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  1. - Top - End - #181
    Dwarf in the Playground
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    Default Re: Final Fantasy d6 (Complete System)

    Is there some way to remove Drown?

  2. - Top - End - #182
    Firbolg in the Playground
     
    Temotei's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Unrest View Post
    Is there some way to remove Drown?
    The water breathing weapon/armor ability might, with GM discretion, as usual.

    Should that be, you think?
    Last edited by Temotei; 2010-11-13 at 05:50 PM.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  3. - Top - End - #183
    Bugbear in the Playground
     
    Dust's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Mecharious View Post
    So, Dust. Are shurikens supposed to be made with alchemy, or is that a typo in the file?
    It should be weaponsmithing. Originally, we were going to talk about at length as to how they were primarily used the way hira-shuriken were used historically; wrapped in fuse to be lit and thrown, or perhaps wrapped in a cloth soaked in poison and lit to cover an area with a cloud of poisonous smoke. Likewise, some were intentionally rusted to harbor the bacterium Clostridium tetani.

    Then we realized this was dumb and went with 'hey, it's pointy metal that you throw!' instead and made the Darts.

  4. - Top - End - #184
    Firbolg in the Playground
     
    Temotei's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Harmless (6 Points)
    This ability renders all attacks against the limit break user useless, regardless of the type of attack. However, the user also cannot harm another creature. This effect lasts for 4 rounds. Harmless cannot be combined with any ability that would bring harm to another creature.
    Last edited by Temotei; 2011-02-16 at 11:47 PM.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  5. - Top - End - #185
    Titan in the Playground
     
    Kobold-Bard's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Might be a bit presumptuous, but I plan to utilise homebrew in my game so a single place to see it would be nice.

    If Dust disapproves I'll remove it.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
    New law: Obey me or you'll be crushed by a MOUNTAIN.

  6. - Top - End - #186
    Bugbear in the Playground
     
    Dust's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Why on earth would I disapprove? o_0 Heck, I might sig the second thread.

  7. - Top - End - #187
    Titan in the Playground
     
    Kobold-Bard's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Dust View Post
    Why on earth would I disapprove? o_0 Heck, I might sig the second thread.
    Dunno, just in case you did. You can never be too paranoid
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
    New law: Obey me or you'll be crushed by a MOUNTAIN.

  8. - Top - End - #188
    Barbarian in the Playground
     
    IcarusWings's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Hey Dust. I did a Master of the Keyblade Job on the Homebrew thread [/shameless plug], and I realised that there should probably be a Kingdom Hearts section in the World chapter, what would you think about adding it in?
    You gotta' let me know, are we human,
    Or are we dancers?
    My signs are vital, my hands are cold,
    And I'm on my knees, begging for the answer,
    Are we human, or are we dancers?

    - Human, The Killers


  9. - Top - End - #189
    Titan in the Playground
     
    Yuki Akuma's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Kingdom Hearts is not Final Fantasy.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  10. - Top - End - #190
    Dwarf in the Playground
     
    Mecharious's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    And a lot of stuff isn't D&D, but people still enjoy making homebrew of it for their games.

  11. - Top - End - #191
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    Yuki Akuma's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Sure. But it doesn't belong in the setting section.
    There's no wrong way to play. - S. John Ross

    Quote Originally Posted by archaeo View Post
    Man, this is just one of those things you see and realize, "I live in a weird and banal future."

  12. - Top - End - #192
    Ogre in the Playground
     
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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Mecharious View Post
    And a lot of stuff isn't D&D, but people still enjoy making homebrew of it for their games.
    True dat. And KH is Square Enix and all...

    *goes back to searching through posts to identify when more people will get on to RP in Spira.*
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    Quote Originally Posted by Dust View Post
    Creed, you guys are awesome.
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    Now for Creed to quote me and say something snarky. And the circle of life will be complete.

  13. - Top - End - #193
    Bugbear in the Playground
     
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    Default Re: Final Fantasy d6 (Complete System)

    The problem with adding more and more games to the Settings is that, not only will the book get even more (unnecessarily) bulky, but it's hard to justify doing Kingdom Hearts before more 'canon' games such as Vagrant Story (which is set in Ivalice as well).

