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  1. - Top - End - #451
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    Janick points his spear at the beast and lets out a savage growl of his own before charging it.


    Spoiler
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    Janick charges the FRD with a full power attack.

    Attack: (1d20+7)[17]
    Damage: (1d8+16)[21]
    Crit?: (1d20+7)[23]
    Damage?: (2d8+32)[43]

    AC is only 16 for this round.

  2. - Top - End - #452
    Barbarian in the Playground
     
    Daravon_35's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Korack once again starts chanting his soothing rhythm the white firefly like spirits flitting around his hand. As he move they fizzle and pop, sparking in the air around him. "By Thor's hammer! This beast must die!" He yells as he moves, trying to help his friends survive the brutal onslaught of the beast.


    His spiritual jaws continue to harass the skeletal Troll.

    Spoiler
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    Korack will cast Cure Moderate Wounds, using his final spontaneous healer, burning one of his SpiritJaws. He'll hold the charge as he moves to the square directly to the NE of Fengr and then heal him. He should make it without any AoO, by moving NE 1, N 1, NW 2, W 1, ending up just NE of Fengr.

    Cure Moderate Wounds: (2d8+13)[24]

    Jaws attacking the Skeletal Troll. Jaws last 2 turns now.

    Attack: (1d20+8)[21]
    Damage: (2d6)[5]

    If attack hits initiates grapple as a free action,
    Grapple (hold): (1d20+12)[23]

  3. - Top - End - #453
    Bugbear in the Playground
     
    drakir_nosslin's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    Unprepared for the beast's furious retaliation the totemist falls to one knee from the force of the heavy blows. Large wounds in his chest and shoulders speak of the deadliness of the enemy's fangs and claws.
    Moments later Korack's healing magic reaches the bloody warrior and as his injuries starts to fade and the blood flow stops he stands once again.
    He nods his thanks quickly to Korack before he leaps towards the red beast once again, claws flashing and tearing at the opponent.
    "Tyr! Lend my arm strength and sharpen my claws!" He cries as he joins the battle once again.

    Spoiler
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    43 HP remaining. Another full attack on the beast...
    Attack:(1d20+11)[17], Damage:(1d4+6)[10]
    Attack:(1d20+9)[16], Damage:(1d4+5)[6]
    Attack:(1d20+9)[13], Damage:(1d4+5)[8]
    Attack:(1d20+9)[18], Damage:(1d4+5)[9]

    EDIT: Wow! That sucked...
    Last edited by drakir_nosslin; 2011-07-29 at 12:12 PM.
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  4. - Top - End - #454
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Agilaz

    Speaking a short blessing to Hiemdall to guide his arrows true to the beast, he let loose with a rapid shot seeking to end the threat to his companions.

    Rapid Shot!
    Spoiler
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    (1d20+11)[18]
    (1d10+6)[8]

    Crit?
    (1d20+11)[23]
    (2d10+12)[21]

    (1d20+11)[18]
    (1d10+6)[7]

    Crit?
    (1d20+11)[30]
    (2d10+12)[22]

    (1d20+6)[16]
    (1d10+6)[9]

    Crit?
    (1d20+6)[13]
    (2d10+12)[25]

  5. - Top - End - #455
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Thrand

    Seeing the beast cease its movements when Agilaz fires his arrows into the beasts side, he grinned wide.

    "We have them! Excellent work my brothers!"

    He turned and charged towards the Skeleton.

    Charge!
    Spoiler
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    (1d20+19)[20]
    (3d6+24)[35]

  6. - Top - End - #456
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    The skeleton fights against the spiritual jaws as they wrap about its arms, grappling it. Thrand and Ford are able to make quick work of the thing, as it was only holding together by a few chipped pieces of bone.

    The battlefield is quiet now, and the entrance to the lower level of King Ragthorns castle is wide and dark. As the sounds of the battle die down a few echoing sounds can be heard from below, though they don't appear to be coming closer.

    The Sahaguin spell caster has a small pouch on his belt, along with a scroll case.

