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  1. - Top - End - #1021
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Samsara.

    Still here!

    I don't have much activity... well, because my characters are kinda suspended. Tani is out till the close of the Janitor Plot, Aki till the actual attack happens, and the Conductor is off being vaguely villainous off screen.

  2. - Top - End - #1022
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Sereg definitely did not have that planned the whole time >_>
    Sir Dan Avatar by Mrgone!

  3. - Top - End - #1023
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    ... 0_0

    I think the fight's solved now!
    How is my roleplaying? Feel free to send me thoughts and/or constructive criticism.
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    We've already got a perfectly rational explanation. We don't need to get Ponies involved.

  4. - Top - End - #1024
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Umm since I think you missed it last time Riccaru I'll repost the question I asked earlier:

    "What would being your fraccion entail game-play wise and could you link me to your character so I can see if its someone I can see Ciro working for personality wise?"

    You suggested you needed one, I hope I didn't misinterpret.

  5. - Top - End - #1025
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Moon Wolf View Post
    Are you, perchance, using the Bible to help with this?

    Because if not, I'm very impressed!
    I'm not directly referencing one, no. However, my sister has persuaded me into watching a marathon of Supernatural, so I've kinda got Revelations on the brain. Throw in an interest in religious studies, several re-readings of the Silmarillion from around the age of 13, and I have a fairly good handle of the way to word a big, epic history with spiritual overtones.

  6. - Top - End - #1026
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by InyutheBeatIs View Post
    ... 0_0

    I think the fight's solved now!
    I think Sereg is a dead man now. O.o Or will wish he was one. Er...Riccaru, are you SURE you want this to happen like this? Because I'm seeing a whole host of violent responses to this coming very soon.
    Warriors & Wuxia: A community world-building project focused on low-magic wuxia/kung-fu action using ToB.

    "These 'no-nonsense' solutions of yours just don't hold water in a complex world of jet-powered apes and time travel."

  7. - Top - End - #1027
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Jeez, I deadtime for a few hours to catch some Z's and suddenly people starting talking about setting plots in motion.

    Look, Callos has stated most of what needed to be said, and I'm behind the idea. We can't get the Samsara plot started right now. Keep in mind PbP is often slow-paced by nature - people post when they can, in between intervals dictated by the speed of their own lives. Many have had pacing problems due to RL issues on occasion (it's totally cool, by the way, RL should precede forum life in terms of priority), and that's not going to change by half-heartedly kickstarting a plot.

    The best we can work with here is probably thinking of a few parallel mini-plots to run when some aren't as actively involved. Call it filler. Should give people something to do while their characters aren't involved with the main story or it's waiting on someone else.

    Also, someone please use a few random Hollows so that Hasunaga's attitude doesn't feel like it was completely idiotic? Puhleeze?
    The Void, the Cold Steel, the Just Sword courtesy of Prime32.

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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

  8. - Top - End - #1028
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by KnightDisciple View Post
    Ayase's "knowledge" is from her Doll. Which has given her a boatload of screwed-up ideas that are patently wrong. She also apparently thinks she'll have a "secret identity" without a mask.
    I don't expect it to last too long, but she should at least be able to fool people who aren't good with faces for a while (whether that's "a few minutes" or "a few weeks" we'll find out). Mainly I'm relying on the perceptive students thinking "Is it just me or does she look like Ayase? ...No, that's ridiculous."
    Last edited by Prime32; 2010-09-08 at 06:06 AM.

  9. - Top - End - #1029
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Callos_DeTerran View Post
    I think Sereg is a dead man now. O.o Or will wish he was one. Er...Riccaru, are you SURE you want this to happen like this? Because I'm seeing a whole host of violent responses to this coming very soon.
    Coming to what? Helgrind is a mindless beast, it's not like he could have planned something like this. Everyone's said that, so why wouldn't they believe it? Sereg clearly left to see how many patrons were devoured in the confusion.
    Sir Dan Avatar by Mrgone!

  10. - Top - End - #1030
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Do you think that's going to matter to some of the more volatile Espada?
    Truly awesome Ark Tamaeus avatar by Bryn. Full size version here.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Name: Yukimura Seiko

    Vice-Captain of the 11th Division

    Spoiler
    Show

    Age (Actual/Apparent): 238/24
    Height: 5’11”
    Weight: 168 lb
    Reiatsu: A deep, almost bloody red
    Rank: Vice-Captain of the 11th division

    Appearance:
    Spoiler
    Show
    Seiko has a long, lithe appearance from his decades of training, which gives him a sort of feline grace. His body is covered in scars from various battles which he wasn’t ready for, particularly with his captain, who he wants desperately to match one day.

    He hates the ordinary Shinigami Shihakusho, instead choosing to wear a close-fitting uniform consisting of a dark red long-sleeved shirt, though the left sleeve was torn off in a particularly violent battle and Seiko has never seen fit to replace it, and a black pair of pants. He wears his Vice-Captain armband on his left arm.