    The thing about the Keyblade master, whether it be Sora/Riku/whoever in the video games or the base class, it has a lot of quirks that seperate it from the other standard classes. This makes it far more difficult to balance - at any rate, it's certainly not a project I'd be confident tackling!

  14. - Top - End - #194
    Dwarf in the Playground
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    Default Re: Final Fantasy d6 (Complete System)

    Nooooo... KH is definitely not FF. If not for any other reason, it's got a different name. It's got some characters mashed in, but it'd be like making a Mario RPG and then make a chapter about Donkey Kong in it because there was Smash Bros. or whatever it was called where the other guys appeared.

    Edit: And Vagrant Story, however beloved, has hardly anything to do with FF system-wise except Ivalice.
    Last edited by Unrest; 2010-11-14 at 08:26 PM.

  15. - Top - End - #195
    Ogre in the Playground
     
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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Unrest View Post
    Nooooo... KH is definitely not FF. If not for any other reason, it's got a different name. It's got some characters mashed in, but it'd be like making a Mario RPG and then make a chapter about Donkey Kong in it because there was Smash Bros. or whatever it was called where the other guys appeared.

    Edit: And Vagrant Story, however beloved, has hardly anything to do with FF system-wise except Ivalice.
    This is an excellent point.
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    Quote Originally Posted by Dust View Post
    Creed, you guys are awesome.
    Quote Originally Posted by Tychris1 View Post
    Now for Creed to quote me and say something snarky. And the circle of life will be complete.

  16. - Top - End - #196
    Pixie in the Playground
     
    MindFlayer

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    Default Re: Final Fantasy d6 (Complete System)

    First off, I would just like to say how much I love this system. It's easy to understand, unique, and the character creation makes me want to make versions of some FF characters!

    Second, I was wondering if there's any FF games still looking for players? I only recently found out about the system and saw that a bunch had sprung up in this thread...

  17. - Top - End - #197
    Dwarf in the Playground
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    Default Re: Final Fantasy d6 (Complete System)

    http://www.giantitp.com/forums/showthread.php?t=174130

    Post there and / or look in that subforum for another recruitment thread started by Anonomuss. Hard to tell how many interested people are there as of now.

  18. - Top - End - #198
    Titan in the Playground
     
    Kobold-Bard's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Dust View Post
    Why on earth would I disapprove? o_0 Heck, I might sig the second thread.
    If you did that would kick much ass.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
    Quote Originally Posted by OverlordJ View Post
    New law: Obey me or you'll be crushed by a MOUNTAIN.

  19. - Top - End - #199
    Ogre in the Playground
     
    Creed's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    ATTENTION:
    Just got GameInformer.
    Auron from FFX comes in at 21 in the Top Thirty Characters who Defined the Decade.
    Squeezed right inbetween Tim from Braid and Raz from Psychonauts.
    He's ahead of Phoenix Wright (#27), but behind memorable characters such as Ezio (#10), Commander Shepard (#12), Kratos (#7) and Master Chief (#4).
    In case you were wondering, 1st place went to GLaDOS, followed by John Marston of Red Dead Redemtion is 2nd and Nathan Drake in 3rd.
    That's all for sports.
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    Quote Originally Posted by Dust View Post
    Creed, you guys are awesome.
    Quote Originally Posted by Tychris1 View Post
    Now for Creed to quote me and say something snarky. And the circle of life will be complete.

  20. - Top - End - #200
    Dwarf in the Playground
     
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    Default Re: Final Fantasy d6 (Complete System)

    I always thought of Auron as the exposition fairy.

    And GLaDOS? Seriously?

  21. - Top - End - #201
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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Mecharious View Post
    I always thought of Auron as the exposition fairy.

    And GLaDOS? Seriously?
    Yeah. Auron has more personality and story structure in his badass little finger than GLaDOS has in her/it's whole.... system?

    But I still think Cloud has set the tone for a generation of oddly effeminate male leads wielding weapons so large you have no question that they are compensating for something.
    Except Snow. He's just Snow.
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    Quote Originally Posted by Dust View Post
    Creed, you guys are awesome.
    Quote Originally Posted by Tychris1 View Post
    Now for Creed to quote me and say something snarky. And the circle of life will be complete.

