Results 1 to 14 of 14
  1. - Top - End - #1
    Titan in the Playground
     
    Lix Lorn's Avatar

    Join Date
    Feb 2010
    Location
    Missing her mistress
    Gender
    Male2Female

    Default 3.5 Spell: Windblast

    I see a lack of wind based spells, so... yeah. XD Here we are.

    Windblast

    Evocation (Air)


    Level: Druid 5, Sor/Wiz 4
    Components: V, S, M
    Casting Time: 1 standard action
    Range: 25ft+5ft/level
    Effect: Line-shaped blast of severe wind emanating out from you to the extreme of the range
    Duration: Instantaneous
    Saving Throw: Fortitude special
    Spell Resistance: No

    This spell creates a momentary blast of wind of great power. It causes effects as if all creatures within the radius were within a hurricane wind force. However, creatures of medium or smaller size, that would normally be blow away, are forced to the end of the spell's range. They take 1d8 bludgeoning damage for each 10ft travelled this way. If they strike an object before the full distance is achieved, both they and the object take 1d10 damage for each 10ft they would otherwise have travelled. If this damage breaks the object, they continue onwards for half the remaining distance, but take no further damage.
    If they strike another creature, both take an additional 1d10 damage. If the creature struck is large, or makes it's fortitude save when the first creature did not, treat it as an object for the purposes of stopping the propelled creature, measuring the stopping point from where the creature that passed should stop.
    Because of this potential bonus damage, it is best to affect closer creature first, although the line affects all in it's path, even if some are large and/or make their saves.

    A successful fortitude save halves the effective range, and changes the damage by that.

    Large or larger creatures take the same amount of damage as a creature of medium size would, but reduce the die size by one for each size category above medium they are.
    A successful fortitude save negates this damage for large and larger creatures.

    Example 1: An 11th level Sorcerer casts Windblast on a medium creature 10ft away. If they fail their saving throw, they are propelled until 80ft away, taking 7d8 damage. If they pass, they are propelled to 45ft away, taking only 3d8 damage.
    Example 2: An 11th level Sorcerer casts Windblast on the same target, but at 50ft from them is a stone wall. He takes 4d8 damage for being moved 40ft, and then stops at the wall, taking 3d10 more damage.
    If he passes his save, he stops 5ft short of the wall, so still only takes 3d8 damage.
    Example 3: The same Sorcerer casts Windblast on a Large creature 10ft away. If he fails his save, he takes 7d6 damage (reduced to d6 as he is large), as he would move 70ft if he were medium or smaller. If he succeeds, he negates the damage.
    Example 4: The same Sorcerer casts Windblast on a Medium Creature 10ft away. Another Medium creature is 10ft behind him. The first creature takes 1d6 damage, then 1d10, then 6d6. The second takes 1d10, then 6d6. If the first creature makes his save, he only takes 1d6+1d10+2d6. If the second creature makes his save, Then they are both propelled to the end of the line, the first taking 3d6+5d10 damage, and the second taking 2d6+5d10. (The first takes 1d6 for the initial 10ft, 1d10 for the contact, 2d6 for the next twenty foot, and then, as the second creature should stop here, another 4d10. The second creature does not travel the first 10ft, so takes 1d6 less damage.)
    Example 5, for fun: A 19th level Sorcerer casts Windblast. 10ft away is a medium creature. 30ft behind him is a Colossal creature. 10ft behind him is another medium creature.
    If they all fail their saves, then the first creature travels 30ft (3d6 damage), collides (1d10) and then fails to move 80ft. (8d10)
    The second doesn't move, (8d2) but takes damage from the collision and failed movement of the first. (9d10)
    The third merely travels 70ft, taking 7d6 damage.

    * * *

    Gale Strike

    Evocation (Air)


    Level: Druid 9, Sor/Wiz 9
    Components: V, S, M
    Casting Time: 1 standard action
    Range: 10ft/level
    Effect: Line-shaped blast of severe wind emanating out from you to the extreme of the range
    Duration: Instantaneous
    Saving Throw: Fortitude special
    Spell Resistance: No

    This spell functions as per Wind Blast, except as mentioned above and here: Large or smaller creatures are propelled backwards, rather than medium, and therefore creatures reduce the size of the damage die dealt by one for each size category they are above large, if any.
    Also note the increased range.
    Last edited by Lix Lorn; 2010-12-01 at 08:14 AM.
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
    Homebrew Signature
    Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  2. - Top - End - #2
    Ogre in the Playground
     
    Roc Ness's Avatar

    Join Date
    Mar 2008
    Location
    Australia
    Gender
    Male

    Default Re: 3.5 Spell: Windblast

    This is definitely good battlefield control.
    A question: Does the movement provoke AoOs?