    Pouch Contents
    2 small emeralds
    3 Vials of deep blue liquid

    Scroll Case Contents
    2 Scrolls of Cure Serious Wounds
    4 Scrolls of Resurgence
    1 Wand of Cure Moderate Wounds 34 Charges

  7. - Top - End - #457
    Bugbear in the Playground
     
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    Ford

    Ford pants as he comes down off his rage, and enters a state of fatigue. "What kind of vile demon magic was that?" He kicks a large chunk of the sahuagin spellcaster and spits on the ground. After a brief moment of catching his breath, he wipes off his falchion and sheathes it in the large scabbard on his back.

  8. - Top - End - #458
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    "The fish people of this island have certainly earned their reputation," Janick says picking through the contents of the enemy spellcasters pouch. "I think Korack and I have expended enough of our daily allotment of Asgard's gifts. We should be able to use this to regain our strength and continue into the castle." Janick holds up the wand of cure moderate wounds and (assuming there are no objections from anyone) begins using the remaining charges to heal everyone to full.
    Last edited by sitandbehitski; 2011-07-29 at 10:00 PM.

  9. - Top - End - #459
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    Default Re: The Guardians of Asgaard!!!

    Fengr

    As the last of their enemies perish, Fengr falls to his knees exhausted. His body is covered in wounds and bruises and on his face is the expression of a tired, almost beaten man. Never before has he been so close to death, and it is not until the end of the battle he realizes how lucky he is to be alive.
    Bowing his head, he whispers to himself.
    "The warrior's soul forever will shine, with my ancestors I will raise my horn. The gleam of the sword, the welcome of our fallen brothers at dawn. But not today. Thank you Tyr, for giving me another day to fight. I will find my way to Valhall, but not today."
    He is still lost in his own thoughts when Janick passes him, healing his wounds and strengthening his body, giving back the energy he lost in the fight.
    "Thank you, today we proved the strength of standing as one. I will not forget it easily." Standing once again he walks over to Korack.
    "And you my friend, I owe you more thanks than anyone else here, and I owe you my life. You have my gratitude, if you ever need something, do not hesitate to ask."
    Last edited by drakir_nosslin; 2011-07-31 at 04:08 PM.
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

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  10. - Top - End - #460
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Thrand Moved with Fengr to Korack and clapped the spirit shaman on the shoulder with one hand, and Janick with the other.

    "Without our brothers connection to the gods we would surely have perished. We've a daunting task ahead of us, down in the darkness but I think we're up to the task!"

    With that Agilaz approached and his keen eyes peered down into the darkening stairway.

    "There's light down there. An entryway. Sounds seem to be coming from there. Anyone want to go first?"

  11. - Top - End - #461
    Barbarian in the Playground
     
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    Default Re: The Guardians of Asgaard!!!

    Korack gasped for breath as the last of the creatures fell. "Thank the gods in deed. I thought we were done for there a couple of times." As the others pick through the corpses and discover what they can, he goes around and administers what healing he can with his wand of lesser vigor.

    Upon hearing Agilaz's question, Korack falls in line behind the other more sturdy members and nods, as if saying, "After you."

  12. - Top - End - #462
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    drakir_nosslin's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    Upon hearing Agilaz's question Fengr moves forward.
    "I can take point, I see fairly well in darkness and I want to be close to the enemies anyway."
    With that said he starts descending.
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  13. - Top - End - #463
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    Cleavon's Avatar

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    Current Positions
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    As Fengr comes down the stairs, the moss clinging to the walls of the ancient dungeon glows with an eerie light. It makes the surroundings easy to see, and inside the room are several Sahaguin, muttering about being left to guard the entrance. Two carry Tridents gripped in both hands, and one behind them carries the fetishes of their dark gods.

  14. - Top - End - #464
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    drakir_nosslin's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    With a roar Fengr does what he always does and charges the enemy. This time it is the one in the back with the fetish that is the totemist's target.

    Spoiler
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    Charge at SC.
    Attack - (1d20+14)[27], Damage - (1d4+8)[10]
    Attack - (1d20+12)[22], Damage - (1d4+7)[11]
    Attack - (1d20+12)[13], Damage - (1d4+7)[10]
    Attack - (1d20+12)[21], Damage - (1d4+7)[10]

    EDIT: Added only +1 from charge, not +2, the real attack roll numbers are: 28, 23, 24, 22
    Last edited by drakir_nosslin; 2011-08-01 at 10:54 AM.
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

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  15. - Top - End - #465
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    Janick thrusts his spear forward and charges one of the Sahaguin.

