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2010-11-26, 01:30 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Nowhere
- Gender
Exalted: The Wyld Hunt [Cancelled]
Trouble is brewing in the East of creation... the solars have returned, a new kind of Exalt has been born, and the Lunars have smelled the scent of their mates.
Having heard the news of these Anathema, the Immaculate Order has launched a Wyld Hunt to find and destroy them.
Meanwhile, the common folk, heroic as they may be, have to decide their course of action. Whether they will ally themselves with a group, hide in the hope not to be found, or something else.
Trouble is brewing in the East of creation.
Let's hope you will survive.
Special Rules
SpoilerEach character with powers has essence. Powers consume 'motes' of essence. If you have no essence left, you can't use your powers any more. Motes recover at a rate as indicated by your role.
Artifacts exist, their exact nature is secret. Each group will start with one artifact. Upon a character's death, their artifact will be redistributed.
Perfect Defenses exist. Perfect Stealth evades lynch. Perfect Parry evades night kill. These trigger automatically (if possible) on the assumption the target would prefer to live. All of them have a flaw that possibly prevents activation.
Teams
Heroic Mortals: Basically unaligned folks, win by surviving to the end.
Heroic Mortal Roles
* Villagers: Nothing to see here.
* The Lovers: You know, the usual deal.
* The Sorcerer: Seer. 5 essence, 3 to scry, recovers 1 motes a night. Can only tell to which group someone belongs.
* The Apprentice: Fool. 5 essence, 3 to scry, recovers 1 motes a night. Gets a random group unless he Scries the sorcerer, in which case he gets Heroic Mortal.
* The God-blood: Has 7 essence but no powers, recovers 1 motes a night. Starts with an artifact.
* The Ghost-blood: Illusionist. Has 7 essence, recovers 1 motes a night. Target will be made to appear as the intended role for however well the illusionist can manage, only the lunar scry for their mate pierces this. This ability costs 4 motes to use.
Immaculate Order: They know one another, and each one has a minor power. Win by eliminating at least one of the Anathema (Solar, Lunar, or Abyssal) groups. If multiple Immaculates vote at the same person, each of their votes is worth 2 votes. If there's at least three Immaculates left, and all immaculates point at the same person, another vote is tallied for that person. They each have 10 essence and regain 2 essence per night.
Immaculate Order Roles
* Air Dragon: Can scry for 6 essence
* Earth Dragon: Can bane for 6 essence
* Fire Dragon: Can day bane for 6 essence
* Water Dragon: Can night kill for 6 essence.
* Wood Dragon: Pay 3 essence, your vote next day counts as 1 extra (alternate version: pay 3X essence, your vote and the X that follow it are counted the same, being your vote)
The Solar Circle: They know one another. Their goal is to survive to the end. Each has 15 essence and regenerates 2 per night.
Solar Circle Roles
* Dawn: Pay 4 essence to bane someone during the night. Pay 3 essence for a perfect parry (flaw: unable to use on a night when they bane someone)
* Zenith: Pay 6 essence, your vote next day counts as 2 extra (alternate version: pay 2X essence, your vote and the X that follow it are counted the same, being your vote) Pay 4 essence for a perfect parry (flaw: unable to used on a night after a day where a solar pointed at you)
* Twilight: Pay 6 essence to scry someone during the night. Pay 4 essence for a perfect stealth (flaw: unable to use on a day where they're pointed at by someone they've scried)
* Night: Pay 4 essence for a night kill. Pay 3 essence for a perfect parry (flaw: unable to use on a night when they kill someone)
* Eclipse: Pay 6 essence, each other Solar/Abyssal's vote counts for one extra. Leader. Scries as villager. Pay 4 essence for a perfect stealth (flaw: unable to use when there's no more Solars alive)
The Abyssals: They know one another. Their goal is to kill everyone who isn't an abyssal. As a group they get a night kill. Each has 15 essence and regenerates 2 per night.
Abyssal Roles
* Dusk: Pay 4 essence to bane someone during the night. Pay 3 essence for a perfect parry (flaw: unable to use on a night when they bane someone)
* Midnight: Pay 6 essence, your vote next day counts as 2 extra (alternate version: pay 2X essence, your vote and the X that follow it are counted the same, being your vote) Pay 4 essence for a perfect parry (flaw: unable to used on a night after a day where an abyssal pointed at you)
* Daybreak: Pay 6 essence to scry someone during the night. Pay 4 essence for a perfect stealth (flaw: unable to use on a day where they're pointed at by someone they've scried)
* Day: Pay 4 essence for a night kill. Pay 3 essence for a perfect parry (flaw: unable to use on a night when they kill someone)
* Moonshadow: Pay 6 essence, each other Solar/Abyssal's vote counts for one extra. Leader. Scries as villager. Pay 4 essence for a perfect stealth (flaw: unable to use when there's no more Abyssals alive)
The Lunars: They don't know one another, nor their mate. They get to scry anyone to see whether it is their mate once a night. Their mate is either a member of the Solar Circle or the Abyssals. Their goal is to keep their mate alive, if they fail at this, then they can 'not lose' by either following their mate's goal (if they knew their mate) or trying to survive to the end (if they didn't.) They have 12 essence and regain 2 per night.
