - End - #95
    Bugbear in the Playground
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    That Goblin is still asleep. I say we get him to talk. Tezo walks over to the sleeping goblin and points his crossbow at him. He then shouts at him in Goblin Wake up Goblin! Don't move or I shoot!
    Lillien Lemmerin:http://www.myth-weavers.com/sheetvie...sheetid=111721

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  6. - Top - End - #96
    Bugbear in the Playground
     
    BlackDragon

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Nyomi shudders within herself, unsure at why she was so frozen during the combat, she is glad however that her allies managed to finish the orcs off successfully, and she vows to not show her inexperience again.

    ooc:
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    Just some fluff to cover the fact I was on holiday for a few days!!
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  7. - Top - End - #97
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Thecla

    Thecla walks over to join Tezo. She waits for the goblin to wake up, but she's not in a threatening pose. She's holding her mace loosely by her side but she's ready in case the goblin attacks first and asks questions later.
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    Quote Originally Posted by Vaynor View Post
    Well you cheat, obviously. You're a druid, you can just cast Control Weather and call it a day.
    Chainmaille, Chainmail or is it Chain Mail?

  8. - Top - End - #98
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    The goblin looks to you all wide eyed and confused.. before speaking in the common tongue:"What's you uglies want with poors me...I am not hurtin nobodies.." He shook his head and said "You going to squish me for sleepins..only sleeps me get lately." He frowned and then said to them. "Goes ahead and kills me.. I rather die than digs anymore."
    Last edited by Doombringer; 2010-08-06 at 09:07 AM.

  9. - Top - End - #99
    Bugbear in the Playground
     
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Chi wipes the blood of his blade and sheathes it, then turns to the goblin. "What do you know of the lost miners?"
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  10. - Top - End - #100
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Thecla

    Thecla frowns a little, No one is going to hurt you. As he said, do you know anything about what's going on down below? She puts her mace behind her back, out of sight, but still easy to bring around in case of trouble.
    Avi by Elder Tsofu
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    Quote Originally Posted by Vaynor View Post
    Well you cheat, obviously. You're a druid, you can just cast Control Weather and call it a day.
    Chainmaille, Chainmail or is it Chain Mail?

  11. - Top - End - #101
    Bugbear in the Playground
     
    BlackDragon

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Nyomi approaches the goblin also, making a big play of sheathing, both rapier and kukri again. She doesn't speak, but instead, takes a few steps past the Goblin, and other members of the party, then quieting her mind, she studies her surroundings for anything helpful.

    Spoiler
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    Here goes some rolling:

    To see if there's anything unusual about the cave:
    Search::1d20+2=(3)+2=5
    Spot::1d20+4=(12)+4=16
    Listen::1d20+8=(12)+8=20

    Then apply any knowledge I have to the cave:
    Knowledge (Local)::1d20+6=(12)+6=18
    Knowledge (Nature)::1d20+6=(8)+6=14

    Then to listen in to the conversation with the goblin:
    Listen::1d20+8=(18)+8=26 (probably don't need this one, but just in case)
    Sense Motive::1d20+8=(11)+8=19

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  12. - Top - End - #102
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Vic instead of listening to the goblin goes over to the remains of the orcs and starts to look thorugh the remains for anything of possible use.

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    Search (1d20+5)[17]
    Every argument that comes your way can be solved easily with sensible reasoning or with a shock collar.

    Lighting never strikes twice....unless the DM believes you deserve it.

    Well if this was meant to end well you wouldn't have rolled a one, right?


  13. - Top - End - #103
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    Critical's Avatar

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

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    Exiting Punishing stance, by the way.
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  14. - Top - End - #104
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    "I knows that them orcs making us goblins take over tha mining heres in tha mine...work or whip us they do." He frowned and soon said"I so tired let's me go backs to sleep? i won't tells them you hears." The goblin soon snuggle under a tattered piece of cloth before saying "Be carefuls some of them sets up nasty traps to keep us from running aways or hiding."



    (To all that were searching you see more cave ahead and the soft sound of mining carts moving far in the distance...seems the mine was starting to come to life.)
    Last edited by Doombringer; 2010-08-08 at 11:10 AM.

  15. - Top - End - #105
    Dwarf in the Playground
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Dhones

    "We better be on the look out for traps then."

  16. - Top - End - #106
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Thecla

    Sounds like it. Thecla moves off to leave the goblin to sleep in peace. She starts searching around the area, looking for anything of interest.

