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  1. - Top - End - #721
    Barbarian in the Playground
     
    Levyathyn's Avatar

    Join Date
    Jun 2008
    Location
    Koganusân, "Boatmurdered"
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Cantus Darkaa

    Race: Cantus appears to be a normal human, though he has a little elf in his blood, no outward signs of this show.

    Age: Looks 20-ish, but he's older than that.

    Class: Assassinlike physically, but strong-minded like a wizard. Specialist of neromantic magic. (Around 20th level Wiz (Nec), as much as 10th level Rogue/Ranger mix, approximately)

    Alignment: Chaotic Neutral.

    Description: About six feet tall, Cantus almost always wears plain black robes, often tattered around the bottom. His eyes are brass-colored, and remind one of a hawk's. He's a touch handsome, but he's not always used to dealing with living people, so he can be a bit reserved.

    Backstory: Raised by a small but powerful noble family obsessed with magic, Cantus was the result of a hedonistic mother cheating with a half-elven slave. She was subsequently cast-off, but the following ruler decided to keep Cantus alive, if only to beat him for amusement. Cantus taught himself how to read, and from that, magic, whereupon he killed his master and escaped. Life in the streets taught Cantus how to steal and kill.

    Personality: Cantus is not evil all the time, nor is he good. He does as he pleases. Strong authority chafes him, and he resents leadership forcing itself on him. He will not hesistate to kill, but will often grant mercy if asked. Keeps promises. Strongest elements of Good/Evil come out when he has to defend a woman. His childhood, and seeing his mother killed, spurs him to protect women and slay their attackers with impunity. Seeks to raise an army of the dead, though he lacks the foresight to know what to do with one. Hard to make friends with, as he distrusts everyone, but keeps them when he does. Mostly harmless looking, he arries an arsenal of spells ready for the using. Somewhat paranoid, so he carries a pair of small holy symbols for good and evil gods, to blend in if need be. Likes teleporting.

    Special: Raises minor undead easily, long ago forgoing the need for expense or time in doing so. Has a snake that appears to be a familiar, but is actually a form of his staff. It can also change into other animals/shapes. Almost always carries a few concealed knives on him, and he can throw them quite well. Highly tattooed underneath his clothes, but they remain hiddedn for now.

    Common Knowledge:
    -Undead often follow Cantus, whether by ownership or by choice.
    -Has a thing for women, vampire ladies especially.
    -Is trying to grow a sinister moustache/goatee combo.
    -Won't drink alcohol, or do substanes. Likes to have clarity of thought (in case he's attacked)
    -Likes music, and sometimes bards.
    -Dislikes paladins and some clerics; Not because they are poised against him, but because they are so rigid about it.
    -Likes cats.

    ((Let me know if anything is wrong with this character.))
    Last edited by Levyathyn; 2008-06-07 at 07:36 PM.
    All glory to Vrythas in regards to my snazzy AD&D Game Master avatar.

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    Reserve AD&D Game Master avatar by wxdruid

    Oh star fall down on me
    Let me make a wish upon you
    Hold on, let me think
    Think of what I'm wishing for

  2. - Top - End - #722
    Barbarian in the Playground
     
    D_Lord's Avatar

    Join Date
    Jan 2008
    Location
    In the interdimoinal viod

    Default Re: Characters of the Town (OOC)

    Should talk about a little the other being that I have talked about.

    The Sir, the owner of Sir's Gernal Store, and an opera house and an underground base.

    Looks is mostly hidden, by robe, see avatar. Under the robe right now is
    Spoiler
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    mostly a few bones, and part of a skull put in a way to stay up.


    Is alive and is mad in both ways. He is very powerful even in the state his is in. Power most likely would grow with when his state improves. Is very dangers. Has lots of spells, some haven't been seen before.

    Common Knowledge: Is nothing,
    He can't walk around, and is very secretive.
    AvatarbyNeoSeph7

    I fought you all!!!!!
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    Quote Originally Posted by Raz_Fox View Post
    *Hugs for breaking the awkardness!YAAY!
    ...Realizes he's hugging a physical manifestation of evil...*
    Quote Originally Posted by Lord Fullbladder, Master of Goblins View Post
    He's adorable, but he's a threat to all who call the universe home. He must be stopped, no matter the cost
    Quote Originally Posted by Jesse Drake View Post
    "Evil, evil, death, stab, kill, cheese, moon-stuff, mice, evil, evil mice..."

    Musings Pulled from D_Lord's head.



  3. - Top - End - #723
    Ogre in the Playground
     
    horngeek's Avatar

    Join Date
    Jun 2008
    Location
    Nexus
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Thorak Grimbeard
    (See Avatar)

    Stats and Description

    Home Universe

    Warhammer Fantasy

    Gender

    Male

    Race

    Dwarf

    Height

    4’3”

    Weight

    140lb

    Age

    200 years old

    Equipment

    Carries the Axe called as Grobi Zank, which bears magic runes allowing it to cleave through any armour, no matter how heavy, and wears Dawi Karin, a suit of armour that is unusually resistant to being damaged. He also has Goruz Dron, a warhorn that has runes causing it to cause dismay in Thorak’s enemies when blown. He also tends to carry around his personal effects, such as a pipe, a small purse of around 200 gold pieces (the rest of his gold is in his home at Barak Varr) and his personal drinking mug.

    Back story:

    Thorak was born and raised in the Dwarf hold of Barak Varr, the only dwarf port in the world. He was picked out to be a smart and wise young beardling (he listened to the Longbeards a lot) and came to be in positions of power. When he reached 150 he set up an army to recover lost artefacts of the Dwarfs, and to settle a few grudges along the way!

    Common Knowledge:

    -He carries his axe around with him
    -He is known to be a very sturdy fighter
    -Like all Dwarfs, he would rather die than break his word
    -"I talk like this"


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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


    Gold Dragon avatar by Serpentine


  4. - Top - End - #724
    Ghost in the Playground
    Join Date
    Apr 2008

    Default Re: Characters of the Town (OOC)

    Aria Grieene
    Race: Elf
    Class: Rogue
    Alignment: CG
    Age: 198
    Height:5' 1"
    Weight:117 lbs.
    Hair: Red
    Eyes: Ice Blue

    [Backstory]

    Aria Grieene was a very happy elf during her early years. That was before the Great Storm occured. At the time, she was walking home from the market. Her mother was in the backyard, and her father and brother were in the bomb shelter. She lost them all and was found unconscious but alive next to a herd of sheep. Aria was then put in a home called UNGOC (Unusually Neglected Group of Children). It was there that she met her best friend, Luth. The UNGOC had extremely terrible living conditions, so, Aria and Luth hached a plan to escape, which they did. In the process, they were seperated and that was the last time that Aria ever saw Luth. For a while, Aria was depressed. She woulnd't acknowledge the fact that she had lost her family and her friend and it drove her to become a rogue. She felt comfortable with her new life, so she kept it (along with a few romantic beaus). She has been wandering ever since (occasionally reporting to a "higher power") and is now somewhat content.

    [Common Knowledge]

    -Aria is extremely bubbly and mischievous
    -She is a rogue, stay out of her way
    -Get in her way and she will become as maaaaad as a sheep
    -If there was a National Sarcasm Society, she woulld be the leader
    -She idolizes the God Banjo
    -She can be very insecure
    -While she was in UNGOC, she and Luth had made plans to become wizards together ... things didn't go as planned

    [Ongoing Storyline]

    Aria can never settle in one place for more than a year, so she has come to town for some adventure and to see if she can finally settle down.
    WHo AM I? THat's a secret i'll never tell.

  5. - Top - End - #725
    Troll in the Playground
     
    Green-Shirt Q's Avatar

    Join Date
    Nov 2007
    Location
    Canada, okay?! Yeeesh.
    Gender
    Male

    Default Re: Characters of the Town (OOC)

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    Q

    Race: Q
    Class: Don't need one, but was a wizard for a little while
    Alignment: Choatic Neutral
    Age: Q never came into existance. He has always been. He is EXTREMLY old, but his exact age cannot be said.
    Eyes: Whatever Q wants them to be.

    Spoiler
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    Back story
    Q is a being of extraordinary power. He is a member of a race known as the Q, both individually and as a collective. Although all the Q are ment to keep order in the cosmos this particular Q got bored with that existance and decided to cause chaos!

    Common Knowledge
    • Q is very powerful, but has a bad habit of getting his powers lost for the sake of a good story.
    • He is also extremely intelligent, and knows everything.
    • He was an adventurer, and has gone on countless adventures against his will.



    Q

    Race: Q
    Class: Don't need one, but quite a few Monk levels
    Alignment: Lawful Good
    Age: Q never came into existance. He has always been. He is EXTREMLY old, but his exact age cannot be said.
    Height: Very tall.
    Eyes: Whatever Q wants them to be.

    Spoiler
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    Back story
    Q is a being of extraordinary power. He is a member of a race known as the Q, both individually and as a collective. He is the chaperone of the other Q I mentioned earier, and has the duty to make sure he dosen't do anything too choatic.

