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Thread: Fire Emblem: Age of Turmoil
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2010-10-08, 05:06 AM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem: Age of Turmoil
"Yes, but..."Drake looks rather baffled at Karvek's rebuff of his title. "...that would be impolite."
The boy turns to Sheron and Mecury. "Pardon me, but I am fairly sure the feat will not be disrupted. The security is very rigorous, and will have been tightened due to the attacks. Lady Mecury is right - they will be instead grouping for another opportunity or terrorizing another target while attention is occupied here. An attack is very unlikely. Or so I've read, sir."
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2010-10-09, 10:05 PM (ISO 8601)
- Join Date
- Jun 2010
Re: Fire Emblem: Age of Turmoil
Chapter 3: Fall of Morhelv
Just then, a guard rushes into the dining hall.
"Your highness, we're under attack! The vampires are massing outside the walls!"
"What!?" the king shouts in fright. "Everyone, defend the castle at all costs! Don't let those monsters inside!" He runs out of the dining room, and the soldiers hurry to guard the doors.
Players
Spoiler
Enemies
Spoiler
Allies
Spoiler
Victory Conditions: Defend Multas for 15 turns
Defeat Conditions: Multas or Sheron is defeatedLast edited by Niek; 2010-10-11 at 10:05 AM.
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2010-10-11, 12:12 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Fire Emblem: Age of Turmoil
Sheron moves to Q10, Men we must split up to help the guards, Mercury and Shaman guy Drake was it? Go to the front pallor. The rest of us, to the back
Finally, a chance to redeem myself after the ambush in the forest, I knew this would happen, at least the lights are on, so we can see.Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2010-10-11, 01:20 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Oklahoma
- Gender
Re: Fire Emblem: Age of Turmoil
"Damn it! I was just starting to relax. Where's my shield? Ah, there it ish, gimme that. Alright, m'lord, let's show these fools what it's like to mess with us during a feast!"
Ossler moves to Q11 (after any vulnerary trading with others moving south).Currently operating the 5e Subclass Contest and the 5e Base Class Contest. Check them out if even just to vote or give feedback, we love that in there.
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2010-10-11, 02:06 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: Fire Emblem: Age of Turmoil
"Drake, you might need this," Karvek says, offering the vulnerary to the shaman.
((who is going to who here?))~ZA
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2010-10-11, 02:10 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem: Age of Turmoil
Drake freezes at the sounds of invasion with a slight blush carrying across his cheeks at his words, until Sheron's orders shock him into action, his bred-in politeness carrying him forth.
"As you say, sir."
Move to S15 and trade with Ossler for a vulnerary.
The shaman stumbles along the table towards where the heavily armoured soldier is sitting. "Pardon me, fine guard. I am short of healing items. may I request one from you?"
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2010-10-11, 02:32 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: Fire Emblem: Age of Turmoil
[OOC:um... Ossler can't reach Q11. The closest he can get is S11. Drake and Sheron's moves are fine. Karvek should head to Q9 and hold onto his Vulnerary, since Drake got another from Ossler and Mercury has two.
Mercury will head to S13, since it's the farthest she can go in the direction she needs to.]
Mercury slaps her forehead. "Aww, shoulda kept my mouth shut." She rises from the table fluidly, grabbing her sword from it's holding place.
"At leasht I get shome exercishe to work it off. HAVE AT YOU, INTERLOPERS! I, THE ROSHE BANDIT MERCURY, WILL NOT LET YOU ENTER THE THRONE ROOM!" She carefully picks her words to avoid slurring the speech, but neglects to leave out the 'bandit' part. She charges ahead towards the direction Sheron suggested.
Action:
Move to S13 and wait.
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2010-10-11, 05:17 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: Fire Emblem: Age of Turmoil
"Heheh, bout time we got to business!" Karvek says loudly, rushing for the top entrance.
Move to Q9.~ZA
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2010-10-12, 07:00 PM (ISO 8601)
- Join Date
- Jun 2010
Re: Fire Emblem: Age of Turmoil
Turn 1 Results:
Ally Turn
"Hold the line, men! Don't let them reach the King!"
Soldier 1 moves to R21
Soldier 2 moves to S21
Enemy Turn
Vampire 2 moves to R24, uses Door Key
Vampire 1 moves to R22, attacks Soldier 3 with Iron Axe. Soldier 3 takes 12 damage! Soldier 3 counterattacks with Iron Lance. Vampire 1 takes 7 damage!
