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Thread: For Good IC

  1. - Top - End - #31
    Titan in the Playground
     
    Zaydos's Avatar

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    Default Re: For Good IC

    Thorgrim's eyes leap to the rocks the javelin came from as he crouches down defensively. He tries valiantly to ascend towards the source.

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    Is there anyway to the place the javelin came from? A path or some such? Is this a canyon or simply us on the low ground?
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  2. - Top - End - #32
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    BladeofOblivion's Avatar

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    Default Re: For Good IC

    ((Are the "rocks above" within Close Range? Meaning 30ft.))
    Last edited by BladeofOblivion; 2010-08-29 at 01:20 AM.
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  3. - Top - End - #33
    Ettin in the Playground
     
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    Default Re: For Good IC

    You guys just have the low ground, and there is about 60 feet between the edge of the flat ground you lot are standing on and the 80 foot tall cliff to the right where the bugbears probably are, since that's where the javelin came from.

    Rough Map
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    {table]|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S
    1|C>|||||||||||||C>|C>|C>|C>|?|?
    2|C>|||||||||||||C>|C>|C>|C>|?|?
    3|C>|||||||||||||C>|C>|C>|C>|?|?
    4|C>|||||||R|X|X|X|||C>|C>|C>|C>|?|?
    5|C>|||||||X|X|X|X|||C>|C>|C>|C>|?|?
    6|C>|||||||X|X|X|X|||C>|C>|C>|C>|?|?
    7|C>|||||||X|X|X|X|||C>|C>|C>|C>|?|?
    8|C>|||||||X|X|X|X|||C>|C>|C>|C>|?|?
    9|C>|||||||||||||C>|C>|C>|C>|?|?
    10|C>|||||||||||||C>|C>|C>|C>|?|?[/table]

    You guys are somewhere in the zone where the Xs are (place yourselves), you can't see up where the question marks are and C>is a cliff, with up being the direction the arrow points (in this case, your right).

    Place yourselves and, if you feel like battling, roll initiative.

    Initiative Count
    Thorgrim (Th) 20
    Razor (R) 13
    Last edited by Ajadea; 2010-08-29 at 02:25 AM.

  4. - Top - End - #34
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    Default Re: For Good IC

    Doesn't look like there's a path up the 80-ft cliff (and climbing them would be insane for Thorgrim at least).

    Thorgrim scowls sourly that he must do this but he hustles along his shield raised to cover against arrows.

    I guess I'll start in K4 and just be double moving towards the enemy if possible; is the cliff difficult terrain or impassable? My AC is currently 22.
    Initiative if necessary: (1d20+1)[20]
    Last edited by Zaydos; 2010-08-29 at 01:58 AM.
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  5. - Top - End - #35
    Ettin in the Playground
     
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    Default Re: For Good IC

    The cliff is something you'd need a Climb check to get up.

  6. - Top - End - #36
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    Default Re: For Good IC

    In that case double move off the map, got to look for a better path up. (-5 on climb, not liable to climb it).
    Peanut Half-Dragon Necromancer by Kurien.

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  7. - Top - End - #37
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    Up or down?

  8. - Top - End - #38
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    Which way were we going before the attack? Also did we see a path up to the high ground recently on our journeys?
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  9. - Top - End - #39
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    Sitting at H4 Ini (1d20+5)[13]


    Razor

    " We should fall back - this is not good. " He says, reasonably.
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  10. - Top - End - #40
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    Zaydos
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    Quote Originally Posted by Zaydos View Post
    Which way were we going before the attack? Also did we see a path up to the high ground recently on our journeys?
    You saw a path that might lead to the high ground about ten minutes ago, and you came from the bottom of the map and were going towards the top before the whole bugbear thing.

  11. - Top - End - #41
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    "Might be more up ahead." Thorgrim says, even as he moves forward.

    I'll move off the top of the map; we have a mission to do and spending 20 minutes to possibly fight some bugbear bandits isn't worth risking more harm to innocents.
    Peanut Half-Dragon Necromancer by Kurien.

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  12. - Top - End - #42
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    I'll Start in 5K.