    Common Knowledge
    • Q is very powerful, but has a bad habit of getting his powers lost for the sake of a good story.
    • He is a fun-loving soul who wouldn't hurt a fly
    • He was an adventurer, and has gone on countless adventures.



    Nath Bortak

    Race: Gargoyle
    Class: Barbarian
    Alignment: Was once Choatic Neutral, now is Choatic Good
    Age: 56 (in gargoyle years)
    Height: 11' 4"
    Weight: VERY HEAVY
    Eyes: Glowing red

    Spoiler
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    Back story
    Nath was once the king of the gargoyles and a minion to a very powerful overlord known as the Darkness-wanderer, untill he has amnesia, wakes up in a small village and befriends a little girl named Cassi. He has amnesia again and woke up in the town. He has very little knowlage of his past but remembers a few things in dreams each night, and slowly will find out the rest of his strange past.

    Common Knowledge
    • Because of Nath's gargoyle heritage, Nath has many strange powers and abilities.
    • His powers include being able to disguise as a statue, survive without food or water, overcome damage reduction with his bare claws, fly, and has no need for breathing.
    • Nath is epic level. SERIOUSLY epic level. Don't mess with him.
    • Nath has a habit of speaking in ryhme, which was broken, but recently started again.


    Ongoing story
    Nath was trying to remember who he is or where he came from, and is trying to find out his powers and the limit of his abilites. Now, with some help from Death, he has remembered his depressing past and was trying to kill himself, without much success. He has finally died, but sent back to the Town because he still had work to do.

    He learned while he was dead that the Universe is nothing but the Town, and that demigods are controlling everyone exactly. He has also learned that he was once a demigod who had controlled them. He also learned that he has a destiny, dispite not knowing what it is.

    He recently found his long-lost friend Cassi, and is now very happy.


    Cassi

    Race: Half-Elf
    Class: Druid/Wizard
    Alignment: Lawful Good
    Age: 18 (about 15 equivalent to humans)
    Eyes: Green

    Spoiler
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    Back story
    Cassi is a very good friend of Nath and they were very good friends on their home planet, when Bortak suffered amnesia and her father housed him. She is intelligent but often overanalyzing.

    Common Knowledge
    • She came from another planet, just like Nath Bortak
    • Her powers of both divine and arcane are pretty strong, but not very powerful.
    • She is considered attractive, and has many physical qualities prized by the adverage teenaged male.


    Ongoing story
    She was separated from Nath when they came in to the town, but they found eachother agin.


    Duskull

    Race: Ghost Pokemon
    Alignment: Choatic Evil
    Age: unkown, but thought to be thousands of years old
    Height: 2'07"
    Weight: 33.1 lbs
    Eyes: Glowing Red

    Spoiler
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    Backstory
    Duskull was a henchmen to several evil overlords in the past, and now seeks work as one. He is a relatively loyal henchmen, but will abandon a mission if his own safety or chance for revenge is comprimised. He will always return with his tail between his hypothetical legs if the boss remains alive.
    After narrowly escaping his death by staying on his home planet, he comes to the town (a different planet) to find work.

    Common Knowledge
    1. Duskull is insane. With a capital I.
    2. Duskull dosen't have a very frim grasp on english language, and will stuggle to form sentences that make sense
    3. Duskull holds big grudges for every stupid thing. No matter how small you slight him, he will try to kill you for it, unless you kill him first.
    4. Duskull is pretty much invincable, and cannot die unless something REALLY powerful comes at him, like a god or something as powerful.
    5. Duskull wears robes that make him look as tall as a human and hide his face. He only is in the hood of the robes and has no body, so the body of the robes are unfilled.


    Ongoing story
    Duskull is trying to find work as a henchmen for an evil mastermind.


    Dennis The Baby Penguin

    Race: Penguin
    Class: Wizard/ Fighter
    Alignment: Choatic Neutral/Evil (on the border between them)
    Age: 6 months old
    Height: 10' 1"
    Eyes: Blue
    Fur/Feather Colour: Light Blue

    Spoiler
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    Back story
    Dennis was once a seriously tiny baby penguin whose mother was killed and he had to survive on his own. He was very malnourished and on the verge of death untill a shapeshifter-cat adopted him and became his mother. She was killed by a myserious wizard, and Dennis witnessed it, turning him somewhat insane. He is going over to the dark side which is feuled by his need for revenge on all who wronged him, especially on the one who killed his mothers. He now works for a super villain king known as King Rarara, and is training to be a master of evil. He also works at a weapon store, the KILL-ROYale, selling really scary weapons. He has recently bought a potion to make him grow 10 more feet, making him pretty big.

    Common Knowledge
    • He is now insane because of his dead mothers
    • He is on the path to super villain
    • He was once a cute, cuddly, innocent baby penguin who liked to hug everybody
    • He is obsessed with revenge
    • He has the power to float at will, but only for a little while
    • He has many scary weapons


    Last edited by Green-Shirt Q; 2008-10-27 at 05:53 PM.
    AVATAR BATTLE ROYALE!
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  6. - Top - End - #726
    Barbarian in the Playground
    Join Date
    Jul 2007
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    i decided to make a new charactar.

    [Stats and Description]
    i am a avarge sized human with abviously not neturel green hair. i wear modern clothes. i am compulsive lier and also a thief. i have a superhuman sense of smell. i call myself lack.
    [Backstory]
    i decided that the charactar lost his memory, to keep all options open. he remmebers things when he encounters them (like leanguage).
    [Common Knowledge]
    ahhh... i cant think of anything. sorry.
    [Notes]
    i got a gun with four shots left.
    A world behind the mirror (stand alone plane)
    (Wall) passer, a rogue variant
    My not realy extanded homebrewer signature

    Quote Originally Posted by Grinner View Post
    In a world ruled by small birds, mankind cannot help but wonder how this state of affairs came about.

  7. - Top - End - #727
    Pixie in the Playground
     
    AssassinGuy

    Join Date
    Jul 2008
    Location
    Everywhere and Nowhere
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    #1
    Name: Kit
    Race: Doppelganger
    Class: Rogue

    Description (Natural Form): This humanoid has gray skin and thin, straight white hair, about six inches in length, obscuring most of its face. It doesn't appear to have any facial features other than its white, pupil-less eyes. It wears a simple outfit made out of thick black cloth, as well as a black, hoodless cloak.

    Backstory: Kit was raised by a doppelganger spy, and to this day, he still doesn't know whether it was the mother or the father (or perhaps neither - maybe he was adopted). While he occasionally does some information gathering work for the local Thieve's Guild, he prefers to spend most of his time wandering the Town, causing as much confusion as possible.

    Common Knowledge: None (Ummm... doppelganger?)

    Notes: His real name is Kitten. (Don't ask.)

    #2
    Name: Matt
    Race: Human
    Class: Cleric (of Ceiling Cat)

    Description: This man wears a white robe marked with the symbol of a white cat with feathered, angelic wings. He wears clawed gauntlets (Ceiling Cat's favored weapon), and he carries a white ash staff topped with a golden cat's head with wings.

    Backstory: Matthias was raised by a herd of semi-domesticated cats, who taught him the ways of Ceiling Cat. Soon, he was chosen to become High Priest of Ceiling Cat. He has moved into the Town to spread his beliefs, and perhaps build a church or temple to his god.

    Common Knowledge: He is the high priest of Ceiling Cat.
    Last edited by Evilgenius; 2008-07-05 at 09:07 PM.

  8. - Top - End - #728
    Barbarian in the Playground
     
    Beholder1995's Avatar

    Join Date
    Apr 2008
    Location
    Someplace vague.
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Name: Technically unknown, but you (Pff. Bipedal scum) may refer to him as Beholder.
    Other titles: His Beholderyness, Baron Beholder, or, more formally, Sir Beholder. Or Uber-Formally, Sir Baron Beholder.
    Race: Beholder
    Size: About 6ft. Diameter.
    Primary Eye: About 2ft. Diameter.
    Weight: 32 lbs.
    Alignment: Lawful Evil
    Age: 321
    Basic traits: Arrogant, generally not nice
    Text: Orange!

    Likes: Raising taxes, botany, accounting, disintegrating things that annoy him, sneering, and pancakes. The fiend!!!
    Dislikes: Anyone with a lower position in life than him, creatures with legs, raisins, and non-Beholders in general.

    Sir Baron Beholder is the little known Baron of a small Fiefdom outside The Town. He conducts nefarious deals and tax changes in his manor deep in the countryside.

    WEAPONS: None technically, but his secondary eyes are capable of casting disintegrate beams (Beholder's favorite, especially in concentrated barrages), Charm monster, and Finger of Death. Beholder also has the ability to inflict magical fear on opponents, turn their flesh to stone, and make them slow down annoyingly. Beholder also is a psion of considerable power, and uses telekinesis on a regular basis. (When not using that, he uses his secondary eyestalks to manipulate his surroundings.) Beholder also has the potent ability to create an antimagic field, disabling spells and most magic devices.

