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2012-01-15, 11:35 AM (ISO 8601)
- Join Date
- Dec 2011
What the... Crusader why are you so odd...
So I'm reading ToB again for the first time in years and I read the maneuver section of the Crusader and I really don't understand why they would make such a god awful mechanic....
Is there any fixes? Would giving the Crusader the Swordsage or Warblade's recovery be a good fix?
I'm thinking of getting rid of their recovery mechanic and replace it with one that would let you have access to all maneuvers known, however if you use the same maneuver in the same encounter the target gets a bonus to any defense to targets (since the enemy has seen that move before) unless the Martial Adept waits so many rounds to use that maneuver again. This will keep spamming at a minimum and makes the system more real life like.
Has that been done already?
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2012-01-15, 11:42 AM (ISO 8601)
- Join Date
- Mar 2009
Re: What the... Crusader why are you so odd...
What's your problem with the crusader's recovery mechanic, aside from it being "god awful"? Personally, I enjoy it greatly. I can see that you may disagree, but it's hard to come up with alternatives without knowing what your gripe is.
It's been a bit, GitP. If you're reading this, you're either digging through old stuff, or I've posted for the first time in forever.
If you want to stay in touch, reach out to me on twitter (same username).
The best answer is always to ask your DM.
Unless you're the DM, in which case you should talk to your players.
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2012-01-15, 11:48 AM (ISO 8601)
- Join Date
- Dec 2011
Re: What the... Crusader why are you so odd...
All of the mechanic?
The randomly gain or loose a maneuver part is just so troublesome.
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2012-01-15, 11:53 AM (ISO 8601)
- Join Date
- Nov 2011
Re: What the... Crusader why are you so odd...
Replace with Swordsage/Warblade mechanic?
I find it's pretty easy if you print off the maneuvers and put them on cards. At the beginning of combat, draw the correct number of cards. Draw a card at the end of your turn, put them in a "discard pile" when used.
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2012-01-15, 11:55 AM (ISO 8601)
- Join Date
- Jul 2010
Re: What the... Crusader why are you so odd...
Personally, I think the Crusader's recovery mechanic is great. It's a simple way of representing the flashes of divine insight the Crusader is based around. Mechanically, it's also the best recovery mechanic of the printed classes, since you don't have to expend actions to get new ones.
*shrug*
No, the odd thing about the Crusader is the stance progression. Read that table, then consult the maneuver lists. Yeah.Last edited by Circle of Life; 2012-01-15 at 11:56 AM.
Dealing with massive extended family DRAMAAAAA, posting slow to nonexistent until issues resolved.
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Live your life without regrets.
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2012-01-15, 12:18 PM (ISO 8601)
- Join Date
- May 2011
Re: What the... Crusader why are you so odd...
You know, a random selection from a pile of awesome is still awesome...
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2012-01-15, 12:21 PM (ISO 8601)
- Join Date
- Dec 2011
Re: What the... Crusader why are you so odd...
I don't like the fluff either really :) . The flashes of divine insight is a bit odd for fluff since it is more like your god is telling you what you should do... Which shouldn't be random -_-;;;
Unless you are LG and your deity is actually CE (and you don't know that) and he is messing with you for fun.
Hmm the best way to simulate that would have the DM* decide which ones you refresh :D
The stances to maneuvers are a bit odd but I always read those two columns separately so I never had a problem with it.
* Said DM would be the cruel evil bastard type for the most fun, eventually he would give the player a UNO Card :)
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2012-01-15, 12:25 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: What the... Crusader why are you so odd...
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2012-01-15, 12:26 PM (ISO 8601)
- Join Date
- Dec 2011
Re: What the... Crusader why are you so odd...
The rule is silly, but it's the most powerful recovery mechanic, and it can be kind of fun in the same way Vancian casting can be.
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2012-01-15, 01:56 PM (ISO 8601)
- Join Date
- Nov 2010
- Location
- Beyond the Ninth Wave
- Gender
Re: What the... Crusader why are you so odd...
I dunno, I think the Crusader recovery mechanic is fantastic. It has no action cost, which means you never have to spend a boring turn not using maneuvers or moving. It cycles and shuffles your maneuvers so that your actions are never "use trick, rinse, repeat."
Sure it requires a little improvisation, sure the fluff might not be perfect, but recovery mechanics are game abstractions anyway — all they have to do from a fluff perspective is give combat a dramatic rhythm. Which is exactly what the Crusader's recovery mechanic does — better than the other mechanics, actually. And above all, it's fun.Originally Posted by KKL
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2012-01-15, 02:43 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Ireland
- Gender
Re: What the... Crusader why are you so odd...