    Initiative: (1d20)[3]

    ...I HATE this Dice Roller. And it hates me back.


    I can perhaps win us this day using my natural abilities.
    Last edited by BladeofOblivion; 2010-08-29 at 02:54 AM.
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  13. - Top - End - #43
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    Rhakan struggles with inner turmoil. Should they keep going, or fight the bugbears? The bandits would waylay other travels if not dealt with, but on the other hand, the drow are what they were going to deal with in the first place, and are more dangerous to innocents. Finally, he decides: "We should most likely keep going. The drow are the more pressing concern," he says to the others.
    Quote Originally Posted by Dragonprime View Post
    Wouldn't a bulb only be sharp if someone broke it? Oh...wait...that's actually very fitting for this situation. Well played Ranger Mattos. Your metaphor-crafting is masterful indeed.

  14. - Top - End - #44
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    ACK! I didn't see that someone had posted...
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  15. - Top - End - #45
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    Default Re: For Good IC

    So, just to confirm, you're ignoring the bugbears throwing javelins at you?

  16. - Top - End - #46
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    "We really must do something about them." said Johann.
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  17. - Top - End - #47
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    Default Re: For Good IC

    "I cannot reach 'em. It'll take us near half an hour to go back and around. 'ey'll waste 'eir javelins in less time than that." Thorgrim says continuing to move forward.

    To answer the DM's question:
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    I have decent AC (22), they aren't likely to hit me and with no way up (I don't have ranks in climb, I have a shield, and climbing makes you an easy target), I can't really get into a fight without spending ~20 minutes backtracking and going up the different path so I'm going to ignore the bugbears and move forward. If we backtrack that gives them 20 minutes to reposition and there's no guarantee they'd still be there. Besides we do have a mission and it's not to fight some bugbears. I move forward, quite content to ignore them.
    Peanut Half-Dragon Necromancer by Kurien.

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  18. - Top - End - #48
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    You move on, ignoring the bugbears who haphazardly begin pelting you with javelins. All of which miss, horribly. It is another three hours before you finally reach the entrance to the Underdark. The cavern entrance is darkened, and scattered around it is shattered bones and a single skull. That of a small, humanoid, creature.

  19. - Top - End - #49
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    "Do you 'ink it's one of 'e children's?" Thorgrim says looking at the skull, "It seems ra'er clean for a fresh skull, 'ough. A creature could of cleaned it, 'ough. We ought to hurry, we don't have time to spare."

    Thorgrim prepares to enter the cave, when the others are willing to follow.
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  20. - Top - End - #50
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    Johann nodded sadly at the sight of the skull, and followed Thorgrim inside.
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  21. - Top - End - #51
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    Rhakan winces at the sight, and silently follows the others.
    Quote Originally Posted by Dragonprime View Post
    Wouldn't a bulb only be sharp if someone broke it? Oh...wait...that's actually very fitting for this situation. Well played Ranger Mattos. Your metaphor-crafting is masterful indeed.

  22. - Top - End - #52
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    You take a couple steps in to the cave and everything goes black. Inside is as dark as a starless night, even to those who should be able to see perfectly fine. Something crunches under someone's foot. Spot checks.

  23. - Top - End - #53
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    Thorgrim scowls at the darkness, and wonders what witchery is this.

    Spot check
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    (1d20-2)[15]
    Peanut Half-Dragon Necromancer by Kurien.

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    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

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  24. - Top - End - #54
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    Johann stopped moving when things went dark, worried.

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    Spot - (1d20+3)[14]
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    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  25. - Top - End - #55
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    The darkness puts Rhakan on edge. He should be able to see, even in the total blackness. He quickly stops moving and tries to see if anything is moving.

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    Spot: (1d20+7)[2](9)
    Listen: (1d20+7)[19](26)
    Quote Originally Posted by Dragonprime View Post
    Wouldn't a bulb only be sharp if someone broke it? Oh...wait...that's actually very fitting for this situation. Well played Ranger Mattos. Your metaphor-crafting is masterful indeed.

  26. - Top - End - #56
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    Listen Check
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    (1d20-2)[8]
    Peanut Half-Dragon Necromancer by Kurien.

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