    OTHER ITEMS: Beholder wears a massive Tophat, in which he stores pens, cash, and pretty much anything he needs to bring with him. The Tophat has been infused with magic, so only Beholder can remove it on purpose, and it can't fall off unless he's unconscious or dead. Beholder also has a valuable monacle made of nearly indestructeble materials that he uses to protect his soft eye region. To his dislike, however, the monacle is frequently stolen. (Although it always manages to appear back on his face for some reason.)

    EDIT::: Tophat and Monacle replaced by artifact versions donated by the Cathedral of Flames. All features stated above, plus several unknown artifact powers.
    Last edited by Beholder1995; 2008-07-25 at 08:55 AM.
    Baron Beholder avatar by Qwernt. Endless thanks.

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    My (relic of a) webcomic:

    I haven't updated that comic in months. Why do I even still have it in my sig?

  9. - Top - End - #729
    Titan in the Playground
     
    Nameless's Avatar

    Join Date
    Sep 2007
    Location
    London, UK
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Nameless/Death

    Stats
    Race: N/A
    Class: Arcane and Devine spell caster
    Age: N/A
    Alignment: True Neutral.
    Hair Color: Try looking under the Hood
    Eye Color: Again, try and look under the hood.
    Equipment: Scythe
    Description
    Long black robes and a low hood which casts a shadow over his face.
    He also wears a red brooch under the hood.
    Knowledge
    He knows a lot...

    Oot's style picture:

    Last edited by Nameless; 2008-08-28 at 03:34 AM.

  10. - Top - End - #730
    Barbarian in the Playground
     
    alexeduardo's Avatar

    Join Date
    Jun 2008
    Location
    way up here in México

    Default Re: Characters of the Town (OOC)

    Captain Alexeduardo the Mad.

    Race: Human, with a little tiefling thrown in for fun.
    Class: Well, I can do a variety of things, but I suppose you could call me a Fighter/rouge
    Age: I don't know, 29, maybe, it's been a while since I cared
    Aligment: Chaos
    Appearance: look at the avatar
    Equipment: a sword, some bags that blow up, a dagger that sometimes flashes and some sort of snake-haired head (?)
    Backstory: His childhood matters not, for he spent it as a slave. He captained a ship for a while, after cutting the former captain, of course. But his life of glory came to a halt when some sort of big ass snake cutted his ship in half. He floated on a pice of wood until he was picked up by a merchant ship, he worked as a guard for a while there, fending off any pirate that may approach.
    Life was good on that ship, until the same effing snake ame back for him. They both fought an epic battle and both of them ended up wounded and cutted. After that he made his way to land and drunkenly wandered for a while before stumbling into town.
    So, wassup?
    Spoiler
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    A-44 A.K.A. The Angel of Retribution A.K.A. The Angel of Revenge A.K.A Angel of Death


  11. - Top - End - #731
    Ghost in the Playground
     
    AssassinGuy

    Join Date
    Jul 2008

    Default Re: Characters of the Town (OOC)

    deleted deleted
    Last edited by The Shootist; 2008-07-10 at 08:19 PM.

  12. - Top - End - #732
    Dwarf in the Playground
     
    ApeofLight's Avatar

    Join Date
    Jun 2008
    Location
    Utah
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Dr.Rato DeceasedSort of
    Spoiler
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    Name: Dr.Rato
    Race: Human
    Class: Scientist
    Age: He has forgotten but he looks pretty old
    Alignment: good
    Appearance: A old looking human with crazy white air and a lab coat a beard and glasses. Nearly 5' 10"
    Equipment:Who knows what is under is coat.
    Backstory: A human that learned much and eventualy found himself here at the Town by accident and decide to figure more out about this place.
    After he died he somehow found his way back to town.
    Likes: Experimenting, Science, finding stuff out and going on walks.
    Dislikes:Stupidity
    Picture by Szilard
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    Foro
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    Foro
    Race:Monkey magma element.
    Age: A few weeks.
    Alignment: Good
    Appearance: A monkey with deep black fur and glowing red skin under it. The hide shows through like fissures in a flow of molten rock.It's also wearing a little fez and jacket. about 2' 11"
    Equipment: The Rod of the Monkey King. A red staff tipped with bronze on either end.
    Likes: Fighting and Alcohol.
    Dislikes: Losing.


    Allen Rato
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    Allen Rato
    Race: Human
    Age: Around 25
    Alignment: Chaotic Good
    Appearance: He has golden blond hair that looks like it isnt taken care of much. His eyes are blue. He seems to be in his mid twenties. He wears a long sleeved shirt and a leather vest. He has a pack and several small pouches. He also is carrying a short sword.
    Equipment: A short sword. Bombs. Some vials of potions and poisons. Some other stuff that he uses to preform tricks with.
    Backstory: His father was a scientist that fell in love with a stage magcian. He falls somewhere in between there. He is the great grandson of somewhat famous Dr.Rato. He was with a traveling circus doing some research on animals while he was there. Then one day while he was traveling he ended up here. He seems to not really care that he is in a new place. In a battle he got in while in town he lost his arm and it wouldn't regenerate when the clerics tried. Dr.Rato was then able to replace it with a robotic one. Looks the same as his old one but its stronger now.


    Alternate Al AKA Cal
    Spoiler
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    Race: Human
    Age: Around 25
    Alignment: Chaotic Evil
    Appearance: He has platinum hair that looks like it isnt taken care of much. His eyes are red with fractures in them. He seems to be in his mid twenties. He wears a long sleeved shirt and a leather vest. He has a pack and several small pouches. He also is carrying a short sword.
    Equipment: A short sword. Bombs. Some vials of potions and poisons. Some other stuff that he uses to preform tricks with.
    Backstory: His story is the same as Allen Rato's. The only diffrence between the two is that one night Al through a card into a man's eye. The first Al went and apologized to the man. This one went insane and killed him. He somehow showed up in this town instead of staying in the other.


    Vaze
    Spoiler
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    Race: Appears to be human.
    Age: 16
    Alignment: Neutral (somewhat good)
    Appearance: A sixteen year old boy. He has dark black hair and brown eyes. He wears a plain pair of pants and a plain shirt. He has a necklace with teeth and claws of different animals with a pouch on it to carry stuff.
    Backstory: abandied as a small boy he learned how to use his special powers at a young age to help him survive. All he can remember about his childhood is surviving in the wilderness. Vaze as had little contact with other people. He prefers to stay quite and can not read or write.
    Powers: Vaze has the power to control the elements. Not a large amount but still he can control them. He can also channel them through his body. Earth makes him stable and more resistant. Fire increases speed and power. Water makes him harder to hit and increases his healing speed. Air greatly increases speed and maneuverability.


    Zack
    Spoiler
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    Zack
    Race: Vampire/human
    Age: 21
    Alignment: Neutral Evil
    Backstory: In an alternate universe Vaze and Kiba got married and had kids. Zack is one of them. He was kidnapped and was raised to be evil.
    Appearance: Has pale skin and brown eyes with a tint of red. Has white hair that seems to draw light in. He is usually wearing a dark cloak. When he isn't he has leather armor on.


    Garth
    Spoiler
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    Garth
    Race: Dragon/Human
    Age: 29
    Alignment: Good
    Appearance: A big guy. He has light brown hair and some what reptilian eyes. He carries a greatsword as wears normal clothes.
    Last edited by ApeofLight; 2008-09-13 at 09:57 AM.
    "Insert some witty comment here"

    -Nexus Characters

  13. - Top - End - #733
    Orc in the Playground
     
    Rebonack's Avatar

    Join Date
    Nov 2006
    Location
    The King's Grave

    Default Re: Characters of the Town (OOC)

    Ezekiel (Zeek, Zee) also known as 'Avatar'
    Death-count so far: 19

    Hey, I've been using her pretty consistently, so she deserves a bio by now, doesn't she? I certainly think so; otherwise I wouldn't be using my precious time to write this up.

    Now then, on to the basics. Let's start with names. Avatar isn't Avatar's actual name. Her actual name is... actually comprehensible now! Ezekiel Hannah Bath-Manoah. Or 'Zeek' for short.

    Race: Apparently human. Apparently because she seems to be able to change that on a whim by modifying herself on the bio-molecular level to splice in traits of pretty much any living thing that she's ever seen. It turns out that she has a fey bloodline that has recently asserted itself pretty strongly as well.

    Gender: Female. Whoops, plot twist! What happened here? Avatar popped up in Town male largely do in part to the simple fact that she had generally used male characters in ye olde RP settings. Just one of those random quirks that carried over to her Dream. But now that she's actually here in Town and feeling things for the first time being a guy was just to weird for her. At first she had considered remaining as was to avoid shocking anyone after months of friendship, but the sheer strangness factor made that impossible.

    Helps explain why Avatar never ogled anyone's chest, doesn't it?

    Age: Seems to be in her mid-ish twenties. But since she can modify her form that probably isn't a very good clue.

    Alignment: Apparently neutral good. She's generally cheery, care-free, and friendly, more than happy to lend a hand where she can. She also seems to be almost oblivious to impending personal harm. There's probably a good reason for that. As a matter of fact there is a good reason for that.

