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  1. - Top - End - #61
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Fengr

    The claws of the Totemist tear into the near helpless barbarian guard, and he falls under him, the girallon claws tearing the life from him and leaving him a slashed up mess.

  2. - Top - End - #62
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Aldi

    Aldis arrows fly towards the Barbarian Guard that is in front of Ford, and one finds home, sinking into the mans thigh.

  3. - Top - End - #63
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    Default Re: The Guardians of Asgaard!!!

    Ford

    Fords flailing chain continues to keep the Barbarian Guards on the defensive, It still hasn't found much in the way of damaging them.

    The Barbarian guard in front of Ford looks warily at Aldi and keeps his sheild in her direction, hoping to not take much more archer fire.

    In the meantime he strikes out at the Half orc once more.

    Spoiler
    Show
    (1d20+7)[21]
    (1d8+4)[12]


    Spoiler
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    Ouch! The battleaxe slams into the fearless half orc once again for another 12 points of damage!
    Last edited by Cleavon; 2010-10-11 at 04:29 PM.

  4. - Top - End - #64
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    Default Re: The Guardians of Asgaard!!!

    Valguard

    Stepping back from the Bear pelted warrior only brings him forward, but upon seeing his Wolf pelted comrade fall he growls in rage and spits new orders to his troops. Turning towards

    "You! Attack the woman, Do not let her behind us! Press the attack you whelps! Avenge the fallen!"

    B2 rushes away from Ford, To confront Kjersti, stepping over the body of his fallen comrade.

  5. - Top - End - #65
    Ogre in the Playground
     
    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Current Positions(B2 Moved )
    Spoiler
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    Gunnar

    The Bear Pelted warrior turn to you after bellowing his orders, and screams a challenge as he swings his mighty Maul.

    "I will split your skull and drink to your bones!"

    Spoiler
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    (1d20+4)[8] Mighty swing of his Maul, Power attack for 2

    (1d10+10)[15]


    Spoiler
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    The bear skinned warrior howls in rage as his Maul slams into the ground missing Gunnar
    Last edited by Cleavon; 2010-10-11 at 04:53 PM.

  6. - Top - End - #66
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Kjersti

    B2 moves up to your position, as ordered by the remaining Overseer and makes a single swing of his Battleaxe at the fierce woman

    Spoiler
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    (1d20+7)[9]
    (1d8+4)[12]


    Spoiler
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    Much to his dismay, His swing goes far wide of Kjersti.
    Last edited by Cleavon; 2010-10-11 at 04:58 PM.

  7. - Top - End - #67
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    Default Re: The Guardians of Asgaard!!!

    Ford

    B2 exposes himself to an Attack of Opportunity as he moves.

  8. - Top - End - #68
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    Default Re: The Guardians of Asgaard!!!

    Kjersti Grimsdottir

    The young warrior woman let out a shriek as the blade of the axe struck home into her. Dancing backwards out of the way, she bit her lip and composed herself quickly, using the pain and turning it into rage. Her eyes narrowed as she blocked B2's blow with her axe before advancing on B4 and striking him with all weapons.

    Spoiler
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    Declaring Dodge on B4.
    HP: 34/46

    Rage Round 4/7

    Battleaxe Attack Roll: (1d20+8)[22]
    Battleaxe Damage Roll: (1d8+4)[6]

    Handaxe Attack Roll: (1d20+8)[17]
    Handaxe Damage Roll: (1d6+4)[8]

  9. - Top - End - #69
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    Default Re: The Guardians of Asgaard!!!

    Fengr

    The totemist watches as life flees from the guard's eyes with his claws buried deep in the mans neck and chest. As the body falls to the floor Fengr turns, blood dripping from his hands and arms. Once again he crouches down into his hunting position and advances towards the warrior in the bear pelt. As soon he is within range he strikes out towards the man, spraying him with blood from the fallen.

    Spoiler
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    Move: to M,N 13,14.
    Attack: Bear Warrior, N (1d20+8)[14] (1d4+5)[7]
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

    Avatar by Balford

  10. - Top - End - #70
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    Default Re: The Guardians of Asgaard!!!

    Gunnar merely grins as the overseer's actions fail to back up his words. Swinging the greataxe, he aims to put the man down quickly.