    Personality:
    Spoiler
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    Seiko loves the rush that he gets in the midst of a battle, and tends to get overexcited during it. Outside of battle, Seiko is very easy going, usually found near the fields by the 11th division barracks when he’s not training.

    His manner is lax, and it’s actually very difficult to really make him angry, though it’s very easy to annoy or frustrate him. He has very little patience for fools, but he considers anger a wasteful emotion; when a warrior is angry, he loses his focus, and a warrior without focus is not truly a warrior. Most of his energy goes to training and teaching new recruits, leaving him appearing listless and bored on his own. He puts his all into training, constantly hoping to better himself as a warrior.


    History:
    Spoiler
    Show
    Seiko is the youngest son of a minor noble house, the Yukimura. Unfortunately for Seiko, the Yukimura were and are very focused on the arts, specifically music and dance, which Seiko didn’t really agree with. He found himself with more energy than he knew what to do with, meaning that he ended up throwing himself into practice with reckless abandon, more because he had no other outlets than real interest.

    This continued until Seiko had reached his fifties, after he had been practicing Zanjutsu in secret until he was good enough to join the Shinigami, the suddenness of which disappointed his parents more than his choice to join them. This is not to say that they wanted him to join the Shinigami, because they certainly didn’t. He fought his family the entire way until he found the 11th division, which by that point had, under the command of Himura Michiko, had started dancing as a way of improving themselves. Using that as a reason, Seiko managed to convince his family not only to allow him to join the 11th division, but to bless his decision.

    Seiko has proven himself to be a capable member of the 11th, both in combat and out. His skills with the blade and the dance floor have made him an invaluable member of the 11th, though his lax behavior tends to annoy the older members of the 11th and in particular the captain, but his skills are undeniable. He has also been known to occasionally play the flute to accompany the dancing of the rest of the division.


    Zanpakutou: Maikenoumaru, King of Dancing Blades
    Spoiler
    Show
    Maikenoumaru appears as an ordinary katana without a guard. On the handle are designs of multiple blades locked together.
    Zanpakutou Spirit:
    Spoiler
    Show
    Maikenoumaru manifests as a young man clothed in expensive silks and covered in jewelry, looking like an ancient Arabian prince.


    Inner World:
    Spoiler
    Show
    Seiko’s inner world looks like an old Middle Eastern market, completely ordinary except that it is completely devoid of people, and all of the stalls are covered in blood. Maikenoumaru wanders the area holding his blades in his hands, though the swords themselves are clean of any blood.


    Shikai: “Tear through, Maikenoumaru!”
    Spoiler
    Show
    When Seiko shouts the release command, the katana morphs into a six-foot long sword-staff wrapped in gold and silver trim (Here). Each end of the staff is tipped in a serrated blade, like a naginata (Here), though the staff can still be separated and each half used separately, giving him four blades to fight with. The staff does not separate with a catch or latch, instead Seiko flares his reiatsu to separate the two halves of the staff.

    Special Ability: Seiko can detach the naginata blades from the staff, extending them from chains linking the blades to the staff, extending to a maximum of thirty feet from the staff. While detached, Seiko can channel his Reiatsu through the chains to the blades, increasing the cutting power of the blades tenfold and making their movements controllable to a small extent.


    Bankai: Not achieved yet
    Spoiler
    Show

    Onishini no Maikenoumaru, Demon-slaying King of Dancing Blades

    In this form, the Shikai explodes in a flash of red light and reiatsu, and when the dust clears; Seiko is seen, clad differently than before. The Bankai changes his outfit from the usual into an outfit more like the Spirit’s: a close-fitting silk garb with twenty gold and silver bangles adorning his arms and legs, five on each limb that stay in the same position on his limbs, though they will shake with his movements. The one main difference between his outfit and the Spirit’s is that attached to each and every bracelet and bangle is a chain, on the end of which is a naginata blade like his Shikai. He can mentally control the length of the chains, anywhere from nonexistent to one hundred feet long, and he can also alter the path of the blades through the air mentally, though he cannot control them perfectly.

    Special Ability: Besides altering the length of the chains, Seiko can channel his reiatsu through the chains, which turns the chains red, as if they had been lying in a fire for hours. This reiatsu turns the chains themselves as sharp as the blades, and the speed of the chains and the blades both increase. When channeling his reiatsu through them, Seiko can control the chains with more precision. Also, by shouting the command, “Entomb them,” Seiko can force the blades to wrap around a single enemy, trapping them in the chains and them impaling them with each independent blade.


    General Abilities:
    Spoiler
    Show

    Traits:
    Spoiler
    Show
    Master Swordsmanship Specialist: as a member of the 11th, Seiko prides himself on his swordsmanship, and rightfully so. His skill with a blade falls just short of captain-level, and his skill also extends to other bladed weapons, though his specialties lie with swords and chained weapons.
    Tactician: Seiko has displayed extraordinary skill in coordinating troop movements and deployment. This also includes a charisma of his that makes him very good at dealing with people.
    High Reiatsu: As a Vice-Captain, Seiko has an extraordinarily high level of reiatsu, though he only uses it for Shunpo, intimidation, and his Shikai.
    Abysmal Kido: Seiko has literally no skill with Kido, being incapable of performing even the simplest of incantations.
    Perceptive Combatant: Seiko takes great pride in his ability to analyze opponents in the midst of battle, discovering patterns and weaknesses that he can exploit

    General Abilities:
    Spoiler
    Show
    Zanjutsu: He is a true expert at Zanjutsu, having trained in it since he could hold a sword, whether secretly or openly. He constantly improves his abilities, believing that he should end each day more skilled than the last.
    Hakuda: Though his true focus is Zanjutsu, he is also a master of Hakuda, believing that a warrior is not defined by his weapon, and also understanding the very real possibility of being disarmed one day. Should that happen, he’s ready.
    Hoho: Seiko relies very much on his speed, and he believes that dodging an attack is much more beneficial than blocking it. This belief has caused him to hone his movement skills, particularly Shunpo, to astonishing levels, being able to outrun all but the fastest opponents.
    Kido: Once again, his Kido is truly awful. It’s unclear whether this is as a result of some manner of deficiency on his part or merely a result of disdain for Kido, but Seiko is completely incapable of it. He has stated that he does not scorn those who do use Kido, it’s just that he finds swordsmanship a far more straightforward and direct means of battle. He just doesn’t like Kido, and that’s all there is to that.


    Battle Stats:
    Spoiler
    Show

    Offense (90): Seiko is a master of offense, being very good at pressuring an opponent into giving him an opportunity for a deadly blow.
    Defence (40): Seiko’s focus in battle in offense, and he relies on speed to dodge attacks as opposed to blocking them, though his mastery of swordsmanship has taught him something about blocking attacks.
    Mobility (80): Seiko’s focus on dancing and speed has made him a master of movement, and quick, precise movements are a staple of his battle style.
    Reiatsu Control (10): Seiko has almost no skill with this, and what little skill he does have is devoted to Shunpo and his Shikai.
    Intelligence (70): Seiko has significantly above average intelligence, and is capable of reasoning his way out of many problems, though he prefers not to. He can be very creative if he lets himself, allowing him to create solutions where there shouldn’t have been any.
    Strength (60): Seiko is very strong, despite the fact that his battle style focuses much more on quick movement and precise strikes. If Seiko wasn’t strong, he wouldn’t have lasted very long in the 11th division.

    Possible connections:
    -11th divisioners
    -Other Vice-Captains, particularly Magatsu of the 3rd division
    -Members of noble houses, though they might not be particularly well disposed towards him.


    All right, here he is. If anyone has any suggestions, comments, or concerns, I'd love to hear them. Also, if anyone could translate the name of his Zanpakutou (King of Dancing Blades) or just tell me where I can go to do it myself, I would really appreciate it. Thanks!
    Last edited by Kayne650; 2010-09-08 at 09:49 AM.

  12. - Top - End - #1032
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Eiko View Post
    Umm since I think you missed it last time Riccaru I'll repost the question I asked earlier:

    "What would being your fraccion entail game-play wise and could you link me to your character so I can see if its someone I can see Ciro working for personality wise?"

    You suggested you needed one, I hope I didn't misinterpret.
    At the moment, being Sereg's anything is probably a bad idea^_^. He doesn't need one, I was just playing really. You should pick which Espada (if any) you choose to be a fraccion to.
    Last edited by riccaru; 2010-09-08 at 09:18 AM.
    Sir Dan Avatar by Mrgone!

  13. - Top - End - #1033
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Kayne650 View Post
    Name: Yukimura Ryouichi

    Vice-Captain of the 11th Division

    Spoiler
    Show

    Age (Actual/Apparent): 238/24
    Height: 5’11”
    Weight: 168 lb
    Reiatsu: A deep, almost bloody red
    Rank: Vice-Captain of the 11th division

    Appearance:
    Spoiler
    Show
    Ryouichi has a long, lithe appearance from his decades of training, which gives him a sort of feline grace. His body is covered in scars from various battles which he wasn’t ready for, particularly with his captain, who he wants desperately to match one day.

    He hates the ordinary Shinigami Shihakusho, instead choosing to wear a close-fitting uniform consisting of a dark red long-sleeved shirt, though the left sleeve was torn off in a particularly violent battle and Ryouichi has never seen fit to replace it, and a black pair of pants. He wears his Vice-Captain armband on his left arm.


    Personality:
    Spoiler
    Show
    Ryouichi loves the rush that he gets in the midst of a battle, and tends to get overexcited during it. Outside of battle, Ryouichi is very easy going, usually found near the fields by the 11th division barracks when he’s not training.

    His manner is lax, and it’s actually very difficult to really make him angry, though it’s very easy to annoy or frustrate him. He has very little patience for fools, but he considers anger a wasteful emotion; when a warrior is angry, he loses his focus, and a warrior without focus is not truly a warrior. Most of his energy goes to training and teaching new recruits, leaving him appearing listless and bored on his own. He puts his all into training, constantly hoping to better himself as a warrior.