    Also, are swarms insta-killed by this spell, like with other area-of-effect spells?
    Last edited by Roc Ness; 2010-10-01 at 07:29 AM.
    HOHO! GUESS WHO JUST FINISHED HIGHSCHOOL!


    Pokedex #999: Roc Ness
    Avvie by Serpentine.

  3. - Top - End - #3
    Titan in the Playground
     
    Lix Lorn's Avatar

    Join Date
    Feb 2010
    Location
    Missing her mistress
    Gender
    Male2Female

    Default Re: 3.5 Spell: Windblast

    I guess.
    'Wall of Force behind you. Gale Strike.'
    And no. It's instantaneous.

    Uh. AoE spells don't insta kill, they do 1.5x damage.
    Last edited by Lix Lorn; 2010-10-01 at 09:41 AM.
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
    Homebrew Signature
    Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  4. - Top - End - #4
    Troll in the Playground
     
    Chambers's Avatar

    Join Date
    May 2010
    Location
    Nashvegas, TN
    Gender
    Male

    Default Re: 3.5 Spell: Windblast

    Neat.

    Is there a druid spell that causes a Tsunami? Cus there should be.
    The Great Wave off Kanagawa by Hokusai Me.
    "We have sent many to Hell, to smooth our way," said I, "and we are standing yet and holding blades. What more?"

  5. - Top - End - #5
    Ettin in the Playground
     
    Cieyrin's Avatar

    Join Date
    Nov 2007
    Location
    Wisconsin
    Gender
    Male

    Default Re: 3.5 Spell: Windblast

    Quote Originally Posted by Chambers View Post
    Neat.

    Is there a druid spell that causes a Tsunami? Cus there should be.
    I believe there is one in SpC, though I can't check right this moment.

    Also, your spells are kinda confusing to adjudge, even with examples, and seem needlessly complicated, especially with more creatures and objects involved. I'd perhaps not vary by size in terms of damage and just give a save bonus/penalty based on size, perhaps just the standard size bonus/penalty that applied to combat maneuvers, so +/-4 per size difference from Medium. That may be a bit large, actually, so perhaps scaled back from that, +/- 1 or 2 may be more appropriate.
    Last edited by Cieyrin; 2010-10-01 at 01:55 PM.
    Rule of Cool Contributor and Goon

    Goblin Cannon Crew avatar by Vrythas.
    Spoiler
    Show

    Gnome Gun Mage avatar by NEO|Phyte
    Quote Originally Posted by Mulletmanalive View Post
    Damn you Cieyrin! Cieyrin!!!!!read as Khaaaaan!

    My badges! :D
    My Homebrew
    The Gunslinger's Handbook
    Archetype Combo List!

  6. - Top - End - #6
    Ogre in the Playground
     
    Roc Ness's Avatar

    Join Date
    Mar 2008
    Location
    Australia
    Gender
    Male

    Default Re: 3.5 Spell: Windblast

    Quote Originally Posted by Chambers View Post
    Neat.

    Is there a druid spell that causes a Tsunami? Cus there should be.
    Yup. Its in the SC. You'll know when you get to it, because there is a cool picture of a huge wave wiping out a settlement of evil creatures.
    HOHO! GUESS WHO JUST FINISHED HIGHSCHOOL!


    Pokedex #999: Roc Ness
    Avvie by Serpentine.

  7. - Top - End - #7
    Titan in the Playground
     
    Lix Lorn's Avatar

    Join Date
    Feb 2010
    Location
    Missing her mistress
    Gender
    Male2Female

    Default Re: 3.5 Spell: Windblast

    Quote Originally Posted by Cieyrin View Post
    I believe there is one in SpC, though I can't check right this moment.

    Also, your spells are kinda confusing to adjudge, even with examples, and seem needlessly complicated, especially with more creatures and objects involved. I'd perhaps not vary by size in terms of damage and just give a save bonus/penalty based on size, perhaps just the standard size bonus/penalty that applied to combat maneuvers, so +/-4 per size difference from Medium. That may be a bit large, actually, so perhaps scaled back from that, +/- 1 or 2 may be more appropriate.
    Well, it's cause wind effects don't normally effect creatures too large. What part exactly is too complex?
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
    Homebrew Signature
    Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  8. - Top - End - #8
    Orc in the Playground
     
    Nidogg's Avatar

    Join Date
    Mar 2010

    Default Re: 3.5 Spell: Windblast

    because it needs to be combo'd with terrain I would lower the level slightly, maybey wind blast being 4th levl for sorc/wiz and 5/4th for druid. and gale strike being 7th. Also, without a reason (he's the bbeg, your massacaring a city ect) how many medium creatures will you be fighting at lvl 12? Not many.
    Thanks to BRC for the Wizard Avi!
    And the science gets done and You make a neat gun for the people who are still alive!
    I Critique Homebrew Races, PM me with your suggestions!