    Class: Since Avatar has truly begun to be in Town her old NPC class levels have been replaced with class levels. Avatar has five gestalt class levels consisting of four monk, three 'sorcerer', and three in a fey-based template. Of course, since Rebo scales all of his characters that doesn't matter so much.

    Avatar is usually a little weaker than whoever happens to be trying to kill her at the moment if she's altered her form. In her strictly human form she could probably be defeated by a house cat. Not that that's saying much. House cats are deadly.

    Appearance: This is one aspect of Avatar that really stands out.

    Mess of sandy brown hair on her head with a few tan oak leaves sticking out, a sprig with an acorn on it among them. Somewhat ruddy complexion. Feral amber eyes fleck with a metallic gold sparkle. Always clothed in the exact same outfit consisting of an olive green fleece, a brown undershirt, and tan slacks. She's a bit on the tall side with a trim, athletic build that has only be enhanced by her fey heritage asserting itself. Her ears have gotten a bit pointy thanks to the fey blood, not on elf level though. They happen to be a bit fuzzy on the back and reminiscently wolf-like. Her tongue is far longer than it should be and somewhat snake-like, though unforked. The end of it is even dark purple! Her back is almost completely grown over by cream white fur like feathers (feathery fur?) and a pair of small wings are usually concealed under her shirt. They aren't large enough to fly with, though, but they can be used as another pair of arms in a pinch due to the two taloned fingers and thumb on the 'hand' portion of each of them. To support these limbs her sternum is keeled and heavily muscled, which defines her chest quite well.

    She also happens to be about five percent more real than everything else. Her colors are slightly more vibrant, her lines slightly sharper, and her voice ever so dream-like. Most people sense that there's something odd about her, but it's hard to place a finger on it.

    And then she alters her form and suddenly she really stands out.

    Favored Chimeric form

    This shape is the result of Zee using her life-shaping abilities on herself.

    Said form looks like some kind of celestial creature, it's body covered with lightly colored fur sans the serpent-like purple scales that overlap down the neck to the tail.

    Six wings extend from its back, somewhere between feathered and fuzzy. Somewhat hard to tell. They're the same cream color as the rest of the fur, though along the edges one will find purple iridescence akin to the scales.

    Amethyst tinted dorsal plates can be found along the back and the tail tipped in long purple spikes. And oddly enough it has longer hair where one would expect a human's to be, noticeable darker than the rest. Ears are long and pointed, mobile like pretty much every mammal that isn't a primate. And in the same fashion the creature's face looks like some medium between draconic and canine.

    The general look is rounded out with a generally humanoid build and those nifty three-toed feet one normally finds on therapod.

    If you want something to grant a quick mental picture This is this form's inspiration as far as appearance goes.

    Animal Form

    A chimeric mix of wolf, eagle, snake, a little human, and... tan oak. Zee involuntarily assumes this form during the full moon as her fey blood has hijacked her lycanthropy. She's quadrupedal with a great deal of resemblance to her favored chimeric form, though only one pair of wings is present and the dorsal plates and tail spikes are noticeably absent. She has oak leaves throughout her feathery fur, especially along the flight surfaces of her wings. Around her head is a crown of twisted oak branches with a few leaves and acorns adorning it.

    Hybrid Form

    Zee's hybrid form is more akin to a satyr than what one expects of a lycanthropic creature. From the waist down she looks like her animal form, though with the skeletal structure rearranged to support walking upright. Her upper body is mostly human, though with her wings still present and her back and shoulders covered in that cream-white feathery-fur. Her ears are still exceptionally long and pointed, covered in fuzz as before. Her hair is loose, no longer kept in the tight pony tail that Zee usually favors. Her crown of branches is still present along with the leaves in her hair, but apart from that she looks human.

    And as with long standing fey tradition she wears no clothing. Zee just doesn't seem to notice this fact, though if it's pointed out to her she'll usually turn a bit red and wrap her wings around herself.

    Background: Last thing Avatar remembers she was taking a walk home from the mall (since she needed the exercise) when she was hit by a car that blew a red light. Next thing she knew she fell through a rift into Trog's Tavern while seated on top of a plaid E-Z Boy recliner.

    Between this and all the other oddities she's run into thus far she has concluded that she's presently stuck in a coma-dream.

    Since that time her body back in her home realm has expired and her soul was shunted off into the dream body here in Town rather than her proper place of rest at her own request. She's still technically a Dream loosed on the Waking World, but she just isn't quite as dream-like as before.

    Abilities and Stuff:

    Bio-molecular Manipulation (Su): As mentioned already Avatar is able to modify herself at the bio-mechanical level. She can do the same thing to anything else that happens to be alive. This can manifest in a myriad of ways, though it's always possible to shrug off a hostile attempt at modifying one's anatomy with enough fortitude.

    The most she can do at a distance are a number of minor effects that can disorient or immobilize and opponent. Do cause more expansive changes (or harm) he needs to make physical contact. So much as a touch will work.

    Bio-Scan (Ex): Avatar can gain a complete understanding of the bio-mechanical interactions and architecture of a living creature by simply concentrating on it while it's in her sight.

    Dreaming (Ex): Avatar is able to alter reality to a limited degree around herself due to the fact that she's basically a living Dream. Like all lucid dreams the sub-conscious can be stubborn at times and her modifications may refuse to work. For example, she granted herself the bio-molecular abilities because she thought they would be neat. But since then she has been unable to grant herself any other powers. The only consistent use of this ability seems to be a knack for pulling deli sandwiches out of thin air. More spectacular interventions are less likely to work. Very less likely.

    Also of importance is the fact that because she is a Dream she can't really die per se. In the case that she is killed Avatar simply discoporeates and reforms somewhere else, usually twelve to twenty four hours later.

    White-fire (Su): Technically the result of tinkering with the elemental energy collection organs of dragons, Avatar uses meta-elemental attacks often enough to take note of it. Meta-element is a semi-stable paraelement consisting of all six forms of elemental energy. It appears as shimmering, opalescent white flame that will stick to and steadily eat through most anything it comes in contact with. It isn't any stronger than 'normal' magical fire, though its ability to cause significant harm to anything resistant to elemental attacks and extremely heavy damage to creatures immune to certain elements renders it extremely dangerous against more fantastic foes.

    Combined with the ability to blast cleanly through force, ignore the hardness of any material, and strike incorporeal creatures without fail it is both versatile and deadly.

    Sorceress Stuff: Avatar is a sorceress, and as such has a variety of spells that she's able to use. She doesn't know all of them, at least not yet, but she'll slowly figure them out as the opportunity arises. Below is a list of her spells know, but it's more for my reference than anything else.

    Spoiler
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    0th: Meta-Bolt, Meta-Pulse, Meta-Channel, Meta-Flare, Prestidigitation, Daze, Ghost Sound, Dancing Lights, Message, Cure Minor Wounds

    1st: Cause Fear, Charm, Hypnotism, Sleep, Bark Armor, Chameleon, Feather Fall, Magic Fang, Obscuring Mist

    2nd: Soften Earth, Tree Meld, Spider Climb, Cloud Mind, Mirror Image, Hideous Laughter

    Due to Zee's Fey bloodline her enchantments lack creature type limitations and hit dice limits and are, furthermore, more difficult to resist. Cause Fear is also a enchantment rather than a necromantic spell. Because the people who made the spell schools are stupid.
    Last edited by Rebonack; 2008-07-25 at 08:06 PM.
    Warning! Random Encounter™ detected!
    Mythos Stuff Nightmære Stuff
    It doesn't matter whether you win or lose, just how awesome you look doing it.

  14. - Top - End - #734
    Ogre in the Playground
     
    RedKnightGirl

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    Default Re: Characters of the Town (OOC)

    Name: Bob Smith
    Race: Human
    Class: Expert
    Age: 32
    Alignment: Neutral
    Appearance: A normal looking person with brown hair and eyes,,
    Equipment: .Some gold. Forgery tools and lockpicking and lock making tools
    Backstory: Nobody knows

  15. - Top - End - #735
    Pixie in the Playground
    Join Date
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    Default Re: Characters of the Town (OOC)

    Name: original name unknown, called Canon

    Race: Teleri Elf

    Gender:Male

    Hometown: Valinor

    Age:Looks 20 but Is at least a 1000yrs old.

    Hair & Eye color: Silver hair & light blue eyes.

    Classes: High lvl Ranger & Swordsmen

    Backstory: A Teleri Elf & nephew of Olwe, I was hired by The Extra Dimmesional Mercenary Guild to fight in the Crusades, After The Crusades were over I was hired for a job in Camelot, While on my way to camelot the crew marooned at the town (The sailors were blind so didnt there was a big town their).I am highly skilled both Sword & bow.

    Equitment: Magical bow of the highest quality & A magiacl ,unbreakable, sword of unmatched Bueaty & Power. My amour is Mythril chain(LOTR) worn under my shirt & I always have a Cloak on. My arrows Are also of the finest Quality.

    GP: 1 mil. from fighting 200yrs in the crusades
    Last edited by accuracy17(fav#; 2008-07-24 at 09:10 PM.