    Spot (1d20+6)[22]
    Listen (1d20+6)[21]
    Avi by Elder Tsofu
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    Quote Originally Posted by Vaynor View Post
    Well you cheat, obviously. You're a druid, you can just cast Control Weather and call it a day.
    Chainmaille, Chainmail or is it Chain Mail?

  17. - Top - End - #107
    Bugbear in the Playground
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Tezo

    Tezo looks to everyone and says quietly "Ok lets move ahead but we should do it quietly. We don't want the entire inhabitants of the mine attacking us. Leave the Goblin sleeping. I doubt he is a threat."

    Tezo starts walking into the mines "I'll go first and check for traps. I'll do my best not to set them off but its probably best if you all keep at least ten feet away from me incase I set one off.

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    search (1d20+8)[24]
    move silently (1d20+16)[30]
    Lillien Lemmerin:http://www.myth-weavers.com/sheetvie...sheetid=111721

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  18. - Top - End - #108
    Bugbear in the Playground
     
    BlackDragon

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Nyomi nods gently at Tezo, and prepares to take up her position at the rear of the party, her outfit, designed to impress and protect, was not too well suited for silent moving, but she tried her best, once more drawing both rapier and Kukri.

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    I'll once again provide a rear-guard, moving as stealthily as I can, while keeping my eyes and ears open.

    Move Silently::1d20+8=(7)+8=15
    Spot::1d20+4=(16)+4=20
    Search::1d20+2=(1)+2=3
    Listen::1d20+8=(8)+8=16

    Arrrggghhhh natural 1 on search...why can she not search!!
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  19. - Top - End - #109
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Thecla

    After her search of the immediate area, Thecla will follow Tezo, 10 to 15 feet behind him as he requested.
    Avi by Elder Tsofu
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    Quote Originally Posted by Vaynor View Post
    Well you cheat, obviously. You're a druid, you can just cast Control Weather and call it a day.
    Chainmaille, Chainmail or is it Chain Mail?

  20. - Top - End - #110
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Chi walks last, seeing that the women took initiative of going first. He's a gentleman, after all.
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  21. - Top - End - #111
    Dwarf in the Playground
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Dhones

    Dhones tries to follow silently behind Tezo at 10 ft away, just like he requested.

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    Move Silently d20+9=27
    Hide d20+9=23

  22. - Top - End - #112
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    The group silently moves forward the sound of mining cart come to a halt and behind them barely seen are three orcs (1/2 cover). On the raised platforms can see a limp body laying on the ground blood dried on the slate rock. The other is an archer who has readied himself for the first person that comes towards the area. (Thecla)

    Attack and Damage:

    Spoiler
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    (1d20+2)[12]
    (1d6)[3]
    Yeah that is a Miss!



    Battle Map:

    Spoiler
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    Initiative:

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    Orc 1: 13
    Orc 2: 8
    Orc 3: 16
    Orc Archer: 12
    Nyomi: 22
    Chi: 17
    Vic: 14
    Tezo:19
    Thecla: 10
    Dhones: 12



    Orc Stats:


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    Hit Points: 7
    Orc Archer: 15 AC
    Orc 1,2,3: 16 AC
    Last edited by Doombringer; 2010-08-10 at 04:35 PM.

  23. - Top - End - #113
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Thecla

    Thecla ignores the arrow that missed, why worry about something that did nothing? Instead, she'll get up close and personal.

    She takes the direct route towards the orcs and makes a double move up to G9 and take cover while she prepares to move around the obstacle to get at Orc 2.
    Avi by Elder Tsofu
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    Quote Originally Posted by Vaynor View Post
    Well you cheat, obviously. You're a druid, you can just cast Control Weather and call it a day.
    Chainmaille, Chainmail or is it Chain Mail?

  24. - Top - End - #114
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    Critical's Avatar

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    "Run for cover!" - Chi said, running over to one of the rocks and putting his back against it, looking at whatever is going to come up from his side of the wall, his sword readied.

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    Double Move to F9, hide attempt.
    (1d20+2)[11] - Hide.
    Last edited by Critical; 2010-08-10 at 08:17 PM.
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  25. - Top - End - #115
    Dwarf in the Playground
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Dhones

    Dhones rushes towards the rock hoping to get cover from the arrows flying from the orc.

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    Hide Check: D20+9= 14

  26. - Top - End - #116
    Bugbear in the Playground
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Tezo

    Tezo takes aim and lets fly with a bolt aimed directly at the archer. Before quickly loading another into his crossbow.

    I'll take out the archer. You guys take out those orcs behind the rocks.