  9. - Top - End - #9
    Titan in the Playground
     
    Lix Lorn's Avatar

    Join Date
    Feb 2010
    Location
    Missing her mistress
    Gender
    Male2Female

    Default Re: 3.5 Spell: Windblast

    It doesn't NEED to be, it's just better if it is.
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
    Homebrew Signature
    Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  10. - Top - End - #10
    Ettin in the Playground
     
    Cieyrin's Avatar

    Join Date
    Nov 2007
    Location
    Wisconsin
    Gender
    Male

    Default Re: 3.5 Spell: Windblast

    Quote Originally Posted by Lix Lorn View Post
    Well, it's cause wind effects don't normally effect creatures too large. What part exactly is too complex?
    Primarily the damage calculation based on distance traveled, size and obstacles, as your examples all show that you have to determine damage individually by creature, which, as I've said, gets tedious. While complexity can be a welcome addition to a game, I think using these pair of spells would overly slow the game down, as you calculate distances traveled and what happens to who. Number crunching in-game isn't fun when there's lots of it, at least in my experience. I'm in favor of streamlining the spell to just flat damage dice based on distance traveled, unaltered by size, as what other spells out there change damage based on the target's size? If there's an obstacle in the way, just a flat damage boost and stopping movement at that point should be appropriate.

    Is it as realistic as your version? No, by no means, but it's quicker and no player likes sitting around waiting for somebody to finish their turn, which these spells in their current form are bound to do.

    And, btb, I only nitpick things I like. I'm just giving my observations so it can be better, 'k?

    Them's my 2 coppers. Take as you will.
    Last edited by Cieyrin; 2010-10-02 at 01:39 PM.
    Rule of Cool Contributor and Goon

    Goblin Cannon Crew avatar by Vrythas.
    Spoiler
    Show

    Gnome Gun Mage avatar by NEO|Phyte
    Quote Originally Posted by Mulletmanalive View Post
    Damn you Cieyrin! Cieyrin!!!!!read as Khaaaaan!

    My badges! :D
    My Homebrew
    The Gunslinger's Handbook
    Archetype Combo List!

  11. - Top - End - #11
    Titan in the Playground
     
    Lix Lorn's Avatar

    Join Date
    Feb 2010
    Location
    Missing her mistress
    Gender
    Male2Female

    Default Re: 3.5 Spell: Windblast

    I guess. But I like complex. XD
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
    Homebrew Signature
    Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

  12. - Top - End - #12
    Ettin in the Playground
     
    Cieyrin's Avatar

    Join Date
    Nov 2007
    Location
    Wisconsin
    Gender
    Male

    Default Re: 3.5 Spell: Windblast

    Quote Originally Posted by Lix Lorn View Post
    I guess. But I like complex. XD
    Fair enough, I 'spose. I just don't think it's Good complexity. But whatevs, your homebrew, your rules.
    Rule of Cool Contributor and Goon

    Goblin Cannon Crew avatar by Vrythas.
    Spoiler
    Show

    Gnome Gun Mage avatar by NEO|Phyte
    Quote Originally Posted by Mulletmanalive View Post
    Damn you Cieyrin! Cieyrin!!!!!read as Khaaaaan!

    My badges! :D
    My Homebrew
    The Gunslinger's Handbook
    Archetype Combo List!

  13. - Top - End - #13
    Dwarf in the Playground
     
    dragonfan6490's Avatar

    Join Date
    Apr 2009
    Location
    Arthurian America
    Gender
    Male

    Default Re: 3.5 Spell: Windblast

    I really like these spells, I'm with you, there really aren't enough wind-based spells. Definitely going to steal them for my next Sorcerer...
    Originally Posted by gdiddy
    There can be no resurrection of 3.5. But the SRD is the phylactery of 3.5 and it's kind of eternal for that.

    Legacy of the Immortals Campaign Setting Any feedback, help or ideas you have are greatly appreciated.
    My Campaign Log (Apologize for Walls of Text)
    My House Rules
    My take on the Druid
    Prime20. Where Rule of Cool rules Alternatively, come to the new and improved Prime20 Thread!
    The wiki for Prime20

  14. - Top - End - #14
    Titan in the Playground
     
    Lix Lorn's Avatar

    Join Date
    Feb 2010
    Location
    Missing her mistress
    Gender
    Male2Female

    Default Re: 3.5 Spell: Windblast

    Hooray! :)
    Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
    Homebrew Signature
    Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
    Quote Originally Posted by Thanqol View Post
    It's like the feng shui version of an orbital death laser.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •