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  1. - Top - End - #1
    Firbolg in the Playground
     
    Temotei's Avatar

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    Default Remember Bruce Almighty? [3.5 Spells]

    Unclothe
    Universal
    Level: Brd 0
    Components: S
    Casting Time: 1 swift action
    Range: Personal
    Target: You
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: Yes

    You unclothe yourself rapidly and automatically. This spell affects all clothing, armor, and magic items you are wearing, throwing them to the ground in the square you currently occupy.

    If you are not wearing anything, nothing happens, and the spell fails.

    Unclothe Other
    Universal
    Level: Brd 1
    Components: S
    Casting Time: 1 standard action
    Range: Close (25 ft. + 5 ft./2 levels)
    Target: One creature
    Duration: Instantaneous
    Saving Throw: Will negates; see text
    Spell Resistance: Yes

    You unclothe another rapidly and automatically. This spell affects all clothing, armor, and magic items the subject is wearing, throwing them to the ground in the square currently occupied by the subject. Magic items are allowed saving throws to avoid this effect.

    If the subject is not wearing anything, nothing happens, and the spell fails.

    Unclothe, Mass
    Universal
    Level: Brd 2
    Components: S
    Casting Time: 1 standard action
    Range: 30 ft.
    Area: 30-ft.-radius burst, centered on you
    Duration: Instantaneous
    Saving Throw: Will negates; see text
    Spell Resistance: Yes

    You unclothe any subjects within 30 feet of you, including yourself, rapidly and automatically. This affects clothing, armor, and magic items. Magic items on subjects other than you are allowed saving throws to avoid this effect.

    If the subjects are not wearing anything, nothing happens, and the spell fails.

    Clothe
    Universal
    Level: Brd 0
    Components: S
    Casting Time: 1 standard action
    Range: Personal
    Target: You
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: Yes

    You clothe yourself rapidly and automatically, bringing all clothing, armor, and magic items that are on the ground in your square or that you are holding onto your body. Since this is automatic, you don't need help to don any type of armor, nor does donning armor rapidly in this manner carry any penalty.

    If there is nothing to wear or don within range, nothing happens, and the spell is wasted.

    Clothe Other
    Universal
    Level: Brd 1
    Components: S
    Casting Time: 1 standard action
    Range: Close (25 ft. + 5 ft./2 levels)
    Target: One creature
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: Yes

    You clothe another rapidly and automatically, bringing all clothing, armor, and magic items that are on the ground in the subject's square or that the subject is holding onto the subject's body. Since this is automatic, subjects don't need help to don any type of armor, nor does donning armor rapidly in this manner carry any penalty.

    If there is nothing to wear or don within range, nothing happens, and the spell is wasted.

    Clothe Other, Mass
    Universal
    Level: Brd 2
    Components: S
    Casting Time: 1 standard action
    Range: 30 ft.
    Target: 30-ft.-radius burst, centered on you
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: Yes

    You clothe any subjects within 30 feet of you, including yourself, rapidly and automatically. This affects clothing, armor, and magic items.

    If there is nothing to wear or don within range, nothing happens, and the spell is wasted.

    Hobo Undone
    Conjuration (Creation)
    Level: Brd 0, Sor/Wiz 0
    Components: S, M
    Casting Time: 1 standard action
    Range: Close (25 ft. + 5 ft./2 levels)
    Target: One creature/level, no two of which can be more than 30 ft. apart
    Duration: Instantaneous
    Saving Throw: None
    Spell Resistance: Yes

    You hold out the required hair, lengthening it with a motion, weaving it into clothing in record time. Clothing created in this manner is never magical, nor can it provide any protection beyond what a mundane shirt and pair of pants can provide. The clothing produced lasts forever, and for all intents and purposes, acts as ordinary clothing.

    Material Component
    A hair.
    Last edited by Temotei; 2010-10-31 at 12:29 PM.
    Homebrew
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  2. - Top - End - #2
    Ettin in the Playground
     
    Cieyrin's Avatar

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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    BoEF much?

    More seriously, I'm confused why Unclothe Other and Mass Unclothe Other are both Bard 6 when the rest are cantrips through level 2, as there's a Will negate involved, so I see no reason for such a huge jump in level. The singular spell is easily Bard 1 and mass Bard 2. Like, I can see how it could have combat uses to strip your foes of their armaments but these seem primarily noncombat spells, so I see no reason for these spells to be that high on the chart.
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    Quote Originally Posted by Mulletmanalive View Post
    Damn you Cieyrin! Cieyrin!!!!!read as Khaaaaan!

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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    all i could think while reading Clothe Other was "CLOTHING BEAM!...that is easily my most metro attack..."

    then i realised it didn't make clothes...we need a greater version that can cover the enemy's naughty bits with zero resources!
    Mine is not so much a Peter Pan Complex as a Peter Pan Doom Fortress and Underground LairTM!
    Fae-o-matic Want a fae from folklore stated? Give me the lore and I'll do it for you!
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    Ettin in the Playground
     
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by Mulletmanalive View Post
    all i could think while reading Clothe Other was "CLOTHING BEAM!...that is easily my most metro attack..."

    then i realised it didn't make clothes...we need a greater version that can cover the enemy's naughty bits with zero resources!
    I'd think that'd be a hilarious way to deny monks, swordsages and duelists their no to low-armor bonus by pushing them into the next weight category.
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    Quote Originally Posted by Mulletmanalive View Post
    Damn you Cieyrin! Cieyrin!!!!!read as Khaaaaan!