Vampire 4 moves to S22, attacks Soldier 4 with Iron Axe. Soldier 4 takes 12 damage! Soldier 4 counterattacks with Iron Lance. Soldier 4 misses!
Vampire 6 moves to S23, attacks Soldier 3 with Iron Bow. Soldier 3 takes 6 damage! Soldier 3 cannot counter! Vampire 6 attacks again with Iron Bow! Vampire 6 misses!
Vampire 7 moves to T23, attacks Soldier 4 with Iron Bow. Soldier 4 takes 7 damage! Soldier 4 is slain!
Vampire 3 moves to T21, attacks Soldier 2 with Iron Sword. Soldier 2 takes 5 damage! Soldier 2 counterattacks with Iron Lance. Vampire 3 takes 8 damage!
Vampire 5 moves to Q24, attacks Soldier 3 with Flux. Soldier 3 takes 11 damage! Soldier 3 is slain!
Vampire 8 moves to S24
Vampire 11 moves to Z3, uses Door Key
Vampire 13 moves to X4, attacks Soldier 7 with Iron Axe. Soldier 7 takes 10 damage! Soldier 7 counterattacks with Iron Lance. Vampire 13 takes 10 damage!
Vampire 10 moves to Z2, attacks Soldier 5 with Flux. Vampire 10 misses! Soldier 5 cannot counter!
Vampire 16 moves to Y4, attacks Soldier 7 with Flux. Vampire 16 misses! Soldier 6 cannot counter!
Vampire 12 moves to Y3, attacks Soldier 5 with Iron Bow. Soldier 5 takes 6 damage! Soldier 5 cannot counter! Vampire 12 attacks again with Iron Bow! Soldier 5 takes 6 damage!
Vampire 9 moves to X3, attacks Soldier 5 with Iron Sword. Soldier 5 takes 5 damage! Soldier 5 counterattacks with Iron Lance. Vampire 9 takes 8 damage!
Vampire 14 moves to Z5, attacks Soldier 8 with Iron Bow. Soldier 8 takes 7 damage! Soldier 8 cannot counter!
Vampire 15 moves to Z4
Turn 2 Begin:
Players
Spoiler
Allies
Spoiler
Enemies
Spoiler
Last edited by Niek; 2010-10-12 at 07:01 PM.
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2010-10-14, 09:00 AM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem: Age of Turmoil
Pushing the vulnerary into the depths of his robe, Drake turns and follows Mecury to the southern door.
"Madame, may I give you aid? It is not for me to say, but....
"...you appear rather drunk."
Move to V13 and wait.
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2010-10-14, 01:17 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: Fire Emblem: Age of Turmoil
Mercury nodded. "A little, yeah. Don' worry 'bout that, I can shtill fight. Your help would be appreshiatedsh." She paused and shook her head. She slurred that last part worse then normal. Maybe she did have a bit too much...
Action:
Mercury moves to W14 and Waits.
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2010-10-14, 02:47 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: Fire Emblem: Age of Turmoil
"Hey, little mage guy, what was your name again?" Karvek asks Sheron as they rush for the top door. Karvek was grinning evilly as he hefted his axe around.
Move to N7 and wait.Last edited by ZeltArruin; 2010-10-14 at 02:47 PM.
~ZA
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2010-10-17, 02:15 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Oklahoma
- Gender
Re: Fire Emblem: Age of Turmoil
Move to Q8 and wait.
Currently operating the 5e Subclass Contest and the 5e Base Class Contest. Check them out if even just to vote or give feedback, we love that in there.
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2010-10-17, 02:58 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Fire Emblem: Age of Turmoil
Move to O7 and wait
It's Sheron good sir, and yoursAvatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2010-10-20, 09:11 PM (ISO 8601)
- Join Date
- Jun 2010
Re: Fire Emblem: Age of Turmoil
Turn 2 Results:
Ally Turn:
"How did they open the doors!?" one of the soldiers cries out in panic as the vampires come swarming in.
Soldier 1 attacks Vampire 1 with Iron Lance. Vampire 1 takes 7 damage! Vampire 1 counterattacks with Iron Axe. Soldier 1 takes 11 damage!
Soldier 2 attacks Vampire 3 with Iron Lance. Vampire 3 takes 9 damage!
Vampire 3 is slain!
Soldier 5 attacks Vampire 9 with Iron Lance. Vampire 9 takes 8 damage! Vampire 9 counterattacks with Iron Sword. Soldier 5 takes 5 damage! Soldier 5 is slain!
