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Thread: Old Ways IC

  1. - Top - End - #841
    Barbarian in the Playground
     
    Valameer's Avatar

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    Default Re: Old Ways IC

    Stefan readies his sling and attacks on Brandon's signal!

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    HP: 2/2 AC: 2 THAC0: 19
    Attack roll: (1d20)[13]
    Damage: (1d4)[2]

  2. - Top - End - #842
    Halfling in the Playground
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    Default Re: Old Ways IC

    Gregaros retreated across the room to the door to the other side of the entrance, and he waited beside it in the shadows.
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    Ready to shiv any goblins that open this door. Rolls on the off-chance they're needed.
    AC 6, HP 1, THACO 19, Hide in Shadows 10%
    Hiding in Shadows (1d100)[31]
    Stabbing (1d20)[1]
    Damage (1d8)[5]

  3. - Top - End - #843
    Ogre in the Playground
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    Default Re: Old Ways IC

    Talsarios pops the stopper on one of his oil flasks, then tosses it underarm into room, holding the other two flasks in his other hand.
    Best keep some in reserve for the other room he thinks.

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    Talsarios, Magic-User 1
    AC 9; HP 1, max 1; THAC0 19

    Tossed object - (1d20)[16]

  4. - Top - End - #844
    Titan in the Playground
     
    Matthew's Avatar

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    Default Re: Old Ways IC

    Nathros chuckles at Brandon's reference to throwing knives and retrieves his hand axe from a goblin skull, remarking "I think we can do better than that," before hurling it at any goblin foes in sight.

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    Nathros, Level One Dwarf: AC 5(3); HP 4(1); THAC0 19.

    Attack Roll: (1d20+1)[11]
    Damage Roll: (1d6+1)[7]


    Either way he afterwards heads over to the other door to prevent the group from being unexpectedly flanked.
    Last edited by Matthew; 2011-07-11 at 08:10 AM.
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  5. - Top - End - #845
    Ogre in the Playground
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    Default Re: Old Ways IC

    Jeanne plucks her bow string. "Ol' Blue is still taut. Got plenty of arrows left. What a good day this has been."

  6. - Top - End - #846
    Sheriff in the Playground Administrator
     
    Roland St. Jude's Avatar

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    Brandon kicks the door open sending the goblin leaning against it sprawling into two of his fellows, both he and Talsarios hurl oil into the tangle of goblins. The trio goes up in flames, a horrific inferno engulfing them all. Before the flash and foul smoke fill the room, Nathros and Jeanne spy three more goblins deeper into the room, but they prove difficult to hit through the melee. Stefan finds one of them with a sling stone, though, and the thing twitched at the impact.

    Gregaros takes up a position near the other door, and isn't at all surprised when it cracks open like the first. He dodges the arrow that comes flying out and takes a bold stab at the goblin behind the door, but to no avail.

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    PCs surprise round over.

    Three dead burning goblins and three other goblins (one moderately injured) in the room.

    Other room, one bow-wielding goblin in the doorway, Gregaros within melee range but with cover from the door.

    PCs turn.
    Last edited by Roland St. Jude; 2011-07-11 at 01:54 PM.
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    Sheriff Roland by Chris the Pontifex

  7. - Top - End - #847
    Ogre in the Playground
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    Default Re: Old Ways IC

    Talsarios lobs one more flask of oil past his cohort.
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    Talsarios, Magic-User 1
    AC 9; HP 1, max 1; THAC0 19

    Tossed object - (1d20)[3]
    Aiming at the new group that are trying to flank us.

  8. - Top - End - #848
    Barbarian in the Playground
     
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    Stefan whips another sling stone at the goblin he wounded with his last shot.

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    HP: 2/2 AC: 2 THAC0: 19
    Attack roll: (1d20)[12]
    Damage: (1d4)[3]

  9. - Top - End - #849
    Halfling in the Playground
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    Gregaros slammed the door shut on the goblin archer, and braced his shoulder up against it with his feet squarely planted against the floor in a desperate bid to keep them trapped the other side.
    "More this side!"

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    If he is unable to hold the door against the goblins, then he will resort to trying to limit their ability to pour into the room in a gibbering horde of foulness.

    By stabbing them.
    AC 6, HP 1, THACO 19
    Attack if necessary: (1d20)[16]
    Damage: (1d8)[2]

  10. - Top - End - #850
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    Default Re: Old Ways IC

    Nathros moves to help Gregaros, picking up his spear on the way, he uses it to thrust back the goblin and allow his companion to close the door.

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    Nathros, Level One Dwarf: AC 5(3); HP 4(1); THAC0 19.