The crusader's mechanic seems to make the most mechanical sense to me out of all the mechanics there. "You spotted an opportunity where you can use X move".
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2012-01-15, 02:45 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
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2012-01-15, 06:41 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: What the... Crusader why are you so odd...
The Crusader's recovery mechanic ensures that you always have something to do, and also ensures that it's not always the same something. I've never played one, but it seems to me that both of those should help keep the game from getting boring.
This is as opposed to the Swordsage, who effectively has no recovery mechanic at all. No maneuver is ever worth spending a whole full-round action to regain. Even if you're regaining a 9th-level maneuver like Time Stands Still, you're still just breaking even.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2012-01-15, 06:52 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Runite
- Gender
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2012-01-15, 06:52 PM (ISO 8601)
- Join Date
- Feb 2005
- Gender
Re: What the... Crusader why are you so odd...
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2012-01-15, 06:59 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Midwest, not Middle East
- Gender
Re: What the... Crusader why are you so odd...
If I recall correctly, maneuvers are reshuffled the turn after you have been granted the last one. Therefore, if there is a maneuver you haven't used, you can lose it temporarily. However, you probably didn't use that maneuver for a reason... I like the crusader mechanic although it is cumbersome for a DM running several crusaders at once.
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2012-01-15, 07:03 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Ireland
- Gender
Re: What the... Crusader why are you so odd...
Just print out the cards. Shuffle them, tap them, etc.
EDIT: The cards are here.Last edited by Prime32; 2012-01-15 at 07:09 PM.
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2012-01-15, 07:07 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
Re: What the... Crusader why are you so odd...
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2012-01-15, 07:09 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- New York
- Gender
Re: What the... Crusader why are you so odd...
Although, I believe that the Swordsage recovery (or Adaptive Style if your DM is a cool dude and gives it to SS for free) allows the use of swift/immediate maneuvers. This works rather well with a shadow pouncer that can get 3 full attacks on turn 1, then alternated between 1 and 2 on subsequent turns.
Last edited by Elric VIII; 2012-01-15 at 07:09 PM.
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2012-01-15, 08:46 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: What the... Crusader why are you so odd...
Nah, not even.
You can recover an expended maneuver by using a full-round action to quickly meditate. [...] If you complete your meditation, you can choose one expended maneuver to refresh. It is now available for use in a subsequent round.
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2012-01-15, 08:47 PM (ISO 8601)
- Join Date
- Apr 2011
- Gender
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2012-01-15, 09:13 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Hell's Heart
Re: What the... Crusader why are you so odd...
...How did I not get that.
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2012-01-15, 09:55 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Michigan
- Gender
Re: What the... Crusader why are you so odd...
A special note to the "Idiot Crusader," which is really any Crusader build that ends up gaining as any maneuvers granted as known (doable via multiclassing and prestige classes). Doing so require a bit of leg work and levels, but once you reach that point, said Crusader has access to every single one of his readied maneuvers every single round (at least, from his crusader "side").
Silly? Yes. Effective? Yes. Even for solo-classed Crusaders, Extra Granted Maneuver can help you gain a little extra so you cycle for your full list faster.
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2012-01-15, 10:30 PM (ISO 8601)
- Join Date
- Apr 2011
- Gender
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2012-01-15, 10:50 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Looks like a mitten.
- Gender
Re: What the... Crusader why are you so odd...
Thanks to Ceika for the awesome avatar!
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2012-01-15, 11:33 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Mercerville, New Jersey
- Gender
Re: What the... Crusader why are you so odd...
Just as a note for anyone using those cards. The Stone Dragon Discipline is missing Stone Vise. Found that out the hard way when making a full deck of all the maneuvers :P
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2012-01-15, 11:40 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- NYC
- Gender
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2012-01-16, 12:23 AM (ISO 8601)
- Join Date
- Mar 2008
Re: What the... Crusader why are you so odd...
It's a less situational Smite though. They probably expect you to take Extra Smiting or something, and you can actually afford it because as a martial adepts your class doesn't devour your feats just to break even.
Last edited by FMArthur; 2012-01-16 at 12:23 AM.
- Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
- Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.
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2012-01-16, 01:51 AM (ISO 8601)
- Join Date
- Mar 2008
- Location
- NYC
- Gender
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2012-01-16, 06:04 AM (ISO 8601)
- Join Date
- Nov 2011
Re: What the... Crusader why are you so odd...
In my opinion the recovery mechanic is great fun. You do something else every round, you can hope, you must improvise.