    Spoiler
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    Attack (1d20+7)[15]
    Damage (1d12+11)[15]

    Rage 7/10
    A mind without purpose will walk in dark places. - Gideon Ravenor

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  11. - Top - End - #71
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    Default Re: The Guardians of Asgaard!!!

    Ford

    Ford swings for the legs of the guard trying to move away.

    AOO
    Spoiler
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    trip attempt
    (1d20+8)[18]


    Ford's Turn
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    Rage: round 6/10
    HP: 15/54
    OOC: if the trip works, this attack is at the prone guard. if the trip does not work, this attack is at the only guard left based to Ford.
    (1d20+7)[10] (1d6+10)[13]
    Last edited by Gamblerjoe; 2010-10-12 at 12:48 PM.

  12. - Top - End - #72
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    PaladinGuy

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    Default Re: The Guardians of Asgaard!!!

    Valguard

    Recovering from the shock of his wounds, Valguard takes a step towards Gunnar and brings his axe down in a powerful stroke at the enemy fighting him.

    Spoiler
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    attacking B4: (1d20+9)[20] damage: (1d10+4)[14]
    Act well before thinking!


  13. - Top - End - #73
    Ettin in the Playground
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    Default Re: The Guardians of Asgaard!!!

    Aldi wants the barbarian dead, wondering to how many arrows her summoned set came with before she lets another few arrows fly. Perhaps she simply doesn't care; firing off as many arrows as existent into her captors.

    Spoiler
    Show

    Arrow 1 [roll]1d20+6[/spoiler (1d8+1)[5]
    Arrow 2 [roll]1d20+6[/spoiler (1d8+1)[4] Buggery. I fudged the command, so I'm posting the to hits in OOC. >_<
    Last edited by tonberryking; 2010-10-14 at 12:12 AM.
    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  14. - Top - End - #74
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Current Positions
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    Ford

    Your trip attempt is successful(good chance you would have beaten him, so giving it up to you to advance, my bad for forgetting to do the opposed) and your chain smashes into the downed Barbarian Guard.

    B2 takes his new turn to stand, provoking another attack of opportunity He swings his battle axe at ford, provided he lives through this new attack of opportunity(If memory serves me right He went, then you went then his turn again, so new round, new AoO)

    B4 has been destroyed by the combined efforts of Kjersti and Valguard.

  15. - Top - End - #75
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    Default Re: The Guardians of Asgaard!!!

    Fengr

    the bear skinned warrior turns, seemingly not caring his about his gravely injured state and turns his ire towards the totemist.

    "Whelps! You will never be able to defeat the hordes of the Ru's!"

    His Maul swings forth with all his might.

    Spoiler
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    (1d20+9)[13]
    (1d10+6)[14]


    Spoiler
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    Take a mighty 14 points of damage from the swings of the bear warriors Maul.
    Last edited by Cleavon; 2010-10-14 at 01:08 AM.

  16. - Top - End - #76
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Revised Positions
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    Aldi

    The arrow riddled barbarian decides its more prudent to get away from the raging chain wielder and breaks off, to move and attack Aldi.

    He swings his battle axe at the woman as soon as he reaches her.

    Spoiler
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    (1d20+7)[26]
    (1d8+4)[9]


    Spoiler
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    the battleaxe hits home for a healthy 9 points of damage
    Last edited by Cleavon; 2010-10-14 at 01:19 AM.

  17. - Top - End - #77
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    Default Re: The Guardians of Asgaard!!!

    Ford

    never rolled for B2's attack on you, provided he lives through standing.

    Spoiler
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    (1d20+7)[10]
    (1d8+4)[9]


    B3 also provokes, so if for some reason you would give up your attack on B2, you may take your AoO on B3.

    Spoiler
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    B2's swing goes wide, provided he gets to make it
    Last edited by Cleavon; 2010-10-14 at 01:22 AM.

  18. - Top - End - #78
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    Default Re: The Guardians of Asgaard!!!