    History:
    Spoiler
    Show
    Ryouichi is the youngest son of a minor noble house, the Yukimura. Unfortunately for Ryouichi, the Yukimura were and are very focused on the arts, specifically music and dance, which Ryouichi didn’t really agree with. He found himself with more energy than he knew what to do with, meaning that he ended up throwing himself into practice with reckless abandon, more because he had no other outlets than real interest.

    This continued until Ryouichi had reached his fifties, after he had been practicing Zanjutsu in secret until he was good enough to join the Shinigami, the suddenness of which disappointed his parents more than his choice to join them. This is not to say that they wanted him to join the Shinigami, because they certainly didn’t. He fought his family the entire way until he found the 11th division, which by that point had, under the command of Himura Michiko, had started dancing as a way of improving themselves. Using that as a reason, Ryouichi managed to convince his family not only to allow him to join the 11th division, but to bless his decision.

    Ryouichi has proven himself to be a capable member of the 11th, both in combat and out. His skills with the blade and the dance floor have made him an invaluable member of the 11th, though his lax behavior tends to annoy the older members of the 11th and in particular the captain, but his skills are undeniable. He has also been known to occasionally play the flute to accompany the dancing of the rest of the division.


    Zanpakutou: King of Dancing Blades
    Spoiler
    Show
    The King of Dancing Blades appears as an ordinary katana without a guard. On the handle are designs of multiple blades locked together.
    Zanpakutou Spirit:
    Spoiler
    Show
    The King of Dancing Blades manifests as a young man clothed in expensive silks and covered in jewelry, looking like an ancient Arabian prince.


    Inner World:
    Spoiler
    Show
    Ryouichi’s inner world looks like an old Middle Eastern market, completely ordinary except that it is completely devoid of people, and all of the stalls are covered in blood. The King of Dancing Blades wanders the area holding his blades in his hands, though the swords themselves are clean of any blood.


    Shikai: “Tear through, King of Dancing Blades!”
    Spoiler
    Show
    When Ryouichi shouts the release command, the katana morphs into a six-foot long sword-staff wrapped in gold and silver trim (Here). Each end of the staff is tipped in a serrated blade, like a naginata (Here), though the staff can still be separated and each half used separately, giving him four blades to fight with. The staff does not separate with a catch or latch, instead Ryouichi flares his reiatsu to separate the two halves of the staff.

    Special Ability: Ryouichi can detach the naginata blades from the staff, extending them from chains linking the blades to the staff, extending to a maximum of thirty feet from the staff. While detached, Ryouichi can channel his Reiatsu through the chains to the blades, increasing the cutting power of the blades tenfold and making their movements controllable to a small extent.


    Bankai: Not achieved yet
    Spoiler
    Show

    Blazing King of Dancing Blades

    In this form, the Shikai explodes in a flash of red light and reiatsu, and when the dust clears; Ryouichi is seen, clad differently than before. The Bankai changes his outfit from the usual into an outfit more like the Spirit’s: a close-fitting silk garb with twenty gold and silver bangles adorning his arms and legs, five on each limb that stay in the same position on his limbs, though they will shake with his movements. The one main difference between his outfit and the Spirit’s is that attached to each and every bracelet and bangle is a chain, on the end of which is a naginata blade like his Shikai. He can mentally control the length of the chains, anywhere from nonexistent to one hundred feet long, and he can also alter the path of the blades through the air mentally, though he cannot control them perfectly.

    Special Ability: Besides altering the length of the chains, Ryouichi can channel his reiatsu through the chains, which turns the chains red, as if they had been lying in a fire for hours. This reiatsu turns the chains themselves as sharp as the blades, and the speed of the chains and the blades both increase. When channeling his reiatsu through them, Ryouichi can control the chains with more precision. Also, by shouting the command, “Entomb them,” Ryouichi can force the blades to wrap around a single enemy, trapping them in the chains and them impaling them with each independent blade.


    General Abilities:
    Spoiler
    Show

    Traits:
    Spoiler
    Show
    Master Swordsmanship Specialist: as a member of the 11th, Ryouichi prides himself on his swordsmanship, and rightfully so. His skill with a blade falls just short of captain-level, and his skill also extends to other bladed weapons, though his specialties lie with swords and chained weapons.
    Tactician: Ryouichi has displayed extraordinary skill in coordinating troop movements and deployment. This also includes a charisma of his that makes him very good at dealing with people.
    High Reiatsu: As a Vice-Captain, Ryouichi has an extraordinarily high level of reiatsu, though he only uses it for Shunpo, intimidation, and his Shikai.
    Abysmal Kido: Ryouichi has literally no skill with Kido, being incapable of performing even the simplest of incantations.
    Perceptive Combatant: Ryouichi takes great pride in his ability to analyze opponents in the midst of battle, discovering patterns and weaknesses that he can exploit