Lunar Roles
* Full Moon: 5m to bane OR kill someone in the night.
* Changing Moon: 5m to appear as any other role to scrying.
* No Moon: 8m to scry someone in the night.
* Casteless: The narrator will roll 1d3 at the beginning of each night phase to determine what powers Casteless will use; on 1, use Full Moon power, on 2, Changing Moon, on 3, No Moon.
Player List
SpoilerTydude
Gray Mage
Grim Ranger
billtodamax
Internet Flea
Ramsus
Murska
Lex-Kat
vegetalss4
Aemoh
Thelas
Norzel
Ghanz Nmi
Random Person
cd4Last edited by InaVegt; 2010-12-02 at 02:34 PM.
٩๏̯͡๏)۶
New found land. It's like Untitled Document, for places - Flickerdart
Avatar by Domochevsky
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2010-11-27, 09:03 AM (ISO 8601)
- Join Date
- Jul 2010
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
This looks crazy and fun. I'm in.
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2010-11-27, 02:14 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Porto Alegre, Brazil
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
Exalted WW? Sure, why not? In.
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2010-11-27, 02:41 PM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Finland
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
In as well. Looks very interesting
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2010-11-27, 04:15 PM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
Sure, in.
Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2010-11-27, 04:52 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
I'm in as well.
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2010-11-27, 06:01 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
Sounds fun, I'm in.
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2010-11-27, 06:10 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Whose eye is that eye?
- Gender
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2010-11-27, 09:49 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the shadows
- Gender
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2010-11-28, 02:50 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Land of Magic and Ponies
Re: Exalted: The Wyld Hunt [Recruiting]
Exalted werewolf?
I am IN!
Edit:
a few questions
1)
(alternate version: pay 3X essence, your vote and the X that follow it are counted the same, being your vote)Last edited by vegetalss4; 2010-11-28 at 02:55 PM.
Remember: Hope springs eternal. The dark days will pass and the sun will shine again.
The best way to learn something is to ask, so ask without shame.
Many thanks to smuchmuch for the awesome Ponytar.
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2010-11-28, 03:00 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Nowhere
- Gender
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2010-11-28, 03:02 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Porto Alegre, Brazil
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
I have a question, is there a max amount of essence one can have?
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2010-11-28, 03:05 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Nowhere
- Gender
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2010-11-28, 04:33 PM (ISO 8601)
- Join Date
- Sep 2007
- Location
- Land of Magic and Ponies
Re: Exalted: The Wyld Hunt [Recruiting]
hypothetical situation time!
if say the fire aspect vote for x
and
the wood aspect uses his power to change the fire aspects vote to y and then vote for y himself, do y then have 2 or 4 votes, assuming no one else vote for y?
also, why is it the knowledge castes and not the stealthy castes which can hide? not that I think you should change it, just curiousRemember: Hope springs eternal. The dark days will pass and the sun will shine again.
The best way to learn something is to ask, so ask without shame.
Many thanks to smuchmuch for the awesome Ponytar.
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2010-11-28, 05:31 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Florida, USA
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
In, says I.
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2010-11-30, 06:24 PM (ISO 8601)
- Join Date
- Jul 2009
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
A state that is not termed 'out' would be the one I am wishing to enter.
in.Thelas
Ambiguously aligned Domain Wizard (Divination) 9/Iot7V 7 at your service.
If I am playing in or running a game and I don't seem to be showing up, PM me. Please.
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2010-11-30, 07:47 PM (ISO 8601)
- Join Date
- May 2005
- Location
- BROOKLYN!!
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
In. Exalted WW. Interesting.
Gitp's No. 1 Cake hater
On Vacation until Aug 7th.
Spell currently researching: Explosive Pie.
Weapon currently crafting: +1 cakebane kris
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2010-11-30, 09:01 PM (ISO 8601)Ghanz NmiGuest in the Playground
Re: Exalted: The Wyld Hunt [Recruiting]
This looks obscenely complicated... Why not. In.
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2010-12-01, 05:21 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
In!
But I'm sad. No Infernals? No Alchemicals? No Sidereals?
Actually, Sidereals would be totally awesome. I suggest that if you get enough people, you throw in some Sidereals.If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2010-12-01, 05:23 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
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2010-12-01, 05:32 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
*Raises eyebrow*
Nice to know I'm missed.
This forum needs a Spock Eyebrow smiley.If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2010-12-01, 06:37 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Nowhere
- Gender
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2010-12-01, 12:58 PM (ISO 8601)
- Join Date
- May 2008
- Location
- In hiding. Always hiding.
Re: Exalted: The Wyld Hunt [Recruiting]
I'll play this.
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2010-12-01, 01:02 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
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2010-12-01, 01:22 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
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2010-12-02, 02:27 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Exalted: The Wyld Hunt [Recruiting]
Complicated rules, running my own game, what could go wrong?
I will join this game.
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2010-12-04, 02:51 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Nowhere
- Gender
Re: Exalted: The Wyld Hunt [Recruiting]
Sadly, this game doesn't seem to get the traction it requires to get off of the ground.
Game Cancelled٩๏̯͡๏)۶
New found land. It's like Untitled Document, for places - Flickerdart
Avatar by Domochevsky