    Fengr

    The maul strikes Fengr hard in the side and he can feel ribs breaking beneath its power. His vision blurs for a moment, threatening to leave him disoriented, but the totemist shakes it off, laughing.
    "Whelp, eh? Hubris is not the virtue of a warrior."
    He straightens and looks the Rus, still grinning like mad, then he strikes, all four claws tearing in at his opponent, aiming for the major arteries.
    Spoiler
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    Full attack at mr. bear pelt.
    (1d20+8)[18](1d4+5)[8]
    (1d20+6)[20](1d4+5)[6]
    (1d20+6)[8](1d4+5)[7]
    (1d20+6)[24](1d4+5)[6]
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

    Avatar by Balford

  19. - Top - End - #79
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    PaladinGuy

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    Default Re: The Guardians of Asgaard!!!

    Valgard

    Valgard moves to join Aldi in her fight, putting ass his might into a downward swing at her enemy.

    Spoiler
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    attack (PA+3, flanking): (1d20+8)[11]
    damage: (1d10+7)[15]
    Act well before thinking!


  20. - Top - End - #80
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    Default Re: The Guardians of Asgaard!!!

    Gunnar grins at the bear-clad overseer's back as the man turns away from him. "I'll show you what happens when you turn your back on a warrior of Nelgaard!" Taking a step forwards to better align himself with the man, the barbarian swings his greataxe at the man with all his might.

    Spoiler
    Show

    Take a 5 foot step to gain flanking on Overseer

    Attack (1d20+7)[16]
    Damage (1d12+13)[21]
    A mind without purpose will walk in dark places. - Gideon Ravenor

    Avatar by Ninjaman

  21. - Top - End - #81
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    Default Re: The Guardians of Asgaard!!!

    Ford

    As soon as the guard posts his hand on the ground to stand, Ford swings for his head.

    AOO
    Spoiler
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    Rage: round 7/10
    HP: 15/54
    Attack: (1d20+7)[14] Damage(1d6+10)[16]


    Ford's Turn
    Spoiler
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    Rage: round 7/10
    HP: 15/54
    attack the same guard, if he is dead, attack B3.
    Attack: (1d20+7)[9] Damage: (1d6+10)[16]

  22. - Top - End - #82
    Ettin in the Playground
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    Keeping one hand on her new, temporary bow, Aldi reaches with her other hand for the recently acquired spear and tries to put it back in another body, this time the attacking barbarian's.

    Spoiler
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    I miss my archery already...
    Spear: (1d20+4)[21] damage: (1d6+1)[7]
    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  23. - Top - End - #83
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    Tichrondrius's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Kjersti Grimsdottir

    "And you can not stand up to the might of me and my comrades! See your warriors fall and despair!" She yelled out, swinging her axe to throw off the blood of the defeated Barbarian. Then she let out a ferious scream and pounced at the Bear-Skin wearing Barbarian.

    Spoiler
    Show
    Declaring Dodge on Bear-Skinned, and Pouncing him with a Full-Attack.

    HP: 34/46

    Rage Round 5/7

    Battleaxe Attack Roll: (1d20+10)[23]
    Battleaxe Damage Roll: (1d8+4)[10]

    Handaxe Attack Roll: (1d20+10)[26]
    Handaxe Damage Roll: (1d6+4)[6]

  24. - Top - End - #84
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    Default Re: The Guardians of Asgaard!!!

    Current Positions
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    Fengr, Gunnar, Kjersti

    The Totemists claws sink into exposed flesh on the bear pelted warrior, and Kjerstis quick movements bring her hand axes to bear against him as well. Cut up and staggering a quick downstroke of Gunnars axe sends the man to his knees, and he crumples in a bloody mess as the three warriors stand around him.

    Ford

    When the tripped guard took the time to stand up, he found only Fords flailing chain to meet him, and his head split wide from the force of the blow. halfway up, the man crumples back to the dirt his eyes lifeless.

    Ford turns and steps to the remaining barbarian guard, and narrowly misses the now quite frightened and injured man.

    Valguard and Aldi

    Valguards axe chop cleanly misses the man, finding nothing but air, the power of his chop sending dirt flying as his axe grazes the soft dirt.

    Aldi's spear thrust finds home, the man dodging Valguard only to find the tip of that thrusting spear, and his fate looks even more grim than it had been before.

    He makes a last ditch effort to swing his battle axe at Aldi, in an attempt to gain some vengeance for he and his fallen comrades

    Spoiler
    Show
    (1d20+7)[17]
    (1d8+4)[6]

    Aldi
    Spoiler
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    The axe swing chops a gash along Aldis thigh, dealing out six points of damage
    Last edited by Cleavon; 2010-10-16 at 02:09 AM.