    General Abilities:
    Spoiler
    Show
    Zanjutsu: He is a true expert at Zanjutsu, having trained in it since he could hold a sword, whether secretly or openly. He constantly improves his abilities, believing that he should end each day more skilled than the last.
    Hakuda: Though his true focus is Zanjutsu, he is also a master of Hakuda, believing that a warrior is not defined by his weapon, and also understanding the very real possibility of being disarmed one day. Should that happen, he’s ready.
    Hoho: Ryouichi relies very much on his speed, and he believes that dodging an attack is much more beneficial than blocking it. This belief has caused him to hone his movement skills, particularly Shunpo, to astonishing levels, being able to outrun all but the fastest opponents.
    Kido: Once again, his Kido is truly awful. It’s unclear whether this is as a result of some manner of deficiency on his part or merely a result of disdain for Kido, but Ryouichi is completely incapable of it. He has stated that he does not scorn those who do use Kido, it’s just that he finds swordsmanship a far more straightforward and direct means of battle. He just doesn’t like Kido, and that’s all there is to that.


    Battle Stats:
    Spoiler
    Show

    Offense (90): Ryouichi is a master of offense, being very good at pressuring an opponent into giving him an opportunity for a deadly blow.
    Defence (40): Ryouichi’s focus in battle in offense, and he relies on speed to dodge attacks as opposed to blocking them, though his mastery of swordsmanship has taught him something about blocking attacks.
    Mobility (80): Ryouichi’s focus on dancing and speed has made him a master of movement, and quick, precise movements are a staple of his battle style.
    Reiatsu Control (10): Ryouichi has almost no skill with this, and what little skill he does have is devoted to Shunpo and his Shikai.
    Intelligence (70): Ryouichi has significantly above average intelligence, and is capable of reasoning his way out of many problems, though he prefers not to. He can be very creative if he lets himself, allowing him to create solutions where there shouldn’t have been any.
    Strength (60): Ryouichi is very strong, despite the fact that his battle style focuses much more on quick movement and precise strikes. If Ryouichi wasn’t strong, he wouldn’t have lasted very long in the 11th division.

    Possible connections:
    -11th divisioners
    -Other Vice-Captains, particularly Magatsu of the 3rd division
    -Members of noble houses, though they might not be particularly well disposed towards him.


    All right, here he is. If anyone has any suggestions, comments, or concerns, I'd love to hear them. Also, if anyone could translate the name of his Zanpakutou (King of Dancing Blades) or just tell me where I can go to do it myself, I would really appreciate it. Thanks!
    Ryouichi is the name of an existing character. Otherwise, looks good.
    Truly awesome Ark Tamaeus avatar by Bryn. Full size version here.

  14. - Top - End - #1034
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Curses, so was Ken'ichi (though without the apostrophe)! Thanks for pointing that out though, I'll take care of it.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Kayne650 View Post
    Name: Yukimura Ryouichi

    Vice-Captain of the 11th Division

    Spoiler
    Show

    Age (Actual/Apparent): 238/24
    Height: 5’11”
    Weight: 168 lb
    Reiatsu: A deep, almost bloody red
    Rank: Vice-Captain of the 11th division

    Appearance:
    Spoiler
    Show
    Ryouichi has a long, lithe appearance from his decades of training, which gives him a sort of feline grace. His body is covered in scars from various battles which he wasn’t ready for, particularly with his captain, who he wants desperately to match one day.

    He hates the ordinary Shinigami Shihakusho, instead choosing to wear a close-fitting uniform consisting of a dark red long-sleeved shirt, though the left sleeve was torn off in a particularly violent battle and Ryouichi has never seen fit to replace it, and a black pair of pants. He wears his Vice-Captain armband on his left arm.


    Personality:
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    Ryouichi loves the rush that he gets in the midst of a battle, and tends to get overexcited during it. Outside of battle, Ryouichi is very easy going, usually found near the fields by the 11th division barracks when he’s not training.

    His manner is lax, and it’s actually very difficult to really make him angry, though it’s very easy to annoy or frustrate him. He has very little patience for fools, but he considers anger a wasteful emotion; when a warrior is angry, he loses his focus, and a warrior without focus is not truly a warrior. Most of his energy goes to training and teaching new recruits, leaving him appearing listless and bored on his own. He puts his all into training, constantly hoping to better himself as a warrior.


    History:
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    Ryouichi is the youngest son of a minor noble house, the Yukimura. Unfortunately for Ryouichi, the Yukimura were and are very focused on the arts, specifically music and dance, which Ryouichi didn’t really agree with. He found himself with more energy than he knew what to do with, meaning that he ended up throwing himself into practice with reckless abandon, more because he had no other outlets than real interest.

    This continued until Ryouichi had reached his fifties, after he had been practicing Zanjutsu in secret until he was good enough to join the Shinigami, the suddenness of which disappointed his parents more than his choice to join them. This is not to say that they wanted him to join the Shinigami, because they certainly didn’t. He fought his family the entire way until he found the 11th division, which by that point had, under the command of Himura Michiko, had started dancing as a way of improving themselves. Using that as a reason, Ryouichi managed to convince his family not only to allow him to join the 11th division, but to bless his decision.