  16. - Top - End - #736
    Bugbear in the Playground
     
    ThePhantom's Avatar

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    Default Re: Characters of the Town (OOC)

    The Foreign Stranger/Erik II
    Race: ? appears human, phantom
    Height 5’ 11”
    Alignment Chaotic Neutral with good tendency
    Class: 30 Bard,
    Age: 31 in normal, time in void 7561
    Background: The Foreign Stranger is the other part of ThePhantom which was left in the void. Much kinder and innocent than ThePhantom, his main part didn’t like him very much. Now, with the death of ThePhantom on the blade of Sir Edward, the Dark Lord’s main minion, he came to the town.
    Likes: Opera, music, people being nice.
    Dislikes: Bad food, being hurt
    Weapons: Rapier, lute that doubles as longbow, +5 knife
    Avatar by Emperor Ing

  17. - Top - End - #737
    Barbarian in the Playground
     
    Gem Flower's Avatar

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    Default Re: Characters of the Town (OOC)

    It's time I got my characters up here. Well, here goes:

    River

    Spoiler
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    Basic Statistics:
    Name: Asaia, called River which is a translation. She also has a last name, which is a secret.
    Gender: Female
    Race: Unknown, no translation.
    Height: 5' 10"
    Alignment: Neutral Good
    Class: Mystery uber-class
    Age: Around 625, equivalent of early twenties human
    Weapons: Unknown. At least one dagger.
    Background: Her people were forced to evacuate their original plane of existence due to a war, she was a child at the time, being trained in the "Order", from which she gets her mystery uber-class. They evacuated to this plane of existence, where River began a year of self-training out in the world. To do this, she joined HALO. The mages of her people that continually searched for a replacement plane eventually found one, and River passed her training session. She was given a post to monitor and communicate with this plane. Her people were subsequently attacked on their new plane, which some HALO members helped with. Currently, she has returned to her regular post to monitor and communicate with this plane.


    Minara

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    Basic Statistics:
    Name: Minara. She also has a last name, which is also a secret.
    Gender: Female
    Race: Unknown, but kind of like elf.
    Height: 4' 6"
    Alignment: Neutral Good
    Class: Mystery uber-class. Some kind of magic caster.
    Age: 9
    Weapons: Unknown.
    Background: Blind, deaf, and mute since birth, she had a very good teacher and learned to speak telepathically to anyone, and receive their thoughts. She gets around by being both able to feel and categorize vibrations, and by "throwing her senses", which she can put into objects to understand their nature and appearance, etc. She mastered the healer's, mage's, smith's, and other crafts. All this was learned in the first four years of her life, and she has only gotten better at it. When she was five, her village was burned to the ground. She and a few others escaped, then were separated to flee the straggling raiders. She survived on her own for five years, until she came to the Town, and joined HALO.


    Lillianna

    Spoiler
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    Basic Statistics:
    Name: Lillianna Dilatra
    Gender: Female
    Race: Elf
    Height: 5' 6"
    Alignment: Neutral Good
    Class: Cleric
    Age: Thirteen
    Weapons: Sword
    Background: Was sold as a slave by family when she was 5, establishment that she was sold to was shut down and the slaves were freed. She had always been religious, so she began training as a cleric when she was six. She lived in the church until she was 11, when she moved in with a friend. On her thirteenth birthday she was given full rank as a priestess, and decided to travel for a bit. She ended up in the Town.
    Last edited by Gem Flower; 2008-07-25 at 10:14 AM.
    Thank you Tiffanie Lirle for the totally awesome avatar!

    Quote Originally Posted by Mee View Post
    So? This is the town. We don't listen to the laws of reality.
    We rewrote it for our own convenience.
    In memory of Gary Gygax, 1938-2008

  18. - Top - End - #738
    Ogre in the Playground
     
    Dr.Gunsforhands's Avatar

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    Default Re: Characters of the Town (OOC)

    Before posting, I make a habit of at least reading the first and last pages of the thread. This page made me chuckle. Look up at Rebonack's last post, and the post that follows it.

    Quote Originally Posted by Rebonack
    <Unkillable Verbosely described Shape-shifting Psychic Fey Sorcerer Energy being>
    Quote Originally Posted by Emperor Demonking
    <some guy>
    Heh. I think that that pretty well sums up the character creation pages of every play-by-post RPG ever. I've had characters on both sides of this fence, I must admit. Of course, some of my favorites tend to split the difference. And be fairly silly. That in mind, I give you: Duncan!

    Spoiler
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    Duncan (PC)

    Race: "Wootian" - colloqially known as "Tentacle Monsters" by humanoids

    Cla- wait, what?: Built in a homebrewed Shadowrun-based game.

    ?: It was kind of a cross between Star Trek and Firefly, but with a huge amount of cyberpunk mixed in.

    : ...also magic.

    alright, whatever. Class: Ship's Cook

    : Well, okay, he's also kind of a stealthy guy with some close combat skills... So, I guess rogue with maybe a little bit of fighter mixed in. In his actual campaign, he might end up with some magical ability on top of that, but I'm not going to worry about that here.

    Age: 30 (his species, surprisingly, ages at roughly the same rate as humans)


    Physical Description (racial):
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    Wootians are human-sized aliens. You might call them aberrations in D&D terms, I suppose, though Duncan might take exception to the moniker if you call him such to his face. From the top down:

    Head: A wootian's head is dominated by a single, enormous eye, with a complex, sheathed eyelid taking all of the expressive functionality of a humanoid's entire forehead. No other features are typically visible on the face. Though most are bald as well, some have been known to grow out hair on their heads in much the same way as a human typically would. This raises the possibility of other mammalian traits, which may lead to a train of thought that most humans would prefer not to board. ...maybe I shouldn't have mentioned it.

    Neck/shoulders: A wootian has no visible neck. This area is entirely ringed by the shoulders that support his many arms, concealing the otherwise vulnerable apertures for the digestive and respiratory systems. It's also worth noting that a wootian's digestive and respiratory tracts are entirely separate, not counting the fact that dust and impurities from the air end up in the same waste-processing organ at the other end.

    Torso: Like humans, these creatures have central torsos, albeit apparently featureless ones. They don't usually wear clothing. Their sexual organs are completely internal, and their bodies are usually hidden behind masses of arms anyway. Wootian armor has to be flexible and tailored to the individual, and while the former can be accomplished effectively with space-age materials, the latter still makes it an expensive venture.

    Tentacles: Wootians have their trademark long, flexible appendages ringed around them in places analogous to the arms and legs of typical humanoids. The upper set is more dexterous and suited to finer tasks, and the lower set is thicker and more adapted to locomotion, although these 'arms' and 'legs' can all be used in either capacity. They usually have to use several in concert to accomplish a task of any complexity, especially in situations designed for the convenience of thick-armed, many-fingered humans. That said, they have more than enough arms to divide them between several tasks at once - wootians, by necessity, are naturally multidexterous.* The tentacles, as you might imagine, are well-suited for grappling, although they lack the sophisticated barbs and suckers of some of earth's famously tentacled aquatic animals.

    *
    Spoiler
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    (Some take even this to an extreme, using their own form of the two-weapon fighting feat, known as 'omnidexterity.' These guys are freakin' scary and Duncan is not one of them.)


    Physical Description (personal):
    Spoiler
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    Normally, Duncan stands at around the average human height, though the nature of his legs pretty much make him bob between extremes depending on his stance. When rearing up on purpose, he's a bit over 6 feet high; when slouching, he's closer to 4 and a half.

    Tentacle monsters come in a great variety of shapes, sizes, and colors. Duncan has a reddish-orange hue, hinting at an ancestry adapted to a desert canyon or clay mountain or something; while human skin colors are related to sun absorbtion, wootian tribes differentiated because of camouflage.

    When danger calls, he dons a red and blue jumpsuit composed of a pile of arm-sheaths and a tailored draping for his torso. Said jumpsuit is made of a flexible armored material, which to a fantasy person seems to act like magic cloth armor without the magic. Said jumpsuit is accompanied by a white motorcycle helmet that hides his face and would thusly hide his identity were he not the only member of his species in the game.

    When danger doesn't call, Duncan spends most of his time cooking or studying alien (read:humanoid) biology, history, and culture. As such, he often wears a stereotypical 'chef's hat.' Said hat has a headset built into it, something of a necessity in his setting, where communication is mainly done over such commlinks. The helmet has a similar functionality, though you can't see it from the outside.


    Skills:
    Spoiler
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    Being a wootian, Duncan is capable of wielding multiple melee weapons at once, and has a disturbing advantage even when unarmed. That said, most weapons and vehicles designed for humans - especially guns - are completely unusable to him. He has some skill with athletics and stealth, and is also a genuinely nice guy whose dedication to politeness and desire to give his people a good name give him a good bit of social skill as well. Combine that with his decently-tuned senses and he fits into a fighter/rogue slot pretty well.


