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Thread: Old Ways IC

  1. - Top - End - #721
    Ettin in the Playground
     
    DwarfFighterGirl

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    Default Re: Old Ways IC

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    Assuming that the party attacks as one, Brandon's arrow strike goes thus:

    Hit Points: 6/8.

    Attack: (1d20)[3]
    Thac0: 19
    Damage: (1d6)[1]


  2. - Top - End - #722
    Sheriff in the Playground Administrator
     
    Roland St. Jude's Avatar

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    Talsarios lands his sling bullet, felling one of the goblins. Brandon, Stefan, and Nathros' attacks go wide.

    Gregaros works his way around the wall but finds silence almost impossible on the crunchy, leaf-strewn ground. The goblins don't seem to have noticed him yet, though.

    Devin, the lead woodsman, fires his small bow, landing a shot against one of the goblins.

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    Surprise round over.
    Remaining foes:
    1 dead goblin
    1 wounded goblin
    2 goblins
    1 goblin supervisor

    Players win initiative for round 1
    Last edited by Roland St. Jude; 2011-06-07 at 04:36 PM.
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    Sheriff Roland by Chris the Pontifex

  3. - Top - End - #723
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    Matthew's Avatar

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    Nathros mutters about his wet gambeson throwing off his aim as he draws his hand axe and hurls it after his spear (hopefully not directly after). If he has any time left afterwards in the round, he draws his short sword and charges into melee.

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    Nathros, Level One Dwarf: AC 5(3); HP 4; THAC0 19.

    Attack Roll: (1d20+1)[9]
    Damage Roll: (1d6+1)[3]

    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  4. - Top - End - #724
    Barbarian in the Playground
     
    Valameer's Avatar

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    Stefan attempts another shot, not straying too far away from cover.

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    HP: 2/2 AC: 2 THAC0: 19
    To Hit: (1d20)[1]
    Damage: (1d4)[2]

  5. - Top - End - #725
    Ettin in the Playground
     
    DwarfFighterGirl

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    Brandon Bor

    Brandon scowls as his arrow flies wide. He nocks another one and looses it, whispering a prayer to the Immortals for good aim.

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    Hit Points: 6/8.

    Attack: (1d20)[15]
    Thac0: 19
    Damage: (1d6)[3]


  6. - Top - End - #726
    Ogre in the Playground
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    Encouraged by his success, the Thyatian scholar loads up another bullet and lets it fly at the wounded goblin.

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    Talsarios, level 1 Magic-User
    HP: Current = 1 /Max = 1 AC: 9 THAC0: 19

    Sling - (1d20)[12] (attacking the wounded goblin)
    Damage - (1d4)[3]

  7. - Top - End - #727
    Ogre in the Playground
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    Jeanne prepares to release an arrow when the party has surprise but winces in pain. She massages the cramp in her arm before readying her bow. Sore joints. Oooh, I need to limber up before these skirmishes She takes aim and fires at the most wounded goblin.

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    Jeanne
    HP: Current = 1 /Max = 1 AC: 2 THAC0: 19
    attack - (1d20+1)[17]
    damage - (1d6)[1]
    Last edited by jmbrown; 2011-06-08 at 03:41 AM.

  8. - Top - End - #728
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    Roland St. Jude's Avatar

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    Brandon's prayer seems to be answered as his arrow strikes a goblin worker who stumbles back stunned and bolts toward the keep.

    Jeanne puts a second arrow into the wounded goblin dropping him to the courtyard floor.

    Nathros, Stefan and Talsarios have worse luck, and Nathros charges ahead toward the goblins, who flee before him toward the keep entrance.

    The two remaining goblins bolt screaming for the keep entrance as the goblin supervisor lashes out toward Nathros with a whip, catching the dwarf about the ankles.

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    The goblin with a whip rolled a 20 on his attack against Nathros. Nathros must make a Save vs. Death Ray (+1 to the roll) or be Entangled (unable to move, attack, etc. until he makes such a save or out of combat cuts himself out).

    The two uninjured goblins will enter the keep next round and are now about 50" away from most party members. (Gregaros is a little closer and Nathros is much closer.)

    2 dead goblins
    2 live goblins - fleeing
    1 goblin supervisor with whip

    Tie in initiative for next round, so post your actions and I'll mesh them in with the goblins' actions.
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    Sheriff Roland by Chris the Pontifex

  9. - Top - End - #729
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    Matthew's Avatar

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    Nathros attempts to avoid being entangled... if he fails, then he goes to work with his short sword on the whip.

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    Saving Throw: (1d20+1)[2]

    Not sure if Nathros should get +1 for dexterity? Probably will not matter given my luck so far this combat...

    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  10. - Top - End - #730
    Ettin in the Playground
     
    DwarfFighterGirl

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    Brandon Bor


    Brandon steps forward instinctively and continues loosing arrows at the fleeing goblins. His brow is furrowed in concentration, knowing the consequences of poor archery.

    While doing that, he says, "Kill the fleeing ones if you can. Best if they can't warn the keep of us."

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    Hit Points: 6/8.

    Attack: (1d20)[2]
    Thac0: 19
    Damage: (1d6)[3]


  11. - Top - End - #731
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    Stefan heeds Brandon's advice and whips a sling stone at one of the fleeing goblins.

    I can't hit stationary targets - how about a moving one?

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    HP: 2/2 AC: 2 THAC0: 19
    To hit: (1d20)[19]
    Damage: (1d4)[1]

  12. - Top - End - #732
    Halfling in the Playground
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    Gregaros sprung forward from amid the brush at the side of the square and sprinted after the escaping goblins, bringing his sword up for a killing stroke.

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    Gregaros: AC6, HP 1, THACO 19
    Interacting with a goblin:(1d20)[20]
    Resolving the aforementioned interaction: (1d8)[5]

  13. - Top - End - #733
    Ogre in the Playground
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    Seeing Gragaros rush from hiding, Talsarios slings a stone at the other fleeing goblin.

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    Talsarios, level 1 Magic-User
    HP: Current = 1 /Max = 1 AC: 9 THAC0: 19

    Sling - (1d20)[9] (attacking the other fleeing goblin)
    Damage - (1d4)[3]


    Without waiting to see his stone hit or miss, he moves forward to help the dwarf Nathros, fumbling for his knife.

  14. - Top - End - #734
    Ogre in the Playground
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    Run, little ants, run. Jeanne launches another arrow without remorse.
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    Jeanne
    HP: Current = 1 /Max = 1 AC: 2 THAC0: 19
    attack - (1d20+1)[3]
    damage - (1d6)[2]

  15. - Top - End - #735
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    Roland St. Jude's Avatar

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    Gregaros cuts down one of the fleeing goblins and Stefan's sling bullet takes down the other. The supervisor drops his end of the whip and makes his way toward the portcullis as well.

    Nathros finds himself fully entangled in the whip and Talsarios rushes, knife-drawn, to maybe cut the dwarf loose.

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    The goblin supervisor wins initiative and rushes past Gregarios, giving the man as wide a berth as possible, and heads through the portcullis.

    Gregaros is only 10 feet away as the goblin doesn't make it that far into the inner keep.

    To everyone else, the goblin disappears out of sight through the doorway.

    PCs turn.
    Last edited by Roland St. Jude; 2011-06-14 at 07:15 AM.
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    Sheriff Roland by Chris the Pontifex

  16. - Top - End - #736
    Ogre in the Playground
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    With a grin, Talsarios tries carefully to cut Nathros free. "That went well, I think."
    Last edited by Altair_the_Vexed; 2011-06-14 at 02:03 AM.

  17. - Top - End - #737
    Halfling in the Playground
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    Without a seconds hesitation, Gregaros sprinted after the fleeing goblin into the gloom of the keep. He lifted the stained blade of his sword and struck desperately.
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    Gregaros: AC6, HP 1, THACO 19
    Stop that goblin:(1d20)[16]
    Damage: (1d8)[7]

  18. - Top - End - #738
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    Nathros mutters about the ill effects of being waterlogged as he aids Talsarios in cutting him free of the whipcord.
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  19. - Top - End - #739
    Ettin in the Playground
     
    DwarfFighterGirl

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    Brandon Bor


    Brandon walks forward a little, keeping his eyes on the keep to see if any hordes of goblins come rushing out to slay them all.

    "Fellows, what do you think, should we go in after them? If we rush in now, we might be able to kill more while they're still figuring out what to do."

    "If not, I'll stand guard while the bodies are searched and then we retreat."

  20. - Top - End - #740
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    Roland St. Jude's Avatar

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    Gregaros rushes in after the goblin supervisor and strikes him down from behind with a very solid sword blow. He finds himself in a small entry room, the first ten feet or so lit by the sunlight from the entrance behind him.

    Nathros and Talsarios manage to cut the whip apart.
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    Sheriff Roland by Chris the Pontifex

  21. - Top - End - #741
    Halfling in the Playground
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    Gregaros froze in place, holding his breath for three heartbeats and straining to listen to the sounds coming from inside the keep.
    The moment passed, and he reached down and gripped the dead goblin by the collar and dragged it back out of the entrance to dump it unceremoniously to one side of the door. He leaned against the wall the opposite side of the entrance to the dead goblin and began to clean the blood from the blade of his sword.
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    If he hears anything that requires reporting, he will do so immediately.
    Hear Noise:30%
    Detect onrushing horde of reinforcements roll:(1d100)[29]

  22. - Top - End - #742
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    Matthew's Avatar

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    Once free, Nathros remarks "We better press on, no sense in not following up whatever advantage we have."
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  23. - Top - End - #743
    Barbarian in the Playground
     
    Valameer's Avatar

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    Stefan advances cautiously into the courtyard. "Everyone alright so far?"

    The cleric loots the goblins that fell in the courtyard, as best he can.

    "We have to move quick, to keep the advantage, let's not hesitate to retreat if things turn sour."

    If the marching order is restored, he'll walk in the second rank, sling and shield at the ready.

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    Also, if anyone needs healing, let me know. Roland, it's perfectly alright if you roll Stefan's heal checks to keep things moving.

  24. - Top - End - #744
    Ettin in the Playground
     
    DwarfFighterGirl

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    Brandon Bor

    Brandon puts up his bow and puts on his shield and sword and follows Nathros inside. He looks concerned; he'd never entered an enemy keep before, and he constantly looks around and up to detect ambushes.

  25. - Top - End - #745
    Ogre in the Playground
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    "The goblins are on the defense. If this courtyard was their staging area then we've got them cornered. Time is on our side, not theirs."

  26. - Top - End - #746
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    Roland St. Jude's Avatar

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    Gregaros hears the sounds of people, or more likely goblins, moving on either side of him. The sound is muffled though, as if he was hearing it through a thick wall.

    He can see the entry way he's in is ten feet wide and at least ten feet deep, probably more as it extends beyond the limit of the entering sunlight.

    He notices as the others in his party come up behind him.

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    If characters need healing, they know who the priest with the healing skills is, feel free to seek it out.
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    Sheriff Roland by Chris the Pontifex

  27. - Top - End - #747
    Barbarian in the Playground
     
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    Stefan silently wishes he was half as confident as the elf.

    He nears Devin and whispers "did you bring a torch? Maybe someone with a free hand can carry it."

    "Oh, and nice shot back there."

  28. - Top - End - #748
    Halfling in the Playground
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    "They're making plenty of noise in there," muttered Gregaros, his cracked voice a whisper. He moved aside to allow his armoured colleagues past, discarding a bloodied rag he'd used to wipe his sword blade.

  29. - Top - End - #749
    Ettin in the Playground
     
    DwarfFighterGirl

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    Brandon Bor


    Having caught up, Brandon takes the first rank again in the marching order.

    He says quietly, "I'll stand guard here, but one of us really should go through the corpses and pick up whatever treasure they have. I'll be damned if we have to run for our lives and leave whatever coins they each have on their bodies, just because we didn't take a bit of time to search."

  30. - Top - End - #750
    Ogre in the Playground
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    Talsarios pats the dwarf on the shoulder as he releases him, and nods to Brandon.
    "I'll search the fallen - I need to pick up a few sling stones anyway..." he says, and begins to do so, gingerly checking the goblin belts for purses, and looking for any bullets from the court yard.

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