    Ryouichi has proven himself to be a capable member of the 11th, both in combat and out. His skills with the blade and the dance floor have made him an invaluable member of the 11th, though his lax behavior tends to annoy the older members of the 11th and in particular the captain, but his skills are undeniable. He has also been known to occasionally play the flute to accompany the dancing of the rest of the division.


    Zanpakutou: King of Dancing Blades
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    The King of Dancing Blades appears as an ordinary katana without a guard. On the handle are designs of multiple blades locked together.
    Zanpakutou Spirit:
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    The King of Dancing Blades manifests as a young man clothed in expensive silks and covered in jewelry, looking like an ancient Arabian prince.


    Inner World:
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    Ryouichi’s inner world looks like an old Middle Eastern market, completely ordinary except that it is completely devoid of people, and all of the stalls are covered in blood. The King of Dancing Blades wanders the area holding his blades in his hands, though the swords themselves are clean of any blood.


    Shikai: “Tear through, King of Dancing Blades!”
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    When Ryouichi shouts the release command, the katana morphs into a six-foot long sword-staff wrapped in gold and silver trim (Here). Each end of the staff is tipped in a serrated blade, like a naginata (Here), though the staff can still be separated and each half used separately, giving him four blades to fight with. The staff does not separate with a catch or latch, instead Ryouichi flares his reiatsu to separate the two halves of the staff.

    Special Ability: Ryouichi can detach the naginata blades from the staff, extending them from chains linking the blades to the staff, extending to a maximum of thirty feet from the staff. While detached, Ryouichi can channel his Reiatsu through the chains to the blades, increasing the cutting power of the blades tenfold and making their movements controllable to a small extent.


    Bankai: Not achieved yet
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    Blazing King of Dancing Blades

    In this form, the Shikai explodes in a flash of red light and reiatsu, and when the dust clears; Ryouichi is seen, clad differently than before. The Bankai changes his outfit from the usual into an outfit more like the Spirit’s: a close-fitting silk garb with twenty gold and silver bangles adorning his arms and legs, five on each limb that stay in the same position on his limbs, though they will shake with his movements. The one main difference between his outfit and the Spirit’s is that attached to each and every bracelet and bangle is a chain, on the end of which is a naginata blade like his Shikai. He can mentally control the length of the chains, anywhere from nonexistent to one hundred feet long, and he can also alter the path of the blades through the air mentally, though he cannot control them perfectly.

    Special Ability: Besides altering the length of the chains, Ryouichi can channel his reiatsu through the chains, which turns the chains red, as if they had been lying in a fire for hours. This reiatsu turns the chains themselves as sharp as the blades, and the speed of the chains and the blades both increase. When channeling his reiatsu through them, Ryouichi can control the chains with more precision. Also, by shouting the command, “Entomb them,” Ryouichi can force the blades to wrap around a single enemy, trapping them in the chains and them impaling them with each independent blade.


    General Abilities:
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    Traits:
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    Master Swordsmanship Specialist: as a member of the 11th, Ryouichi prides himself on his swordsmanship, and rightfully so. His skill with a blade falls just short of captain-level, and his skill also extends to other bladed weapons, though his specialties lie with swords and chained weapons.
    Tactician: Ryouichi has displayed extraordinary skill in coordinating troop movements and deployment. This also includes a charisma of his that makes him very good at dealing with people.
    High Reiatsu: As a Vice-Captain, Ryouichi has an extraordinarily high level of reiatsu, though he only uses it for Shunpo, intimidation, and his Shikai.
    Abysmal Kido: Ryouichi has literally no skill with Kido, being incapable of performing even the simplest of incantations.
    Perceptive Combatant: Ryouichi takes great pride in his ability to analyze opponents in the midst of battle, discovering patterns and weaknesses that he can exploit

    General Abilities:
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    Zanjutsu: He is a true expert at Zanjutsu, having trained in it since he could hold a sword, whether secretly or openly. He constantly improves his abilities, believing that he should end each day more skilled than the last.
    Hakuda: Though his true focus is Zanjutsu, he is also a master of Hakuda, believing that a warrior is not defined by his weapon, and also understanding the very real possibility of being disarmed one day. Should that happen, he’s ready.
    Hoho: Ryouichi relies very much on his speed, and he believes that dodging an attack is much more beneficial than blocking it. This belief has caused him to hone his movement skills, particularly Shunpo, to astonishing levels, being able to outrun all but the fastest opponents.
    Kido: Once again, his Kido is truly awful. It’s unclear whether this is as a result of some manner of deficiency on his part or merely a result of disdain for Kido, but Ryouichi is completely incapable of it. He has stated that he does not scorn those who do use Kido, it’s just that he finds swordsmanship a far more straightforward and direct means of battle. He just doesn’t like Kido, and that’s all there is to that.