    Background:
    Spoiler
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    Ever since humans have been in contact with Duncan's people, they have been wary of these bizarre-looking creatures. Most wootians return the favor. Though the intellectual communities have shared a good literary and scientific exchange, some believe that humans must possess some kind of of latent divinatory powers, because they have apparently been sexually objectifying their species for centuries before even knowing of its existence.

    Duncan, already being fascinated with alien forms and cultures, understood this to be a coincidence, but it doesn't change metahumanity's unfair view of wootians as a gang of slimy, thuggish, shamelessly freaky sexual deviants. So, in addition to his own personal desire to see the universe, Duncan tries his best to set the record straight whenever this comes up. He's also pretty much the best gourmet chef ever, so he lands a job aboard a rich elf's fancy star (pirate) ship and thus begins the campaign for which I made him.

    In the town, Duncan is simply making a stop on his lifelong tour of the galaxy, and has decided to hang around for a while. Finding work as a cook shouldn't be too much trouble, working under the unfortunate assumption that someone will give him a chance to demonstrate his talent...
    Last edited by Dr.Gunsforhands; 2008-07-24 at 10:09 PM.
    Natalie, Tsetsiliya, Leolin, Four.
    Avatar by the Ninja Chocobo.

  19. - Top - End - #739
    Pixie in the Playground
    Join Date
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    Vertigo
    Gender
    Male

    Default dont visit

    Name: original name unknown, called Canon

    Race: Teleri Elf

    Gender:Male

    Hometown: Valinor

    Age:Looks 20 but Is at least a 1000yrs old.

    Hair & Eye color: Silver hair & light blue eyes.

    Classes: High lvl Ranger & Swordsmen

    Back story: A Teleri Elf & nephew of Olwe, I was hired by The Extra Dimensional Mercenary Guild to fight in the Crusades, After The Crusades were over I was hired for a job in Camelot, While on my way to Camelot the crew marooned at the town (The sailors were blind so didn't there was a big town their).I am highly skilled both Sword & bow.

    Equipment: Magical bow of the highest quality & A magical ,unbreakable, sword of unmatched Beauty & Power. My amour is Mythril chain(LOTR) worn under my shirt & I always have a Cloak on. My arrows Are also of the finest Quality.

    GP: 1 mil. from fighting 200yrs in the crusades

    Pet

    Race: German Shepperd/Horse/Shadow

    Name:ACC

    Sentient
    Last edited by accuracy17(fav#; 2008-07-25 at 10:03 PM.
    Sage En others

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    vs.

    Michigan: 32 Appalachain: 34

  20. - Top - End - #740
    Barbarian in the Playground
     
    alexeduardo's Avatar

    Join Date
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    Location
    way up here in México

    Default Re: Characters of the Town (OOC)

    Bonifacius the Ghost Elf

    Race: ghost elf
    Age: barely a week being a ghost
    Cause of death: Russian roulette
    Reason he's still alive: he never done won a game of poker
    Profession: he used to be a pirate, but then he died
    Plane of origin: He spent some time in hell before half the population there escaped
    Equipment: an astral gun and an ethereal boarding axe.
    Class: barbarian 1/Rogue1/Fighter 1/Monk 1/Bard1
    Gp: none, he's a ghost
    Spoiler
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    A-44 A.K.A. The Angel of Retribution A.K.A. The Angel of Revenge A.K.A Angel of Death


  21. - Top - End - #741
    Troll in the Playground
     
    Mercenary Pen's Avatar

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    Default Re: Characters of the Town (OOC)

    Okay posting my character now:

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    Name: Garg the Goatcleaver
    Race: Troll
    Alignment: Neutral Evil
    Class: Fighter
    Profession: Former-soldier, now looking for work as a guard

    Weapon: Greataxe
    Garb: Upon his head he wears a conical helm bearing 2 large goat-horns upon it, and with a headband of intellect seemingly welded inside it. Upon his body he wears a battered suit of full plate crafted from wyvern hide, with trimmings of bugbear fur. He goes about barefoot, and without gloves, but wears a ring of acid resistance on one hand, and a ring a fire resistance upon the other. Around his neck he has, in plain view, a leather thong upon which more than twenty teeth have been strung, a motley assortment taken from multiple creatures he has killed.

    Backstory: thrust into battle during the troll-billygoat wars when the bridge his father was defending was overrun, his first act was to kill the goat that viciously slaughtered his father, mounting its horns upon his father's old war helm. He then served with distinction for 6 years, slaying goats (and their allies, mostly farmers) during that time with a fury rarely matched even by other trolls. Left the army when the trolls made peace with many of the goat-keepers, his trail marked by a number of goat corpses. He has since wandered aimlessly- killing goats when possible
    Part of YugiohITP
    Avatar by Smuchmuch

    Warning: This post may contain traces of nuts, madness and/or sarcasm, you have been warned.

  22. - Top - End - #742
    Dwarf in the Playground
     
    Moofin Bard's Avatar

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    Default Re: Characters of the Town (OOC)

    Arielle
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    Name: Arielle Wolfsbane (Ari)
    Gender: Female
    Race: Half-Elf
    Profession: Animal Handler (Druid)
    Age: 16
    Alignment: Chaotic Neutral
    Description: Ari has the trademark green eyes of an elf. They are not bright green but merely a muddied up brown green like this. She also has fair blonde hair like any elf or half-elf. It is a corn silk color like this. She wears her hair plaited. She is thin and slender without many muscles. She wears a black tunic over black breeches. Over her tunic is some black leather armor that was harvested humanely. She also wears black boots.
    Personality: Ari loves animals more than she loves people. She's sometimes cold and distant towards people but she always loves having fun and will never hesitate to talk to you if you offer her a drink. Though she's not violent towards animals, she has no qualms with being violent towards people. She's a very tricky druid and could also be considered a rogue because she loves playing pranks on people.
    Back Story: Ari was born into a traveling circus full of half elves. Her mother was a half elven bard and her father was a half elven wizard. From a time when she was very little, her job was to help take care of the animals that were used on stage. One day, she was playing with some of the animals in the forest and when she came back, everyone else was gone. From then on she traveled alone except for her animal companions.
    Common Knowledge: She's a weird girl who has animals following her everywhere.


    Odin
    Spoiler
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    Name: Odin
    Gender: Male
    Race: Fox
    Profession: Familiar
    Age: 49
    Looks: Like a fox
    Personality: Wise but forgiving and also very protective.
    History: Following Arielle wherever she goes.
    Common Knowledge: He's a fox.


    Sora
    Spoiler
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    Name: Sora Spinster
    Gender: Female
    Race: Human
    Profession: Storyteller (Bard lvl ?)
    Age: 23
    Alignment: Chaotic Neutral
    Description: Sora is of normal height for a human which is five feet and nine inches. She is slender but under her skin lies a ton of muscle. Her eyes are a deep violet and look sort of like this. Her hair is long and she does not have the will to tie it back. It is a very dark, deep black. She is wearing a violet dress, the same color as her eyes. Around the dress is a black belt holding several potions, a longsword, and a reed flute. Over her dress is a black cloak. She is also wearing black slippers.
    Personality: Sora is not very shy. She doesn't talk much and when she does, she tells stories. Unlike most bards, she doesn't sing because she's too shy and she thinks she doesn't sing well. But she really does. She is a hopeless romantic and is always daydreaming about living like the people in her stories. She is very vengeful and resorts to violence a lot. There is nothing she likes more than seeing bad people get what they deserve and seeing good people get good things.
    Back Story: Sora was born into a perfect little family. She had many brothers and sisters. She's lived in the same spot for most of her life. She was even betrothed to a handsome warrior once. But then one day, raiders raided the town she lived in. They slaughtered the men, including her love and enslaved the women and children. Sora fought back so the knocked her out. She was in a coma for a few years. When she woke up, her eyes were violet. She learned all she knows from an old bard woman. Now she only wants revenge.
    Common Knowledge: She plays the reed flute and is wicked good with a sword.
    Last edited by Moofin Bard; 2008-08-05 at 05:10 PM.

  23. - Top - End - #743
    Dwarf in the Playground
     
    AssassinGuy

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    Jul 2008
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    Male

    Default Re: Characters of the Town (OOC)

    Name: Ossar-Han Nai'Quin
    Gender: Male
    Race: Human
    Profession: None, really.
    Age: 23
    Alignment: Lawful Good
    Description: Han is a tan-skinned man of average height, weight, and build. His features are darker than normal, with black, slanted eyes and short black hair. He usually wears dark clothes (though not always black) that emphasize those features.
    The left side of his face is marked with 9 black dots, right underneath his eye. If one looks at them from the correct angle, they seem like tears. The observer is left to wonder if this is on purpose.
    He carries no weapons that you can see.
    Back Story: Born a noble, his fell from his status when his father rebelled against his liege and failed. Although a bodyguard was assigned to protect him, she failed in the task, and he was eventually slain. Later on he was raised through some... unorthodox means.
    Books and the people who read them.
    Sometimes, a little madness is a good thing.

