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Thread: Amazing Gestalt combinations!
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2010-10-02, 10:23 AM (ISO 8601)
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Re: Amazing Gestalt combinations!
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-10-02, 11:04 AM (ISO 8601)
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Re: Amazing Gestalt combinations!
Arcane duelist is a PrC which requires spellcasting to enter, but has poor BAB and doesn't advance your casting. Much better in gestalt
If you can ignore the dual-PrC rules, put swiftblade on the other side.
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2010-10-02, 01:15 PM (ISO 8601)
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2010-10-02, 01:27 PM (ISO 8601)
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Re: Amazing Gestalt combinations!
Last edited by Morph Bark; 2010-10-02 at 01:27 PM.
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2010-10-02, 01:42 PM (ISO 8601)
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Re: Amazing Gestalt combinations!
I'd take it even in non-gestalt. You lost 2 BaB but get Dexterous attack at level three which may as well guarantee your power attacker is going to hit all non-concealed targets. Magical Training can easily meet the spellcasting pre-req as well to avoid losing further BaB.
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2010-10-02, 03:24 PM (ISO 8601)
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- Apr 2010
Re: Amazing Gestalt combinations!
Specifically reccomended against by the gestalt guide, but...
Favoured Soul 4/Barbarian X//Sorceror 4/Mystic Theurge X.
You get DR, high HD, enormous variety of spells and number of spell slots, high movement for escaping etc.Homebrew: Ghost Rider, a 3.5e Base Class inspired by Marvel's Comics.
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2010-10-02, 04:18 PM (ISO 8601)
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Re: Amazing Gestalt combinations!
Hmm. Would a Druid//Swordsage be able to initiate maneuvers while in wild shape? I'm picturing a Dire Tiger using Raging Mongoose + War Master's Charge and Pouncing with Shock Trooper.
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2010-10-02, 04:24 PM (ISO 8601)
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Re: Amazing Gestalt combinations!
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-10-02, 11:35 PM (ISO 8601)
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Re: Amazing Gestalt combinations!
Add kung-fu bears to my list of fears. Unless, of course, it happens to be a kung-fu panda.
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2010-10-02, 11:40 PM (ISO 8601)
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- Oct 2008
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Re: Amazing Gestalt combinations!
Dragonfire Adept or Warlock//Sorcerer tend to be surprisingly good when paired together. The invocations mean you don't have to waste spells known on flight or dispel magic and give some nice benefits, especially the Warlock's UMDing abilities and the fallback damage of Eldritch blast/Breath Weapon. You can grab some of the nicer situational spells on your Sorcerer side. Still not as good as straight Wizard, but pretty close and can have a lot of self buffs up.
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2010-10-02, 11:45 PM (ISO 8601)
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- Jan 2010
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- Boston, MA
Re: Amazing Gestalt combinations!
For pure melee combat, lion totem barbarian//swordsage is my personal favorite. Pounce, rage (or whirling frenzy depending on the variant), a massive number of maneuvers to choose from, full BAB, all good saves, and a d12 hit die. Not much wrong with that.
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2010-10-03, 01:15 AM (ISO 8601)
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- Oct 2009
Re: Amazing Gestalt combinations!
I figure if you skip the allignment restrictions, a Barbarian/monk might be fun.
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2010-10-03, 02:07 AM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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2010-10-03, 02:29 AM (ISO 8601)
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- Jan 2007
Re: Amazing Gestalt combinations!
I think a ridiculously multiclassed precision damage specialist would be fun. It would inevitably be a great skillmonkey, and all that extra damage would make it a decent combatant. I'm curious to see how high that could get. 30d6 seems like it should be doable.
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2010-10-03, 03:41 AM (ISO 8601)
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- Mar 2008
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- Australia
Re: Amazing Gestalt combinations!
Gestalt Warblade with Rogue, and take the Time Stands Still maneuver. You won't get 30d6 Sneak Attack, but you will get 8 hits of 10d6.
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2010-10-03, 04:07 AM (ISO 8601)
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Re: Amazing Gestalt combinations!
How fun would a druid // warlock be to play?
I've already rolled my stats, [18/15/15/15/14/8] and with such I can suffer a bit of MAD...
I was thinking of having some rogue or scout in there for skillmonkeying, but druid // rogue and I'd be flanking with myself (animal companion,) something akin to masturbatory encounters, but it would give me an excuse to pick up Savage grapple... Druid // scout just seems like it's trying to do everything and does nothing, and warlock // either would make me look like I'm just finding any reason to justify buying that pound of D6's
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2010-10-03, 05:00 AM (ISO 8601)
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- Oct 2008
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- Freljord
Re: Amazing Gestalt combinations!
Since it works, it is hence why I think Druid 20//Totemist 18/Swordsage 2 is awesome, and is the best possibible combination to work with Vow of Poverty. Acquire Sainthood if possible.
Gestalt Monk//Warblade with TWF all the way and Time Stands Still? One round, 20 attacks. Add a level of Lion Totem Barbarian on top of Warblade once you're there and take Shock Trooper and the like for maximum fun.
Even better if you get your hands on a scroll of Time Stop.
Funny that, I remember writing a song involving kung fu bears.Last edited by Morph Bark; 2010-10-03 at 05:03 AM.
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2010-10-03, 05:14 AM (ISO 8601)
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- Oct 2008
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Re: Amazing Gestalt combinations!