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    Charge with a full power attack at S1, AC will be only 16 this round.

    attack: (1d20+7)[12]
    damage: (1d8+16)[22]
    crit?: (1d20+7)[23]
    damage: (2d8+32)[47]

  16. - Top - End - #466
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    Default Re: The Guardians of Asgaard!!!

    Ford

    Ford charges the sahuagin nearest to him with his falchion.

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    charge, power attack for 5
    Attack: (1d20+10)[28] Damage: (2d4+17)[22]

  17. - Top - End - #467
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    Default Re: The Guardians of Asgaard!!!

    crit
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    Confirm: (1d20+10)[17] Add: (2d4+17)[22]

  18. - Top - End - #468
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    Default Re: The Guardians of Asgaard!!!

    Korack's arms entwine before him once more as his companions take off running across the room. His chanting is fast and invigorating as his arms spin and swirl with each other.

    Spoiler
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    Korack's going to cast Mass Snake's Swiftness, centered in the middle of the room so it should hit everyone (20-ft radius burst), allowing them to take another attack. Enjoy and do some damage!

  19. - Top - End - #469
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Agilaz

    Seeing the enemies spread about the room he noticed Fengrs charge against the spell caster, and sought to help the totemist bring the foe down.

    Rapid Shot SC!
    Spoiler
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    Shot1
    (1d20+11)[29]
    (1d10+6)[7]

    Crit?
    (1d20+11)[25]
    (2d10+12)[17]

    Shot2
    (1d20+11)[18]
    (1d10+6)[15]


    Crit?
    (1d20+11)[18]
    (2d10+12)[25]

    Shot3
    (1d20+6)[15]
    (1d10+6)[9]

    Crit?

    (1d20+6)[15]
    (2d10+12)[22]

    Snakes Swiftness!
    (1d20+11)[28]
    (1d10+6)[9]


    Crit?
    (1d20+11)[16]
    (2d10+12)[31]

  20. - Top - End - #470
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Thrand

    With his eyes full of rage and a sahaguin in his sights Thrand pounces forward onto S1.

    Charge Full attack!
    Spoiler
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    (1d20+15)[17] to hit
    (3d6+24)[37] damage

    (1d20+15)[23] to hit
    (3d6+24)[33] damage

    (1d20+10)[22] to hit
    (3d6+24)[38] damage

    Snakes Swiftness!
    (1d20+15)[35] to hit
    (3d6+24)[35] damage

    (1d20+28)[44] knockback str/distance check

    (4d6+16)[31] bludgeoning damage into dungeon wall (dungeoncrasher bonus)

  21. - Top - End - #471
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    Feeling Korack's magic quicken his movements Janick attacks the beast a second time.

    Spoiler
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    Attack: (1d20+5)[18]
    Damage: (1d8+16)[20]
    Crit?: (1d20+5)[12]
    Damage: (2d8+32)[39]

  22. - Top - End - #472
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    Default Re: The Guardians of Asgaard!!!

    Fengr

    As Korack's magic reaches him, Fengr feels his muscles tense once more and lashes out with his claws yet again against the vile fish-man hybrid that stands in his way.

    Spoiler
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    Attack - (1d20+11)[16], Damage - (1d4+6)[10]
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

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  23. - Top - End - #473
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    Default Re: The Guardians of Asgaard!!!

    Ford

    In his moment of alacrity, Ford lashes out again at the Sahuagin warrior.

    Falchion
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    Attack: (1d20+10)[23] Damage: (2d4+17)[20]

  24. - Top - End - #474
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Current Positions


    Thrand and Janicks charge of the Sahaguin warrior in front of them leaves the thing in a mangled heap, carelessly bounced off the wall by Thrands powerful blows.

    Fords charge against his own Sahaguin warrior leaves the thing in very bad shape, his Falchion splitting the fishman wide down the chest, its grip on its trident loosening and growing slack, but it still has some fight left in it.

