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2010-11-23, 05:48 PM (ISO 8601)
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
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2010-11-23, 05:49 PM (ISO 8601)
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- Aug 2006
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- Utah
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Well, each discipline has a "key skill" listed in a table. You're right, though, that it doesn't actually matter much for these two disciplines. (Mostly, it becomes a class skill if you take Martial Study for an Iron Heart or Stone Dragon maneuver. Which is irrelevant to the Warblade.)
I can't see why a Warblade would ever take more than 5 ranks of Balance.You can call me Draz.
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I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.
... yes, I need to be tested for ADHD.
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2010-11-23, 05:50 PM (ISO 8601)
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- Jan 2010
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- Old Jersiaise
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2010-11-23, 07:11 PM (ISO 8601)
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- Dec 2006
Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Turquoise hurts my eyes less than Cyan. Thank you.
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2010-11-23, 07:49 PM (ISO 8601)
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- Jun 2009
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
You're actually right about the Balance thing. I'm changing it now, adding Martial Lore, boosting Intimidate, and adding some sample stat arrays for different point-buys.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
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2010-11-23, 08:34 PM (ISO 8601)
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- Jan 2010
Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
In terms of feats and feat selections, about the only comments I could make are that the Moment Of X maneuvers from the Diamond Mind school tend to become less impressive as the levels go on
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2010-11-23, 09:27 PM (ISO 8601)
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- Jun 2009
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
I'd tend to agree with Runestar. In my experience, the Moment of X maneuvers never stop losing their effectiveness, especially with the added bonus that you don't fail of a natural 1.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
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2010-11-23, 09:44 PM (ISO 8601)
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- Jan 2007
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
It depends entire on whether or not your DM starts throwing no save spells at you or not.
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2010-11-24, 08:17 AM (ISO 8601)
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- Mar 2010
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- Rio de Janeiro, Brazil
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
What do you mean 'flanking doesn't happen all that often'?
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2010-11-24, 01:21 PM (ISO 8601)
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- Nov 2007
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- Wisconsin
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Here's a quotation from somebody is likely a Warblade:
"I am the white void. I am the cold steel. I am the just sword. With blade in hand shall I reap the sins of this world, and cleanse it in the fires of destruction. I am Hakumen. The end has come." - Hakumen, BlazBlue: Calamity Trigger
Otherwise, I look forward to more pearls of wisdom as the handbook develops.
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2010-11-24, 02:21 PM (ISO 8601)
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- Nov 2010
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- The summoning chamber
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
How about these...
"A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules." Colbey Callistinson- The Renshai Chronicles
"Lo there do I see my Father. Lo there do I see my Mother, and my Sisters and my Brothers. Lo there do I see the line of my people, back to the beginning. Lo they do call to me. They bid me take my place among them, in the halls of Valhalla where the brave, they live forever." Buliwyf- 13th Warrior (Based on Eaters of the Dead by Micheal Crighton IIRC)
Keeping an eye on the handbook because Warblades are almost as awesome as Crusaders.A man who dies fighting with his principles intact dies in glory. To expect enemies to follow the same code of honor defiles that honor, reducing it to a set of arbitrary rules.
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2010-11-24, 02:39 PM (ISO 8601)
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- Apr 2007
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- Madison, WI
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Thinking of some nifty warblade combos off the top of my head:
Time Stands Still/Avalanche of Blades + Stormguard Warrior = hitting touch AC is easier than most, more often than not; so you're building up a very nice damage bonus for next turn.
Time Stands Still + Island In Time + Sudden Recovery + Time Stands Still = An elf only combo, requiring the Eternal Blade PrC and the Sudden Recovery feat; however you are making four full attack actions in one turn. TWF for lulz; if you can add Girallion Windmill Flesh Rend or Dancing Mongoose, do it
Strike of Perfect Clarity + Finishing Move = SoPC is considered one of the weaker 9th level maneuvers, due to a lack of rider effects and relying on flat damage to disable an opponent; however don't forget that 100 damage forces a SoD, and 2d6+120 damage will knock down enough enemies that you should be able to set up extra damage with Finishing Move. Crude, but a nice one-two punch. Recover next turn to set it up again.
White Raven Tactics + Anything = Give yourself another turn. RAW legal, but expect a DMG to the head if you abuse the action economy too much.