  24. - Top - End - #744
    Barbarian in the Playground
     
    TFT's Avatar

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    Jan 2008
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    Here
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    Male

    Default Re: Characters of the Town (OOC)

    Name: Chase
    Gender: Male
    Race: Human
    Profession: Apprentice Battlemage (Almost considered done with his training)
    Age: 16
    Alignment: Chaotic Good
    Description: Avatar for basic appearence, usually wears jeans and a T-shirt, when not using magic.
    Personality: Usually somewhat kind and helpful (will help others if they need it), but overall puts others a little lower then himself if a choice needs to be made. Can sometimes lose his temper, and will start playing with a fire on his hand if he starts to get annoyed or frustrated. Respects those over him and thinks of others as equals. He also is always looking for a way to increase his magic or swordsmanship. Is sometimes forgetful or arrogent, and becomes stubborn easily
    Back Story: Chase was sent to a battlemage school by his parents when he was 8. His father had given him a moonstaff(Shown on the avatar) and had ambitions for his son to become a powerful battlemage. There he was taught the ways of the sword and magic. When he was sixteen, he was attempting a new teleport spell he had found in one of his spellbooks. He ended up at the town when he cast it. When attempting to get back to his school, he forgot the teleport spell. He is currently debating whether or not to leave the town, since it appeals to him somewhat
    Common Knowledge: Knows magic, Is likely to help if someone is in need, is good rather then evil.
    Weapons: A staff(the moonstaff on the avatar)
    Last edited by TFT; 2008-07-29 at 02:15 AM.
    Thanks goes to Vampire Pumpkin for my awesome avatar!

    Formerly known as The Fiery Tower Formerly known as Catseye2121.

  25. - Top - End - #745
    Dwarf in the Playground
     
    Doran_Liadon's Avatar

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    Jul 2008
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    Square
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    Default Re: Characters of the Town (OOC)

    Spoiler
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    Doran Liadon Has 16 gold.
    Power Level: 5.5
    Age: 20
    Race: Human
    Class: Fighter
    Height: 5'10"
    Weight: 125 lbs
    Alignment: NG

    Equipment: Scale mail, light shield, greatsword, hidden dagger

    Backstory: Doran was once a farmer boy. He and his parents grew up raising crops and cattle. All the physical labor Doran went through every day increased his strength, however Doran found the farm life boring and craved to be an adventurer. When Doran and his father were walking through town Doran’s father spent all the money the family had at the time to buy him a single sword. Doran cherished the sword and practiced skills and strategies, being a little rough around the edges but still a skilled swordsman. Finally when Dorran met adulthood he left his family for a life of adventuring when he was young, his sword by his side because he would never trade that sword for anything else. His adventure group recently disbanded for reasons he never told anyone.

    Common knowledge: Dorran is a diplomatic person. He tries to find away around combat by evading fighting and instead trying a diplomatic approach or even intimidation. Dorran believes strongly in fair fighting. He would never approach dirty tactics such as tripping his opponent or disarming them. However his quick witted mind has made him a tactical master. He loves his sword more than a lot of things. He is a gentle man.

    Ongoing storyline: After the original owner commited suicide, Doran was given The Dancing Fox Inn in his Will.

    Mark Arano
    Power Level: 3
    Age: 14
    Race: Human
    Class: Cleric (Secret Level2 sorcerer)
    Height: 5' 2"
    Weight: 89 lbs
    Alignment: N/A

    Equipment: Magic staff, robes

    Backstory: Mark was born into poverty and his parents died of a plague. He was taken on a slave run more than 300 miles from his home. He was sold at a town and had a horrible master. He recently escaped and ran to The Town. He steals to pay for his food.

    Common Knowledge: He is a skinny boy with a brownish/grayish hair. He has a rather quick hand but no class. Otherwise he is a normal boy.

    Ongoing Story: He is an acolyte in the Cathedral of Flames. Cleric for the God TROGDOR. His Master Lupy looks after him and he has friends in the Dancing Fox Inn. After failing Sense Motives several times Mark finds himself with a new master, Halaster, and believing Lupy is insane. He practices necromancy in The Ruby Order with his soul tainting.

    BardDog
    Power Level: Too awesome for words! (12)
    Race, Age and Size: Puppy
    Class: Private Investigator
    BardDog is a puppy that looks like:
    Spoiler
    Show

    He took a vile of Plus Intelligence and since then he has been able to talk. A side effect of an animal taking this is sometimes he is a puppy and acts childish when other times he is like an adult dog and acts mature. He currently stays at The Dancing Fox Inn and is sidekick to adventuruer, Bortak.


    Sabreal
    Spoiler
    Show

    Race- Archon
    Age- he has been serving his master for Eons without aging
    Power Level- 6
    description- Sabreal is a tall humanoid with blond hair and blue eyes, he wears black plate mail, has a tower shield with his god, Heironeous, symbol on it.
    he also has a Flaming long sword, gifted to him from his God. He also has a pair of majestic blue wings out of his back, they enable him flight, and work as a shield for his back.

    Backstory- Sabreal was the Archangel working just under his master, Heironeous, doing only the most difficult and important tasks. He had done hundreds of these for his master, and usually can out with nothing more than a few cuts and bruises, that Heironeous would fix for him. Until one of his last missions he was fighting a near god or darkness and vile casting, and Sabreal made a slip up because of his arrogance, and he was caught with out a way out by the Mage. As he lay there, unable to move, the Wizard tried to steal Sabreal's power and life to add to his own. Until a valiant Tiefling by the name of Thoven came in to help Sabreal. He used a magical orb to set the mage on fire, this worked especially well because part of the Wizard's soul was out side of him trying to absorb Sabreal. Sabreal finished to Caster and returned to Celestia.

    But when he got back Heironeous told Sabreal that he had sustained more than Physical damage, that the Mage had succeeded in taking part of Sabreal's Soul and he was no longer strong enough to carry out most any of his tasks. Generally if this had happened to an angel of Heironeous they would be retired to a spot in Heironeous's court in Celestia, But Sabreal was not content to give up his Work, and asked for any task he could have, Heironeous smiled upon his ever willing archon and gave him Work, He was to convert Thoven the Tiefling to the Ways Heironeous.

    Only, little did Sabreal know when he agreed, Thoven is a Evil and uncaring creature, who he is now indentured to stop and convert nonviolently.

    Before the event Sabreal was able to fight hit for hit with most lower deities, but now he has been reduced to a small cluster of his former power, stripping him of most of his divine abilities.


    Equipment- His sword is made from the divine flame and Lightning and nothing short of godly immunity to both will protect you from it, but if you do have both It will still act as a regular sword.
    Last edited by Doran_Liadon; 2008-11-12 at 11:02 PM.
    Doran by me!
    Spoiler
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    Town Characters
    You just got killed by the invisible men! >-|O
    Our little town!
    Cookies recieved: 12!

  26. - Top - End - #746
    Bugbear in the Playground
     
    Tar Palantir's Avatar

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    Aug 2007
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    Male

    Default Re: Characters of the Town (OOC)

    Name: Crzkryl (KER-zeh-creel)
    Gender: None, usually referred to as male.
    Race: Chizrik (see below)
    Profession: It's complicated; keep reading.
    Age: Approximately four months
    Alignment: Neutral
    Description: Essentially humanoid in shape, Crzkryl is insectlike in appearance, with a thin body and beetle-like head. His carapce is usually a gleaming black, but changes color with his emotions. He wears no clothing, but it is obvious that there is nothing to see.
    Personality: Crzkryl seems quite obtuse to most humanoids. Much of his actions are inconsistent and contradictory, but three things can be discerned clearly. He has a burning hatred of gods and their servants, an utter disdain for arcane spellcasters, and an unwavering devotion to his fallen Queen.
    Abilities:
    • Poison: Crzkryl has a paralytic poison which can be delivered through his bite attack (Dex damage)
    • Screech: Crzkryl possesses the ability to emit a mind-shattering screech which drives the affected mad (Wis damage). It is also more deadly to beings of greater mental complexity.
    • Chameleon: Crzkryl can manipulate the color of his carapace in such a way as to disappear into his surroundings. This greatly improves his ability to hide, and renders him completely invisible when standing still.
    • Spell Immunity: Crzkryl is immune to all spells and spell-like abilities which allow spell resistance. He is also immune to the spells, spell-like abilities, and supernatural abilities of dieties, regardless of whether they allow spell resistance.


    Backstory

    The Chizrik come from the plane of Thelduine, a backwater aspect of the Material Plane. They were birthed at the beginning of creation by a being of terrible power, known only as the Queen. This monstrous abomination fed on the blood of the gods themselves, gorging herself on their divine essence. Eventually she was imprisoned by the strongest of the gods deep beneath the earth. She created her children during this time, to extend her reach beyond her tomb. They came in many forms, but all had a few common features. They were highly resistant to magic, concealed a deadly paralytic poison within their mandibles, and had no minds of their own, being merely agents of the Queen's ancient will.

    As the common races fell into decline after several millenia of prosperity, the Queen enacted a daring plan to steal the very essence of the world's magic and imbue her children with its power. Her plans were thwarted by a ragtag band of adventurers, and the being who could devour deities was slain by mortal hands.