  22. - Top - End - #202
    Bugbear in the Playground
     
    Dust's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Fun fact. Basch fon Ronsenburg was going to be the main character of FFXIII. They later realized he was TOO FREAKIN' MANLY and replaced him with Vaan at the last minute. The entire political story of (EDIT!) twelve makes infinitely more sense when you understand this.
    Last edited by Dust; 2010-11-15 at 10:45 PM.

  23. - Top - End - #203
    Dwarf in the Playground
     
    Mecharious's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Dust View Post
    Fun fact. Basch fon Ronsenburg was going to be the main character of FFXIII. They later realized he was TOO FREAKIN' MANLY and replaced him with Vaan at the last minute. The entire political story of thirteen makes infinitely more sense when you understand this.
    I think you mean 12

    Yeah, I liked him a whole lot more than Vaan... and he was a lot more relevant.

  24. - Top - End - #204
    Firbolg in the Playground
     
    Temotei's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Dust View Post
    Fun fact. Basch fon Ronsenburg was going to be the main character of FFXIII. They later realized he was TOO FREAKIN' MANLY and replaced him with Vaan at the last minute. The entire political story of (EDIT!) twelve makes infinitely more sense when you understand this.
    Quote Originally Posted by Mecharious View Post
    I think you mean 12

    Yeah, I liked him a whole lot more than Vaan... and he was a lot more relevant.
    Indeed. I had just learned that two days ago. It makes me somewhat sad that they didn't make it so.

    Balthier would have made a cool main character, too, but he's probably better as the side-man who calls himself the leading man.
    Homebrew
    Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).

  25. - Top - End - #205
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    Kobold-Bard's Avatar

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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Dust View Post
    Fun fact. Basch fon Ronsenburg was going to be the main character of FFXIII. They later realized he was TOO FREAKIN' MANLY and replaced him with Vaan at the last minute. The entire political story of (EDIT!) twelve makes infinitely more sense when you understand this.
    I already knew this, and when I mentioned it to the gf she went berserk because she loves 12 but absolutely loathes Vaan.
    Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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  26. - Top - End - #206
    Barbarian in the Playground
     
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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by Kobold-Bard View Post
    I already knew this, and when I mentioned it to the gf she went berserk because she loves 12 but absolutely loathes Vaan.
    Which is ironic since they made Vaan to attract the fan girls to the game, since they figured Basch wasn't Bishonen enough.
    Thanks to Akrim.elf for the avi of my OC.

    Homebrewer's signature.

  27. - Top - End - #207
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    Default Re: Final Fantasy d6 (Complete System)

    I guess Basch was just too much man to handle.

    Heh, we're getting a bit off-topic
    Last edited by Mecharious; 2010-11-16 at 05:06 PM.

  28. - Top - End - #208
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    Default Re: Final Fantasy d6 (Complete System)

    Yes, we are off-topic.
    Now let's worship Dust organizedly.
    *bows before creator of awesome FF2D6!*
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    Thanks to Terry for my irate Nightmare Alchemist Avatar

    Quote Originally Posted by Dust View Post
    Creed, you guys are awesome.
    Quote Originally Posted by Tychris1 View Post
    Now for Creed to quote me and say something snarky. And the circle of life will be complete.

  29. - Top - End - #209
    Bugbear in the Playground
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    Default Re: Final Fantasy d6 (Complete System)

    I have a question concerning Limit Breaks,

    It says that the Attack(Physical) can be initiated at medium range regardless of the weapon, now let say I do a limit break with that component against a target at medium range do I end the attack right next to the target or at the same spot I started it?

    Taking in account that the Limit Break is in all its fluffyness something that is done in melee such as a powerful over head slam or something.

  30. - Top - End - #210
    Bugbear in the Playground
     
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    Default Re: Final Fantasy d6 (Complete System)

    Quote Originally Posted by DualShadow View Post
    the same spot I started it
    This. Doesn't make a lot of sense sometimes, but simplicity's sake.

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