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    He takes a 5 foot step into e,5 and fires at the archer.
    To hit (1d20+6)[20]
    Damage (1d6)[6]
    Lillien Lemmerin:http://www.myth-weavers.com/sheetvie...sheetid=111721

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  27. - Top - End - #117
    Bugbear in the Playground
     
    BlackDragon

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Nyomi centres herself, calming her mind immediately, closing her eyes as she feels the wind wrap round her flowing thoughout her soul.

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    Initiates Wind Stride Manouver(swift action) +10 to move speed=move speed of 40ft this turn.


    She then throws her self forward, moving as if the wind itself was carrying her, until she comes up behind the rock hiding one of the orcs, she then ducks down attempting to find cover, before she can engage the orc.

    Spoiler
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    Double move to (-B,8).
    Hide check to try to get as much cover as possible, next turn I'll munch the orc!
    Hide::1d20+8=(19)+8=27


    EDIT:
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    If it's allowed I'm still in "Blood in the water" stance after the last fight, if not allowed, I'll go into it next turn!
    Last edited by FyreByrd; 2010-08-11 at 11:34 AM.
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  28. - Top - End - #118
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    The orcs see you all running forward behind the crates. Tezo tags the archer good enough that it drops its bow and turns off in a full run towards the back of the cave trying to escape. The other three move around the crates looking at you all trying to take cover. (1/2 cover guys you can't take cover right in front of them...hide doesn't work like that.)

    (They are not ROCKS they are CARTS..read the post lol)


    Orc 1 - watches Nyomi attempt to hide instead of strike ..he himself then moves to (-D8) with his longspear he then stabs at Nyomi trying to pierce her through that armor. (OOC this orc has 14 AC with no shield.)

    Attack:
    Spoiler
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    (1d20+4)[8]
    (1d8+4)[7]


    Orc 2 - moves to (E9) he takes out a morningstar and looks towards Chi eyes watching the half orc and bracing for any attack. (OA against him as he moved through a threatened area. Incase you miss he rolls to attack you... if you kill it disregard the rolls)

    Attack:

    Spoiler
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    (1d20+4)[5]
    (1d6+3)[6]



    Orc 3 - Moves to (I9) he then readies himself for combat that morningstar and shield hefted and ready for combat.
    Last edited by Doombringer; 2010-08-12 at 12:06 PM.

  29. - Top - End - #119
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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Thecla

    Thecla moves forward to engage Orc 2 and she swings her mace in an arc with the aim of smacking him down.

    attack: (1d20+5)[20]
    damage: (1d8+3)[7]
    Avi by Elder Tsofu
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    Quote Originally Posted by Vaynor View Post
    Well you cheat, obviously. You're a druid, you can just cast Control Weather and call it a day.
    Chainmaille, Chainmail or is it Chain Mail?

  30. - Top - End - #120
    Bugbear in the Playground
     
    BlackDragon

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    Default Re: Cumberland Gap ~ A Land of Infinite Promises. ~

    Quote Originally Posted by Doombringer View Post
    The orcs see you all running forward behind the crates. Tezo tags the archer good enough that it drops its bow and turns off in a full run towards the back of the cave trying to escape. The other three move around the crates looking at you all trying to take cover. (1/2 cover guys you can't take cover right in front of them...hide doesn't work like that.)

    (They are not ROCKS they are CARTS..read the post lol)


    Orc 1 - watches Nyomi attempt to hide instead of strike ..he himself then moves to (-D8) with his longspear he then stabs at Nyomi trying to pierce her through that armor. (OOC this orc has 14 AC with no shield.)

    Attack:
    Spoiler
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    [roll0]
    [roll1]

    ooc: b..b.but I just wanted to fit in

    IC:

    Nyomi batters away the Orc's long spear with her Kukri, then steps in close to the hideous creature. Studying him for a moment, she releases a strike of her own, running him through:

    Spoiler
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    Move to -C,8
    Sapphire Nightmare Strike Manouver (Standard action)
    Spoiler
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    Needs concentration check with DC(Orc's AC)14.
    Then standard attack,
    if concentration check is succesful: target is flatfooted(no dex bonus to AC) & extra 1d6 of damage.
    If concentration check fails: attack is made at -2


    Concentration::1d20+6=(17)+6=23

    Nyomi Attack(rapier)::1d20+2=(15)+2=17
    Nyomi Damage(rapier)::1d6+3=(3)+3=6
    +
    1d6=(5)

    6+5=11 damage


    EDIT:
    That's a hit and 11 damage I believe, which means he's dead!
    Last edited by FyreByrd; 2010-08-12 at 12:55 PM.
    Avatar(that seems to have disappeared) by Darwin

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