    But unbeknownst to any save the Queen herself, she had prepared for this possibility. She created a Chizrik, a combination of the greatest strengths of all of her children, and, consuming the divine spark of the deity Theraxl, gave him a will of his own. She entrusted him with the task of bringing her back to life should she be slain, and cast him out into the multiverse, before sealing Thelduine off from all planar travel.

    This Chirzrik was Crzkryl. After being expelled from his home plane, he found himself in a planar crossroads known as the "town". A few days later he felt the Queen's pain and anguish when she was slain, and the dreadful silence that followed. He now seeks to find a way to bring the Queen back to life, that she may claim the world that is her birthright.

    Common Knowledge
    Crzkryl is a strange insect creature with a hatred for divine beings and divine spellcasters. He has a variety of strange abilities, including near immunity to magic. He is on some sort of quest, though few know the details.

    Ongoing Storyline
    Crzkryl is searching for a method to ressurect the slain Queen, a deity slaying abomination from the plane of Thelduine. He is alsdo interested in anything to spite the gods, from mugging clerics to outright deicide.
    Last edited by Tar Palantir; 2008-08-07 at 03:52 PM.
    Thanks to Thormag for my Legion avatar.

    Current Characters:

    Lily Nightingale, a.k.a. Sparrow, in V for Victory (OoC)

  27. - Top - End - #747
    Ettin in the Playground
     
    Gamerlord's Avatar

    Join Date
    Dec 2007
    Location
    New York City
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    A new charterer!


    NAME: bob the demon goblin
    Race: half-demon half-goblin
    Appearance: He looks likes my avatar
    Height: 4 feet
    weight: 60 pounds
    Backstory: He was born to a demonic father and a goblin mother and learned the art of a warrior from a balor and also discovered his sorcerer powers at a young age and has come to the town to wreck havoc and do general chaos.

    Current story: He is trying to pursue membership of AMEN.

    EDIT: oops for got some stuff
    Class: 10 fighter 10 sorcerer
    Gear: One permanently poisoned longsword and one flaming one along with some full-plate armor and a metal horned helmet also he has the ability to fuse the two swords into one double-blade one and he can cause flames to spread in a 5 by 5 foot radius by stomping and he can fly and cause fireballs to burst out of his hands

    EDIT: AND he is a male
    Last edited by Gamerlord; 2008-08-09 at 04:42 PM.
    Credit for my various avatars goes to Dashwood,Cealocanth,Kwarkpudding,Randomizer,kpengu in,Alarra,Bisected8,zimmerwald1915, and Thanqol.

    Once known as "Gamerkid".

  28. - Top - End - #748
    Halfling in the Playground
     
    Zeebiedeebie's Avatar

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    Jul 2008
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    Male

    Default Re: Characters of the Town (OOC)

    Name: Tarev Galakiir (Gemwhisper)
    Gender: Male
    IMPORTANT:Tarev is permanently invisible.
    Race: Elf
    Profession: Bar-boy at the dancing fox inn (Wizard)
    Age: 150
    Alignment: Chaotic neutral
    Description as told by Tarev:
    My name is Tarev. I apologize for my -er- invisibility, but I have been like this for a long time. I used to be a well known wizard, but one day while I was at the arcane library writing invisibility into my spellbook, some young wizard practicing permanency had a mishap, and I was trapped like this.
    This is what Tarev looks like:









    Yup.
    Last edited by Zeebiedeebie; 2008-08-10 at 11:05 AM.

  29. - Top - End - #749
    Banned
     
    Trizap's Avatar

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    Apr 2008

    Default Re: Characters of the Town (OOC)

    Name: Trizap
    Gender: Male
    Race: Catfolk
    Occupation: Mad Scientist
    Age: Unknown
    Alignment: True Neutral
    Personality:Curious, observant, clever, creative, imaginative, despises barbarism, hedonism and anything uncivilized, yet also hates authority and doesn't quite follow the law, believes deeply in freedom and progress, considers any technology not designed by him outdated, people thinks he is crazy, but it could just be a hoax concocted by his genius mind......or not, you never know with this guy

    Description: slim build, Tiger-like pelt, has claws for fingernails, has long tail,
    pointy cat ears, green eyes and whiskers that easily resemble a mustache.
    wears a jumpsuit and lab coat, and is often seen with a bunch of technology on his person.

    Backstory: Trizap used to be part of a barbaric, savage tribe of Catfolk, however he hated the ways of his people around him, always attacking others tribes for trivial things over territory, or attacking innocent travelers, and left, where he traveled to a city where learned about everything from theoretical science to zany advanced technology and bioengineering.
    He designed a ship to travel across space and even dimensions, and has traveled for some time of his life. one day, he landed in a dimensional crossroads known as "The Town...."

  30. - Top - End - #750
    Titan in the Playground
     
    Morty's Avatar

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    Jun 2006
    Location
    Poland
    Gender
    Male

    Default Re: Characters of the Town (OOC)

    Name: Dipsnig
    Gender: Male
    Race: Goblin
    Occupation: Thief, Spy, former Miner
    Age: 25
    Alignment: True Neutral
    Appearance: Dipsnig is a slim, tall goblin with pale brown skin. He's more tidy and less ragged than most goblins, but he's got an air of sneakiness that surrounds the members of this race. He wears casual, grey and brown clothes.
    Backstory: Dipsnig came to the Town preceeded by rumors of the mighty goblin clan gaining power in faraway mountains. Those rumors are true- Dragonbone goblin clan have risen to power and attempts to found thr first goblin nation in the world. The leaders of the clan plan to bring the goblin race into civilization, no matter what it takes. They have already persuaded many goblin tribes and clans to join them and threatened many dwarven and elven communities who tried to stop them- but at the same time they avoid war. They don't want hobgoblin and bugbears in their nation, but they see them as potential valuable allies. They made their capital in Dragonbone mountain where the clan originated and named their new quasi-nation "Dragonbone colony". Now they have sent many young, ambitious goblins into the world to gather useful information which might be helpful for the new, goblin state. Dipsnig is one of them and came to the Town in search of new experiences, treasure and maybe goblins to join his leaders' cause. In his colony and during his travels, he mastered the art of deception, stealth and close combat. He knows how to use throwing weapons and fight with a pickaxe- an unusual choice of weapon, but quite effective; before entering his current career, Dipsnig was a miner.
    Personality: Dipsnig is in many ways a very typical goblin: sneaky, distrustful and not particularily brave. He's also a bit greedy and fairly opportunistic. He's also very touchy on racial subjects, displays a strong racial pride and dislikes dwarves and elves very much.
    Equipment: Most of the time, Dipsnig wears casual clothing to blend into the crowd. He's always wearing a leather armor underneath though, and always has at least one dagger at him. When in action, he doesn't wear anything special, he just takes more weapons with him- his trusty pickaxe, a shortsword, a crossbow and three throwing daggers.

    Name: Michalson
    Gender: Male
    Race: Half-Elf
    Occupation: Wizard, former Bounty Hunter
    Age: 47
    Alignment: True Neutral
    Apperance: Michalson is a thin, tall half-elf. He's got a goatee and always looks as if he needed a good shave. He dresses in a tattered grey longcoat with some casual clothes underneath.
    Backstory: There's not much to Michalson's backstory. He grew up in a backwater village as a son of local wheelmaker and an elven sorcress who apparently "knew" his father for only one night and left her child with his father, who has no choice but to raise his son. Michalson's father was a good man and did all he could to raise the child, but was simply not prepared to the task, and the rest of the village didn't help much- they scorned Michalson's father for siring an illegitimate child with some "elven tramp" and treated Michalson himself with slight scorn. Michalson wasn't the one to make friends easily either; those two factors combined made him a generally disliked outcast. He didn't care though, beliving firmly that other inhabitants of the village are morons unworthy of his attention. He left as soon as he reached 18 years, setting fire to one of the farmers' barn as a "goodbye gift". He immediately headed towards the nearest big city, as his ambition from earliest days was to learn magic. After a big amount of effort, he finally managed to enlist into a magical academy in this town. He spent several years there, learning magic. He didn't do anything else, always found in company of books rather than other people. He continued to belive that others are not only beneath his attention but out to get him. After leaving the academy, he wandered the land, eventually becoming a bounty hunter. This life suited him, or so it seemed- he didn't have to talk to people, he just killed them and collected his rewards, other people from his party -he joined up with five other bounty hunters- did the talking. After some time though, his party decided it's time to part ways, as they were all tired with constant fights and bloodshed- Michalson as well, as deep down he's just a socially inept bookworm, not a killer. Recently, he came into town in search of knowledge and some peace.
    Personality: Michalson is cranky, grumpy, a bit rude and arrogant and generally antisocial. He doesn't talk much, unless someone at least pretend to be interested in what he's got to say, and he's rather big-headed. He feels much better in company of the books than in company of other people.
    Equipment: Michalson's possesions include his spellbook, magic staff and clothing- worn, tattered longcoat, a blouse and trousers, also a backpack with few scrolls, magical components and various basic items in it.
    Last edited by Morty; 2008-08-12 at 05:40 PM.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Gulaghar and Ashen Lilies.

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