Boots of Spring & Striding/Haste + Leaping Dragon + Coiled Spring + Feral Death Blow = Bonuses to speed and Jump checks, why speed? Because every 10ft past 30 nets you a +4 to jump checks, that's why.
EDIT:SpoilerRemoved Absolute Steel because it added an enhancement bonus to speed instead of a flat bonus, thus freeing up the required lv 20 ability, removing some maneuver prereqs and making this a lot easier to accomplish. Feral Death Blow is a full-round action, so you activate Coiled Spring the previous turn, getting the +30ft to speed without actually moving, then your next turn you initiate with the +12 to Jump (and +2 to AC)Last edited by boj0; 2010-11-26 at 09:27 PM. Reason: fixing errors
Once you go blue, nothing else will do. Once you go Quarian...someone will die.
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2010-11-24, 02:48 PM (ISO 8601)
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- Sep 2009
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- Runite
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
I am not sure on coiled spring, but both Absolute Steel and Leaping Dragon are stances, so this is a capstone (for lack of a better word) combo, since you would need the double stance ability to do it, besides it is quite easy to archive massive jump bonus
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2010-11-24, 03:07 PM (ISO 8601)
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- Apr 2007
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- Madison, WI
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Yes, this is a capstone ability; but it's still fun
I'm not going for the end-all be-all jumplomancer this is just a simple way for the warblade to get these bonuses without gear or outside help. The part of coiled spring is just nice because you get the bonus to speed and can attack after making a double move (and I'm fairly sure you can use FDL for the attack).Once you go blue, nothing else will do. Once you go Quarian...someone will die.
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2010-11-24, 03:09 PM (ISO 8601)
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- Sep 2009
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- Runite
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2010-11-24, 04:38 PM (ISO 8601)
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- Mar 2007
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- Reykjavík, Iceland
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Re: Princes of the Sword: A Warblade's Handbook [Under Construction]
This manoeuvre actually deserves some more credit for a single detail you didn't mention: Unlike the other <gem> Nightmare Blade manoeuvres, this one makes the target flatfooted. I'm playing a rogue1/warblade5/factotum5, he uses SNB for great effect to set up sneak attacks (and with the Craven feat and some inspiration points my sneak attacks are pretty nasty). A bit specific, but worth mentioning.
Otherwise, keep up the good work!
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2010-11-24, 04:45 PM (ISO 8601)
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- Aug 2010
Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Tip: Take a look at the skill tricks from Complete Scoundrel. There are a few of them that I absolutely love. If you've got a lot of skill points, pay 2 points for each of these abilities and you can:
Twisted Charge:
Prerequisite: Balance 5 ranks, Tumble 5 ranks
Make one direction change during a charge
Nimble Charge:
Prerequisite: Balance 5 ranks
Run or charge across difficult surface without Balance check
Extreme Leap:
Prerequisite: Jump 5 ranks
Horizontal jump of at least 10 feet allows 10 extra feet of movement that round
I really love the last one. Shock Trooper + Leap Attack, and then use this and take a five-foot step to prevent a full attack from enemies, and then charge again? Awesome.
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2010-11-24, 07:22 PM (ISO 8601)
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- Dec 2004
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- I wish I knew...
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Stone Dragon, in general, doesn't have a whole lot going for it in general, however Shards of Granite, the discipline feat, is actually really, really nice.
Ever had a problem with a critter that had DR 15/Magic *AND* Bludgeoning or DR /Good AND Cold Iron, and you were wielding a two-handed sword? Yea, this solves that problem. Easily. It doesn't matter what kind of DR you have, it is easily and swiftly ignored.
Even better, because you really aren't loosing anything you don't want to loose to do it anyways. Okay, you take a -5 on your attack rolls for Stone Power to do so. Fine. But you also get 10 temp hit points per turn, which *refresh* on the following round when you make an attack, which basically means you ignore the first 10 damage you receive every round. Combine this with DR, and you're pretty much ignoring anything that isn't throwing around a handful of dice.
Yanno... in addition to ignoring their DR.
If you are a two-weapon fighting dervish who has lots of hits, this needs to be on your character sheet, because otherwise DR saps the damage from every single attack you land. Even if you are a battlefield control spiked chain wielding tripper, your lower average damage demands that you at least make sure your opponent eats every last point of it.