    Battle Stats:
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    Offense (90): Ryouichi is a master of offense, being very good at pressuring an opponent into giving him an opportunity for a deadly blow.
    Defence (40): Ryouichi’s focus in battle in offense, and he relies on speed to dodge attacks as opposed to blocking them, though his mastery of swordsmanship has taught him something about blocking attacks.
    Mobility (80): Ryouichi’s focus on dancing and speed has made him a master of movement, and quick, precise movements are a staple of his battle style.
    Reiatsu Control (10): Ryouichi has almost no skill with this, and what little skill he does have is devoted to Shunpo and his Shikai.
    Intelligence (70): Ryouichi has significantly above average intelligence, and is capable of reasoning his way out of many problems, though he prefers not to. He can be very creative if he lets himself, allowing him to create solutions where there shouldn’t have been any.
    Strength (60): Ryouichi is very strong, despite the fact that his battle style focuses much more on quick movement and precise strikes. If Ryouichi wasn’t strong, he wouldn’t have lasted very long in the 11th division.

    Possible connections:
    -11th divisioners
    -Other Vice-Captains, particularly Magatsu of the 3rd division
    -Members of noble houses, though they might not be particularly well disposed towards him.


    All right, here he is. If anyone has any suggestions, comments, or concerns, I'd love to hear them. Also, if anyone could translate the name of his Zanpakutou (King of Dancing Blades) or just tell me where I can go to do it myself, I would really appreciate it. Thanks!
    Well, there are multiple ways to go about this. Would you rather use on-yomi or kun-yomi? I'll translate the individual parts.

    Dance (ing) - odori, odoru, mau, mai
    Blade (many ways to go about this. You could use the word for blade proper (which would yield ha, jin, or yaiba) or the word for sword proper (which would yield ken, tsurugi or tou).
    King is always Ou. Not a lot you can do about that.

    As far as order proper, you basically have to do it like this: Dance-Sword/Blade-King. So, for example, you could go with Maikenou (which produces a pun with Makenu, which means "to not lose") or Odori Tsurugi no Ou, using the lengthier form. With ha, you can also use ba instead (same kanji, only the reading is different from adding tenten) for Maibaou. As a general rule, sword names tend to use either the shorter readings or a combination of long and short readings. It's also very common to append -maru to the end of the sword's name, which signifies a certain predilection for the blade.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

  16. - Top - End - #1036
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Kuroimaken View Post
    Well, there are multiple ways to go about this. Would you rather use on-yomi or kun-yomi? I'll translate the individual parts.

    Dance (ing) - odori, odoru, mau, mai
    Blade (many ways to go about this. You could use the word for blade proper (which would yield ha, jin, or yaiba) or the word for sword proper (which would yield ken, tsurugi or tou).
    King is always Ou. Not a lot you can do about that.

    As far as order proper, you basically have to do it like this: Dance-Sword/Blade-King. So, for example, you could go with Maikenou (which produces a pun with Makenu, which means "to not lose") or Odori Tsurugi no Ou, using the lengthier form. With ha, you can also use ba instead (same kanji, only the reading is different from adding tenten) for Maibaou. As a general rule, sword names tend to use either the shorter readings or a combination of long and short readings. It's also very common to append -maru to the end of the sword's name, which signifies a certain predilection for the blade.
    Woah, that's a lot more in-depth than I expected, though I really appreciate it. I think that I'll go with Maikenou, which I like partly because of the pun you mentioned, and partly because I prefer the shorter form. I also like the idea of adding -maru at the end, so I think I'll do that. Thanks a bunch, Kuroimaken!

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    First, Sereg distinctly called out "Hellgrind, fire". Vicente heard it.

    Second, that was a regular Cero by an admittedly large non-arrancar Adjuchas. No one's going to die.

    But you know who might be pissed? Von Geister.

    Oh, and every other freaking Arrancar up there. Espada and Fraccion alike.

    Sereg's so obvious about things that he couldn't plot out of a wet paper bag.

    On top of all of this, he just used a Gran Ray Cero to obviously try to throw the fight in a manner favorable to himself.

    At this point, it'll probably kill Hellgrind, annoy Tark and Apolinar, get dodged by Garoux, and not be aimed at the other fighters, who I think we should just assume were beaten and dragged off the field. Up to the players of the other fighters how things went down.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Kayne650 View Post
    Woah, that's a lot more in-depth than I expected, though I really appreciate it. I think that I'll go with Maikenou, which I like partly because of the pun you mentioned, and partly because I prefer the shorter form. I also like the idea of adding -maru at the end, so I think I'll do that. Thanks a bunch, Kuroimaken!
    *Hat-tip* Always a pleasure to help.

    Anyone else got sword name questions? I'm afraid the site I use for kanji translations doesn't have any Romaji, or you could all use it and a basic formula to write your zanpakutou's name.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Eiko View Post
    Umm since I think you missed it last time Riccaru I'll repost the question I asked earlier:

    "What would being your fraccion entail game-play wise and could you link me to your character so I can see if its someone I can see Ciro working for personality wise?"

    You suggested you needed one, I hope I didn't misinterpret.
    Well, the Septima kind of is in trouble, I'd wager.

    But!

    You could always make a Fraccion of the Cuarta! Maybe make him somebody that Vicente (profile found in the 2nd "BleachITP Reborn Characters" link, the one linking from the word "Characters") might trust, and who knows? He might be able to choose which Espada he's the Fraccion of!
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    If he was an ordinary Arrancar, Caiphus would be using his Bala to stop the Cero, but his have almost no stopping power; they're mostly used for creating smokescreens.