Soldier 6 attacks Vampire 9 with Iron Lance. Vampire 9 takes 8 damage! Vampire 9 is slain!
Soldier 7 moves to X3, attacks Vampire 12 with Iron Lance. Vampire 12 takes 9 damage! Vampire 3 cannot counter!
Soldier 8 attacks Vampire 13 with Iron Lance. Vampire 13 takes 9 damage! Vampire 13 counterattacks with Iron Axe. Soldier 8 takes 10 damage!
Enemy Turn:
Vampire 1 moves to Q21, attacks Soldier 1 with Iron Axe. Soldier 1 takes 11 damage! Soldier 1 is slain!
Vampire 2 moves to Q20
Vampire 4 attacks Soldier 2 with Iron Axe. Vampire 4 misses! Soldier 2 counterattacks with Iron Lance. Vampire 4 takes 10 damage!
Vampire 7 attacks Soldier 2 with Iron Bow. Soldier 2 takes 6 damage! Soldier 2 cannot counter!
Vampire 8 moves to T22, attacks Soldier 2 with Flux. Soldier 2 takes 10 damage! Soldier 2 is slain!
Vampire 5 moves to R21
Vampire 6 moves to P20
Vampire 10 moves to W4, attacks Soldier 7 with Flux. Soldier 7 takes 12 damage! Soldier 7 cannot counter!
Vampire 12 attacks Soldier 6 with Iron Bow. Critical Hit! Soldier 6 takes 18 damage! Soldier 6 is slain!
Vampire 16 moves to V3, attacks Soldier 7 with Flux. Soldier 7 takes 13 damage! Soldier 7 is slain!
Vampire 11 moves to U3
Vampire 13 moves to T4
Vampire 14 moves to V4
Vampire 15 moves to W5, attacks Soldier 8 with Iron Sword. Soldier 8 takes 5 damage! Soldier 8 is slain!
Vampire 17 reinforces to D28!
Mortley reinforces to E28!
Vampire 18 reinforces to F28!
Turn 3 Begin:
Players
Spoiler
Allies
Spoiler
Enemies
Spoiler
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2010-10-20, 10:06 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Oklahoma
- Gender
Re: Fire Emblem: Age of Turmoil
"M'lord, keep yourself behind me and use your magic. I'll hold them off."
Move to M7, wait.Currently operating the 5e Subclass Contest and the 5e Base Class Contest. Check them out if even just to vote or give feedback, we love that in there.
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2010-10-21, 01:07 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
Re: Fire Emblem: Age of Turmoil
Mortly
"Alright boys, its party time. We're already on thin ice here, so there can be no mistakes. We do this quick, clean, professional. With any luck we won't even run into the royal guard."
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2010-10-22, 05:14 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Fire Emblem: Age of Turmoil
Oh great you again, can someone please make him stop stalking us.
Move to M6Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2010-10-22, 08:35 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: Fire Emblem: Age of Turmoil
"Damn, our dudes went down fast..." Karvek said, slowing his stride and moving next to the lancer.
Move to L7.~ZA
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2010-10-22, 04:20 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: Fire Emblem: Age of Turmoil
"Awww, shhoot. I wash hoping they'd lasht longer up there, the king only hash one guard now. We'll deal with them firsht, sinche they're closher." Mercury turned towards the north, increasing her speed.
Action:
Mercury moves to W9 and waits.
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2010-10-22, 09:27 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem: Age of Turmoil
"Closher? ....Oh, I see. Closer." It takes a moment for Drake to decode Mecury's drunken speech, and then he nods and runs back through the doorway he came from.
Move to S11 and wait.
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2010-10-28, 09:58 AM (ISO 8601)
- Join Date
- Jun 2010
Re: Fire Emblem: Age of Turmoil
Turn 3 Results
Vampire 1 moves to M20
Vampire 2 moves to L20
Vampire 4 moves to V20
Vampire 5 moves to N20
Vampire 6 moves to K20
Vampire 7 moves to U20
Vampire 8 moves to W20
Vampire 10 moves to S4
Vampire 11 moves to P3
Vampire 12 moves to T3
Vampire 13 moves to O4
Vampire 14 moves to R4
Vampire 15 moves to R5
Vampire 16 moves to Q3
Vampire 17 moves to D24
Vampire 18 moves to F24
Mortley moves to E24, attacks Crumbling Wall with Iron Sword. Crumbling Wall takes 17 damage! (3/20 remaining)
Soldier 9 reinforces to I4
Soldier 10 reinforces to J3
Soldier 11 reinforces to K2
"The gates have fallen! Do not let them advance any further!"