I'm not seeing how wildshape is going to really synergize with that. And you can cast or you can blast. And you can get flight as a warlock anyway, and other than utility uses, for combat there's flying or melee monster for druid wildshaping... Maybe with a passive bonuses focus
There's some ability to be a melee-lock, but I'm not sure how well it would work with wild shape... Just doesn't seem to synergize very well to me, but I could be wrong, maybe SLAs are completely unaffected by the whole wildshape thing.
Got great stats for it, and can even afford to have a not-shabby con and dex for your native form.
Of course, a druid//swift-ambusher/hunter or ascetic rogue could be nice as well, since you can always take a big cat form for pounce or a thing with many natural weapons for laying on the d6s.
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2010-10-03, 05:52 AM (ISO 8601)
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Re: Amazing Gestalt combinations!
There's a certain amount of fun in being a bear that can shoot lazors.
Edit: There's also a certain amount of fun in playing a
Necropolitan Warforged Swordsage//Swashbuckler/Rogue with Daring Outlaw & skill points on Profession(Sailor).
Alignment is chaotic, and most likely evil.
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2010-10-03, 06:42 AM (ISO 8601)
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Re: Amazing Gestalt combinations!
Following the bear theme: Druid//Psychic Warrior. Throw in Graft Weapon to make Swordbear: The Bear With Swords For Hands. Only needs a few levels of PsyWarr to pull off, leaves levels for something like Warshaper to add extra limbs into it.
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2010-10-03, 08:46 AM (ISO 8601)
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- Oct 2010
Re: Amazing Gestalt combinations!
Fighter/Dervish on one side and Scout on the other, take the imp skirmish feat. Dervish dance + Skirmish = lots of dead people.
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2010-10-03, 11:08 AM (ISO 8601)
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Re: Amazing Gestalt combinations!
Let's see. Swashbuckler 20//Thug 20 with Daring Outlaw has 18d6 sneak attack. Swashckuler 20//Rogue 20 RAW has still 9d6. Of course, Assassin's Stance is an extra +2d6 to each one of those, but pretty expensive feat-wise.
Illumian Spellthief 1/Wizard 4/Unseen Seer 10/Abjurant Champion 5//Swashbuckler 20
with Daring Outlaw has base sneak attack 13d6 from levels alone, but may also cast Hunter's Eye for a whooping +8d6, costing only a swift action and 2nd level slot. Only needs Daring Outlaw and Master spellthief as feats... also gets Wizard 19 casting (CL 20 for normal spells (20 from master arcanist, -3 from unseen seer, +2 from illumian, +1 master spellthief) and 26 for divinations). With Assassin's Stance (available via Heroics) it's 23d6 sneak attack.
You certainly could get even higher than 30d6, though.
Rogue 3/Spellthief 1/Psionic Rogue 1/Assassin 1/Ronin 1/Nightsong Enforcer 1/Master of Masks (Assassin Mask) 1/Justiciar of Taiia 1/Shadow Thief of Amn 1/Fang of Sseth 1/Unseen Seer 1 already has +12d6 (you need one of those spell-like granting feats from Complete Arcane to qualify for Unseen Seer, though; other requirements suck even more). If you fill the remaining 7 levels with Rogue, you get +4d6 (for a total of +16d6). Your other side is either Sneak Attack Fighter or Swashbuckler (requiring Daring Outlaw, but getting extra class features) for a total of +25d6.
...hm, I'm thinking that, outside Hunter's Eye abuse, 30d6 is not actually possible with sneak attack only (if you include sudden strike, it becomes a lot easier). With idems, we could easily top that, also.
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2010-10-03, 11:26 AM (ISO 8601)
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Re: Amazing Gestalt combinations!
With that much precision damage you -have to- have Penetrating Strike. Or you're screwed vs anything immune to crit/SA.
Also on the SA guy, add in Craven. +20 non-halved damage is great.
Being a halfling gives you +1d6 SA on 1st level on ranged attacks.
You can't get more than 20d6 from levels only, with the above exception. All SA is the same class feature.
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2010-10-03, 11:42 AM (ISO 8601)
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2010-10-03, 11:45 AM (ISO 8601)
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2010-10-03, 04:48 PM (ISO 8601)
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Re: Amazing Gestalt combinations!
Add in two weapon fighting, raging mongoose and haste/speed weapon and you'll have 24 hits of 10d6. Add in craven and set yourself up with storm guard warrior and white raven tactics and you get 24 hits of 10d6+60 *drools a bit*
Edit: While we're at it, why not make those weapons wounding?Last edited by Da Beast; 2010-10-03 at 04:49 PM.
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2010-10-03, 05:17 PM (ISO 8601)
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2010-10-03, 05:24 PM (ISO 8601)
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Re: Amazing Gestalt combinations!
What has a lot of good Int synergy that doesn't have spells? Or psionics?
Aside from Warblade/Factotum//Swashbuckler
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2010-10-03, 05:27 PM (ISO 8601)
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Re: Amazing Gestalt combinations!
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-10-03, 05:29 PM (ISO 8601)
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- Sep 2010
Re: Amazing Gestalt combinations!
Skillmonkey rogues... invisible blade PrC,
Duskblade is technically a spellcaster, but it's more of a fighter with buff spells instead of feets