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  5. - Top - End - #5
    Firbolg in the Playground
     
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by Cieyrin View Post
    BoEF much?

    More seriously, I'm confused why Unclothe Other and Mass Unclothe Other are both Bard 6 when the rest are cantrips through level 2, as there's a Will negate involved, so I see no reason for such a huge jump in level. The singular spell is easily Bard 1 and mass Bard 2. Like, I can see how it could have combat uses to strip your foes of their armaments but these seem primarily noncombat spells, so I see no reason for these spells to be that high on the chart.
    Quote Originally Posted by Cieyrin View Post
    I'd think that'd be a hilarious way to deny monks, swordsages and duelists their no to low-armor bonus by pushing them into the next weight category.
    Quote Originally Posted by Lappy9000 View Post
    Piccolo's a Conjurer?

    These spells seem fun, although I'm a bit baffled about the levels as well.
    I was afraid of it being similar to dispel magic, but affecting armor as well. You noticed the worn magic items part, right? I'll lower the spell levels to 2/3 for now, though.

    I'll also make a spell tonight that forms clothing out of nothing.
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  6. - Top - End - #6
    Ettin in the Playground
     
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by Temotei View Post
    I was afraid of it being similar to dispel magic, but affecting armor as well. You noticed the worn magic items part, right? I'll lower the spell levels to 2/3 for now, though.
    You also say the magic items get their own saves, so i think there's more than enough defenses in place that don't force this into ludicrous power levels.
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    Quote Originally Posted by Mulletmanalive View Post
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  7. - Top - End - #7
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by Cieyrin View Post
    You also say the magic items get their own saves, so i think there's more than enough defenses in place that don't force this into ludicrous power levels.
    True. Are those levels good, then, or should I lower them to level 1 and level 2?
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  8. - Top - End - #8
    Ettin in the Playground
     
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by Temotei View Post
    True. Are those levels good, then, or should I lower them to level 1 and level 2?
    I was of the opinion that 1 & 2 were fine, though if you think the offensive capabilities of stripping your foes of their wealth and dignity is enough, I suppose the higher levels could stand.
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    Quote Originally Posted by Mulletmanalive View Post
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  9. - Top - End - #9
    Firbolg in the Playground
     
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by Cieyrin View Post
    I was of the opinion that 1 & 2 were fine, though if you think the offensive capabilities of stripping your foes of their wealth and dignity is enough, I suppose the higher levels could stand.
    I made them 1 and 2. I also added the "clothing beam."
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  10. - Top - End - #10
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Shouldn't Unclothe be a swift action? It doesn't strike me as needing the effort of a standard action...

  11. - Top - End - #11
    Dwarf in the Playground
     
    Daemon

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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Where is Increase Breast Size? Bruce should be able to do it by at least two steps!

  12. - Top - End - #12
    Firbolg in the Playground
     
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by RanWilde View Post
    Where is Increase Breast Size? Bruce should be able to do it by at least two steps!
    I'm going to stay away from that. I think we've already had a similar homebrew before, and besides, that's not my cup of juice, to make a spell like that.

    Quote Originally Posted by Kumori_Ekisu View Post
    Shouldn't Unclothe be a swift action? It doesn't strike me as needing the effort of a standard action...
    A swift action makes sense. I had thought about it before, but left it as a standard action.

    Changing.
    Last edited by Temotei; 2010-10-31 at 12:28 PM.
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  13. - Top - End - #13
    Dwarf in the Playground
     
    Daemon

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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    It was supposed to be a joke. Sarcasm and the like don't translate very well.

    Happy Halloween everybody!

  14. - Top - End - #14
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by Temotei View Post
    I'm going to stay away from that. I think we've already had a similar homebrew before, and besides, that's not my cup of juice, to make a spell like that.
    I snickerlol'd.

    These are amusing. I wonder how my players would react to being unclothed mid-fight.
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    Ogre in the Playground
     
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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by M-Bark View Post
    I snickerlol'd.

    These are amusing. I wonder how my players would react to being unclothed mid-fight.
    Given the strangeness of you other brews, i must wonder if they would notice
    Mine is not so much a Peter Pan Complex as a Peter Pan Doom Fortress and Underground LairTM!
    Fae-o-matic Want a fae from folklore stated? Give me the lore and I'll do it for you!
    Le Cirque Funeste Evil Fairy Circus! Ray Bradbury, refined down to snortable powder!

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    Default Re: Remember Bruce Almighty? [3.5 Spells]

    Quote Originally Posted by Mulletmanalive View Post
    Given the strangeness of you other brews, i must wonder if they would notice
    Admittably, only my video game races and the Limit Dragoon have seen actual play. Monsters are hard to make fit in right, spells and such are easier to put in because they're just small things that are easier to explain away.

    Or perhaps I'm just not doing it right... yet.
    Last edited by Morph Bark; 2010-10-31 at 01:47 PM.
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