Turn 4 Start
Players
Spoiler
Allies
Spoiler
Enemies
Spoiler
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2010-10-28, 12:11 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Oklahoma
- Gender
Re: Fire Emblem: Age of Turmoil
"Archers, be careful! They are much stronger than we expected."
Wait (Unless Illven says otherwise)Currently operating the 5e Subclass Contest and the 5e Base Class Contest. Check them out if even just to vote or give feedback, we love that in there.
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2010-10-28, 04:12 PM (ISO 8601)
- Join Date
- Sep 2005
- Location
Re: Fire Emblem: Age of Turmoil
Mortly
"There, that should be enough for you two to slip in unnoticed. I'll be right behind you."
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2010-10-30, 02:49 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: Fire Emblem: Age of Turmoil
"Shave shome for ush! Mercury turned the corner quickly, running as fast as she could. ...did I just ask them to 'shave' some for us? She giggled a bit. Oh yeah. I've DEFINITELY had too much.
She slapped herself, breaking her giggling fit. Focus.
Action:
Move to S8 and wait.
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2010-10-30, 04:38 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Fire Emblem: Age of Turmoil
Move to L7 and equip Darkreaver
Come and get it dark wielder, unless you're afraid to dieLast edited by Illven; 2010-10-30 at 04:52 PM.
Avatar by Honest Tiefling
Won as Good Mayans on a science victory GMR 4. Won as Sweden on a science victory GMR 7. Won as Desert England on a concession victory GMR 8 Lost as Poland in GMR 3. Lost as Japan in GMR 5, Surrendered as Korea in GMR 10. Surrendered as Bad Maya in GMR 11, Lost as Shoshone in GMR 13.
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2010-10-30, 05:22 PM (ISO 8601)
- Join Date
- Oct 2008
Re: Fire Emblem: Age of Turmoil
Drake runs out into an open hallway, apparently unfilled with the sounds of combat. He could see no sign of the scarred mercenary, but there was a group of heavily armored men up at the north corridor. "Well, I suppose it is politic for a lady to be fashionably late. I just hope she is not such drunk as to get lost." Sighing, he starts up to where the combat is. "Pardon me!"
Move to Q8 and wait.
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2010-10-30, 06:18 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Virginia
- Gender
Re: Fire Emblem: Age of Turmoil
"It's you and me, spear guy, lets hold em off!" Karvek said, switching to a more defensive looking stance, holding his large axe out before him at an angle.
Wait.
Spoilerthat is the plan, right?
Edit: Also, I should be at L7, not L6.Last edited by ZeltArruin; 2010-10-30 at 06:23 PM.
~ZA
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2010-11-02, 10:28 PM (ISO 8601)
- Join Date
- Jun 2010
Re: Fire Emblem: Age of Turmoil
Ally Turn:
Soldier 10 moves to M4, attacks Vampire 13 with Iron Bow. Vampire 13 takes 9 damage! Vampire 13 is slain!
Soldier 9 moves to K4
Soldier 11 moves to J2
Enemy Turn:
Vampire 1 moves to H20
Vampire 2 moves to G20
Vampire 4 moves to W6
Vampire 5 moves to I20
Vampire 6 moves to F20
Vampire 7 moves to W17
Vampire 8 moves to W18
Vampire 16 moves to N4, attacks Soldier 10 with Flux. Soldier 10 takes 12 damage! Soldier 10 cannot counter!
Vampire 11 moves to M5, attacks Soldier 10 with Iron Axe. Soldier 10 takes 14 damage! Soldier 10 is slain!
Vampire 10 moves to O5
Vampire 12 moves to O3
Vampire 14 moves to N5
Vampire 15 moves to O4
Mortley attacks Crumbling Wall for 17 damage! Crumbling Wall is destroyed!
Vampire 17 moves to F21
Vampire 18 moves to E20
Turn 5 Begin:
PlayersSpoiler
AlliesSpoiler
EnemiesSpoiler
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2010-11-03, 12:00 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
Re: Fire Emblem: Age of Turmoil
Mortly
"Where are they? I expected much more resistance than this. Still, its best not to look a gift horse in the mouth. Keep it moving people! We don't know how long this peace will last."