    The Sahaguin Cleric is badly wounded from Agilaz arrows and Fengrs claws, but he decides to tempt fate in a gamble to get some revenge on Fengr.

    Sahaguin

    The Sahaguin Cleric moves away from Fengr, provoking an Attack of Opportunity from the Totemist. After which he holds a hand out and a ray of swirling blackness springs out at Fengr.

    Spell!
    Spoiler
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    Ranged Touch:
    (1d20+10)[12]

    Negative Energy Damage:
    (4d8)[21]


    Fengr
    Spoiler
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    The Ray slams into you, and you feel a shadowy sensation wash over you. Take 21 damage.


    The remaining Sahaguin warrior feebly stabs at ford, warbling out a fishy cry down the hall behind him for help.

    Attack!
    Spoiler
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    Stab at Ford with his Trident.
    (1d20+10)[14]
    (1d8+4)[6]

    Crit?
    (1d20+10)[19]
    (2d8+8)[19] Additional


    Ford
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    Pretty sure that 14 misses you even while raging right?

  25. - Top - End - #475
    Dwarf in the Playground
     
    RedWizardGuy

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    Default Re: The Guardians of Asgaard!!!

    Janick pulls his spear from the dead creature and charges down at the next in line, shouting a cry to Oden on his way.

    Spoiler
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    Moves down to attack S2, power attacking for -2.

    Attack: (1d20+8)[14]
    Damage: (1d8+10)[16]
    Crit?: (1d20+8)[20]
    Damage: (2d8+20)[29]

  26. - Top - End - #476
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    Default Re: The Guardians of Asgaard!!!

    Fengr

    As the dark force hits him, Fengr doubles over, retching from the magical energy that hits him. Focusing, he manages to follow the cleric and strike yet again, hoping to send his foe to Hel this time.

    Spoiler
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    5 ft step, following SC, then full attack.
    Attack - (1d20+11)[27], damage - (1d4+6)[8]
    Attack - (1d20+9)[25], damage - (1d4+5)[9]
    Attack - (1d20+9)[27], damage - (1d4+5)[6]
    Attack - (1d20+9)[10], damage - (1d4+5)[9]
    Last edited by drakir_nosslin; 2011-08-07 at 12:37 PM.
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

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  27. - Top - End - #477
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    Default Re: The Guardians of Asgaard!!!

    Ford

    Ford focuses himself and swings carefully at the clearly injured sahuagin.


    Falchion
    Spoiler
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    HP: /95
    Attack 1: (1d20+15)[26] Damage: (2d4+10)[12]
    Possible Crit:
    Spoiler
    Show
    Confirm: (1d20+15)[29] Add: (2d4+10)[14]
    Possible Cleave:
    Spoiler
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    Attack: (1d20+15)[19] Damage: (2d4+10)[18]
    Possible Crit:
    Spoiler
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    Confirm: (1d20+15)[26] Add: (2d4+10)[17]

    Attack 2: (1d20+10)[14] Damage: (2d4+10)[16]
    Possible Crit:
    Spoiler
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    Confirm: (1d20+10)[11] Add: (2d4+10)[16]
    Possible Cleave:
    Spoiler
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    Attack: (1d20+10)[12] Damage: (2d4+10)[14]
    Possible Crit:
    Spoiler
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    Confirm: (1d20+10)[29] Add: (2d4+10)[17]

  28. - Top - End - #478
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    The final sahaguin falls under Fords falchion blade, and as the din of combat fades you can hear several things. From the south there are gurgling sahaguin voices, though they do not seem to be coming any closer, in fact they seem to be growing further away.

    From the east you hear a vaguely human voice, and the soft rattling of chains, muted by the distance.

  29. - Top - End - #479
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    Default Re: The Guardians of Asgaard!!!

    "Glad those fishmen fell easier then the one's outside." Korack remarks as he watches the others clean their blades of fish guts and blood.

    His white eyes scan the room as he walks to catch up with the others. "Sounds as if we're not the only non fishmen down here, perhaps a prisoner from one of the earlier expeditions?" He commends, upon hearing the voice.

  30. - Top - End - #480
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    Default Re: The Guardians of Asgaard!!!

    Ford

    "You think its a person? Im with Korack, we should check it out."

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