    Attack Roll: (1d20+1)[5]
    Damage Roll: (1d6+1)[3]

    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  11. - Top - End - #851
    Ettin in the Playground
     
    DwarfFighterGirl

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    Default Re: Old Ways IC

    Brandon Bor


    Brandon breaks out in a cold sweat when he kicks the door open, but he relaxes a bit and smiles as the first three goblins go up in smoke.

    He doesn't want to relinquish the protection of his shield, but he also doesn't want to walk through the flames just yet. So he draws his dagger and moves to hurl it at one of the two unwounded goblins lurking beyond the fire, his lips moving as he prays to the Immortals for good battle luck and the defeat of his enemies.

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    This attack assumes Bran can draw his dagger and attack in the same round. If not, please ignore this roll.

    I have not added a +1 for Strength because I can't find any rule that says Strength bonuses apply to hurled missile weapons. If Roland rules otherwise, of course I accept the bonus. :)

    Hit Points: 2/8.

    Attack: (1d20)[17]
    Thac0: 19
    Damage: (1d4)[4]


  12. - Top - End - #852
    Sheriff in the Playground Administrator
     
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    Brandon flings a dagger into the chest of one of the goblins as Stefan's stone goes wide. Talsarios drops the oil flask into the doorway and the area erupts into flames.

    Nathros rushes to the other door, jabbing a spear into the space. Gregaros jabs his dagger into the goblin around the door and seems to connect with something.

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    The doorway to the first room is obstructed by flames and the two living goblins (one injured) are difficult to see (partial cover).

    The doorway to the other room is still open a crack with Gregaros leaning on it and Nathros standing near the opening.

    If the goblins attacked this turn, their efforts were imperceptible.

    PCs turn.
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    Sheriff Roland by Chris the Pontifex

  13. - Top - End - #853
    Ettin in the Playground
     
    DwarfFighterGirl

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    Default Re: Old Ways IC

    Brandon Bor


    Brandon snarls, "Curse it, I can't even see through the flames now."

    So he steps to the left and out of any arrow fire that might be coming his way. "I don't speak Goblin. Can one of you shout that you demand their surrender?"

    Then he says to the teamsters, "Hey, pass me a few of those goblin daggers. I threw mine into the room. I think it's in a goblin chest."

    Then he remembers his manners. "Please."

  14. - Top - End - #854
    Ogre in the Playground
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    Jeanne knocks an arrow and aims through the flames. "Yes, yes demand their surrender. I feel offended wasting good arrows on their kind."

  15. - Top - End - #855
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    Default Re: Old Ways IC

    Nathros continues to fend off the goblins at the door with his spear.

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    Nathros, Level One Dwarf: AC 5(3); HP 4(1); THAC0 19.

    Attack Roll: (1d20+1)[18]
    Damage Roll: (1d6+1)[5]

    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  16. - Top - End - #856
    Sheriff in the Playground Administrator
     
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    Nathros jabs the one of the goblins leaning into the door and he falls away with a gasp. The tide turns and Gregaros can easily push the door closed as Nathros draws back his spear.

    The flames continue to burn goblin flesh, wood, cloth and straw, filling the little room with smoke. Brandon stands in the doorway as Stefan and Jeanne cover him with their missile weapons. Goblin hollering can be heard from behind the wall of smoke.

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    PCs turn.
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    Sheriff Roland by Chris the Pontifex

  17. - Top - End - #857
    Halfling in the Playground
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    "Surrender? Are goblins really that stupid, having witnessed us slaughter those prisoners we already had?"
    Gregaros leaned hard on the door, his eyes searching for some means with which to brace or jam it shut against them.
    And some other churl can slit the throats of the next captives we take, I think I may be sick enough already.

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    If he can brace some beam against the door this will suffice, but if not perhaps a paving slap or cobble might be lifted up to catch against the base of the door and wedge it shut for the practical future?

  18. - Top - End - #858
    Ogre in the Playground
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    Default Re: Old Ways IC

    "Quite right, Gregoras - they'll not trust us an inch!"
    Talsarios throws his last flask of oil.

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    Talsarios, Magic-User 1
    AC 9; HP 1, max 1; THAC0 19

    Tossed object - (1d20)[4]
    Aiming at the goblins through the smoke.

  19. - Top - End - #859
    Ettin in the Playground
     
    DwarfFighterGirl

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    Default Re: Old Ways IC

    Brandon Bor

    Brandon looks surprised, then angry as Talsarios throws a flask of oil.

    "Darn it, Talsarios, what are you doing?! There's already too much fire in the room; do you have to add more oil?"

    "Just stop with the oil already. We don't know how bad the fire beyond is, and if it's set the walls on fire."


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    Roland, please note that Brandon stepped to one side of the doorway, so that missile weapons would have to go around a corner to hit him.

    He can't see anything to hit beyond the flames, so he's chosen to get out of the way and thus avoid being hit at all.


  20. - Top - End - #860
    Halfling in the Playground
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    "If the likes of our poor lamp oil can ignite stone walls, it matters little how many we've thrown for our goose will be cooked in short order. They'll likely run out of there, though it be through the flames - otherwise they'll drown in the smoke. Best be ready for them!"
    Gregaros nodded at the smoking doorway as he spoke.

  21. - Top - End - #861
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    Default Re: Old Ways IC

    If Gregaros opens the door a crack, Nathros will stab with his spear at any goblins on the other side.

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    Nathros, Level One Dwarf: AC 5(3); HP 4(1); THAC0 19.

    Attack Roll: (1d20+1)[19]
    Damage Roll: (1d6+1)[2]

    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  22. - Top - End - #862
    Sheriff in the Playground Administrator
     
    Roland St. Jude's Avatar

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    Talsarios tosses his flask into the room, where it explodes mid-air in a burst of flame. The far end of the room is still masked by the billows of smoke and rising flames.

    Gregaros reaches to grab a nearby training dummy, its center post being the best door brace around. Nathros jabs the goblin that cracks open the door as another arrow flies out but misses the dwarf.

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    PCs turn
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    Sheriff Roland by Chris the Pontifex

  23. - Top - End - #863
    Barbarian in the Playground
     
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    Default Re: Old Ways IC

    Stefan takes aim and fires at a goblin.

    "Ok. I think this might be enough fire!"

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    HP: 2/2 AC: 2 THAC0:19
    Attack roll: (1d20)[6]
    Damage: (1d4)[4]

    Sorry about missing a few rounds. Thanks for the DM action.

  24. - Top - End - #864
    Ogre in the Playground
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    Default Re: Old Ways IC

    Swapping his oil remaining flask for his slingshot, Talsarios readies himself to sling a bullet at any goblins who show themselves.

    Gregoras moves to a point where he can surprise any emerging goblins with his nasty pointed steel...

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    Talsarios, Magic-User 1
    AC 9; HP 1, max 1; THAC0 19

    When a goblin presents itself: Sling - (1d20)[3], Damage - (1d4)[3]

    Gregoras, Thief 1
    AC 7; HP 1, max 1; THAC0 19

    Hiding to backstab emerging enemies: (1d100)[71]
    Backstabbing (or normal attack if the hiding isn't successful - please add the necessary bonus if applicable): Sword - (1d20)[16], Damage - (1d8)[6]

  25. - Top - End - #865
    Ettin in the Playground
     
    DwarfFighterGirl

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    Default Re: Old Ways IC

    Brandon Bor


    Since the flames and smoke are obscuring the goblins in the room, Brandon remains standing to one side of the door, out of harms way. He chooses discretion over valor when he cannot see anything to aim at.

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    Bran is going for 100% cover again this round.


  26. - Top - End - #866
    Ogre in the Playground
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    Jeanne backs up some, covering the door but maintaining a wider arc of fire in case of retreat. "Smart. Smoke 'em out like rats."

  27. - Top - End - #867
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    Default Re: Old Ways IC

    If the opportunity to stab a goblin with his spear presents itself, Nathros takes it:

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    Nathros, Level One Dwarf: AC 5(3); HP 4(1); THAC0 19.

    Attack Roll: (1d20+1)[8]
    Damage Roll: (1d6+1)[6]

    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

  28. - Top - End - #868
    Sheriff in the Playground Administrator
     
    Roland St. Jude's Avatar

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    The fire blazed and smoked, though perhaps a bit less now. Still, the room was impassable and obscured. Brandon and Stefan waited outside it for goblins to emerge.

    Jeanne backed into the middle of the room, stepping over the various bodies, and watching both doors.

    At the other door, Nathros and Gregaros waited with weapons readied. The door remained closed, though.
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    Sheriff Roland by Chris the Pontifex

  29. - Top - End - #869
    Ogre in the Playground
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    Default Re: Old Ways IC

    Talsarios whispers, "I worry that they may have another way out of those rooms - Nathros, what do you think?"
    Last edited by Altair_the_Vexed; 2011-07-17 at 03:34 PM.

  30. - Top - End - #870
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    Default Re: Old Ways IC

    "Hard to say; it would be wise to design such a place as this so as to have at least hidden doors leading from flanking chambers, but they may have counted the fates of defenders trapped there at little. Leave a guard on the flaming chamber and let us be about our work in this one."
    It is a joyful thing indeed to hold intimate converse with a man after one’s own heart, chatting without reserve about things of interest or the fleeting topics of the world; but such, alas, are few and far between.

    – Yoshida Kenko (1283-1350), Tsurezure-Gusa (1340)

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