  25. - Top - End - #85
    Bugbear in the Playground
     
    Gamblerjoe's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Ford

    (last round)

    Ford's chain busts the guard's head like a grape and the chain continues toward the guard standing next to him.

    cleave
    Spoiler
    Show
    Rage: round 6/10
    HP: 15/54
    attack info
    Attack: (1d20+7)[21] Damage: (1d6+10)[13]


    (new round)

    Ford continues pressing the attack, ignoring his grevious injuries.
    Spoiler
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    Rage: round 7/10
    HP: 15/54
    Attack: (1d20+7)[21] Damage: (1d6+10)[14]

  26. - Top - End - #86
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    Cleavon's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Round Advancement

    Ford

    Ford's cleaving chain and subsequent movement to swing the mighty flailing weapon once again destroys the remaining Barbarian guard! The bloody chain carries rivulets of blood and even a chunk or two of flesh.

  27. - Top - End - #87
    Ogre in the Playground
     
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    Default Re: The Guardians of Asgaard!!!

    From behind the parties position, the Fighting seems to have picked up, and is threatening to spill over into the wing of the city that they are in. The gate at the far end of the wing leads out to more tilled fields, and has only a small latch on its large doors for ease of the commoners use when bringing in wagon loads of produce.

    There are no sounds of fighting from outside said gate, and once outside its heavy doors freedom lies in any direction that may be traveled. The kingdom of Nelgaard is a three and a half day trek north. It is two days to make it out of the borders of the Ru land, and another day and a half to make it to Brummundal once in familiar territory.

    Once outside the gate: weapons, armor, and shields are easy to find. (Feel free to take one weapon, armor and shield that suits your needs, all Mundane non masterwork in fine shape)

    Here is a list of the adventuring gear available:

    Bedroll- 2
    Backpack-1
    50' Hemp Rope- 1
    10' Ladder- 1
    Last edited by Cleavon; 2010-10-16 at 06:30 PM. Reason: Edited to reflect remaining adventuring gear

  28. - Top - End - #88
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    Default Re: The Guardians of Asgaard!!!

    Gunnar quickly goes about the bodies, gathering up a greatsword and a suit of scale mail. He also picks up a backpack, some rope, and the flint and steel. After donning the mail and slinging the backpack with its equipment onto his shoulder, he turns towards the others. "We can try and save more of our countrymen, or save ourselves. Since we can't know where they are if they live, I vote we save ourselves. We'll return some day and avenge each and every one of them, I swear it."
    A mind without purpose will walk in dark places. - Gideon Ravenor

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  29. - Top - End - #89
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    Default Re: The Guardians of Asgaard!!!

    Ford

    Ford regains himself and takes a few deep breaths. He removes his manacles and does a quick scan of the fallen soldiers, he grabs a breastplate and a falchion. He also cuts some strips of cloth off of one of the guards shirts, then heads out into the tilled fields.
    Last edited by Gamblerjoe; 2010-10-17 at 09:59 AM.

  30. - Top - End - #90
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    Tichrondrius's Avatar

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    Default Re: The Guardians of Asgaard!!!

    Kjersti Grimsdottir

    The rage churned inside of her as she stifled a roar outside the gates. She was following Gunnar and glancing around at all the weapons and bodies.. it was almost too much, even for the hardened warrior.

    "We should stand and fight! Make them pay now while they are weak!" Kjersti asserted to Gunnar. "Who knows whom else of our clan they may have captured? I'll stop fighting when they pry this axe from my cold dead hands- For the Glory of Asgard!" She yelled, spotting the closest barbarian she didn't recognize and pouncing on him, axes barred.

    Spoiler
    Show
    Declaring Dodge on Random Barbarian, and Pouncing him with a Full-Attack.

    HP: 34/46

    Rage Round 6/7

    Battleaxe Attack Roll: (1d20+10)[18]
    Battleaxe Damage Roll: (1d8+4)[7]

    Handaxe Attack Roll: (1d20+10)[29]
    Handaxe Damage Roll: (1d6+4)[8]
    Last edited by Tichrondrius; 2010-10-16 at 07:29 PM.

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