    He's really just hoping that his massive amounts of Hierro can stop the blast, or if not, his regeneration will let him survive. It is only a blast from an Adjuchas, after all, and he's survived centuries with Cecilia. This shouldn't be much for him.

    P.S. @Kuriomaken: Vicente isn't the Cuarta, he's the Fraccion to the Cuarta.
    Last edited by Kayne650; 2010-09-08 at 10:11 AM.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Kayne650 View Post
    If he was an ordinary Arrancar, Caiphus would be using his Bala to stop the Cero, but his have almost no stopping power; they're mostly used for creating smokescreens.

    He's really just hoping that his massive amounts of Hierro can stop the blast, or if not, his regeneration will let him survive. It is only a blast from an Adjuchas, after all, and he's survived centuries with Cecilia. This shouldn't be much for him.
    Whereas Vicente's Bala are rather potent for a Fraccion.

    I'd say his Hierro will be enough, even with just the two of them working on the blast. Vicente's Bala ought to degrade the blast enough to prevent Caiphus from getting seriously hurt.

    Which of course means that nothing touches the skybox.

    The fact that they're showing strong decision-making skills, with the power and skill to back them up, in the cause of preserving not only the other Espada, but The Ghost King himself, from the mistakes of another Espada, ought to look good on their resume, no?
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    I hope nobody minded the bondwagon-jumping... I was getting really bored. And Serazel hadn't done anything in Hueco Mundo literally for months, so...

    I guess it's kinda weird for someone with the Aspect of Death of Protection to have a relatively weak Hierro, when you think about it...
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    I've got no problems with it.

    Though the "Your Excellency" is odd, since, technically, aren't all Fraccion theoretically equal? Eh, anyways.

    Only problem here is that Vicente's Cero is one of those "thin, focused beam" types. He's horrible for countering this with a blast.

    We should probably let Tacky, Steilos, and Edge all kind of "catch up" before we do too much more.

    That goes for you, too, riccaru. Let the fighters get caught up before executing more of this "scheme".
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by KnightDisciple View Post
    I've got no problems with it.

    Though the "Your Excellency" is odd, since, technically, aren't all Fraccion theoretically equal? Eh, anyways.

    Only problem here is that Vicente's Cero is one of those "thin, focused beam" types. He's horrible for countering this with a blast.

    We should probably let Tacky, Steilos, and Edge all kind of "catch up" before we do too much more.

    That goes for you, too, riccaru. Let the fighters get caught up before executing more of this "scheme".
    Serazel was addressing him as such only because he's the Cuarta's Fraccion. Despite the fact that Fraccion are hierarchically equal, the Espada are not, and this difference weights on Serazel's behavior. He just figured it was best to use an honorific instead of his first name because they're not exactly that well-acquainted.

    Compare calling someone -san and -sama, or using his/her last name plus -san instead of his first name plus -san.

    Yes, Serazel is awfully formal for a spy type.

    EDIT: As far as letting everyone act on this, I presume a short little chat might be well while they work, no?
    Last edited by Kuroimaken; 2010-09-08 at 10:26 AM.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    I figured that was roughly the case. And it makes sense for Serazel, no doubt.

    Vicente has his reasons for correction, though.

    Edit: Well, it's not like firing a bunch of Bala is hard or anything.
    Last edited by KnightDisciple; 2010-09-08 at 10:27 AM.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by KnightDisciple View Post
    I figured that was roughly the case. And it makes sense for Serazel, no doubt.

    Vicente has his reasons for correction, though.

    Edit: Well, it's not like firing a bunch of Bala is hard or anything.
    Only when you're going from M60 to chaingun.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by Kuroimaken View Post
    Only when you're going from M60 to chaingun.
    Well, if Serazel is firing a chaingun, Vicente's firing a BAR.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Well, this is quite interesting. Yay for convoluted Arrancar plotting!

    Also, when exactly is the Cero going to hit? That's up to Riccaru, right?

    One last thing: someone may want to clarify that the Cero heading towards the Skybox is not the Gran Ray, because I think that that's confusing some people.

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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Yeah.

    Again, riccaru and the rest of us should hold off on significant moves forward with events here until Steilos, Tacky, and Edge can get their character responses off.
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    Default Re: [BitP:R] BleachitP: Reborn: OOC Thread 11

    Quote Originally Posted by KnightDisciple View Post
    Yeah.

    Again, riccaru and the rest of us should hold off on significant moves forward with events here until Steilos, Tacky, and Edge can get their character responses off.
    Copy that. Serazel's latest response will be my last until Steilos, Tacky, and Edge post their own.
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    I met a girl with a really pensive look. I walk up to her, put a fifty cent coin in her hand, "For your thoughts. I know the going rate is supposed to be one, but I figure you play hardball."

    She gave it back, "Keep it. Pretty sure a guy with your charm can find a way to have them for free anyway."

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