Also, Clarion Call (feat) + At least one precision-based damage dealer = very unhappy BBEG. Flat D20 Intimidate check to declare opponent Flanked. This means rogues get sneak attacks. Yes, even if the BBEG has Improved Uncanny Dodge. They are granted the Status Effect: flanked, regardless of anyone else's ability to flank.Last edited by ShneekeyTheLost; 2010-11-24 at 07:25 PM.
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2010-11-24, 07:27 PM (ISO 8601)
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- Dec 2006
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- London, England.
Re: Princes of the Sword: A Warblade's Handbook [Under Construction]
Something worth noting: Sudden Leap has a pre-req of 1 Tiger Claw maneuver, as do all the other Tiger Claw level 1 entries except Wolf Fang Strike.
This means that you HAVE to take Wolf Fang Strike if you want to take Tiger Claw maneuvers or stances from level 1 - you don't have any choice!Last edited by Saph; 2010-11-24 at 07:28 PM.
I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2010-11-24, 07:39 PM (ISO 8601)
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- Jan 2010
Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
This means that you HAVE to take Wolf Fang Strike if you want to take Tiger Claw maneuvers or stances from level 1 - you don't have any choice!
Also, psionics seems like it could combo nicely, especially the ability to take 15 on concentration check with psi focus.
Some other little tricks that might be useful.
1) Steady concentration (races of stone) - take 10 on concentration checks.
2) Weapon supremacy (PHB2) - a pain to qualify for, but may be worth not having to worry about missing with your strikes ever again.Last edited by Runestar; 2010-11-24 at 07:45 PM.
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2010-11-24, 07:42 PM (ISO 8601)
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- Dec 2006
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- London, England.
Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2010-11-24, 09:17 PM (ISO 8601)
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- Dec 2006
Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
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2010-11-24, 10:51 PM (ISO 8601)
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- Aug 2010
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2010-11-24, 11:16 PM (ISO 8601)
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- Apr 2010
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
To the guys arguing about Swift Actions, yes, you can boost and counter in the same turn, there's a Diamond Mind Stance for that (level 8, though) I think it's called Stance of Alacrity, that should get a mention somewhere.
Also, keep up the good work, I'd really like to see this handbook done :DYes, I know Wizards can do it better, everyone knows it, they have the name of the goddamn company
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2010-11-24, 11:30 PM (ISO 8601)
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Thanks again for the feedback. I'll definitely keep it in mind when writing up the next few sections, and I've adjusted Sapphire Nightmare Blade.
While I've quite a bit of experience with warblades, there is one thing I was never quite sure about - do stances count as maneuvers when it comes to prereqs? My group just settled on houseruling it, but RAW I'm not certain.Last edited by Elfin; 2010-11-24 at 11:39 PM.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
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2010-11-25, 12:01 AM (ISO 8601)
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- Aug 2010
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2010-11-25, 12:20 AM (ISO 8601)
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- Jan 2010
Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Found this.
Warblade's handbook
Not really complete, but may some interesting information you can consider or adapt.
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2010-11-25, 12:21 AM (ISO 8601)
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
Phew. That's what we ruled at our table.
By the way, added Core races. But don't worry; I'll put all the other races in their own spoiler. I'm also thinking about only putting in black options or higher in the rest of the races section, though, seeing as there are just so many.
What do you guys think?Last edited by Elfin; 2010-11-25 at 12:32 AM.
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
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2010-11-25, 12:31 AM (ISO 8601)
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- Dec 2009
Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
That's probably not a bad idea. Though you might want to include some of the poorer race choices if they seem like they might be a trap.
MrRigger
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2010-11-25, 12:39 AM (ISO 8601)
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- Jun 2009
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Re: Masters of the Sword: A Warblade's Handbook [Under Construction]
While I'm here, just another idea to bounce around: I've seen lots of people around here looking for help building warblades, so what if, at the end, I provided a few 'character packages', something akin to an expanded version of the starting packages offered in PHBII? I could provide maneuver/stance progressions, feat choices, a handful of potential races, etc, for a few builds - say, a charger, a TWFer, a tripper, something of that nature.
Anyway: how does such a thing sound?
Masters of the Sword: A Warblade's Handbook
Walking the Way: A Swordsage's Handbook
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